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kotaku does review mmorpgs in a different fasion they review the game ona weekly basis mentioning all they did each day . enjoy/
http://kotaku.com/5648807/final-fantasy-xiv-mmo-log-one-whats-my-motivation
Comments
I don't think even Kotaku would pretend to call a "MMORPG Log" a proper review. I can tell, however, that this guy's not going to have a whole lot positive to say about it, it's pretty clear by what he writes that his expectations are in the wrong place.
LoL @ the part where he says "maybe I'm doing it wrong".
"I'm not cheap I'm incredibly subconsciously financially optimized"
"The worst part of censorship is ------------------"
Kotaku's MMO reviews are a multi-part process. Rather than deliver day one reviews based on beta gameplay, we play the game for four weeks before issuing our final verdict. Once a week we deliver a log detailing when and how we played the game. We believe this gives readers a frame of reference for the final review. Since MMO titles support many different types of play, readers can compare our experiences to theirs to determine what the review means to them.
just sayin 2nd paragraph from the start.
And who gets to decide what place his expectations should be in?
good point.
The nice thing of the kotaku reviews on mmopgs (they have done a few already) is they target different aspects in the month they play. this week was basicly solo play and next week will definantly be group / im in a linkshell gameplay. As we all know grouping/ being in a guild does change how every mmorpg plays out.
A good example goes for STO when one of their reviewers played it for a month. The first week was pure awsomeness and as the weeks went by the verdict was the same as we know it. poor quality game.
The social aspect of ff14 has not been touched in the review yet. and if it pulls off the same as ff11 then the comunity will be good and the parts that shine for ff14 will stand out .
Needless to say of what i played of ff14 solo play is very very bleh at best. (played till the end of open beta) However i did find grouping and being part of a linkshell a dire must game changes dramaticly.
I agree, for many people its a self fulfilling prophecy with videogames. They dont want to like it, so they pick it apart. They want to like it, so they find redeeming qualities. Few people go into a video game truly objective; hehe actually there is no "objectivity". We are all slaves to determinism.
I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.
Shame . you guys should do some backround info on the person reviewing the game , seriously. Hes neither a Fan or a Troll of the game and is going into this game in the prespective of how the vast majority of the people who will buy this game will do.
This is the main reason i posted this what will be a monthly review of the game. The reviewer is not from this site. (btw watch his vid of unboxing the game) and kotaku.com is one well known gaming website dedicated to everything that is gaming. they review about anything that is a big buzz and they tend to get their information out waaaaaaaaaaaaaaaaaaaaaaaaay before many other gamesites. Not being focused on a genre when it comes to games make it a great place to get info on a game your interested in.
so no matter what geldon tries to claim. yes this mmorpg log will be their review. the final veridict is still 3 weeks away. atleast they dont do like some websites that play an mmorpg for 8 hours if not less and do a review (what you forgot the review done to darkfall giving it a 2 out of 10) They have done this to other mmorpgs and will continue to do so.
When you cannot address the points, you attack the source.
I find what kotaku has written so far to be objective. What is opinion in it, clearly shows as such.
I think the more they play the more they will find wrong with it.
When they decide they need new gear and try to acquire it.
When they decide they want to make gear and try to fathom why they need the parts they do.
When they decide they want to get an item to a character in another city.
etc.
It will be interesting to see where it goes.
Drop the next-gen marketing and people will argue if the game itself has merit.
Some specifics on where I see he's already made up his mind about this game:
Final Fantasy XIV is an incredibly complex game. [...] The process was ridiculously complex.
At this point I was still struggling to make sense of my place in the world of Eorzea.
I was not aware of how this system worked, so initially I was confused. [...] Other players were having the same issue. Luckily we had some beta players on hand to set us straight.
Feeling lost, I head for bed.
Bored of combat and wanting to try something new, I purchased a pick from the Mining Guild and headed out into the lands surrounding the city to find my fortune. [...] At first mining frustrated me. [...] Mining is a complicated process.
That was a lot of work, and not particularly entertaining. I decided to try my hand at some crafts instead. [...] tred to alt-tab out of the game to consult such a website, but alt-tabbing crashed the game. Frustrated, I gave up.
I loged Fritti on long enough to take a couples videos of combat and mining. I try to find something to do, some driving motivation to continue, but I fail. After fooling about for an hour, I log off again.
Perhaps I've been spoiled by the user-friendly format of other massively-multiplayer online games, but I feel lost in Final Fantasy XIV. I'm used to being led about by quest after quest, but that's not how this game works. I'm used to having all the information I need at my fingertips, but so far FFXIV has fed me scraps and left me to my own devices.
I'm sure more experienced players could tell me what I am supposed to be doing. I just feel they shouldn't have to. This should be more intuitive. Maybe I'm doing it wrong.
So, breaking that down, he hates the complexity, he's too used to not finding things out for himself, he's already bored of the all the activities in the game (combat, harvesting, crafting), he doesn't want to invest a lot of effort ("work") in the game, and already feels little-to-no motivation to play because apparently he requires constant incentive pointing him where to go.
It all points to one thing: this is not the kind of player the game was made for. He's gone into the game with all the wrong attitudes. I'm pretty sure the rest of this "review" will continue to nosedive - he already hates the game, he admits several times that he just doesn't get it, and how he expects to get through another 3 weeks of it is beyond me.
If I were hired by Blizzard to try to make the game look bad, this is exactly how I'd go about it: by appealing to the average World of Warcraft player's perpsective and painstakingly weave a compelling one-sided story over the period of four weeks just how silly it would be for them to even consider playing FFXIV.
I think it's fairly obvious that anyone expecting anything positive out of FFXIV must have their expectations in the wrong place. Don't you ever get tired of attacking every single person who has something bad to say about FFXIV?
Really well said. Anyone who also reads www.n4g.com knows Kotaku is anything but unbiased. Its a trash site, full of trash news. But I dont care too much, because some people just arent going to play FF14. I dont really want people coming from WoW to FF14, I want them coming from FF11 and other games.
I love snails.
I love every kinda snail.
I just want to hug them all, but I cant.
Cant hug every snail.
I'm doing no such thing. In fact, I've had bad things to say about the game myself. I'm just pointing out exaggeration and/or subjective opinion where I see it.
Or, you know, he could be going for the perspective of the average player, not the 'omg i loves me FFXIV!!' player. His views are not as extremist as you try to make them sound, instead he's giving people a chance to see the game for what it is in the eyes of someone who might not have even heard of the game. No where on the box does the game state "This game is designed for players with this attitude or predilection toward a certain style of game play", so why should someone have to approach the game with any such state of mind?
The log is in no way aimed at making people not like the game or even trying to convince people not to buy it. You, however seem to always try to convince people that anyone who has anything negative to say about the game is part of a larger conspiracy. You last paragraph even hints at the fact that Blizzard is hiring people to make the game look bad.
Whats one-sided is the way the die-hards of this game act when articles or opinions don't match their own. Is it really that hard to understand that just because you think the game is awesome many others may not agree?
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
"Perhaps I've been spoiled by the user-friendly format of other massively-multiplayer online games, but I feel lost in Final Fantasy XIV. I'm used to being led about by quest after quest, but that's not how this game works. I'm used to having all the information I need at my fingertips, but so far FFXIV has fed me scraps and left me to my own devices."
It's funny to me that what he sees as a 'flaw' is the exact reason so many people like these FF MMOs.
I haven't read the full interview yet, and I'm not a current player, though I am a prospective one (trying to get a buddy key, and/or will probably pick up the SE next week), but I was wondering about this pricing.
In other games, I'm used to the idea of having a few character slots available with the option to buy more (as a one time cost). The pricing above sounds like if I have three characters, I'll be paying $9.00 per month just for the characters, plus the $10 subscription. Am I reading that right? If so I'll have to strap myself down to just a single character...
You're right, they sure turned on FFXI really fast ;p
You are correct, 9.99 for the sub, 3.00 for each character, 1 dollar for each extra retainer (1 retainer per character)
Drop the next-gen marketing and people will argue if the game itself has merit.
wait what???? seriously what attitude are required to play this game???? seriously we have to look at a game with ciertian attitueds in order to enjoy the game?? Donno but hes getting paid for what he does and well frankly your not. hes gonna look at the game and COMPARE it to past experiences he has with mmorpgs. This is only the SOLO part as in not being part of the comunity lookup and next week we will see the next.
Yet seriously, what attitude to people have to have to play final fantasy 14.? whats this conspiracy now that the person reviewing the game is prob hired by bliz because thats what im getting out of if you were hired by bliz you would do the review in question.
I still want to know which is the correct attitude needed to play final fantasy 14.
Oh and as for the other player who claims kotaku is trash info. this is the 1st time i hear of the site you mention. over 4 mil+ view kotaku . they get hit 50 mil times a month more than 42 million facebook followers have been to kotaku. tons of info that they have pulled out have been brought to mmorpg.coms attention and they add it in their news. Like how the oh they seem to not like my game thus they must suck.
Tell me what bad about playing wow. so if someone plays wow and decides to want to try ff14 they are unworthy? elitist much. sheesh .
What expectations should he have had? He went in for the story, found that it was utterly dull. He tried combat and found it okay, but boring. He then tried crafting and found it boring. He tried another character and it was the same.
I mean, maybe 9/10 MMORPG players that say this game sucks are just bloody idiots who were expecting a good game. What expectations did the people enjoying the game have? Did they just understand it would be unfinished, unpolished and akin to running your balls across a cheese grader and were thus satisfied?
The crafting sucks. The combat sucks. The gathering sucks. The story sucks. The translation to English sucks. The cut scenes suck and they're more frequent than the game play. The only people who are having fun with this game are the ones who never played anything better and thus never expected anything to be good.
Sure, if you sort of ignore the whole point of what I wrote that you quoted there where I clarify that it's clear he's gone into this "review" with expectations that will result him him to liking the game, and jump to the conclusion that the "average" player (mythical beast that they are) will definately have these same expectations, that's certainly a possibility.
As for me, I don't hold any aspirations to representing the people in their entirety by embodying averageness, partly because I lack the necessary omniescence such an approach would require, partly because it wouldn't be doing justice to individuals to streamline them out of the equation.
Kindly ease off from attacking the individual who simply has a different opinion from you. If you can't address the issue, you've already lost. At the very least, if you're going to criticize me, do it in a way that doesn't make it look like you're jumping at shadows.
It's sort of a sad state of forums that, even though I've just written a giant message that specifically clarified what I meant by the reviewer needing the right attitude, even underlining and boldfacing the one sentence they needed to understand how that worked, it just gets ignored by somebody who follows it up asking me to write that message again. It's particularly annoying when they quoted the whole thing in doing so, as it indicates they apparently didn't read what they quoted.
I've learned that it's because they don't want an answer, they just want to argue. Sorry, I've outgrown this desire to mentally arm-wrestle with folk on forums, you're just going to have to try a little harder to understand what was written.
Pretty standard review, honest and upfront with what he does and how the game played. He does approach the game with a differnt view as compared to other sites that did "OB impressions" however, the results remain the same. Nevertheless, he is not completed the process and other reviews will surely support of negate his expereince. I look forward to comparing his final review with that of other sites.
So, instead of a review from an average modern-day MMO player, you would rather have a writer who the game was "made for." How is that any better? From the perspective of someone who may not have 15 years of experienece in this genre (read: average), I think they will run into a lot of the same problems the writer did. What is my purpose? Why is the UI so weird? Why is combat slow? Where is the Auction House, etc. It's not exactly as though the game gives you any direction whatsoever. It needs a huge book of simple How To's just to get started. Some people will see that as a positive, but the majority of todays gamers will not. God forbid someone who "the game was not made for" had a negative first impression. I'm sure his mind can't possibly change as the review continues.
comon lets not avoid the question. once again what attitude is needed to play ff14? you make it sound that some requirements are not ment or your not worthy. How is finding combat boring and the like , a wrong attitude.? If somthing bores me ill say its boring simple as that. My wife loves facebook games yet i find them bland and boring. am i supposed to have a different attitude to appoach facebook games?
what attitude does everyone need to play ff14? the reviewer showed out his first impression to which MANY of people behind the fence will show.
tell us this speciall attitude. Am i not worthy now of playing the game because i posted this review?
Tune in till next week when i post the 2nd part. and so forth.
Yeah it's pretty sad and depressing that no reviewers can be even remotely objective about it. They of course compare it to WoW, they want it to be WoW, if it's not WoW then it's "Too hard, too difficult, I don't want to learn it" just the way he critisized the mining. Seriously? It took me 20 seconds to figure out and it's not like FFXI had anything like it, but i'm anxious and willing to learn something new.. so it really is 100% based on what attitude you login with.