My biggest concern is, that after playing the two or three classes whose stories interest me I move on. No clue how long it takes to play one class story, but it might be another MMORPG I play a few months and thats it.
Concern? That I wont like it. Really.. I have played simple cheap games that I have loved like crazy, and expensive, advanced blockbusters that has been meh.... I really can not say what will pull me in and what will not. I like the idea of KoToR MMO, I think I will at least like it 3-4 months... But I have a concern it will be too simple, so no really reason to advance in it. So handheld it feels automated and I rather play something I feel I am involved in, rather than a spectator of. We will see. There is Secret World and World of Darkness left....
"This is not a game to be tossed aside lightly. It should be thrown with great force"
That the SW IP has been committed to a shallow, cartoonish game aimed at 10-16 year olds thereby blocking the creation of a good, sophisticated SW sandbox sim until the failure of this one.
Sorry to break this to you, but thats the star wars audience, always has been, dont know where youve been.
Thats kinda why, you know, lightsabers in teh original trilogy dont actually do anything when luke hits people with it, it doesnt even sever limbs aside from teh first time we see it, and thats just to show there dangerous.
Oh, and well never see another sandbox star wars game, cause no one wants it, the vast majority of star wars fans dont want to sit around farming moisture, they want to go out and kick ass, get over it, SWG is gone and its NEVER coming back, if you want to play a star wars sandbox so mkuch why dont you go play a real sandbox game, its called star wars d20, where the majority of the people who would play a star wars sandbox are gonna play.
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
Definitey voice overs if I cannot hit cancel and actually have to go through all that 5 minute blah blah great you came blah blah now go there blah blah and meet that blah blah.
It's such a shame that they wasted all that money on voiceovers since that's exactly what's going to happen.
Definitey voice overs if I cannot hit cancel and actually have to go through all that 5 minute blah blah great you came blah blah now go there blah blah and meet that blah blah.
It's such a shame that they wasted all that money on voiceovers since that's exactly what's going to happen.
ya its such a shame they spent money on something that people will enjoy, damn them? they should only spend money on stuff Delzo and Timukas want in the game!
Apparently stating the truth in my sig is "trolling" Sig typo fixed thanks to an observant stragen001.
Biggest concern is Lightsabers don't do it for wife like Greatswords do... .. .
Seems so. Not knwoing much about the game but some previews, but my husband bugs me all the time to look for SWTOR, but for me Star Wars is a bit too much a "boy fantasy". All main heroes are men and women are usually Bikini Leia or emo Amidala. It's the classic male hero ideal: kill the dragon aka Sith and get the Princess. Just for once I'd like so see the Prince in trouble and the female hero saving him.
So my concern (or rather whats keeping me away from really looking into it): too much a men's fantasy. No cute Gnomes (with Greatswords) in SWTOR.
That the SW IP has been committed to a shallow, cartoonish game aimed at 10-16 year olds thereby blocking the creation of a good, sophisticated SW sandbox sim until the failure of this one.
Oh, and well never see another sandbox star wars game, cause no one wants it, the vast majority of star wars fans dont want to sit around farming moisture, they want to go out and kick ass, get over it, SWG is gone and its NEVER coming back, if you want to play a star wars sandbox so much why dont you go play a real sandbox game, its called star wars d20, where the majority of the people who would play a star wars sandbox are gonna play.
The only time I was really concerned about TOR was when I first heard it announced a while back. At that time we didn't have many details about the game so I had hopes that it would be a great game that I could enjoy. Now after hearing and reading so much about it, I'm pretty sure its not a game I will buy or enjoy so I have nothing to be concerned about.
Once the trial comes out and I can test it myself I might change my mind
My only concern is how many of the whiners on these forums will actually end up in game trying to ruin my fun.
Concern 1 for the whiners is not a sandbox. NO way really. U realize sandbox games at there most succesfuly pull in 300-500 k subs. A non sandbox or wow type game brings in 11.5 mil subs. What would umake. Yea if lucas wants a game thats a huge success sandbox is not the way to go so u arent getting this. If u want sandbox go play eve.
concern 2 i here. Its a rail shooter. Sure its a tunnell shooter u can move left/right up/down and from what ieve seen of demos have to move up down and left right or get hit by space debree. U just cant fly all over. If u want a space sim where u can go anywhere do anything go play eve. they can use u. They are a huge sandobox go anywhere do anythign space game. If thats what uw ant out of ss tor go play eve.
These are what most people whine about. The voice thing im sure is set in stone. Although not sure what kind of modifiers or things they will have to let u make voice unique. That saaid it seems like every smuggler is voiced by same guy, jedi/ sith whatever class has there own voice actor.
So to me its the community my other concern right now is end game. We heard so much about classes and story and even some info on group play. But nothing on end game or crafting. So those 2 concern me also but its only because we have no info on them right now.
From what I can see, it's just another lame attempt to exploit a cheesy IP that should've been buried after the 3rd, 6th whatever the f*ck it was film.
I think a crapload of people will buy SW:TOR but ultimately I think the whole thing will be disappointing from a player, developer and investor perspective.
This game adds nothing new to the genre and I highly doubt I'll buy it.
That said if it rocks I'll be quite prepared to rescind this statement and play the game. I just can't see that happening at this point.
Wasted time and money all round.
Playing: Ableton Live 8 ~ ragequitcancelsubdeletegamesmashcomputerkillself ~
The community i fear its going to be worse then the dreaded wow
Lurking around here, I too fear this might be the case. Much pointless arguing and anger, sadly reminding me of my WOW days, I left behind. Factions politicking about hairraising stuff. It's why most of my friends don't post in game forums at all.
That being said, two things above all concern me (among a ton of little concerns):
1) Monetization. I am concerned about the subscription method. I am not at all a fan of the microtransaction scheme, especially not one tacked onto a monthly subscription.
2) The emphasis on story. While the jury's still out as to whether or not a fully voiced MMO will actually work (judging from some of the video's we've seen, I'd say it's a 'no' on that one), my main concern about story is the fact that every turn may or may not be laid directly before the player. So I can't help but wonder, are we going to be 'on rails' as far as the story is concerned, and is the immersion going to fall away the minute we step off the beaten path (if that's even an option).
That the SW IP has been committed to a shallow, cartoonish game aimed at 10-16 year olds thereby blocking the creation of a good, sophisticated SW sandbox sim until the failure of this one.
Sorry to break this to you, but thats the star wars audience, always has been, dont know where youve been.
Thats kinda why, you know, lightsabers in teh original trilogy dont actually do anything when luke hits people with it, it doesnt even sever limbs aside from teh first time we see it, and thats just to show there dangerous.
Oh, and well never see another sandbox star wars game, cause no one wants it, the vast majority of star wars fans dont want to sit around farming moisture, they want to go out and kick ass, get over it, SWG is gone and its NEVER coming back, if you want to play a star wars sandbox so mkuch why dont you go play a real sandbox game, its called star wars d20, where the majority of the people who would play a star wars sandbox are gonna play.
I have to be honest and admit that I would rather this game be a sandbox. That being stated, I'm still going to play it, and I'll probably enjoy it like the previous KotOR games (because they were great single payer adventures). I'm a bit worried why you have so much negativity to direct toward a sandbox version of Star Wars, though. I understand that SWG didn't do as well as investors would have liked, and I never played it during its supposed prime, but to infer that there aren't enough players interested in this style of game is a stretch at best, and an over generalization at worst. Even further, people continue to claim that the sandbox era is over, and I couldn't disagree more: we just haven't seen a AAA Sandbox MMO since UO or SWG (your idea of AAA game may vary), and that's almost fifteen years. I imagine when that actually happens, if there's ever a development team with the passion or courage to pull it off, that some of the more vocal nay-sayers of the sub-genre might be surprised at what can be done in an environment that truly fosters a sandbox mentality, i.e. endless possibilities for creativity, discovery, and adventure.
It's true to say that any company with money is going to focus resources on something they can project the sales for, but it's also been proven time and time again in the gaming industry that life can be brought back to old products, that games which were at one point in time viewed as "out dated" can be turned into something as fresh and exciting as the latest next generation titles(Bionic Commando is a good example), and that it usually takes a visionary with ample resources at hand to complete these tasks. The whole point of this being mentioned is to say that I get it. The negativity surrounding TOR as a whole by the sandbox community is overwhelming, but I can't really blame sandbox players for being vocal about these situations where their hopes or interests don't seem to make a difference anymore, or aren't being represented. There's enough market for these games to work well with the right degree of polish and attention to detail, but it's a vast undertaking, and rarely are companies truly devoted enough to make these work in the lines of something I'd consider AAA (DFO and MO are great Independent examples), or clever enough to find a way to make their payment models work for their product. To close, I'd just like to point out that themepark enthusiasts have a myriad of titles to choose from, while sandbox players maybe have four or five (and that probably differs depending on individual opinion), so it doesn't surprise me when they speak up, or lash out, because they're (we're) being left behind without much effort on the sides of developers to adequately represent the interests of the MMO population as a whole.
Sure, would've been awesome to see TOR as a sandbox. Should anyone have expected that to be the case? Probably not within the confines of reality. Should sandbox players expect games that actually represent their interests and preferences? Most assuredly.
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
I just started this thread to hear some of the main concerns players have about this title. Is it the story, the style (themepark), IP, issues surrounding the IP, or something else? Please share any and all below.
I'll start: For me it's the amount of content they will be able to deliver by launch. Sure they seem to have tons of content per class choice. My concern is in regard to the amount of content outside of these quests/stories. As well as the rate in which they will be able to introduce new archs and/or content. Considering they plan for a fully voiced game, this could slow down the rate in which new content is introduced.
I'm wondering how they plan to go about doing this. Do they already have hours upon hours of recorded dialogue to use later? Will they need to record all of this dialogue while developing the content?
While a lack of end-game content around launch, wouldn't send me over the edge in a fit of rage (I'm sure I'd enjoy the ride). I would like to find an MMO that keeps me around longer than a few months.
My biggest concern is that maybe they will listen to some of the doubters and start trying to make this SWG2.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
The community i fear its going to be worse then the dreaded wow
Lurking around here, I too fear this might be the case. Much pointless arguing and anger, sadly reminding me of my WOW days, I left behind. Factions politicking about hairraising stuff. It's why most of my friends don't post in game forums at all.
While it's entirely possible you two are correct, the more people you throw into the pot, the bigger the chance of a poor community. However, I wouldn't judge any games community by what you see happening here on a day to day basis. Conversations tend to get heated, always have and always will, it's really no different on any other message board.
You have to consider the people who post here aren't the SWTOR community, we're the MMORPG.com community. I've seen this site called the gutter of the MMO world or something else along those lines on many occasions. Which really isn't far from the truth, not to down us as a community, if I didn't like this site or the people on it, I would leave.
Some people just take their own opinion far to seriously, which is not unlike the real world. People will be people as they say.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
The community i fear its going to be worse then the dreaded wow
Lurking around here, I too fear this might be the case. Much pointless arguing and anger, sadly reminding me of my WOW days, I left behind. Factions politicking about hairraising stuff. It's why most of my friends don't post in game forums at all.
Once the few butthurt ex-SWG players that can't get over something that happened to a game 5 years ago stop stomping their feet whining how this isn't SWG2 finally go away, it'll get better.
I find it ironic that there are people who focus on the flaming here and there going on in these forums and think it'll be representative for how debased a SW:TOR community ingame will be, while at the same time the same people seem to be glossing over and ignoring all the interesting threads and constructive debates that are also happening, as if those don't matter.
Or neglecting the fact that the flamewars and negative discussions aren't just happening on the SW:TOR section, but far more in the majority of the game forums here on mmorpg.com.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Comments
For me I have no concerns. The game looks fun and that's all I need.
"If you're going to act like a noob, I'll treat you like one." -Caskio
Adventurers wear fancy pants!!!
My biggest concern is, that after playing the two or three classes whose stories interest me I move on. No clue how long it takes to play one class story, but it might be another MMORPG I play a few months and thats it.
Concern? That I wont like it. Really.. I have played simple cheap games that I have loved like crazy, and expensive, advanced blockbusters that has been meh.... I really can not say what will pull me in and what will not. I like the idea of KoToR MMO, I think I will at least like it 3-4 months... But I have a concern it will be too simple, so no really reason to advance in it. So handheld it feels automated and I rather play something I feel I am involved in, rather than a spectator of. We will see. There is Secret World and World of Darkness left....
"This is not a game to be tossed aside lightly.
It should be thrown with great force"
Sorry to break this to you, but thats the star wars audience, always has been, dont know where youve been.
Thats kinda why, you know, lightsabers in teh original trilogy dont actually do anything when luke hits people with it, it doesnt even sever limbs aside from teh first time we see it, and thats just to show there dangerous.
Oh, and well never see another sandbox star wars game, cause no one wants it, the vast majority of star wars fans dont want to sit around farming moisture, they want to go out and kick ass, get over it, SWG is gone and its NEVER coming back, if you want to play a star wars sandbox so mkuch why dont you go play a real sandbox game, its called star wars d20, where the majority of the people who would play a star wars sandbox are gonna play.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Biggest concern is Lightsabers don't do it for wife like Greatswords do... .. .
My biggest concern is that I'll get hit by a bus or something and never get to play it.
It's such a shame that they wasted all that money on voiceovers since that's exactly what's going to happen.
ya its such a shame they spent money on something that people will enjoy, damn them? they should only spend money on stuff Delzo and Timukas want in the game!
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
Seems so. Not knwoing much about the game but some previews, but my husband bugs me all the time to look for SWTOR, but for me Star Wars is a bit too much a "boy fantasy". All main heroes are men and women are usually Bikini Leia or emo Amidala. It's the classic male hero ideal: kill the dragon aka Sith and get the Princess. Just for once I'd like so see the Prince in trouble and the female hero saving him.
So my concern (or rather whats keeping me away from really looking into it): too much a men's fantasy. No cute Gnomes (with Greatswords) in SWTOR.
The community i fear its going to be worse then the dreaded wow
The only time I was really concerned about TOR was when I first heard it announced a while back. At that time we didn't have many details about the game so I had hopes that it would be a great game that I could enjoy. Now after hearing and reading so much about it, I'm pretty sure its not a game I will buy or enjoy so I have nothing to be concerned about.
Once the trial comes out and I can test it myself I might change my mind
My only concern is how many of the whiners on these forums will actually end up in game trying to ruin my fun.
Concern 1 for the whiners is not a sandbox. NO way really. U realize sandbox games at there most succesfuly pull in 300-500 k subs. A non sandbox or wow type game brings in 11.5 mil subs. What would umake. Yea if lucas wants a game thats a huge success sandbox is not the way to go so u arent getting this. If u want sandbox go play eve.
concern 2 i here. Its a rail shooter. Sure its a tunnell shooter u can move left/right up/down and from what ieve seen of demos have to move up down and left right or get hit by space debree. U just cant fly all over. If u want a space sim where u can go anywhere do anything go play eve. they can use u. They are a huge sandobox go anywhere do anythign space game. If thats what uw ant out of ss tor go play eve.
These are what most people whine about. The voice thing im sure is set in stone. Although not sure what kind of modifiers or things they will have to let u make voice unique. That saaid it seems like every smuggler is voiced by same guy, jedi/ sith whatever class has there own voice actor.
So to me its the community my other concern right now is end game. We heard so much about classes and story and even some info on group play. But nothing on end game or crafting. So those 2 concern me also but its only because we have no info on them right now.
The children that will play and be in pugs screaming "heal me ffs" and "get this f**king agro off me"
I agree with Nazgol , " Needs more cowbell"...
Seriously , I hope the world is open .Some of the planet vids look very small , being surrounded by mountails or tall cliffs.
My biggest concern is that it gets released.
From what I can see, it's just another lame attempt to exploit a cheesy IP that should've been buried after the 3rd, 6th whatever the f*ck it was film.
I think a crapload of people will buy SW:TOR but ultimately I think the whole thing will be disappointing from a player, developer and investor perspective.
This game adds nothing new to the genre and I highly doubt I'll buy it.
That said if it rocks I'll be quite prepared to rescind this statement and play the game. I just can't see that happening at this point.
Wasted time and money all round.
Playing: Ableton Live 8
~ ragequitcancelsubdeletegamesmashcomputerkillself ~
Lurking around here, I too fear this might be the case. Much pointless arguing and anger, sadly reminding me of my WOW days, I left behind. Factions politicking about hairraising stuff. It's why most of my friends don't post in game forums at all.
I fully expect it to be a decent enough game...
That being said, two things above all concern me (among a ton of little concerns):
1) Monetization. I am concerned about the subscription method. I am not at all a fan of the microtransaction scheme, especially not one tacked onto a monthly subscription.
2) The emphasis on story. While the jury's still out as to whether or not a fully voiced MMO will actually work (judging from some of the video's we've seen, I'd say it's a 'no' on that one), my main concern about story is the fact that every turn may or may not be laid directly before the player. So I can't help but wonder, are we going to be 'on rails' as far as the story is concerned, and is the immersion going to fall away the minute we step off the beaten path (if that's even an option).
Games dont have to add anything new to be good, if they did then no old game would be good since there mechanics have been around for years.
The if its not innovative and new attitude really needs to stop, unless people love not being able to enjoy good games for no reason.
Apparently stating the truth in my sig is "trolling"
Sig typo fixed thanks to an observant stragen001.
I have to be honest and admit that I would rather this game be a sandbox. That being stated, I'm still going to play it, and I'll probably enjoy it like the previous KotOR games (because they were great single payer adventures). I'm a bit worried why you have so much negativity to direct toward a sandbox version of Star Wars, though. I understand that SWG didn't do as well as investors would have liked, and I never played it during its supposed prime, but to infer that there aren't enough players interested in this style of game is a stretch at best, and an over generalization at worst. Even further, people continue to claim that the sandbox era is over, and I couldn't disagree more: we just haven't seen a AAA Sandbox MMO since UO or SWG (your idea of AAA game may vary), and that's almost fifteen years. I imagine when that actually happens, if there's ever a development team with the passion or courage to pull it off, that some of the more vocal nay-sayers of the sub-genre might be surprised at what can be done in an environment that truly fosters a sandbox mentality, i.e. endless possibilities for creativity, discovery, and adventure.
It's true to say that any company with money is going to focus resources on something they can project the sales for, but it's also been proven time and time again in the gaming industry that life can be brought back to old products, that games which were at one point in time viewed as "out dated" can be turned into something as fresh and exciting as the latest next generation titles(Bionic Commando is a good example), and that it usually takes a visionary with ample resources at hand to complete these tasks. The whole point of this being mentioned is to say that I get it. The negativity surrounding TOR as a whole by the sandbox community is overwhelming, but I can't really blame sandbox players for being vocal about these situations where their hopes or interests don't seem to make a difference anymore, or aren't being represented. There's enough market for these games to work well with the right degree of polish and attention to detail, but it's a vast undertaking, and rarely are companies truly devoted enough to make these work in the lines of something I'd consider AAA (DFO and MO are great Independent examples), or clever enough to find a way to make their payment models work for their product. To close, I'd just like to point out that themepark enthusiasts have a myriad of titles to choose from, while sandbox players maybe have four or five (and that probably differs depending on individual opinion), so it doesn't surprise me when they speak up, or lash out, because they're (we're) being left behind without much effort on the sides of developers to adequately represent the interests of the MMO population as a whole.
Sure, would've been awesome to see TOR as a sandbox. Should anyone have expected that to be the case? Probably not within the confines of reality. Should sandbox players expect games that actually represent their interests and preferences? Most assuredly.
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
My biggest concern is that maybe they will listen to some of the doubters and start trying to make this SWG2.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Real-Money Transactions.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
While it's entirely possible you two are correct, the more people you throw into the pot, the bigger the chance of a poor community. However, I wouldn't judge any games community by what you see happening here on a day to day basis. Conversations tend to get heated, always have and always will, it's really no different on any other message board.
You have to consider the people who post here aren't the SWTOR community, we're the MMORPG.com community. I've seen this site called the gutter of the MMO world or something else along those lines on many occasions. Which really isn't far from the truth, not to down us as a community, if I didn't like this site or the people on it, I would leave.
Some people just take their own opinion far to seriously, which is not unlike the real world. People will be people as they say.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Once the few butthurt ex-SWG players that can't get over something that happened to a game 5 years ago stop stomping their feet whining how this isn't SWG2 finally go away, it'll get better.
I find it ironic that there are people who focus on the flaming here and there going on in these forums and think it'll be representative for how debased a SW:TOR community ingame will be, while at the same time the same people seem to be glossing over and ignoring all the interesting threads and constructive debates that are also happening, as if those don't matter.
Or neglecting the fact that the flamewars and negative discussions aren't just happening on the SW:TOR section, but far more in the majority of the game forums here on mmorpg.com.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."