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General: Speculating on World of Darkness

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  • jmcdermottukjmcdermottuk Member RarePosts: 1,571

    Look here  http://planet-vampire.com/main/forum/index.php?topic=4941.90 page 7 about half way down to a post by Signothorn.

     

    This is from CCP/WW's own mouths when the game was announced at the grand masquerade.

     

    It says quite clearly the MMO is based on V:TM not V:TR

  • tawesstawess Member EpicPosts: 4,227

    Also it makes sense in many ways.

    - VtM has a large fanbase (so does VtR but VtM has the nostalgia factor,  a very powerfull tool)

    - VtM is taken out of production (altho it will be able to order as a "print on demand" product) hench no conflict with unreleased material.

    - As i said before Camarilla vs Sabbat.. very clear cut and simple to handle.

    - More combat focused.

    - Brandname V:tM is a very strong brand still.

    - More focus on clan politics cutting down the ammount of internal factions

     

    So i can absolutly understand why they did the choice they did.

    This have been a good conversation

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by AkumaDaimyo

    Originally posted by Nephaerius



    Originally posted by Scot


    Permadeath – no.


    Not a WoW clone – Yes


    Factional Control of Regions or Assets – Yes.


     


    In the WoD factions are built in you would have to remove them for them not to play a big part. Also As others have said this sounds like Vampire the Masquearade not WoD. Which is a good thing as we don’t want the MMO to bite of more than it can drink as it were.


     


    In this game ‘Monster Play’ would be playing a human vampire hunter, not sure that would work.


     


    They called the event the Grand Masquerade. But my bettng is also on Requiem as it is the version they want to sell in the shops.

     With The Grand Masquerade piece, not sure if you were referring to the event or the MMO, but as far as the MMO is concerned it will be using Masquerade not Requiem as the source material.  There was a post here and an article on massively about it.


     

    I call bs on that. I don't believe that whatsoever. I am willing to bet the person is mistaken. Yeah sure they are gonna put the mmo in their old setting when Requiem is the one on the shelves. No way in hell.

     In the panel, which this article was derived from, they even discussed including Sabbat with the devs due to the fact that they stated it uses Masquerade not Requiem.  So you can call bs all you want, but you're probably wrong.  In addition, it really doesn't matter that Requiem is on the shelves.  IMO I don't think many people are going to run out and buy it because they played the MMO. 

    Steam: Neph

  • ElderRatElderRat Member CommonPosts: 899

    Originally posted by Rockgod99

    One thing is certain CCP will do what they want to do to in support of their ultimate vision of this game. If that's territorial vampire only alliance warfare with permadeath, offline skills and a heavy social/ political focus then that's what it's gonna be. Even if that's not what the fps kiddies want it won't matter.

     I thank God for that fact. I am tired of playing the games the fps kiddies want, there are a ton of them out and they are all interchangeable.  If you don't like the way CCP makes their games don't play them.  Those of us who do, will.  I am one of those that will.  As far as it being only vampires at first - what successful mmorpg is exactly the same as it started?  Stuff will be added, if they were to include every concept of the PnP the game would be launched sometime in 2020.

    Currently bored with MMO's.

  • jaxsundanejaxsundane Member Posts: 2,776

    While I don't play EVE I have a great deal of respect for CCP as a developer what I have seen of the game is awesome so I hope they can do some great things with this game.  My only problem though is with an ip that is probably going to most interest old school mmo players I'm hjoping the game doesn't turn out too hardcore which will only keep it a niche ip and game.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • FaelsunFaelsun Member UncommonPosts: 501

    Choke on it WOW kiddies, the most awesome MMO setting and it Wont be a wow clone at all, I will play permadeath or not.

    CCPs new mmo means these things, no raiding, crafting, pvp, no cartoon graphics or blue rhino mounts with unicorn horns. And since TOR is going to be a POS this makes my choice easy.

  • dragonbranddragonbrand Member UncommonPosts: 441

    Originally posted by AkumaDaimyo

    They are trying to say it's Old WoD but I call bs. No way they would sell their old setting which is dead and gone. It's gonna be Requiem. I don't care what they said on the site that showed the trailer.

    PvP could be interesting in Requiem because there IS no Cam vs Sabbat. It's more each city is its own little ecology. One "Prince" could be a total monster and the next could be a decent guy. There is no greater organization to bail your ass out either in Requiem. There are far more factions going on too. Way too many bloodlines IMO though. Like how like ALL the bloodlines get 4 powers and the main clans only get 3. It's like WHY be a main clan then?

     Got to like it . . . to hell with the developers, the game is going to be the way you want it not the way they are designing it.

    Lead on McDuff

    Gaming since Avalon Hill was making board games.

    Played SWG, EVE, Fallen Earth, LOTRO, Rift, Vanguard, WoW, SWTOR, TSW, Tera
    Tried Aoc, Aion, EQII, RoM, Vindictus, Darkfail, DDO, GW, PotBS

  • nyxiumnyxium Member UncommonPosts: 1,345

    In the notes it states that the Sabbat will be playable which does hint at factions other than city politics.

    http://jachilli.squarespace.com/journal/2010/9/27/after-the-grand-masquerade.html

  • McGamerMcGamer Member UncommonPosts: 1,073

    Originally posted by Malcanis

    Originally posted by Czanrei

    I'm all for CCP making WoD as long as CCP doesn't host anymore fundraisers for terrorist-harboring countries of course.

     Yes, the Red Cross/Crescent is a well known terrorist organisation, you make a good point there :eyeroll:

    http://www.cnn.com/2010/US/10/01/bin.laden.message/index.html?eref=mrss_igoogle_cnn

    I guess since Bin Laden is currently suspected of hiding in Pakistan, that doesn't count as a terrorist then? Hm, Were you born after 2001? The immature *eyeroll* gave it away apparently. 

    But I digress. Facts about terrorists in Pakistan, isn't why I posted. I was only stating my opinion that CCP doesn't bother me in their developing WoD; as long as they stick to game development only.

    Welcome to America; land of free opinions. Have a nice day.

  • RegnevanzRegnevanz Member Posts: 146

    ". CCP created EVE Online, the closest thing that there is in the current landscape to an “anti-WoW” in terms of design and structure. ."

    Come again -

    pvp in WoW

    If my armour and gear and button pushing is better than yours I win

    pvp in EvE

    If my armour and gear and button pushing is better than yours I win'

    Different skin - but same mechanic - only difference in EvE you can't go back to the battle without a heap more grind.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Faelsun

    Choke on it WOW kiddies, the most awesome MMO setting and it Wont be a wow clone at all, I will play permadeath or not.

    CCPs new mmo means these things, no raiding, crafting, pvp, no cartoon graphics or blue rhino mounts with unicorn horns. And since TOR is going to be a POS this makes my choice easy.

    Dont forget that TOR will have been out for quite a while before WoD launches. It's not an either/or.

    Give me liberty or give me lasers

  • JaggaSpikesJaggaSpikes Member UncommonPosts: 430

    Originally posted by Regnevanz

    ". CCP created EVE Online, the closest thing that there is in the current landscape to an “anti-WoW” in terms of design and structure. ."

    Come again -

    pvp in WoW

    If my armour and gear and button pushing is better than yours I win

    pvp in EvE

    If my armour and gear and button pushing is better than yours I win'

    Different skin - but same mechanic - only difference in EvE you can't go back to the battle without a heap more grind.

    does not compute. pack of cruiser with less character skill and ISK value can shread a battleship. that's not even counting player skill. games are as different as they can be.

  • PriestrPriestr Member Posts: 39

    WANT NOW, thats pretty much all i have to say :D

    Playing: Global Agenda / Vindictus
    -----------------
    Excited for: Guild Wars 2 / TERA / SWTOR
    -----------------
    Have Played: Ultima Online, World of Warcraft, Guild Wars, Lord of the Rings Online, Vanguard, CoH/CoV, EverQuest 1+2, Tabula Rasa, DDO, The Chronical of Spellborn, Warhammer Online, Age of Conan, Champions Online, Aion, FLYFF, ArchLord, Metin 2, DAoC, APB, CC, Darkfall and many many more
    -----------------
    Favorite MMO: Ultima Online

  • VoltlivesVoltlives Member Posts: 280

    Don't forget folks WoD doesn't mean just Vampires.  WoD, going from the book, is about the supernatural and the no such thing as monster mentality.  It's the entire world of the underbelly of reality.  It can include specters, ghosts, poltergeists, vampires, werewolves, mage, anything that is found in the shadows.  The chill up your spine.  It encompasses it all, not just one.  Go to the flash page on the CCP website.  It's not VtR that shows up there, it's the bleak city scape one would find in the books.  (http://store.white-wolf.com/World-of-Darkness-Rulebook-P4978.aspx)  The game could be many chapters of this, honestly, never ending possibilities.  Keep an open mind and holy water by your bed, something awesome could be coming in the night.

     

    END OF LINE_

    ~V

  • tawesstawess Member EpicPosts: 4,227

    Originally posted by Voltlives

    Don't forget folks WoD doesn't mean just Vampires.  WoD, going from the book, is about the supernatural and the no such thing as monster mentality.  It's the entire world of the underbelly of reality.  It can include specters, ghosts, poltergeists, vampires, werewolves, mage, anything that is found in the shadows.  The chill up your spine.  It encompasses it all, not just one.  Go to the flash page on the CCP website.  It's not VtR that shows up there, it's the bleak city scape one would find in the books.  (http://store.white-wolf.com/World-of-Darkness-Rulebook-P4978.aspx)  The game could be many chapters of this, honestly, never ending possibilities.  Keep an open mind and holy water by your bed, something awesome could be coming in the night.

     

    END OF LINE_

    ~V

    Only that that is the "new" WoD we are going to play with it's older somewhat dysfunktional brother... And at launch it will specificly be Vampires only... Maybe the odd werewold thrown in as a NPC. But yes White-wolfs games is and have always been about the darker side of the soul. And how to balance that. And i am pretty sure they will expand with other settings as the game moves on.

    This have been a good conversation

  • FdzzaiglFdzzaigl Member UncommonPosts: 2,433

    Permadeath might work, but only if the game lacks any significant progression elements or has some system to recover those.

    I personally think it will be very hard to implement.

    Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!

  • roalandroaland Member UncommonPosts: 185

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

  • bunnyhopperbunnyhopper Member CommonPosts: 2,751

    Originally posted by roaland

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

    Whilst people may be discussing perma death here it was only mentioned by  fans, not by CCP so whilst they may be considering it it's not something to worry about at this time.

     

    A game can though have permadeath if the mechanics are right, SWG had it, Diablo had it (admittedly not a sub game). As for not liking FFA pvp then I doubt CCP are going to make games that cater to your style.

    "Come and have a look at what you could have won."

  • EliandalEliandal Member Posts: 796

    Originally posted by roaland

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

       Not picking on this post explicitly, but from the looks of it...pretty much no one actually read the blog - I mean really READ it.  No where in there does it say CCP is considering Perma-death.  Read it again!

  • roalandroaland Member UncommonPosts: 185

    Originally posted by Eliandal

    Originally posted by roaland

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

       Not picking on this post explicitly, but from the looks of it...pretty much no one actually read the blog - I mean really READ it.  No where in there does it say CCP is considering Perma-death.  Read it again!

    i was refering to the posts made by members here on the site, not the story.

  • roalandroaland Member UncommonPosts: 185

    Originally posted by bunnyhopper

    Originally posted by roaland

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

    Whilst people may be discussing perma death here it was only mentioned by  fans, not by CCP so whilst they may be considering it it's not something to worry about at this time.

     

    A game can though have permadeath if the mechanics are right, SWG had it, Diablo had it (admittedly not a sub game). As for not liking FFA pvp then I doubt CCP are going to make games that cater to your style.

    I guess i should of mentioned something about Eve in my post lol. I have no problems with how they set it up in Eve. It has high sec zones and low sec zones. I played it for a while, just wasnt my cup of tea, same with FFA PvP, not my thing. To those who like that kinda thing, knock yourselves out and play game with it in it. but lets face some facts here. MMOs that have been coming out lately have mostly sucked. I would much prefer options like these be put on special servers so those who enjoy it can play it and those who don't, don't feel like they have to.

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    Originally posted by roaland

    Originally posted by bunnyhopper

    Originally posted by roaland

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

    Whilst people may be discussing perma death here it was only mentioned by  fans, not by CCP so whilst they may be considering it it's not something to worry about at this time.

     

    A game can though have permadeath if the mechanics are right, SWG had it, Diablo had it (admittedly not a sub game). As for not liking FFA pvp then I doubt CCP are going to make games that cater to your style.

    I guess i should of mentioned something about Eve in my post lol. I have no problems with how they set it up in Eve. It has high sec zones and low sec zones. I played it for a while, just wasnt my cup of tea, same with FFA PvP, not my thing. To those who like that kinda thing, knock yourselves out and play game with it in it. but lets face some facts here. MMOs that have been coming out lately have mostly sucked. I would much prefer options like these be put on special servers so those who enjoy it can play it and those who don't, don't feel like they have to.

     It's a game based on the WoD and designed by CCP.  Do you really think there's any chance of FFA PvP not being a strong element of the game?  It could certainly be sectioned off like EvE with high sec, low sec, null sec, but FFA PvP will most likely be present.  Also there may not even be multiple servers, they may shoot for a single shard, which is what myself and I'm sure many others would prefer.  At this point in time it's all speculation.

    Steam: Neph

  • HokieHokie Member UncommonPosts: 1,063

    Originally posted by nyxium

    In the notes it states that the Sabbat will be playable which does hint at factions other than city politics.

    http://jachilli.squarespace.com/journal/2010/9/27/after-the-grand-masquerade.html

    Just so you know those are not release note facts.

    Those are just notes that a CCP developer, Justin Achilli took when he opened the panel at the Grand Masquerade to WoD fans ideas and suggestions.

    So yes it may make it in, and it may not. But what that list isnt is 100% (or even 50%) accurate. Its posted to invite disccussion and debate. And to show yes CCP was listening.

    "I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

  • ElderRatElderRat Member CommonPosts: 899

    Originally posted by roaland

    Originally posted by bunnyhopper

    Originally posted by roaland

    as for all the talk of Perma-Death i ask you this....

    Name me one MMO that is not  F2P and has a paid subscription base and also has PERMADEATH as its main feature? oh you can't? hundreds of MMOs have been put out and you can't one MMO with  Permadeath as it's MAIN FEATURE aside from an obscure sever at the bottom of a server list with consistently low pop? well now, that should tell you something about that utopia callled permadeath, it ranks right up there with FFA PvP IMHO and i am not a fan of that either lol.

    Whilst people may be discussing perma death here it was only mentioned by  fans, not by CCP so whilst they may be considering it it's not something to worry about at this time.

     

    A game can though have permadeath if the mechanics are right, SWG had it, Diablo had it (admittedly not a sub game). As for not liking FFA pvp then I doubt CCP are going to make games that cater to your style.

    I guess i should of mentioned something about Eve in my post lol. I have no problems with how they set it up in Eve. It has high sec zones and low sec zones. I played it for a while, just wasnt my cup of tea, same with FFA PvP, not my thing. To those who like that kinda thing, knock yourselves out and play game with it in it. but lets face some facts here. MMOs that have been coming out lately have mostly sucked. I would much prefer options like these be put on special servers so those who enjoy it can play it and those who don't, don't feel like they have to.

     Well, they have mostly sucked in your opinion, each game has it's fanbois.  Myself, I prefer that every game is not liked by some people.  If a game pleases everyone then, to me, it is too easy and the game is nerfed.  I like hard games and I think that maybe the opposite should be true and 1 server in each game should be the nerfed server for those who do not enjoy a challenge, or just want a place to relax after work or school.

    Currently bored with MMO's.

  • RegnevanzRegnevanz Member Posts: 146

    Originally posted by spinner_vis

    Originally posted by Regnevanz

    ". CCP created EVE Online, the closest thing that there is in the current landscape to an “anti-WoW” in terms of design and structure. ."

    Come again -

    pvp in WoW

    If my armour and gear and button pushing is better than yours I win

    pvp in EvE

    If my armour and gear and button pushing is better than yours I win'

    Different skin - but same mechanic - only difference in EvE you can't go back to the battle without a heap more grind.

    does not compute. pack of cruiser with less character skill and ISK value can shread a battleship. that's not even counting player skill. games are as different as they can be.

    Computes fine to me.. click other player push buttons till it dies. what your in is an avatar the rest is just stats be it a ship or a fantasy character the mechanics are 100% identical in every way possible.

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