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General: Reading Comprehension & F2P

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Comments

  • VesaviusVesavius Member RarePosts: 7,908

    There not their... I hate the no edit on this ><

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by Hopscotch73

    Originally posted by colddog04

    Well, now we know what "mis" means. Now if there was only an official word in the lexicon called miscomprehension somewhere.

     

    Perhaps sticking to words that exist within a dictionary with a definition would help people comprehend what you are saying.

     

    Edit: I found this online:

    Miscomprehend: To get a wrong idea of or about; to misunderstand.

     

    The word he uses is miscomprehension, not miscomprehend.


     

    *sigh* You should know when you've been proven wrong, One word: declension.

    The act of miscomprehending something leads to a miscomprehension of something on the part of the miscomprehender.

    Words that are created by  prefixing with "mis" and "un" are generally not individually listed in the dictionary  since it is sufficient to explain the meaning of the prefix and the correct metholodogy for prefixing; the validity of a word is thus to be deduced. 

    Miscomprehension is a valid usage.

    (Knew my linguisitics degree would some in useful someday)

    <snip>

    Ok, ok. I get it. Usable word.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    "Another consideration stems from the concept of perception being reality. For many here in North America, F2P is akin to an iceberg. They see the small portion that's above the water, and while they know there's more below the surface, they aren't aware how much. Compounding this, subscription MMOGs tend to receive proportionally more media exposure, both through editorial coverage and advertising. As a result, it can seem that this sector comprises a larger portion of the total market than it actually does."

    And here's something else you need to "comprehend" also, Richie ol'buddy.

    This site is primarily for NA and EU mmo players, i.e. western gamers.

    The fact there are 200+ "f2p" copy and paste asian grinder clones in the eastern gaming market means shit all to the majority of us here. P2P is the majority of our market, and always has been.

    Perhaps you should consider writing articles for sites aimed at your target demographic, because we are not it.

     

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • GhumpGhump Member UncommonPosts: 11

    Originally posted by eyeswideopen

    "Among the tips I chose not to include was trying to be as clear as possible at all times, in part because there are people who seem all too willing, indeed eager, to misinterpret or ignore what they read when doing so serves their personal agendas."

     

    I assume you include yourself first and foremost amongst those people, correct Aihoshi?


     

     As far as I know, Aihoshi have NEVER replied to comments on his own biased articles. Or to put it in another way: You are absolutely right ;-)

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by eyeswideopen
    P2P is the majority of our market
     

    No, it isn't.

    Just check the game list on this site and tell me how 'majority' P2P games are...

  • astoriaastoria Member UncommonPosts: 1,677

    "One is the incomprehensible - to me at least - level of emotional negativity it arouses within some people."

    Seriously? Look, I'm not anti-f2p generally. I have played f2p games, but is it really hard to understand why people hate it?

    People don't like being fucked with. I'd be happy with all of it if the marketing were just honest. Hence, why I am perfectly fine with LOTRO and D&DO.

    Really, it is the same model that drug pushers use; give out some free coke at a party, until you are hooked

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • eikonaeikona Member UncommonPosts: 15

    I normally hate this sort of commentary, but if you're going to talk about reading comprehension, you should really make sure you have a proofreader go over your work. It's bad enough when there are text errors in any published piece, but it's downright embarrassing to have them in articles with this sort of subject.

  • UnlightUnlight Member Posts: 2,540

    Originally posted by liberalguy



    These articles are getting insulting. Every one has a sentence or a paragraph taking a shot at people who are opposed, in general, to "F2P" games.

    It's really simple: P2P game developers focus on making their games fun to get people to renew their subscriptions. F2P developers focus on making their game as painful as possible for people who don't use the item mall, paid special features, etc.

    I'd rather play a game where the focus is on fun and not one where the focus is annoying me.


     

    That's great.  So why is it you anti-F2P crusaders refuse to let the consumer determine exactly what it is they're willing to pay for?  What makes you think you should be the final arbiter as to what is considered not only economically viable, but enjoyable for other gamers?  Is it not a principle of capitalism that success depends on effectively supplying a market's demand?  If what is being offered through the F2P model is so worthless, why do people continue to play these games?  Let me guess: people are sheep?  That's the standard response, isn't it?  Or perhaps the truth is that the goose-stepping gestapo F2P-haters simply loath the fact that anyone is able find any kind enjoyment without paying the premium that they themselves find attached to their digital addiction of choice.  I mean, if I feel *I* have to pay to have a good time, everybody else better damn well pay too.

    Thankfully, the market reacts to profits, not unsubstantiated, reactionary venom originating from those who feel that anything fun must start with a dollar sign to even be considered.  Unfortunately, you're tilting at windmills.  F2P is here to stay, get used to it.

  • HawksmoorHawksmoor Member Posts: 1

    Originally posted by colddog04

     

    He first comments on the "miscomprehension" (not a word as far as I know) of the Free to Play model by saying that people get overly emotionally negative.


     

    Seriously would it have been that hard to look it up before you even wrote that? Wow.

    http://www.merriam-webster.com/dictionary/miscomprehension

  • battleaxebattleaxe Member UncommonPosts: 158

    There are multiple issues with F2P, which Richard refuses to acknowledge or even attempt to comprehend because of an agenda:

    1) F2P is so rarely Free that the whole concept needs to be renamed simply to avoid the inevitable lawsuits.

    2) Most MMO players (not all, but most) don't want anyone to have the ability to buy their way through an MMO with dollars.  Blood, sweat, and tears are what's respected in the community - players flush with cash but little skill or sense demean the game.  This model basically flies in the face of people that want to succeed based on their accomplishments in-game by penalizing them for not spending tons of cash.

    3) A game that has a free trial period, a few free areas, or a level cap for free play is not F2P - it's just a free trial.

  • WSIMikeWSIMike Member Posts: 5,564

    Richard... How many times are you going to rehash the same sentiment in a new way?

    You are a huge fan of F2P. We know that, and have for a long time.

    You believe that anyone who doesn't like F2P doesn't "understand it", or is "in denial" or some other rationalization.

    Time and again, people have explained, in detail, exactly *why* they don't like F2P MMOs, and have tackled the issue from a variety of stand-points - financially, design-wise, etc... Yet, you keep coming back with these articles regurgitating the same nonsense you always do: "It seems to me that there are people out there who simply refuse to open their minds to what F2P really is".

    Are there? Sure. There's people who do that with any topic (politics, sports, religion, etc...).

    However, conversely, it seems that you yourself are wearing the same blinders when after so many articles you still don't seem to acknowledge that there are many reasons people don't like F2P that have nothing to do with "denial", "miscomprehension" or "lack of understanding of just how great the market really is".

    You know why I don't like F2P? I'll give you just *one* reason: Immersion.

    When I'm playing a P2P MMO, I have paid for the game, I have set up my subscription which will automatically rebill every 30 days and I'm left to sink myself into the game. No interruptions except the occasional real-world things that come up, or when I'm done playing for a given session.

    F2P? Constant advertisements and reminders to "spend more money in our cash shop!" which are completely unimmersive. When I run up to a NPC who has a quest that, perhaps, I'm not ready for, it would be much more believable for them to say "Hmm... I admire and appreciate your bravery and willingness to help, but I fear I would only be sending you to your death at this point. Please do come back when you have trained some more".

    Conversely, what do I get in a F2P MMO? "This content is locked and must be purchased through our Cash Shop. Click Here to unlock this content!"

    P2P MMOs are designed to draw the player into the world, and into the game and keep them playing by *entertaining* them. The developer is earning your money by making the game engrossing and fun.

    F2P MMOs are designed to try and get you to pull out the wallet and spend as much money as possible on cash shop items. They don't feel like games to me. They feel like interactive online shopping malls.

    To put it another way...

    P2P would be like picking out a good DVD or Blu-Ray, popping it in the player, turning down the lights and losing myself in a good movie for 2 or 3 hours. No distractions. No disruptions. Just a good movie to enjoy and become immersed in.

    F2P would be the equivalent of watching that same movie, abridged and edited-for-television with commercial breaks. Completely unimmersive.

     

    That's the difference.

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • PryettaPryetta Member UncommonPosts: 260

    Originally posted by WSIMike



    Richard... How many times are you going to rehash the same sentiment in a new way?

    You are a huge fan of F2P. We know that, and have for a long time.

    You believe that anyone who doesn't like F2P doesn't "understand it", or is "in denial" or some other rationalization.

    Time and again, people have explained, in detail, exactly *why* they don't like F2P MMOs, and have tackled the issue from a variety of stand-points - financially, design-wise, etc... Yet, you keep coming back with these articles regurgitating the same nonsense you always do: "It seems to me that there are people out there who simply refuse to open their minds to what F2P really is".

    Are there? Sure. There's people who do that with any topic (politics, sports, religion, etc...).

    However, conversely, it seems that you yourself are wearing the same blinders when after so many articles you still don't seem to acknowledge that there are many reasons people don't like F2P that have nothing to do with "denial", "miscomprehension" or "lack of understanding of just how great the market really is".

    You know why I don't like F2P? I'll give you just *one* reason: Immersion.

    When I'm playing a P2P MMO, I have paid for the game, I have set up my subscription which will automatically rebill every 30 days and I'm left to sink myself into the game. No interruptions except the occasional real-world things that come up, or when I'm done playing for a given session.

    F2P? Constant advertisements and reminders to "spend more money in our cash shop!" which are completely unimmersive. When I run up to a NPC who has a quest that, perhaps, I'm not ready for, it would be much more believable for them to say "Hmm... I admire and appreciate your bravery and willingness to help, but I fear I would only be sending you to your death at this point. Please do come back when you have trained some more".

    Conversely, what do I get in a F2P MMO? "This content is locked and must be purchased through our Cash Shop. Click Here to unlock this content!"

    P2P MMOs are designed to draw the player into the world, and into the game and keep them playing by *entertaining* them. The developer is earning your money by making the game engrossing and fun.

    F2P MMOs are designed to try and get you to pull out the wallet and spend as much money as possible on cash shop items. They don't feel like games to me. They feel like interactive online shopping malls.

    To put it another way...

    P2P would be like picking out a good DVD or Blu-Ray, popping it in the player, turning down the lights and losing myself in a good movie for 2 or 3 hours. No distractions. No disruptions. Just a good movie to enjoy and become immersed in.

    F2P would be the equivalent of watching that same movie, abridged and edited-for-television with commercial breaks. Completely unimmersive.

     

    That's the difference.

     


     

    So what the writer likes F2P MMOs? I do see what he is saying, the constant "P2P is better than F2P!" or "F2P is better than P2P" it is just like a pizza, I happen to like Cheese Pizza and my fiance likes Buffalo. It is the matter of what people like not what people think others should like. To sit here and jump up and down saying P2P MMOs are great because there is no constant reminder of having to buy stuff...but they do have the constant reminder if you want to change races, sex, hair color, looks, switch servers, change names that you have to pay BIG bucks for it. Also, if I remember correctly, WoW(just using an example) has an item mall...that if you want a cool/nice pet you need to spend 10 bucks.

    I happen to like F2P MMOs and didn't pay diddly to get as far as I did...the only turn off for me is the jerks who think they can speak another language in an English only server(it happens to be a rule for a lot of games) and the hacking but you know what..you get that in P2P MMOs as well.

    As I said...the like for a game(ANY GAME) is based on the person, not a group of people. You like P2P, I like F2P....I like cheese pizza, my fiance likes Buffalo.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by Gdemami

     




    Originally posted by eyeswideopen

    P2P is the majority of our market

     



    No, it isn't.

    Just check the game list on this site and tell me how 'majority' P2P games are...

    Oh, well then, let me spell it out for you:

    The majority of western mmos not made with RealmCrafter are P2P.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by Pryetta




     

    So what the writer likes F2P MMOs? I do see what he is saying, the constant "P2P is better than F2P!" or "F2P is better than P2P" it is just like a pizza, I happen to like Cheese Pizza and my fiance likes Buffalo. It is the matter of what people like not what people think others should like. To sit here and jump up and down saying P2P MMOs are great because there is no constant reminder of having to buy stuff...but they do have the constant reminder if you want to change races, sex, hair color, looks, switch servers, change names that you have to pay BIG bucks for it. Also, if I remember correctly, WoW(just using an example) has an item mall...that if you want a cool/nice pet you need to spend 10 bucks.

    And his liking F2P has absolutely nothing to do with my points.

    As for "constant reminders to change races, sex, hair color..." etc... What an incredibly dishonest and, frankly, BS argument.

    What MMO has reminders in-game that pop up and advertise those options during regular gameplay? I've yet to play a single one that does that. As I recall, WoW advertised the Celestial Steed only when at the launcher window, before you even get into the game. That's not "constant reminders". 

    There's not a single P2P MMORPG I've played or am aware of that interrupts your gameplay to remind you of race or sex or server changes while you're running around town talking to NPCs.  I never once talked to a NPC with a ! over its head only to be told "Click Here To Change Servers!", or "Visit Our Cash Shop To Change Your Character's Name!" I've never had a quest NPC that I thought was going to ask me to do something say "Sorry, but in order to change your character's sex, you will have to purchase the option through our account management system. Click Here To Go There Now".

    Please use real arguments and examples instead of made-up ones, if you're going to bother responding to my posts, okay? Appreciate it.

    As I said...the like for a game(ANY GAME) is based on the person, not a group of people. You like P2P, I like F2P....I like cheese pizza, my fiance likes Buffalo.

    I agree. Different people like differen things. That still has nothing to do with my post. I wasn't taking Aioshi to task for "liking F2P". If that's all you got out of it, then perhaps you should read Jon Wood's "Comprehension" article, then read my post again.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by WSIMike

    What MMO has reminders in-game that pop up and advertise those options during regular gameplay? I've yet to play a single one that does that. As I recall, WoW advertised the Celestial Steed only when at the launcher window, before you even get into the game. That's not "constant reminders". 

    There's not a single P2P MMORPG I've played or am aware of that interrupts your gameplay to remind you of race or sex or server changes while you're running around town talking to NPCs.  I never once talked to a NPC with a ! over its head only to be told "Click Here To Change Servers!", or "Visit Our Cash Shop To Change Your Character's Name!"

    Button pops up everytime you earn even 5 measely points to "remind" you to use the shop in LotRO. Not to mention the oversized shop button place prominently in your field of view at all times.

    Also, every NPC outside of the starting area has a shop icon over their head until you buy the associated "quest pack" to allow you to talk to that NPC.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by eyeswideopen

    Originally posted by WSIMike


    What MMO has reminders in-game that pop up and advertise those options during regular gameplay? I've yet to play a single one that does that. As I recall, WoW advertised the Celestial Steed only when at the launcher window, before you even get into the game. That's not "constant reminders". 

    There's not a single P2P MMORPG I've played or am aware of that interrupts your gameplay to remind you of race or sex or server changes while you're running around town talking to NPCs.  I never once talked to a NPC with a ! over its head only to be told "Click Here To Change Servers!", or "Visit Our Cash Shop To Change Your Character's Name!"

    Button pops up everytime you earn even 5 measely points to "remind" you to use the shop in LotRO. Not to mention the oversized shop button place prominently in your field of view at all times.

    Also, every NPC outside of the starting area has a shop icon over their head until you buy the associated "quest pack" to allow you to talk to that NPC.

    I said *P2P* MMORPG... LoTRO no longer falls into that category as it now has a F2P/Hybrid setup and, thus, Turbine is trying to get people to use the Turbine Shop and spend more money.

    When it was pure P2P, did you see anything of the sort? Nope.

    And that example makes my point perfectly.

    In a pure P2P MMORPG, you don't have that crap popping up in your face constantly. Why? Because they're already getting your money via a subscription and don't have to keep reminding you.

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by WSIMike

    Originally posted by eyeswideopen


    Originally posted by WSIMike


    What MMO has reminders in-game that pop up and advertise those options during regular gameplay? I've yet to play a single one that does that. As I recall, WoW advertised the Celestial Steed only when at the launcher window, before you even get into the game. That's not "constant reminders". 

    There's not a single P2P MMORPG I've played or am aware of that interrupts your gameplay to remind you of race or sex or server changes while you're running around town talking to NPCs.  I never once talked to a NPC with a ! over its head only to be told "Click Here To Change Servers!", or "Visit Our Cash Shop To Change Your Character's Name!"

    Button pops up everytime you earn even 5 measely points to "remind" you to use the shop in LotRO. Not to mention the oversized shop button place prominently in your field of view at all times.

    Also, every NPC outside of the starting area has a shop icon over their head until you buy the associated "quest pack" to allow you to talk to that NPC.

    I said *P2P* MMORPG... LoTRO no longer falls into that category as it now has a F2P/Hybrid setup and, thus, Turbine is trying to get people to use the Turbine Shop and spend more money.

    When it was pure P2P, did you see anything of the sort? Nope.

    And that example makes my point perfectly.

    In a pure P2P MMORPG, you don't have that crap popping up in your face constantly. Why? Because they're already getting your money via a subscription and don't have to keep reminding you.

    Ah, didn't notice you specifically said "P2P". All the abbreviations flying around, guess I missed it. My bad.image

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • liberalguyliberalguy Member UncommonPosts: 118

    Originally posted by Unlight

    Originally posted by liberalguy



    These articles are getting insulting. Every one has a sentence or a paragraph taking a shot at people who are opposed, in general, to "F2P" games.

    It's really simple: P2P game developers focus on making their games fun to get people to renew their subscriptions. F2P developers focus on making their game as painful as possible for people who don't use the item mall, paid special features, etc.

    I'd rather play a game where the focus is on fun and not one where the focus is annoying me.


     

    That's great.  So why is it you anti-F2P crusaders refuse to let the consumer determine exactly what it is they're willing to pay for?  What makes you think you should be the final arbiter as to what is considered not only economically viable, but enjoyable for other gamers?  Is it not a principle of capitalism that success depends on effectively supplying a market's demand?  If what is being offered through the F2P model is so worthless, why do people continue to play these games?  Let me guess: people are sheep?  That's the standard response, isn't it?  Or perhaps the truth is that the goose-stepping gestapo F2P-haters simply loath the fact that anyone is able find any kind enjoyment without paying the premium that they themselves find attached to their digital addiction of choice.  I mean, if I feel *I* have to pay to have a good time, everybody else better damn well pay too.

    Thankfully, the market reacts to profits, not unsubstantiated, reactionary venom originating from those who feel that anything fun must start with a dollar sign to even be considered.  Unfortunately, you're tilting at windmills.  F2P is here to stay, get used to it.

    Did you even read my post? Your response had nothing to do with it.

    As for your free market bs...when a "F2P" game makes as much money as WoW does with their monthly subscriptions then you'll have a point. Until then...enjoy your crappy games where developers purposely make the game less fun to get you to spend more money.

  • MehveMehve Member Posts: 487

    "This means not just reading the bullet points, and understanding the words, but actually reading and understanding the articles that are presented to us."

     

    Was this written by the person half-responsible for the two-part "Top 10 Misconceptions, Two Opinions" articles, which largely consisted of taking common anti-F2P arguments, and sticking the word "All" in front of them to make them false? Surely not.

    And surely this article wasn't written by someone who never actually replies to posts concerning his own columns? And who, despite his obvious enthusiasm for the F2P business model, can't seem to be bothered to try highlighting any games out there which stand above the rest?

    You had a relapse for a few columns there, Richard, but it appears you're back to being a site-sponsored flamebaiter.

    A Modest Proposal for MMORPGs:
    That the means of progression would not be mutually exclusive from the means of enjoyment.

  • PryettaPryetta Member UncommonPosts: 260

    Originally posted by WSIMike



    Originally posted by Pryetta





     

    So what the writer likes F2P MMOs? I do see what he is saying, the constant "P2P is better than F2P!" or "F2P is better than P2P" it is just like a pizza, I happen to like Cheese Pizza and my fiance likes Buffalo. It is the matter of what people like not what people think others should like. To sit here and jump up and down saying P2P MMOs are great because there is no constant reminder of having to buy stuff...but they do have the constant reminder if you want to change races, sex, hair color, looks, switch servers, change names that you have to pay BIG bucks for it. Also, if I remember correctly, WoW(just using an example) has an item mall...that if you want a cool/nice pet you need to spend 10 bucks.

    And his liking F2P has absolutely nothing to do with my points.

    As for "constant reminders to change races, sex, hair color..." etc... What an incredibly dishonest and, frankly, BS argument.

    What MMO has reminders in-game that pop up and advertise those options during regular gameplay? I've yet to play a single one that does that. As I recall, WoW advertised the Celestial Steed only when at the launcher window, before you even get into the game. That's not "constant reminders". 

    There's not a single P2P MMORPG I've played or am aware of that interrupts your gameplay to remind you of race or sex or server changes while you're running around town talking to NPCs.  I never once talked to a NPC with a ! over its head only to be told "Click Here To Change Servers!", or "Visit Our Cash Shop To Change Your Character's Name!" I've never had a quest NPC that I thought was going to ask me to do something say "Sorry, but in order to change your character's sex, you will have to purchase the option through our account management system. Click Here To Go There Now".

    Please use real arguments and examples instead of made-up ones, if you're going to bother responding to my posts, okay? Appreciate it.



    As I said...the like for a game(ANY GAME) is based on the person, not a group of people. You like P2P, I like F2P....I like cheese pizza, my fiance likes Buffalo.

    I agree. Different people like differen things. That still has nothing to do with my post. I wasn't taking Aioshi to task for "liking F2P". If that's all you got out of it, then perhaps you should read Jon Wood's "Comprehension" article, then read my post again.


     

    I haven't played one F2P that does that either...so where do you get your BS from?

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    Originally posted by Pryetta 

    So what the writer likes F2P MMOs? I do see what he is saying, the constant "P2P is better than F2P!" or "F2P is better than P2P" it is just like a pizza, I happen to like Cheese Pizza and my fiance likes Buffalo. It is the matter of what people like not what people think others should like. To sit here and jump up and down saying P2P MMOs are great because there is no constant reminder of having to buy stuff...but they do have the constant reminder if you want to change races, sex, hair color, looks, switch servers, change names that you have to pay BIG bucks for it. Also, if I remember correctly, WoW(just using an example) has an item mall...that if you want a cool/nice pet you need to spend 10 bucks.

    I happen to like F2P MMOs and didn't pay diddly to get as far as I did...the only turn off for me is the jerks who think they can speak another language in an English only server(it happens to be a rule for a lot of games) and the hacking but you know what..you get that in P2P MMOs as well.

    As I said...the like for a game(ANY GAME) is based on the person, not a group of people. You like P2P, I like F2P....I like cheese pizza, my fiance likes Buffalo.

    Cool, you like cheese pizza and your fiance likes Buffalo (not really pizza as far as I know). I think the issue I have with this article is that the author is condescending to everyone that likes cheese pizza. He is saying that the reason people don't like buffalo is because they can't comprehend buffalo. When really, it's because there are many good reasons why they don't like it. 

  • KrygonKrygon Member Posts: 24

    Things in the f2p world must be getting pretty bad when richard cant think of good f2p articles to write and instead goes back to his "people are stupid" articles.

     

    When I'm on this site the screen is covered with f2p adds, so much so this site should be called mmof2pg.

    And this guy is the best representative to write articles they can come up with?

    I guess there is really nothing good to be said for f2p games anymore. Richard has given up and we're now stupid again. At least thats what i comprehenddended. Is that a word "comprehenddended"? It is down south i think.

  • PryettaPryetta Member UncommonPosts: 260

    Originally posted by colddog04



    Originally posted by Pryetta 

    So what the writer likes F2P MMOs? I do see what he is saying, the constant "P2P is better than F2P!" or "F2P is better than P2P" it is just like a pizza, I happen to like Cheese Pizza and my fiance likes Buffalo. It is the matter of what people like not what people think others should like. To sit here and jump up and down saying P2P MMOs are great because there is no constant reminder of having to buy stuff...but they do have the constant reminder if you want to change races, sex, hair color, looks, switch servers, change names that you have to pay BIG bucks for it. Also, if I remember correctly, WoW(just using an example) has an item mall...that if you want a cool/nice pet you need to spend 10 bucks.

    I happen to like F2P MMOs and didn't pay diddly to get as far as I did...the only turn off for me is the jerks who think they can speak another language in an English only server(it happens to be a rule for a lot of games) and the hacking but you know what..you get that in P2P MMOs as well.

    As I said...the like for a game(ANY GAME) is based on the person, not a group of people. You like P2P, I like F2P....I like cheese pizza, my fiance likes Buffalo.

    Cool, you like cheese pizza and your fiance likes Buffalo (not really pizza as far as I know). I think the issue I have with this article is that the author is condescending to everyone that likes cheese pizza. He is saying that the reason people don't like buffalo is because they can't comprehend buffalo. When really, it's because there are many good reasons why they don't like it. 


     

    True, but I don't believe that. Oh and it is a speciality pizza..lol..a Buffalo pizza. My brother likes it too, it is hot and sometimes I eat it too. So I guess, I like F2P and P2P MMOs. People with P2P MMOs are the same way, they think everyone likes them and that those who don't are either too cheap or just don't understand how good they are.

  • eyeswideopeneyeswideopen Member Posts: 2,414

    Originally posted by Pryetta

    Originally posted by WSIMike



    Originally posted by Pryetta





     

    So what the writer likes F2P MMOs? I do see what he is saying, the constant "P2P is better than F2P!" or "F2P is better than P2P" it is just like a pizza, I happen to like Cheese Pizza and my fiance likes Buffalo. It is the matter of what people like not what people think others should like. To sit here and jump up and down saying P2P MMOs are great because there is no constant reminder of having to buy stuff...but they do have the constant reminder if you want to change races, sex, hair color, looks, switch servers, change names that you have to pay BIG bucks for it. Also, if I remember correctly, WoW(just using an example) has an item mall...that if you want a cool/nice pet you need to spend 10 bucks.

    And his liking F2P has absolutely nothing to do with my points.

    As for "constant reminders to change races, sex, hair color..." etc... What an incredibly dishonest and, frankly, BS argument.

    What MMO has reminders in-game that pop up and advertise those options during regular gameplay? I've yet to play a single one that does that. As I recall, WoW advertised the Celestial Steed only when at the launcher window, before you even get into the game. That's not "constant reminders". 

    There's not a single P2P MMORPG I've played or am aware of that interrupts your gameplay to remind you of race or sex or server changes while you're running around town talking to NPCs.  I never once talked to a NPC with a ! over its head only to be told "Click Here To Change Servers!", or "Visit Our Cash Shop To Change Your Character's Name!" I've never had a quest NPC that I thought was going to ask me to do something say "Sorry, but in order to change your character's sex, you will have to purchase the option through our account management system. Click Here To Go There Now".

    Please use real arguments and examples instead of made-up ones, if you're going to bother responding to my posts, okay? Appreciate it.



    As I said...the like for a game(ANY GAME) is based on the person, not a group of people. You like P2P, I like F2P....I like cheese pizza, my fiance likes Buffalo.

    I agree. Different people like differen things. That still has nothing to do with my post. I wasn't taking Aioshi to task for "liking F2P". If that's all you got out of it, then perhaps you should read Jon Wood's "Comprehension" article, then read my post again.


     

    I haven't played one F2P that does that either...so where do you get your BS from?

    So you haven't played LotRO?

     


    Originally posted by Krygon

    Things in the f2p world must be getting pretty bad when richard cant think of good f2p articles to write and instead goes back to his "people are stupid" articles.

     

    When I'm on this site the screen is covered with f2p adds, so much so this site should be called mmof2pg.

    And this guy is the best representative to write articles they can come up with?

    I guess there is really nothing good to be said for f2p games anymore. Richard has given up and we're now stupid again. At least thats what i comprehenddended. Is that a word "comprehenddended"? It is down south i think.

    Yeah, this gets me too.

    Massively.com has Beau Hindman ( who started out as just a member here for years ) that does reviews of F2P games and their developers. He actually talks about the games themselves. He doesn't sit and try to shove them down your throat, or convince you that F2P is the end-all, be-all of mmo gaming.

    Perhaps Aihoshi could take some damn notes on how a real professional writes about F2P ( and how writing is done for a gaming website in general ). Or maybe just ask the professional to write articles here, also.

    -Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
    -And on the 8th day, man created God.-

  • NordenNorden Member UncommonPosts: 46

    I was thinking about a response where you should choose to either talk about miscomprehension in general - a metadiscussion if you will or P2P, but not both at the same time. I was certain, the P2P "example" would overshadow good intent.

    By the responses you get, I get a picture that your main (repeated) message is that people dont get P2P. This is sad, as the metadiscussion regarding peoples use of this media is certainly warranted if futile, as you yourself state as well.

    That doesn't leave much of a coherent thread at all, however well phrased.

     

    Then the issue with the short "F2P". Its marketing and as someone here wrote:

    "Marketing is based on the sound principle that people are stupid".

    We have "smartphones"  these days and in the 90's we had those fancy "multimedia PC's".

    you just know, those people laugh their asses off all the way to the bank.

     

    So marketingswise, do you guys get paid by number of responses?

    Norden

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