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hmmm.

JVasquezJVasquez Member UncommonPosts: 20

can they really get away with ripping off another game and chargeing money for it?

Have your own idea don't steal others.

Comments

  • BeansnBreadBeansnBread Member EpicPosts: 7,254

    In before, "WoW does it so why not them?"

  • JVasquezJVasquez Member UncommonPosts: 20

    wow is not the exact same game as others. This game has the same menus, combat system, traveling, its the same with power and cpu to equip your guys, same crafting same missions same almost everything. You can't say it isn't because its too obvious. They copied another game and are trying to make money off it.

  • RallycartRallycart Member UncommonPosts: 717

    Originally posted by JVasquez

    wow is not the exact same game as others. This game has the same menus, combat system, traveling, its the same with power and cpu to equip your guys, same crafting same missions same almost everything. You can't say it isn't because its too obvious. They copied another game and are trying to make money off it.

    It is hardly the same game. I loved EVE. I am not a fan of Perpetuum, period. They are similar, and yes, their menus are fairly identical, but not the same game. It uses the same combat system? Like most MMOs do? Same traveling systems? Like most other MMOs? (see mounts, boats, portals, teleporters) They use CPU and Power to equip, similar to most MMOs that have class and level, right? Same crafting? Like most MMOs, right? Do you see the point here?

  • JVasquezJVasquez Member UncommonPosts: 20

    i do see your point but your wrong. combat system in eve and perpetuum is click the button, the guy shoots tell you trun it off. Thats it. Other games. Click the auto attack, then click the move you want to do, depending on the game you might have to use a certain move as a combo or maybe your have to use a move to build up points of some sort. No other game uses just auto attack other then eve and perpetuum.

    Most games do not use teleporters as their only means of travel, its there just to get people to one spot and back. Horses and boats are nothing like eve or perpetuums travel, you have to sit and watch you guy travel its not instant, and most games you can be attacked well travelling. perpetuum you go to a jump point (or whatever they call it), it instantly shoots you to another map JUST LIKE eve. That is nothing like any other game, if it is tell me which one.

    They use cpu and power to equip and if you run out,even though you can use the item no restrictions stopping you, you can't fit it.  Other games if you are the right level you can use it. Nothing tells me i can't use a certain sword and sheild because i ran out of something. If the spots open and im the level needed i can use it. CPU and power is the most ripped off thing in the game. Its exactly the same.

    The crafting i will say is very simalar to other mmos on both games. But lets look at the crafting in eve and perpetuum. Eve- mine with mining laser attached to ship, reprocess ore to mineral in station to sell or use making stuff. Perpetuum- mine with mining laser attached to robot, reprocess ore to minerals in station to sell or use making stuff. Thats different.

    Its the same game with minor changes.

    Rip off of another game, come up with your own ideas.

  • RallycartRallycart Member UncommonPosts: 717

    Originally posted by JVasquez

    i do see your point but your wrong. combat system in eve and perpetuum is click the button, the guy shoots tell you trun it off. Thats it. Other games. Click the auto attack, then click the move you want to do, depending on the game you might have to use a certain move as a combo or maybe your have to use a move to build up points of some sort. No other game uses just auto attack other then eve and perpetuum.

    Most games do not use teleporters as their only means of travel, its there just to get people to one spot and back. Horses and boats are nothing like eve or perpetuums travel, you have to sit and watch you guy travel its not instant, and most games you can be attacked well travelling. perpetuum you go to a jump point (or whatever they call it), it instantly shoots you to another map JUST LIKE eve. That is nothing like any other game, if it is tell me which one.

    They use cpu and power to equip and if you run out,even though you can use the item no restrictions stopping you, you can't fit it.  Other games if you are the right level you can use it. Nothing tells me i can't use a certain sword and sheild because i ran out of something. If the spots open and im the level needed i can use it. CPU and power is the most ripped off thing in the game. Its exactly the same.

    The crafting i will say is very simalar to other mmos on both games. But lets look at the crafting in eve and perpetuum. Eve- mine with mining laser attached to ship, reprocess ore to mineral in station to sell or use making stuff. Perpetuum- mine with mining laser attached to robot, reprocess ore to minerals in station to sell or use making stuff. Thats different.

    Its the same game with minor changes.

    Rip off of another game, come up with your own ideas.

    You have fully missed my point. My point was not that EVE and Perpetuum are like all other games, it is that you are claiming that they ripped EVE off and it is wrong, and yet most other MMO's run like how I said. Sure, Perpetuum has click, target, auto attack (although there is more to it than that, but yes) but look at any other MMO. Click, cast spells/skills. They are all the same. Are you going to claim that they are all a ripoff of the original that used that model? And if new games come out with the "EVE way" of combat, does that suddenly make them not a ripoff, because they are more common?

    And you have obviously never played Anarchy Online, which you can very easily not have enough of whatever to use something. And there have been other games as well. Sure, are they exactly power and CPU? No. Anarchy does use RAM for how many buffs you can have, for example. And really, it is a ship. In real life, what dictates what your ship would be able to do? That is right, how many places there are to mount guns, how much power you can pull from the powerplant, and whether or not it has the processing power to use all the systems. That is not a ripoff, that is real world common sense. Would you feel better if they called it Electricity Reserves and Processing Power?

    And for the mining and crafting, lets look at WoW. WoW-Mine with mining pick equiped to character, smelt ore to metal at smelting point, sell or use to make stuff. Hmm... Seems pretty similar.

  • MakaziMakazi Member Posts: 5

    Following your reasoning, I wonder how the car industry is still alive. Everyone is just copying eachother. So many build cars with 4 wheels, they put an engine in and have to use the same fuel, the user interface is also almost identical with a steering wheel and pedals + some indicators to show speed and other things in about the same place in every car. Really, how long will they continue to rip people off by making copies of cars.

    Back to gaming. Ultima Online used both teleporting travel and mounts, in addition to using your feet. Since they were one of the first MMOs out there, does that mean nobody can use similar means of travel?

    In pen & paper rpgs they had player stats like strength, intelligence, wisdom, stamina, etc. that in some games determined what type of equipment you could use (be it swords or whatever). This I've also seen in online games, does that mean that they were wrong in using that type of system, because someone else has used it before?

    In most fantasy MMOs you have Hitpoints/Health , Mana , and some type of Fatique/Movement stats on your character. This has been used in pen & paper, MUDs, and the first fantasy MMOs. Howcome new games can use that? Are they just stealing old ideas and all games are rip-offs because of it?

    Crafting in Ultima Online, say blacksmiths, they had to go out with their mining-pick, bring the ore back to their house and process it, then build something or sell it. Hmm... that's exactly the same thing as in Eve, only with different words. Does that mean that the Eve developers just stole the system from Ultima Online and just changed the words?

    Both Eve and Perpetuum are Sci-Fi games. You can't avoid coming across similar terms and systems, just like in Fantasy games there are many things that are similar. That's the way things are.

  • JVasquezJVasquez Member UncommonPosts: 20

    first let me start by saying when you relate what happens in a game to real lift you need to stop playing the game. If your going to give me the "following your reasoning the car company etc etc" you have problems.Im talking about a video game where you fly space ships or control robots. When we start flying through space i will then relate the game to real life. But since you want to get into it, yes cars all have those basic things you mentioned in common, of course you don't mention how they all have a different look, engines, mirrors, tires are different sizes, windows are shaped different, some have duel exhaust some have one. There is DOHC SOHC, twin valve, single valve, some have a hatch back, it could be a truck, some are all wheel drive, some are front, some are back, theres alot different. Only car companies that rip off other cars are the same company, GM-Chev. If perpetuum was the same company as eve i wouldn't have any complaints.

    You play perpetuum the same as eve. Everything you do in perpetuum is the same as eve. Just because the game is a scifi game doesn't mean it has to have the same game play. AoC is a fantasy game, so you are telling me that it is the same as Aion, another fantasy game.

    Now if u read what i posted about crafting I agreed they are all very similar, i was just talking about how eve and perpetuum are exactly the same, other then one you find the ore in space and the other on the ground. If you want to join in the conversation read what was posted before, don't just jump in. In UO the teleporting you did just teleported you across the screen. Recall was used to bring you to places, which you had to have a rune marked to get there. Both u needed to be a mage to use so not everyone could do it.

    Since it seems like everyone wants to pick one or two things that are same between 2 games a start saying that they are ripped off aswell let me set this straight. Of course every game is going to have some things similar to another, perpetuum only has one or 2 things that are different then eve. So tell me what other mmo is the same as another with only 1 or 2 differences. Lets stop saying things like, every game has str dex etc, thats just dumb. I could say every game you use a mouse so they rip off the first. So give me some games, im now curious as it seems everyone thinks all games are the same just like perpetuum and eve.

    And again, don't give me this car company crap, like i said, when we fly through space i will then start relating the game to real life, tell then keep it to games because thats all they are.

  • BademBadem Member Posts: 830

    Originally posted by JVasquez

    first let me start by saying when you relate what happens in a game to real lift you need to stop playing the game. If your going to give me the "following your reasoning the car company etc etc" you have problems.Im talking about a video game where you fly space ships or control robots. When we start flying through space i will then relate the game to real life. But since you want to get into it, yes cars all have those basic things you mentioned in common, of course you don't mention how they all have a different look, engines, mirrors, tires are different sizes, windows are shaped different, some have duel exhaust some have one. There is DOHC SOHC, twin valve, single valve, some have a hatch back, it could be a truck, some are all wheel drive, some are front, some are back, theres alot different. Only car companies that rip off other cars are the same company, GM-Chev. If perpetuum was the same company as eve i wouldn't have any complaints.

    You play perpetuum the same as eve. Everything you do in perpetuum is the same as eve. Just because the game is a scifi game doesn't mean it has to have the same game play. AoC is a fantasy game, so you are telling me that it is the same as Aion, another fantasy game.

    Now if u read what i posted about crafting I agreed they are all very similar, i was just talking about how eve and perpetuum are exactly the same, other then one you find the ore in space and the other on the ground. If you want to join in the conversation read what was posted before, don't just jump in. In UO the teleporting you did just teleported you across the screen. Recall was used to bring you to places, which you had to have a rune marked to get there. Both u needed to be a mage to use so not everyone could do it.

    Since it seems like everyone wants to pick one or two things that are same between 2 games a start saying that they are ripped off aswell let me set this straight. Of course every game is going to have some things similar to another, perpetuum only has one or 2 things that are different then eve. So tell me what other mmo is the same as another with only 1 or 2 differences. Lets stop saying things like, every game has str dex etc, thats just dumb. I could say every game you use a mouse so they rip off the first. So give me some games, im now curious as it seems everyone thinks all games are the same just like perpetuum and eve.

    And again, don't give me this car company crap, like i said, when we fly through space i will then start relating the game to real life, tell then keep it to games because thats all they are.

     But the premise of a Vehicle is the same is it not? to suer 4 wheels, steering wheel and pedals to get you from A to B?

    By using this analogy Perpetuum is using the medium of gaming to bring enjoyment to players,

    Some people dislike Eve but like Perpetuum, I Wholly admit thy both do things similarly, but as they said above, so does practically every other game.

    So accept that your agrument from the outset is flawed in its premise, accept you dont like the game, Cry a river, build a bridge and get over it,

    there are plenty of other gamers out there who will enjoy the game, I will for the crafting (FYI crafting is a LOT more than jsut 'arm mining tools, go mine' as that is resource gathering, Crafting is using Nodes to develop blueprints and then make the Items)

  • RallycartRallycart Member UncommonPosts: 717

    I find ore harvesting amazingly different with EVE versus Perpetuum. In EVE you fly to an asteroid belt, know instantly what is in the system, target an asteroid, and suck chunks out of it until it is empty. In Perpetuum, there could be ore/whatever anywhere. You need specific probes, which do area scans and localized scans. One to get you near big deposites, and one to refine it down to individual locations once you are in the area. You then target tiles and suck from those tiles. That is worlds different that EVE. The only thing it has in common with EVE is what all harvesting MMOs have in common. You equip some sort of harvesting item (or need it in your inventory) and you find a spot to harvest, and then need to refine it. Perpetuum allows you to map areas out. Hell, if you dont want to mine it yourself, you can still map out places with high concentrations of valuable minerals, and sell that info off to others. EVE? Not so much. Everyone knows where the roid belts are, they are only there for one reason.

    That the game has a sci fi theme and a very similar UI does not make it a ripoff of EVE. EVE is much more deep, with a LOT more sides. Perpetuum is more shallow in most areas when compared to EVE. Even travel in EVE is different. You cannot warp in Perpetuum. Sure, you walk, SLOW AS CRAP, and there are teleporters to travel large distances. But you have to physically get to them. Unlike EVE, where you can just up and warp. It is not like you need an Accelerator gate to do any sort of fast travel, and the worm holes are just to make the game more segregated, and feel larger. If you want to split hairs, EVE is a MASSIVE rippoff of both Elite and Freelancer. Big deal. Those games had good ideas, and EVE used some of them in their game. That is what makes people successful.

     

    Edit: UI, not AI.

  • JVasquezJVasquez Member UncommonPosts: 20

    yah the premise as you want to put it is the same but how you get to A or B or C is not done the same way.  Yes they bring entertainment but they are useing a copy of another game to do it. You saying "So accept that your agrument from the outset is flawed in its premise, accept you dont like the game, Cry a river, build a bridge and get over it" tell me how my arguement is flawed? tell me how saying perpetuum is the same as eve is flawed? and for the end part, that just tells me you are a child or a fool. Do me a favor and don't post tell you can leave out the attempts at making fun of someone.

    As for crafting, since you want to break it down more, how is it in perpetuum any different then eve?

  • mrw0lfmrw0lf Member Posts: 2,269

    The games are both menu driven and they are both very similar in the UI department for that reason. There is no getting away from the striking similarities between the 2 games. But like the player above (only in reverse) I absolutely can't fkin stand eve, but I am really enjoying PO, I don't know what the difference is, but there must be one because my dislike towards eve is deffinately there.

     

    Also totally OT has anyone else got the advert for 'MYTH-Angels Online' in a little flash on mmorpg, as I write this it's there and it's got some nutty wobbly boob cartoon cat thing going on, saddest advert I've ever seen.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • seanseanseansean Member Posts: 119

    I've played both EVE and perpetuum. Yes, there are similarities, but, it's unavoidable. every MMO has certain mechanics that are universal. in sci-fi MMO's I'd say even more so, since there are so few out there. first thing that's different with perpetumm is LOS. perpetuum has it. EVE doesn't. I was in an arkhe(the newbie robot you're first given, equivalent to EVE's, ibis/velator, etc) and was shooting from a hilltop down towards some "rats" and was actually htting the hillside instead. now, that's a gameplay flaw, but, my point is LOS in in-game. in EVE, missiles always hit if you're in range; in perpetuum, they can miss. I've seen that.

     

    Skills: no skillbooks in perpetuum. insread, you're given a certain number of points to train up various skills. these points accrue at, I think, 1 per minute and continue to accrue whether you're on or offline. open skilltree basically, you can train whatever ya want. sandbox-y.

     

    Mining: covered in an earlier post, confirming that post is accurate.

    market: player-driven. as of last week, it had already been dominated by some corp that acts suspiciously goon-like ^^ ECM robots were going for 3-4 mil of game monies for example.

     

    careers: you can make a combat char, engineer, full industrial char, a leadership spec, with a fair amount of variation. different paths focus on different weapon types, lasers, missiles, slugs.. keep in mind its still beta, not everything is in-place. there are factions, missions to run, and there is PvP. it's a PvP game at it's core. I didn't Pvp, so I won't speak on it's quality, since I don't know. but, the guys who do Pvp seem to have fun from the forum posts I've read.  Look, it's not EVE. There are some mechanics that are going to be shared in MMO's no matter what. I'd advise you try it yourself instead of listening to anyone else.

  • MakaziMakazi Member Posts: 5

    Originally posted by JVasquez

    ....Im talking about a video game where you fly space ships or control robots. ..

    Ok, so you didn't understand what I tried to illustrate with the cars. Forget about that then. To the games. In Eve you fly spaceships, in Perpetuum you control robots. I don't see the resemblance.

    :P

  • mrmelonimrmeloni Member UncommonPosts: 236

    Oh but perpetuum uses powergrid and cpu....

    It's not like all fantasy games don't share many similar things, strength to do more melee damage, dex for accuracy and evasion, vit for more health. Killing stuff with auto attack plus a few skills thrown in to earn experience points to level up. You receive loot from killing monsters (gasp) the copyright theft among fantasy mmos is huge! Don't get me started on the UI. The UI for most popular fantasy mmos is almost exactly the same as each other, in some cases they are practically identical.

    Oh but perpetuum uses a time based training system....

    SO FRIGGIN WHAT? GET A LIFE AND DO SOMETHING THAT ACTAULLY MATTERS instead of whine about games that do some things similar to another game, as if that game somehow owns everything to do with that just because they used something a lot like it first.

    Are you a sad person who plays EVE 16 hours a day 7 days a week 365 days a year thus making EVE your life? I bet you are.

  • WhiteLanternWhiteLantern Member RarePosts: 3,319

    Imitation is the sincerest form of flatery.

    I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  • JVasquezJVasquez Member UncommonPosts: 20

    i wasn't going to post on this anymore and just let it drop but when i seen mrmelonis post i can't let it go.

    First, this is the only game i have said copies another game. So before you get involved in a converstaion make sure you know what is goin on. My main point which no one has disagreed with me is this game only has a couple of things different then eve. So when you come here and tell me a fantasy game has a couple of similarities to another that is not even close to the amount of similarities this game has to eve.  So when you say "SO FRIGGIN WHAT? GET A LIFE AND DO SOMETHING THAT ACTAULLY MATTERS " (again another person with little valid points to make to try and discredit me so they try to insult) you should consider taking your own advice. I do not whine about a game that has some similarities to another, i whine about a game that is a rip off with only a couple of differences. Again if you read the eariler posts and not just hop in a converstaion to up your post counts you would have realized this. As I have said before, give me examples of these games that everyone thinks are copies of another. When you tell me games are the same but don't tell me which ones and you just say "don't get me started on this"  i do not put any credit to your words.

    So, tell me which games have the same UI, tell me which games have the same character creation, they even let you change where the light thats on your face at creation shines from, which only eve has ever done and has no bearing on game play,  it being put into this game shows just how much they copied almost everything. As for "Are you a sad person who plays EVE 16 hours a day 7 days a week 365 days a year thus making EVE your life? I bet you are". i could say the same about you adding Perpetuum instead of eve or any other game. I bet you have even used that line before in another post.  

    The saddest part is no matter how many times i ask people to leave the insults out they keep resorting to them.

    And i figured someone who is 30 would have shown abit more maturity, guess its asking too much.

  • kakasakikakasaki Member UncommonPosts: 1,205

    Originally posted by mrw0lf

    The games are both menu driven and they are both very similar in the UI department for that reason. There is no getting away from the striking similarities between the 2 games. But like the player above (only in reverse) I absolutely can't fkin stand eve, but I am really enjoying PO, I don't know what the difference is, but there must be one because my dislike towards eve is deffinately there.

    I feel the same way... image

    A man is his own easiest dupe, for what he wishes to be true he generally believes to be true...

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