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DC Universe Gets a Release Date

SelfDestructProSelfDestructPro Member UncommonPosts: 323

Looks like January 11th according to Amazon.com.  But, before you raise suspisions due to the fact that sites like Amazon report incorrect release dates all the time, check out this picture.

As you can see, this message was sent to me minutes ago with news that my order would be sent sooner than originally anticipated.

Comments

  • ChuckanarChuckanar Member UncommonPosts: 210

    Cute game .. much better than Champions Online.. but not decided on whether I buy it or not. Guess it comes down to whether any of my buddies will play it.

  • LeetheLeethe Member UncommonPosts: 893

    Why does it say 'Hero Edition'? Is there a 'Villain Edition'?

    There is NO miracle patch.

    95% of what you see in beta won't change by launch.

    Hope is not a stategy.
    ______________________________
    "This kind of topic is like one of those little cartoon boxes held up by a stick on a string, with a piece of meat under it. In other words, bait."

  • mykpfsumykpfsu Member Posts: 68

    Originally posted by Leethe

    Why does it say 'Hero Edition'? Is there a 'Villain Edition'?

    I think thats the PS3 version.  I'm iffy on it.  Not a whole lot to the game.  Doesn't seem overly different then Champions so far and it has this one annoying feature of sometimes you finish a quest at the quest taker, but still have to complete the quest in your journal.  Not game killing, just annoying.

  • RagnavenRagnaven Member Posts: 483

    hero edition is the ps3 version, and their is also a collectors eddition.

  • VantrasVantras Member Posts: 124

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

  • mykpfsumykpfsu Member Posts: 68

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

    The only real difference I have seen is I haven't seen the same floor plan in any of the instances I've been in.  So thats new.  But yeah COH with a DC skin.

  • mawgrenmawgren Member Posts: 24

    Have they stated if there will be a monthly fee or not?  I searched all over the official website and couldn't find anything. In the beta I noticed a button for some kind of item mall / cash shop so was wondering if this was in addition or replacement of a monthly fee....

     

     

     

  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

    +1

    I think the idea is that this is the first super hero MMO that will come out with a widely recognized IP. I'm not sure that matters. these are role playing games and I dont know if there is staying power role playing a side-kick to a 'real' super hero or villain.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • RedcorRedcor Member Posts: 426

    It seems like a cool game in beta but I don's see the mmo part of it yet.  Lots of mouse mashin. I wish it had better ui and more creation options but its fun to play. I think it will do better than Star Trek and APB but I don't see much more there. I'll buy to kill time till the big ones roll out.

    Civilized men are more discourteous than savages because they know they can
    be impolite without having their skulls split, as a general thing.
    -Robert E. Howard

  • jaxsundanejaxsundane Member Posts: 2,776

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

     COH wasn't very innovative either, did that stop the people who played and loved that game from enjoying it?  I have no issue with your own personal needs being the need to play something :new" and "innovative" but that simply isn't the motivation of the gaming population at large.

    but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....

  • astoriaastoria Member UncommonPosts: 1,677

    Originally posted by jaxsundane

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

     COH wasn't very innovative either, did that stop the people who played and loved that game from enjoying it?  I have no issue with your own personal needs being the need to play something :new" and "innovative" but that simply isn't the motivation of the gaming population at large.

    CoH was innovative because it was entering the MMO genre as the only super hero MMO. I think that's the point, DCUO has obvious competition for a niche. Honestly, I think that was a lot of the lack of success of CO, my entire SG went from CoH to CO, and half of them came back to CoH after hitting max level in CO.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • DanbaccaDanbacca Member UncommonPosts: 247

    The game play still looks like Marvel Ultimate Alliance and the DC equivalent that I can't recall at the moment.

    I will still play it even if not very innovative. Because I really enjoy those games.

  • VantrasVantras Member Posts: 124

    When CoH was released there was nothing like it on the market.  No character creation that even came close, no super hero games (not a single one), no MMO that had the travel powers (run, super jump, flying), no game with skilsets/upgrades built in the manner that CoH introduced them.

    CoH was very new, very innovative and ground breaking in many ways when it released.  For me it didnt hold my interest-got way to repetitive w/ the mission instances and no real loot, raids etc-though I am told that has improved over time.

    DC Universe just doesnt seem to have a point to it.  It is very much a "hey we are a super hero game too!  With the real batman and superman"! 

    I hope its a huge success-the genre needs new blood and needs some successes.  But after a weekend in beta it just left me completely flat.  I quite simply didnt get why I would bother playing it versus the other superhero mmo's on the market.

    And the UI/chat system are comically bad.  So clearly built for the console gaming enviornment (read ffxiv) that it left me really annoyed. I want to play PC games that are built for the PC.  Dont want to play console games that are modified to be tolerable on the PC.  I think if game companies want to make multi platform games (and i can understand why they do) they MUST take the additional time/expense to make sure the game is built properly for both platforms.  Having it be a half ass pc game and a great console game or a great PC game and a crappy console game-isnt going to cut it.

    Right now DC is optimized for console and its glaringly obvious when played on a PC.

     

     

    ...and if innovation isnt what the MMO playing population is looking for in new games what exactly are they seeking?  Whenever I try a NEW game i am looking for something....<wait for it>  NEW! and Innovative and interesting!  There are dozens of "old" titles I can chose from-many that I have characters, money and friends on.  Why move-if the NEW isnt NEW or Innovative?

  • Colossus1979Colossus1979 Member Posts: 125

    Originally posted by Danbacca

    The game play still looks like Marvel Ultimate Alliance and the DC equivalent that I can't recall at the moment.

    I will still play it even if not very innovative. Because I really enjoy those games.

     

    The DC game you're thinking of is justice league heroes, i still have it on my psp.

    image

    Played:FFXI, WoW, LOTR,EQ. Playing:FFXIV.
    Looking Forward To:DCU, SWTOR.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Vantras

    When CoH was released there was nothing like it on the market.  No character creation that even came close, no super hero games (not a single one), no MMO that had the travel powers (run, super jump, flying), no game with skilsets/upgrades built in the manner that CoH introduced them.

    CoH was very new, very innovative and ground breaking in many ways when it released.  For me it didnt hold my interest-got way to repetitive w/ the mission instances and no real loot, raids etc-though I am told that has improved over time.

    DC Universe just doesnt seem to have a point to it.  It is very much a "hey we are a super hero game too!  With the real batman and superman"! 

    I hope its a huge success-the genre needs new blood and needs some successes.  But after a weekend in beta it just left me completely flat.  I quite simply didnt get why I would bother playing it versus the other superhero mmo's on the market.

    And the UI/chat system are comically bad.  So clearly built for the console gaming enviornment (read ffxiv) that it left me really annoyed. I want to play PC games that are built for the PC.  Dont want to play console games that are modified to be tolerable on the PC.  I think if game companies want to make multi platform games (and i can understand why they do) they MUST take the additional time/expense to make sure the game is built properly for both platforms.  Having it be a half ass pc game and a great console game or a great PC game and a crappy console game-isnt going to cut it.

    Right now DC is optimized for console and its glaringly obvious when played on a PC.

     

     

    ...and if innovation isnt what the MMO playing population is looking for in new games what exactly are they seeking?  Whenever I try a NEW game i am looking for something....  NEW! and Innovative and interesting!  There are dozens of "old" titles I can chose from-many that I have characters, money and friends on.  Why move-if the NEW isnt NEW or Innovative?

    The combat is very much improved in DC Universe.  The physics combat, for one, is something CoX will never achieve.  Though nothing is every truly innovative in the video game genre anymore, what DCUO is doing is moving forward in a good direction.   They've revamped the system from the ground up.. and the ground is essentially your combat system, which is what you spend most of your time doing.

     

    If you think the combat system is anything remotely close to CoX  then you haven't played the game.   As for the UI, it needs some work,  but most of the gripes are minor in comparison to how some people portray it.  Those that want an unlocked mouse pointer in-game so they can click on friendlies,  thats pointless,  the combat system isn't geared towards clicking on people,  or mobs,  then clicking skills.   Run of the mill MMO players don't understand that.  In the menus,  adding some simple additional mouse click options won't hurt,  and unlocking the player while the window is open wouldn't be a bad idea either.  The extra mouse availability in the menus will likely happen,  unlocking the player,  probably not.

     

    This game will appeal mostly to the action gamer,  and the competitive gamer.  The PvP servers are alive with players battling back and forth,  and a pretty decent community is starting to show their faces and talk.   Last night we had a 20 vs 14 battle at the little bohemia hero door, people were actually talking and coordinating.   

     

    We had a group of heroes call for help at the science police station and shortly after a small group formed and we ran out a large group of villains even though were were outnumbered.

     

    The main parts of this game lie on 1) Level doesn't matter nearly as much as skill does,  this is unlike CoX.    2) Progression doesn't stop at max level which is unlike CoX.  3) Gear plays a part both visually and statistically, not really a thing CoX does.  4) Voiceovers and interacting with big name, known characters,  and fighting against other big name, known characters  in a huge overarching storyline is also something CoX could never do.

     

    It brings fast paced action, immersion, and longevity to the genre where it never really saw much of it before.  Its not innovative,  its fun.  Innovation is not always fun.  This is fun.



  • VantrasVantras Member Posts: 124

    Thats a good reply.  I agree that it likely appeals to the "action and competitive gamer"- ie. not your typical MMO player or at least not for MMO players seeking MMO's.  I find plenty of action/competiton in CoD etc.

     I also agree that it isnt Innovative (that was my main point of my posts).  I reckon I can see it being FUN if I approached it from an action/compatitive perspective and less from my character/community building/RPG perspective. 

    I'll take another shot at it-ill come to the party wearing my FPS/Competitive/Action hat and leave the RPG/MMO hat at home.

     

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Vantras

    Thats a good reply.  I agree that it likely appeals to the "action and competitive gamer"- ie. not your typical MMO player or at least not for MMO players seeking MMO's.  I find plenty of action/competiton in CoD etc.

     I also agree that it isnt Innovative (that was my main point of my posts).  I reckon I can see it being FUN if I approached it from an action/compatitive perspective and less from my character/community building/RPG perspective. 

    I'll take another shot at it-ill come to the party wearing my FPS/Competitive/Action hat and leave the RPG/MMO hat at home.

     

    I think many people are getting hung up on the MMO part of the game, and going into it with expectations of the standard mmo fare.   We've seen this kind of combat system done by developers associated with DC before,  and Prototype could have literally been a DCUO prototype as it plays so surprisingly similar.   This is like all those people who stop and think, "Wow Grand Theft Auto 4 was such an awesome game, what would it be like as an MMO?"   Thats kind of what this is like,  what would Prototype or Batman Arkham Asylum be if it were an MMO,  and DCUO is pretty much the closest thing we're going to get as an answer.

     

    Hopefully you give this game a week or two to get acclimated to its style and flow,  it really is a marvel in the current MMO scene.  If they can polish this up and give people a reason to stay playing, they may have a hit here.



  • ShadowStyleBShadowStyleB Member UncommonPosts: 315

    I like the game so far.  I am looking forward to the new powers they have planned after launch.  They have said several times that there will be light based powers in the future to go along with something Green Lantern'ish.  I can't name a single game out there that I can't find a flaw with.  There is no perfect game and no dev will ever make everyone happy just too many people with different tastes.

    "You think this "A" stands for France?" Captain America

  • kirak2009kirak2009 Member UncommonPosts: 543

    I think the game is great,  just played a bit with the new patch ( ps3 )  and  am loving the changes.  I will play,  for one reason because  it is  new  for me  and secondly  i can play on my ps3,  i will hold out for GW2  for my pc  mmo fix :)

     

    "All expectation leads to suffering" Buhhda

  • jpnolejpnole Member UncommonPosts: 1,698

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

    As a CoH subber I have to say you are either guessing or sadly mistaken. The graphics are state of the art and the gameplay and combat can't even be compared to CoH. First thing I noticed right away is that you can run & gun in DCU. In CoH you get rooted any time you use an ability/power. The graphics are better than any mmo that is currently out and that includes fantasy mmos like AOC.

    Please folks, please...... do not belive what Vantras has posted. Proof will be in the fact that very few people will chime in to support the post while many will chime in like me to refute.

  • jpnolejpnole Member UncommonPosts: 1,698

    Originally posted by mykpfsu

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

    The only real difference I have seen is I haven't seen the same floor plan in any of the instances I've been in.  So thats new.  But yeah COH with a DC skin.

    Again, I couldn't disagree more. Just pull up some screens or 720p/1080p vids on the net and you will see what I mean. I'm beginning to think these comments are coming from people that haven't actually been in the beta.

  • jpnolejpnole Member UncommonPosts: 1,698

    Originally posted by mawgren

    Have they stated if there will be a monthly fee or not?  I searched all over the official website and couldn't find anything. In the beta I noticed a button for some kind of item mall / cash shop so was wondering if this was in addition or replacement of a monthly fee....

     

     

     

    It's been common knowledge for months that there would be a monthly fee!

     

    ALL mmos have some form of a cash shop. DCU will have one too.

  • RohnRohn Member UncommonPosts: 3,730

    Originally posted by jpnole

    Originally posted by Vantras

    Game seems "fine" but I am struggling to understand what is "new" or "innovative" or "different" about it.  Felt very very very very similiar to CoH.  I reckon some of the skills/powersets are different-but the city-scapes, the mission systems, the way skill ups work etc-was damn near exactly the same.

    Why would I play this instead of CoH?  I'tll take 2 years for it to get the content CoH has w/ very similar gameplay.  Heck even the graphics (although better) are not amazingly so.

    I am not sure why a company would spend years and tens of millions of dollars essentially remaking a game that is already out there.

    As a CoH subber I have to say you are either guessing or sadly mistaken. The graphics are state of the art and the gameplay and combat can't even be compared to CoH. First thing I noticed right away is that you can run & gun in DCU. In CoH you get rooted any time you use an ability/power. The graphics are better than any mmo that is currently out and that includes fantasy mmos like AOC.

    Please folks, please...... do not belive what Vantras has posted. Proof will be in the fact that very few people will chime in to support the post while many will chime in like me to refute.

     

    While DCUO does have a faster, more fluid style with the action based combat, your character will be rooted very often in DCUO as well when using abilities.

    Vantras actually brings up a lot of valid points.  That's not to say that DCUO isn't a fun game, but it's also not perfect.

    Still no official word on the release date?  That's odd.

    Hell hath no fury like an MMORPG player scorned.

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