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Monthly fee....?

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  • Germaximus_SGermaximus_S Member UncommonPosts: 1,061

    I'd rather pay a subscription for a game.

    But I'd also rather not pay a subscription for a game that has an in game cash shop. I'm not sure what they plan to do with that store but it really turned me off when I saw it. Subscription fee and cash shop? horrible.

    Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief.
    Join me on Twitch Facebook Twitter 

  • IkedaIkeda Member RarePosts: 2,751

    But it's freaking TRUE!  ALL these lil kids crying cause they're gunna hafta pay $15 bucks for a monthly sub for a game on the PS3.  Well not all lil kids as I'm making SWEEPING generalizations but the idea is there.  It just miffs me that people want TONS of content but the balk at the cost.

    Like one of the posts above claimed that they can't change their palettes.  Had you played the game you would have found that as you go you pick up costume items that can make your costume look cooler.  If they hadn't locked down the color palettes you'd pick up AWESOME gloves that were pink... or neon green... instead of your CHOSEN colors.  Instead, they complain.  Blech.  More or less I'm tired of people whining... they just need to find something better to do with their lives.  Half of the crap complained about is BEYOND their control.   Go complain on the DCUO forum.  The mods there ACTUALLY listen to common complaints and have fixed a majority of them.

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by maskedweasel

    Originally posted by Daffid011


    Originally posted by maskedweasel

    Now  a minor game feature is different then their revenue,  but we may see an SOE turn around.  I think we're still at least a month or two from launch,  unless they rush it terribly.   I'll be sure to let everyone know what I see in the next patch, and if I hear anything more about the change in price I'll let everyone know.

    It looks like most retailers are updating the release date to January 11th and citing the new release date being set by the developer.

     

    I know what most retailers are saying, but the game will not be ready in january.  Like I posted earlier Gamestop shows it as february 15th : http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77612 : which I'm hoping they end up doing instead.

     

    Judging from the amount of beta users they are letting in daily, it only stands to reason they will try for a january 11th release,  but understand,  theres a big chance I would reconsider purchasing this game unless there is a tremendous amount of improvement over what we're currently seeing.    Mechanically its passable,  as far as game mechanics,  but stability wise the game is atrocious.  

     

    With their current patch schedule and the way the last 2 patches have gone, this game will never be ready in time for the 11th.  From someone who really likes the game,  they have some work ahead of them.

    January of February will help with the bugs, but ultimately the game is a lot further away from being finished than can be completed in a month or two. 

    The content that the game does offer is going to be consumed in near record fashion and I think it will leave most people wanting in the end.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Daffid011

    Originally posted by maskedweasel


    Originally posted by Daffid011


    Originally posted by maskedweasel

    Now  a minor game feature is different then their revenue,  but we may see an SOE turn around.  I think we're still at least a month or two from launch,  unless they rush it terribly.   I'll be sure to let everyone know what I see in the next patch, and if I hear anything more about the change in price I'll let everyone know.

    It looks like most retailers are updating the release date to January 11th and citing the new release date being set by the developer.

     

    I know what most retailers are saying, but the game will not be ready in january.  Like I posted earlier Gamestop shows it as february 15th : http://www.gamestop.com/Catalog/ProductDetails.aspx?product_id=77612 : which I'm hoping they end up doing instead.

     

    Judging from the amount of beta users they are letting in daily, it only stands to reason they will try for a january 11th release,  but understand,  theres a big chance I would reconsider purchasing this game unless there is a tremendous amount of improvement over what we're currently seeing.    Mechanically its passable,  as far as game mechanics,  but stability wise the game is atrocious.  

     

    With their current patch schedule and the way the last 2 patches have gone, this game will never be ready in time for the 11th.  From someone who really likes the game,  they have some work ahead of them.

    January of February will help with the bugs, but ultimately the game is a lot further away from being finished than can be completed in a month or two. 

    The content that the game does offer is going to be consumed in near record fashion and I think it will leave most people wanting in the end.

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • TheFurTheFur Member Posts: 96

    Originally posted by Ikeda

    Somebody crank up the siren I hear a WAAAAAAAAAAH-mbulance coming:

    1)  If you can't afford $15 a month.  Then you need to get a job more than you need to be playing video games.

    2)  No "light" side powers?  What?  They already stated they were thinking about doing a Green Lantern EXPANSION.  The sheer horror of having to code in every single power set available in comics is astounding.  The fact that you're complaining, you try to do something even 1/4 as good as them and I'll be impressed.

    3)  Some of us are hoping that SOE bundles this bad boy into the "$30 bucks, play EVERY SOE game available" plan.

    4)  Complain elsewhere, until this game launches NOTHING is firm.  Including it's launch date.

    5)  After all the crap competition to have come out lately, I'll offer SOE my $50 for a month of different stuff.

    I happen to like the Beta so much, I stopped playing that way I wouldn't get bored recreating yet another hero.  I dunno if it'll stick but just being different wins so much from me.  You F2P'rs out there, crying that you don't want to pay $50.... go buy some game tokens or something and have it up on your F2P gouging garbage.

    LOL...I have a job and am far from a little kid. I have been playing MMORPGs for over 15 yrs and have been paying $$ for monthly subs pretty steady in that time. The $15 isn't the issue, it's is it worth $15 to play THIS game. And "thinking" about something in an expansion doesn't make it happen.

    I don't/didn't expect them to have every power imaginable, but they have failed to provide even the basics at this point. As I stated, I like the game play well enough, but the other issues take away from that for the long term play of this game. It would be a waste of my money to spend $100 for the collectors ed. for a game I will only play for a month or two, max. On top of that, I will not waste alot of time lvling a character waiting for them to release power sets for the characters I would like to build. I am not whining as much as you are on the fanboy train.  I simply stated what I felt was making this game not worth the $15 a month they want to charge. I have been reading/collection DC comics for over 30 yrs and I have been waiting for this game for quite sometime. I want it to work...but I can't blindly ignore it's issues, and neither should they.

    In regards to making Superman, he isn't from any of the powerset available at this moment. Icon powers are not the base your character is built on, it is in addtion to your powers. He can not be started in the present state of the game.

    image

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by TheFur

    Originally posted by Ikeda

    Somebody crank up the siren I hear a WAAAAAAAAAAH-mbulance coming:

    1)  If you can't afford $15 a month.  Then you need to get a job more than you need to be playing video games.

    2)  No "light" side powers?  What?  They already stated they were thinking about doing a Green Lantern EXPANSION.  The sheer horror of having to code in every single power set available in comics is astounding.  The fact that you're complaining, you try to do something even 1/4 as good as them and I'll be impressed.

    3)  Some of us are hoping that SOE bundles this bad boy into the "$30 bucks, play EVERY SOE game available" plan.

    4)  Complain elsewhere, until this game launches NOTHING is firm.  Including it's launch date.

    5)  After all the crap competition to have come out lately, I'll offer SOE my $50 for a month of different stuff.

    I happen to like the Beta so much, I stopped playing that way I wouldn't get bored recreating yet another hero.  I dunno if it'll stick but just being different wins so much from me.  You F2P'rs out there, crying that you don't want to pay $50.... go buy some game tokens or something and have it up on your F2P gouging garbage.

    LOL...I have a job and am far from a little kid. I have been playing MMORPGs for over 15 yrs and have been paying $$ for monthly subs pretty steady in that time. The $15 isn't the issue, it's is it worth $15 to play THIS game. And "thinking" about something in an expansion doesn't make it happen.

    I don't/didn't expect them to have every power imaginable, but they have failed to provide even the basics at this point. As I stated, I like the game play well enough, but the other issues take away from that for the long term play of this game. It would be a waste of my money to spend $100 for the collectors ed. for a game I will only play for a month or two, max. On top of that, I will not waste alot of time lvling a character waiting for them to release power sets for the characters I would like to build. I am not whining as much as you are on the fanboy train.  I simply stated what I felt was making this game not worth the $15 a month they want to charge. I have been reading/collection DC comics for over 30 yrs and I have been waiting for this game for quite sometime. I want it to work...but I can't blindly ignore it's issues, and neither should they.

    In regards to making Superman, he isn't from any of the powerset available at this moment. Icon powers are not the base your character is built on, it is in addtion to your powers. He can not be started in the present state of the game.

     

    You can build a character entirely on iconic powers at level 10.   As far as you not "blindly ignoring" its "issues"  the game has issues, none of which have to do with the power sets.  Basically your "issue" is that you can't do what you want to do and make a character with the power set that YOU want.  

     

    That doesn't mean the game has glaring issues,  the game in itself is actually quite good,  but it doesn't cater to YOU.  They have a limited number of sets,  but then again, so did CoX when they first started with CoH,  and those sets, I ran through extremely quickly.  The combat wasn't nearly as much fun, nor the cities as big, nor the end game so plentiful.  

     

    Your perceived issues don't mesh with my perceived issues, and its more important the game is stable and the power sets they currently have now is balances and working properly.  Adding something just for the sake of having it like CO does will not keep players.  Making sure the meat of the game is right is what will keep people coming back.  Thats why power and costume selection at this stage in beta mean so little,  they can be added at anytime.  You can't add an important combat feature or mechanic after the fact and hope everyone plays along.  Thats one lesson SOE has learned and this is a great chance for them to make it right.

     



  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

  • TheFurTheFur Member Posts: 96

    After stating what I am not happy about with this game let me follow up with what I do like.

     


    1. It is beautiful! The city scapes are very well done and I spent over an hour exploring the WatchTower alone.  Gotham and Metropolis are fun to fly around in and explore.

    2. The quests have been fun, especially when you get to the bosses and get to fight all those bad/good guys you have read about for as many yrs as I have. And alot of the time you are fighting alongside a good/bad guy to defeat them.

    3. I am not a big PVPer but the legendary battles have been fun, fighting as one of the iconic good/bad guys.

    4. I will be glad when they finish all the voice work. I went up to Harley Quinn and they had her temporarily in a mans voice...was creepy, But the rest of the finished voice work has been great to hear. Loving Gina Torres as Wonder Woman.

    Like I said, I am torn on this game. The issues, as I see them, with this game makes me worry about not only my long term play on it, but the long term play period. First impressions are VERY important. And this one is lacking. Like I said, I could not make the simplest, most common character in comics and super heroes. Nor could I get him looking close to what I thought it should look like. The hair choices still give me nightmares. :) . But all that being said, I still have hope for this game. Just haven't decided whether it's worth $100 + monthly subscription to play at release.

    image

  • Germaximus_SGermaximus_S Member UncommonPosts: 1,061

    I understand what you guys are talking about TheFur, I've done quite a bit of reading on this game after I got the beta and played it for a bit and fell in love.

    Im sorry that it hasnt worked out for you as far as making the melee style hero and many other people are upset too but I am exstatic over the villain I created. I was able to create her exactly how I've always wanted to make a super powered character.

    I also hope for some of the changes you have talked about because the game is amazing and I enjoy it so much I know I'm gonna play it and I want more people to play with. :p

    The only thing that gave me the slightest tinge of regret from my pre-order is when i was continuing to play the beta and saw the cash shop. That makes me shudder with a subscription based game.

    Jeremiah 8:21 I weep for the hurt of my people; I stand amazed, silent, dumb with grief.
    Join me on Twitch Facebook Twitter 

  • mawgrenmawgren Member Posts: 24

    New article on IGN quotes devs stating January release date and $14.99 subs or $199 lifetime.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Daffid011

    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

    Not anymore. The new patch has made adjustments to difficulty level of PVE and leveling speed.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • KabaalKabaal Member UncommonPosts: 3,042

    As i said on the closed beta forums, they need to have a lot planned for between now and that release date which is only a few weeks away. Right now the game isn't worth a subscription to me, i feel that way partly as a knee jerk reaction to sme of the changes in the latest patch but it's also a bit of a wake up call. Another 2 or 3 months and it would be worth the sub as they realy have been working hard but i feel this is a huge mistake releasing that early.

  • TheFurTheFur Member Posts: 96

    Originally posted by maskedweasel

    You can build a character entirely on iconic powers at level 10.   As far as you not "blindly ignoring" its "issues"  the game has issues, none of which have to do with the power sets.  Basically your "issue" is that you can't do what you want to do and make a character with the power set that YOU want.  

     

    That doesn't mean the game has glaring issues,  the game in itself is actually quite good,  but it doesn't cater to YOU.  They have a limited number of sets,  but then again, so did CoX when they first started with CoH,  and those sets, I ran through extremely quickly.  The combat wasn't nearly as much fun, nor the cities as big, nor the end game so plentiful.  

     

    Your perceived issues don't mesh with my perceived issues, and its more important the game is stable and the power sets they currently have now is balances and working properly.  Adding something just for the sake of having it like CO does will not keep players.  Making sure the meat of the game is right is what will keep people coming back.  Thats why power and costume selection at this stage in beta mean so little,  they can be added at anytime.  You can't add an important combat feature or mechanic after the fact and hope everyone plays along.  Thats one lesson SOE has learned and this is a great chance for them to make it right.

     

     

    Considering the late stage of the game and lack of response concerning the power sets and CC from SOE  I  have to except that they are NOT going to make what most feel as glaring issues anytime soon....or even by release. We are stuck with their versions of heroes not ours. The CC is going to be severly lacking, the power sets are going to be missing the "no brainer, need to have" sets  (ie basic metahuman, earth, electricity, light, energy, and water) and that our costumes' colors are going to be regulated by some "super hero" union. (what? I don't want my t-shirt to be the same color as my jeans!?! Sorry sir, dims da rules.) Really disappointed the CC and power sets aren't as good at COH was in it's beta (or just about any other MMO I have played in the last 15 yrs.)

    The game settings are beautiful and for the most part fun to play, but I can't make even a basic Mr. Incredible character. I am not even asking for powerset like streatching, invisibility, cosmic, magnetic, shadow, ect. ect. But when you can't make something so simple as Mr. Incredible you have to think to yourself "What??? What were they thinking???"

    Those who enjoy settling or get lucky enough to make what they were looking for will have fun....but considering what is missing, I would bet that the vast majority will play a month or 2 and go do something else. Even if you had light with no Lantern builds/powers till expansion would have been better than nothing at all. It amazes me at how many existing supers you can't create in this game at all...

    image

  • ShadowStyleBShadowStyleB Member UncommonPosts: 315

    I guess I must be in the minority.  I am getting this game and the changes they just made make it easier to make that decision on spending the money.  I don't play a ton of monthly pay MMO's so I can afford to enjoy this one.  I have loved the beta thus far and the changes on the PS3 make it a little easier to deal with and play.

    "You think this "A" stands for France?" Captain America

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Paradoxy

    Originally posted by Daffid011


    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

    Not anymore. The new patch has made adjustments to difficulty level of PVE and leveling speed.

    The speed of leveling wasn't really the problem to begin with and this might only make things even worse.  Needing to consume more content in order to advance doesn't really solve the issues that are being brought up. 

  • TheFurTheFur Member Posts: 96

    Originally posted by Daffid011

    Originally posted by Paradoxy

    Originally posted by Daffid011

    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

    Not anymore. The new patch has made adjustments to difficulty level of PVE and leveling speed.

    The speed of leveling wasn't really the problem to begin with and this might only make things even worse.  Needing to consume more content in order to advance doesn't really solve the issues that are being brought up. 

     yea, the majority of the threads in the Visual section, that are being discussed are issues with the UI, power sets, and CC and they have addressed none of them or given us a bone of info. And the majority of people try to argue "well they said they might do this or that" in  future release/upgate but no real definite word.

    image

  • ShadowStyleBShadowStyleB Member UncommonPosts: 315

    Originally posted by TheFur

    Originally posted by Daffid011

    Originally posted by Paradoxy

    Originally posted by Daffid011

    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

    Not anymore. The new patch has made adjustments to difficulty level of PVE and leveling speed.

    The speed of leveling wasn't really the problem to begin with and this might only make things even worse.  Needing to consume more content in order to advance doesn't really solve the issues that are being brought up. 

     yea, the majority of the threads in the Visual section, that are being discussed are issues with the UI, power sets, and CC and they have addressed none of them or given us a bone of info. And the majority of people try to argue "well they said they might do this or that" in  future release/upgate but no real definite word.

     Have you been in beta since the new patch update?

    "You think this "A" stands for France?" Captain America

  • TheFurTheFur Member Posts: 96

    Originally posted by vboydjr

    Originally posted by TheFur

    Originally posted by Daffid011

    Originally posted by Paradoxy

    Originally posted by Daffid011

    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

    Not anymore. The new patch has made adjustments to difficulty level of PVE and leveling speed.

    The speed of leveling wasn't really the problem to begin with and this might only make things even worse.  Needing to consume more content in order to advance doesn't really solve the issues that are being brought up. 

     yea, the majority of the threads in the Visual section, that are being discussed are issues with the UI, power sets, and CC and they have addressed none of them or given us a bone of info. And the majority of people try to argue "well they said they might do this or that" in  future release/upgate but no real definite word.

     Have you been in beta since the new patch update?

    hehe, yea I was in for about an hour last night. Got to actually play for about 20 mins before the respawner broke and there were no mobs to kill to complete missions.  I did run (super speed) up Lexcorp Tower and got that achievement. Then I ran and jumped at full speed off the top...The first time I cut off SS and fell the 100 and something stories down without a scratch....the second time I left SS on and hit the ground running. I was laughing my a$$ off. But since there was nothing to kill...except for the couple of civilians I ran into....Playing a bad guy and pushed a guy off a building who was threatening to jump any way. That was funny to. One civilian threatened me with his lawyer after I beat him up. I logged when it looked like things could stay broken a while

    image

  • ShadowStyleBShadowStyleB Member UncommonPosts: 315

    Don't know when you were playing but no respawns were broken for me on either the PC or PS3 version. 

    "You think this "A" stands for France?" Captain America

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Daffid011

    Originally posted by Paradoxy


    Originally posted by Daffid011


    Originally posted by Paradoxy

     For the hardcore of hardcore yes. But for people like me who play 2 to 3 hours a day content is no problem. At lvl 20 i had over 120 quests done. And this is just a start. But then again no MMO can keep hardcore crowd happy, so who cares really? they will hit lvl cap within a month and whine as usual.

    Soe has already said that leveling is really quick and done that way by design.  This isn't a case of the hardest of hardcore player blazing trails.  I think my point is getting lost in the details though.

    Not anymore. The new patch has made adjustments to difficulty level of PVE and leveling speed.

    The speed of leveling wasn't really the problem to begin with and this might only make things even worse.  Needing to consume more content in order to advance doesn't really solve the issues that are being brought up. 

    So you are not happy either way. Gotcha!! if leveling is too fast its a problem if it is slow and PVE is a little harder its still a problem. So what is the third option?

    Your complain was that content will be consumed too fast.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by Paradoxy

    So you are not happy either way. Gotcha!! if leveling is too fast its a problem if it is slow and PVE is a little harder its still a problem. So what is the third option?

    Your complain was that content will be consumed too fast.

    Maybe it is just the words I am using that are causing confusion, sorry if that is the case.

    The speed at which players level isn't the core of the problem.  The consumption of the total available current content is.

    Slowing down leveling doesn't solve that problem, just as speeding up leveling will not resolve it either.  It just means people will have to consume, for example, more of the mentors story arch quests to reach max level, which is something people have already expressed concerns about. 

     

    Just to be clear, the rate at which players are awarded experience will not have a direct impact on the amount of playtime it takes for players to consume the available content.  They are two serperate issues.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Daffid011

    Originally posted by Paradoxy

    So you are not happy either way. Gotcha!! if leveling is too fast its a problem if it is slow and PVE is a little harder its still a problem. So what is the third option?

    Your complain was that content will be consumed too fast.

    Maybe it is just the words I am using that are causing confusion, sorry if that is the case.

    The speed at which players level isn't the core of the problem.  The consumption of the total available current content is.

    Slowing down leveling doesn't solve that problem, just as speeding up leveling will not resolve it either.  It just means people will have to consume, for example, more of the mentors story arch quests to reach max level, which is something people have already expressed concerns about. 

     

    Just to be clear, the rate at which players are awarded experience will not have a direct impact on the amount of playtime it takes for players to consume the available content.  They are two serperate issues.

    What you are not getting is that there is plenty of content to get you to max level (slow or fast speed is not an issue). No where while leveling you have to grind mobs in order to fill the level gaps. Isn't that what player expects while leveling? even if they cut XP to half there will be enough content to level up. At the old speed one could level up all the way to max and would still have quests pending in their journal.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by TheFur

    Originally posted by maskedweasel

    You can build a character entirely on iconic powers at level 10.   As far as you not "blindly ignoring" its "issues"  the game has issues, none of which have to do with the power sets.  Basically your "issue" is that you can't do what you want to do and make a character with the power set that YOU want.  

     

    That doesn't mean the game has glaring issues,  the game in itself is actually quite good,  but it doesn't cater to YOU.  They have a limited number of sets,  but then again, so did CoX when they first started with CoH,  and those sets, I ran through extremely quickly.  The combat wasn't nearly as much fun, nor the cities as big, nor the end game so plentiful.  

     

    Your perceived issues don't mesh with my perceived issues, and its more important the game is stable and the power sets they currently have now is balances and working properly.  Adding something just for the sake of having it like CO does will not keep players.  Making sure the meat of the game is right is what will keep people coming back.  Thats why power and costume selection at this stage in beta mean so little,  they can be added at anytime.  You can't add an important combat feature or mechanic after the fact and hope everyone plays along.  Thats one lesson SOE has learned and this is a great chance for them to make it right.

     

     

    Considering the late stage of the game and lack of response concerning the power sets and CC from SOE  I  have to except that they are NOT going to make what most feel as glaring issues anytime soon....or even by release. We are stuck with their versions of heroes not ours. The CC is going to be severly lacking, the power sets are going to be missing the "no brainer, need to have" sets  (ie basic metahuman, earth, electricity, light, energy, and water) and that our costumes' colors are going to be regulated by some "super hero" union. (what? I don't want my t-shirt to be the same color as my jeans!?! Sorry sir, dims da rules.) Really disappointed the CC and power sets aren't as good at COH was in it's beta (or just about any other MMO I have played in the last 15 yrs.)

    The game settings are beautiful and for the most part fun to play, but I can't make even a basic Mr. Incredible character. I am not even asking for powerset like streatching, invisibility, cosmic, magnetic, shadow, ect. ect. But when you can't make something so simple as Mr. Incredible you have to think to yourself "What??? What were they thinking???"

    Those who enjoy settling or get lucky enough to make what they were looking for will have fun....but considering what is missing, I would bet that the vast majority will play a month or 2 and go do something else. Even if you had light with no Lantern builds/powers till expansion would have been better than nothing at all. It amazes me at how many existing supers you can't create in this game at all...

    Costume colors can be changed in game after the patch.  "No brainer need to have" sets are opinion,  not fact.  Crowd control comes in many different flavors and isn't restricted to just the controller sets.   The fact of the matter is,  I'm not settling for anything.  I could pick any game and get angry about what I can't make in that game,  but that would be stupid.  If I always focus on the things I can't do in a game, I'm never going to have any fun, and thats exactly what this game is --- fun.

     

    Sets can always be added,  so can costume options.  In fact, they've added a few new sets just in the last patch, new drops, and a greater drop frequency.   I may not be able to make the exact character I did in CO, which was really the only good part about that game,  but I know that I've played over a month, and still log in every day because the game is fun to play and theres always something to do.

     

    Some people can't see that,  and some people don't want to see it.  Others will without a problem.



  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Originally posted by Paradoxy

    Originally posted by Daffid011


    Originally posted by Paradoxy

    So you are not happy either way. Gotcha!! if leveling is too fast its a problem if it is slow and PVE is a little harder its still a problem. So what is the third option?

    Your complain was that content will be consumed too fast.

    Maybe it is just the words I am using that are causing confusion, sorry if that is the case.

    The speed at which players level isn't the core of the problem.  The consumption of the total available current content is.

    Slowing down leveling doesn't solve that problem, just as speeding up leveling will not resolve it either.  It just means people will have to consume, for example, more of the mentors story arch quests to reach max level, which is something people have already expressed concerns about. 

     

    Just to be clear, the rate at which players are awarded experience will not have a direct impact on the amount of playtime it takes for players to consume the available content.  They are two serperate issues.

    What you are not getting is that there is plenty of content to get you to max level (slow or fast speed is not an issue). No where while leveling you have to grind mobs in order to fill the level gaps. Isn't that what player expects while leveling? even if they cut XP to half there will be enough content to level up. At the old speed one could level up all the way to max and would still have quests pending in their journal.

    I think where the disconnect lies is that theres a misconception that the game needs "content" to keep people playing.  This "content" is being taken as an issue as the entirety of it could be blazed through in a month.  Alternatively the speed at which you level would cause a problem for those that seek end-cap  equals end of progression,  and therefore people wouldn't play any longer when they reach end cap.

     

    Thats not the case in this situation as content has numerous forms in this game. From the new addition of the ring wars, to the PvP bounties, to the Raids, Alerts, Duo's open world PvP,    ...  headlines,  feats,  costume and story investigation pieces,   Legends and Arena PvP,  the game is built around end game activities from day 1.

     

    The point I'm trying to make is,  if you like the game from level 1 - 10,  you'll like the game capped at level 30.  Some people don't know what to do at level cap,  but those are the same people that think end game ='s getting to level cap and unsubbing.  Many of us playing currently don't have that problem.



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