Lars isn't only talking about rift either I think the syfy project is pretty innovative a tv show and mmo that feed off each other in unison sounds promising and almost impossible.
No where Trion ever emphasised 'next gen' in terms of gameplay mechanics...
Okay, so completely ignoring it in the CEO's interview is one tactic to take in order to claim it doesnt exist when it does. /shrug
I read it over and over again and i still don't see what you see my friend. And let us say i agree with you and Trion said exactly what you are trying to imply here, still there were enough podcasts, interviews, gameplay videos, players experince from E3, analysis done by variuos gaming sites to make an informative opinion that RIFT is doing couple of things to make it diferent but definitely not trying to break any barriers or revolutionise the MMO scene. But if you want to latch on to what CEO said for all this time, it is your choice.
Okay. So here we have a company saying they are designing a "next-generation" mmorpg" and which is a new genertaion of game that ". . .is very innovative in terms of gameplay. . ." as has been mentioned by the CEO. http://www.gamesindustry.biz/articles/trions-lars-buttler
"Innovation" is being thrown around and next generation is being thrown around by the CEO, that their . . . “general mission, which was, and still is, to provide an unprecedented level of quality and engagement to player experiences in premium next generation MMOs (massively multi-player online games)." ". . .becoming a publisher of next generation, dynamic MMOs." ". . .Trion was formed primarily to make amazing next generation MMOs." "Our people have the passion and vision to create the next generation of online games." http://www.gamingbusinessreview.com/trionrift.htm
Im the stupid one, I guess [but just for levity ]. lol I keep reading Lars Buttler pointing to innovation and next generation as it relates to engine, mechanics, and game-play, but sillyme shouldnt assume that it is actually referring to game-play within a next-generation mmorpg that they are developing. That they dont intend to provide a revolutionary game-play experience by mentioneing "to provide the revolutionary player experiences."
We're taking 2 extremes to make a point. I understand yours and hope mine us understood.
Thank you Bill i can't agree more. The reactions here on forums are classic case of misplaced expectations. Even before NDA was lifted one thing was sure. Rift is more of the same but in much better polished and complete package. The biggest draw for Rift is that it comes loaded with end game content right out of the box. It has all the features an average MMO player expects like quests, exploration, crafting, AH, pvp, gathering, raiding and something new like dynamic rifts and soul system.
Trion never lied, they gave us what they promised so i have no idea why players are so shocked that Trion made a MMO that plays and feels like other MMOS. Trion has taken best of every MMORPG and got rid of the bad parts to make a very fun MMO experince.
they LIED about the crafting being "ROBUST" that crafting system they have is a complete piece of crap. WOW 2.0
rift beta was fun. the world is very dynamic with its invasions. i only have a >2-3 jahre old pc with dual core and geforce8800 320mb and i can play with 1920x1080 with medium to high options. i never had a hard error crash, but a LD. The soul system is really fun, i made a cleric with dps, and caster souls without healing, but very powerful. The environment is beautiful and not only a plane landscape. the quests are linear, true, but some players dont want to get lost. so yes, i think i am a little fanboy. but its okay, i had fun.
thats a great part to have not only pvp-fractions but dynamic and massive attacks by computer-controlled enemys. for me, this is the third fraction (okay, 6 fractions from life to death). so my hope (i dont know it) is that pvp is not static between the human-fractions, because the computer-fractions are dynamicly attack both or only one. think about it. thats a dark age of camelot, not with a third human fraction, but with dynamic environment events. might be much fun, maybe i am just dreaming, but dreaming feels good xD
Rift to me is a cool new world to explore, so far my beta char not only looks badass, has badass classes, but ive slowly been making up a story on my own with him in game because the world is believable enough to do it.
I think if your not playing RIft for the world itself your missing out on half the fun because the world is fantastic, the MMO parts of it are just to get you through and have fun. Which Im having a good time, is it my favorite MMO ever? Hell no, but its good IMO and ill buy it just to kill time and play a new game.
It's just more of the 'same old same old', and whats bad is their going to have big sales numbers and make profit (which is all that matters) all because of carefully worded game descriptions.
Other game company will say "they didn't do much different and made money, why should we bother to try."
The people complaining about the state of mmo's will still buy the game, if only so they come on the forum and complain about. So the hamster wheel keeps turning.
And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
...And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
Rift is a perfect game for folks who want more of the EQ2, WAR, WoW, LotRO, style but are sick of the previously mentioned games and would like to see a new take on the tried and true model.
Dear Bill no one was thinking that Rift was going to be the next Darkfall
What surprised many people it's the incredible linearity of the game which rival only Champions Online and STO.
The only game you mentioned that share similarieties with Rift is Warhammer.
EQ2, WoW and LOTRO are far more entertaining and charming than Rift which looks shallow and boring as much as Warhammer.
I am playing WoW at the moment (after 7 years of EQ and EQ2) and I am sick of it, but I will keep playing WoW until something "different" comes out.
I am not burned out, I am playing WoW..............I just need something better (and by better I mean different)
What I am sick of is MMOs which try to challenge WoW..................devs out there I break the news for you, no one can beat WoW, try something different
My challenge to all the devs out there is not to offer an "alternative" to WoW but to offer something "different" from WoW, how difficult can it be?
Most of the people who were interested in this game were thinking that Rift was the successor of EQ (and no, EQ2 is not)
This game is now supposed to go head to head with GW2 and SWTOR..............even without testing those 2 games I can tell you that Rift has 0 (zero) chances to even get close to any of them.
One is free and probably the real successor of WoW, the other is made by Bioware.
Like for Warhammer this game will be "fun" for 2 months and then people will move on.
Suffice to say this will be the second game I tested that I am not gonna buy (Warhammer was the other one), and I bought even Vanguard!!
I will buy Earthrise instead which apparently will come out the same period.
"the wool was never pulled over your eyes, unless you yourself did the pulling."
People will be people...
They hear a few details and then start building their version of the perfect MMO in their heads. Doesn't matter if it has any basis in reality at all, it is what THEY want in THEIR perfect MMO.
When tested/released version does not match player's unrealistic expectations (because they created the game in their head before they ever saw the finished product) the game sucks...
I found out about Rift relatively late in terms of Beta 1 and was lucky as heck to get an invite. I didn't have any preconceived notions of what it was going to be so when I started playing I wasn't measuring what they did against what I wanted them to do. And so far, I am enjoying myself. I don't care if it is like WoW, or AoC, or LoTRO, or EQ, or any other game. I care that it is fun. That's all. It is fun. If you participated in the massive Monday morning events you have to admit it was pretty impressive. AND FUN...
...And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
^This. Thank you.
Then don't pay money to buy the 'same old same old', everyone's allowed to stick with their 'same old same old' MMORPG they've been playing for years and paid their tribute subs for.
Or, an even more daring idea, if they want something else than the 'same old same old', here's a thought, they could finally muster up the guts to try and play actually different MMORPG's that are out there instead of the 'same old' ones, Vanguard, Fallen Earth, Perpetuum Online, Darkfall, Ryzom, EVE Online, Mortal Online, just to name a few.
You know, 'put your money where your mouth is', so to say.
I know, that's hard, it's far easier to just keep on complaining while keeping yourself stuck in a rut and not making any changes in your MMO gaming. You only have to look at the neverending complaining on these forums
(besides the actually well founded and more balanced criticisms that also can be found on these sites ofc, almost buried under the incessant and unrealistic whining)
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
It's just more of the 'same old same old', and whats bad is their going to have big sales numbers and make profit (which is all that matters) all because of carefully worded game descriptions.
Other game company will say "they didn't do much different and made money, why should we bother to try."
The people complaining about the state of mmo's will still buy the game, if only so they come on the forum and complain about. So the hamster wheel keeps turning.
And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
So you are saying there are not enough different MMOS for those who are not looking for same old same? let me see just the top of my head without even thinking.... Eve online, Ryzom, Fallen Earth, Perpetuum, Mortal online.. why are you all not playing these MMORPGS? and why other companies are not trying to copy these so called different MMOS? you are making it sound as if companies have stopped trying to make something different. A bit of overreaction i would day.
Who could have thought that WOW could bring super power like USA to its knees?
Originally posted by Arcken
To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no? Im picking on WoW btw because its the beast that made all of this possible
[quote=Bill says] But just remember that Trion always said exactly what they planned Rift to be, and we always did our best to convey that to you, our reader.[/quote]
But...
[quote=Trion said] Experience the next generation of MMORPG that features fully dynamic content.[/quote]
But I saw... Quest grinding, my blade dancer was an exactly copy of a Combat spec Rogue in WoW. Rifts played like any other wave event I've seen in several other MMOs. Plus the graphics where hardly HD.
[quote=Bill & Trion both says] it's meant to be familiar [/quote]
Which really seems like a shameful way of just admitting that no thought process went in to making the combat unique, even if how you go about selecting your 3 talent trees is unique, doesn't matter because you've pressed 2 2 2 2 3 3 3 3 4 4 11 1 1 555 for the same skills in the same situations before.
Familiar = well-known; easily recognized
That's a pretty good definition. But at this point it seems more like...
Duplicate = Identically copied from an original.
I mean I don't get paid to shine the best light and talk about how polished every turd that these companies crap out can be. The game is shiny, it'll be new, but that's it. There's no other merit it brings to the genre.
...And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
^This. Thank you.
Then don't pay money to buy the 'same old same old', everyone's allowed to stick with their 'same old same old' MMORPG they've been playing for years and paid their tribute subs for.
Or, an even more daring idea, if they want something else than the 'same old same old', here's a thought, they could finally muster up the guts to try and play actually different MMORPG's that are out there instead of the 'same old' ones, Vanguard, Fallen Earth, Perpetuum Online, Darkfall, Ryzom, EVE Online, Mortal Online, just to name a few.
You know, 'put your money where your mouth is', so to say.
I know, that's hard, it's far easier to just keep on complaining while keeping yourself stuck in a rut and not making any changes in your MMO gaming. You only have to look at the neverending complaining on these forums
(besides the actually well founded and more balanced criticisms that also can be found on these sites ofc, almost buried under the incessant and unrealistic whining)
Wow you really think you know all about what everyone thinks and does. Yes everyones allowed to stick with their old mmo's, thanks for allowing that. If only it hadn't taken so many other new game titles to realize they were the 'same old' life could have been easier. Now we have cryptic descriptions of how games are to decipher.
What makes you think people haven't 'mustered up the guts' and played those games you mentioned? Are they supposed to love those game because their the only ones left?
I guess the 'well founded and balanced criticisms' you mention are the ones the agree with you. Since everyone with a different opinion is 'burned out' or 'has no guts' or 'stuck in a rut'. Dont assume you know all about a person just because they dont become instant fanboys of the newest game on the market.
...And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
^This. Thank you.
Then don't pay money to buy the 'same old same old', everyone's allowed to stick with their 'same old same old' MMORPG they've been playing for years and paid their tribute subs for.
Or, an even more daring idea, if they want something else than the 'same old same old', here's a thought, they could finally muster up the guts to try and play actually different MMORPG's that are out there instead of the 'same old' ones, Vanguard, Fallen Earth, Perpetuum Online, Darkfall, Ryzom, EVE Online, Mortal Online, just to name a few.
You know, 'put your money where your mouth is', so to say.
I know, that's hard, it's far easier to just keep on complaining while keeping yourself stuck in a rut and not making any changes in your MMO gaming. You only have to look at the neverending complaining on these forums
(besides the actually well founded and more balanced criticisms that also can be found on these sites ofc, almost buried under the incessant and unrealistic whining)
Wow you really think you know all about what everyone thinks and does. Yes everyones allowed to stick with their old mmo's, thanks for allowing that. If only it hadn't taken so many other new game titles to realize they were the 'same old' life could have been easier. Now we have cryptic descriptions of how games are to decipher.
What makes you think people haven't 'mustered up the guts' and played those games you mentioned? Are they supposed to love those game because their the only ones left?
I guess the 'well founded and balanced criticisms' you mention are the ones the agree with you. Since everyone with a different opinion is 'burned out' or 'has no guts' or 'stuck in a rut'. Dont assume you know all about a person just because they dont become instant fanboys of the newest game on the market.
You said, "burned out for paying for the 'same old same old'"... so stop paying money for the 'same old same old' and start paying money for something else?
...And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
^This. Thank you.
Yes. That is not often the underlying motivation of disliking an mmorpg, unless I missed the memo; that of being burnt out on mmo's overall.
But every studio has some level of grandios information dissemination that is thought-provoking based on ones personal appeals. So, without pointing fingers, if a studio provokes an interest based upon generalized copywriting with words like innovation, next-gen, appeal, etc., one really has to experience the game or product for themselves in order to see how accurately or inaccurately that persuasive speak trckles down to game-play.
And everyones opinion is important or has a degree of validity to it; I dont necessarily think that If there's something you dont appreciate about a product it automatically categorized you as "burnt-out". That's just silly. And just because there is some interest in a product, but that responding about a certain feature or features negatively, or contrary to an opposing opinion, might seem to invalidate your participation, again is just as silly; it just is.
I often reflect on my newness to the genre back in 1997 with UO, then my transition to EQ, and ever-wanting and appreciating how the genre slowly scales up in features and game-play. But that is buffeted by disappointing expectations with many other titles, such as WAR, while that studio skyrocketed in box-sales to almost a million, then plummeted in sustained subscribership to 200,000 or below 4-6 months post launch, it wasnt because people were burnt out on mmo's I bet, but the realization that the game-play as advertised, or the game-play that one "thought" was going to be different, actually wasnt.
In short...no...having an opposing opinion on game-play specifics doesn't translate to being burnt out on the genre to me.
bored and jaded MMO gamer: I think I'm entitled to it.
Jack Nicholson: You want something different?
bored and jaded MMO gamer: I want innovation!
Jack Nicholson: You can't handle innovation! Son, we live in worlds that have walls. I have a greater responsibility than you can possibly fathom. You weep for your old MMO's and you curse the devs. You have that luxury. You have the luxury of not knowing what I know: that these new MMO games, while despised, probably all further the genre. And their existence, while grotesque and incomprehensible to you, helps progress the genre step by step...You don't want innovation. Because deep down, in places you don't talk about at parties, you want familiarity. You need familiarity.
We use words like solid gameplay, polish, features...we use these words as the backbone to a life spent creating something. You use 'em as a punchline. I have neither the time nor the inclination to explain myself to a man who plays and lives under the blanket of the very worlds I provide, then questions the manner in which I provide it! I'd rather you just said thank you and went on your way. Otherwise, I suggest you pick up a dev job or start playing those very different MMO's.
Either way, I don't give a damn what you think you're entitled to!
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
why would i play new rpgs if i have baldurs gate ?
...
why would i play rift if i have wow/war/eq etc ?
easy , rift its a new game , you are ok with your old clasic mmorpg then don't leave it, but if you want the same but in a new fashion then rift its for you.
And you don't need to moam or troll becouse of that, like it play it, do not like it ? well move along.
All games evolve from those before it .... taking the good and putting their own spin on it. That's exactly what Trion did with Rift. They took things from other games that they liked, and put it in their game with their world.
WoW did the exact same thing by bringing in players from high end EQ raiding guild to help them design their raids. In fact, the Warcraft IP is directly pilfered from Warhammer. I'm not saying that Rift will share WoW's success ... just that all companies do this .. even the most successful ones.
Some of you are rediculous. All Bill is saying in his article is that Rift is what it is ... if you don't like it, then move along and stop crying about it. Some of you act like Trion has taken your money already or something ... you don't have to buy the game or play it so get over it.
Enjoy your shallow game for a few months until real EPIC feeling games arrive in the guise of SWTOR and GW2. Until then, I'm quite happy in WoW, Lotro and Darkfall because they do EVERYTHING better than Rift.
why would i play new rpgs if i have baldurs gate ?
...
why would i play rift if i have wow/war/eq etc ?
easy , rift its a new game , you are ok with your old clasic mmorpg then don't leave it, but if you want the same but in a new fashion then rift its for you.
And you don't need to moam or troll becouse of that, like it play it, do not like it ? well move along.
+1 for use of common sense
+ additional 1 for its relative rarity on these forums.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Enjoy your shallow game for a few months until real EPIC feeling games arrive in the guise of SWTOR and GW2. Until then, I'm quite happy in WoW, Lotro and Darkfall because they do EVERYTHING better than Rift.
Next gen my ass.
GW2 might be something new and different ... but if you think TOR is going to be anything other than what we've seen before then get your tissue ready.
Trust me when I tell you ... TOR is just like everything else you've ever played. Feel free though to get your hopes up, I'll be seeing you back here after the NDA drops to mop up your tears.
Comments
Lars isn't only talking about rift either I think the syfy project is pretty innovative a tv show and mmo that feed off each other in unison sounds promising and almost impossible.
I wholeheartedly agree! Thanks for the article, Bill!
He who keeps his cool best wins.
Okay. So here we have a company saying they are designing a "next-generation" mmorpg" and which is a new genertaion of game that ". . .is very innovative in terms of gameplay. . ." as has been mentioned by the CEO. http://www.gamesindustry.biz/articles/trions-lars-buttler
"Innovation" is being thrown around and next generation is being thrown around by the CEO, that their . . . “general mission, which was, and still is, to provide an unprecedented level of quality and engagement to player experiences in premium next generation MMOs (massively multi-player online games)." ". . .becoming a publisher of next generation, dynamic MMOs." ". . .Trion was formed primarily to make amazing next generation MMOs." "Our people have the passion and vision to create the next generation of online games." http://www.gamingbusinessreview.com/trionrift.htm
Im the stupid one, I guess [but just for levity ]. lol I keep reading Lars Buttler pointing to innovation and next generation as it relates to engine, mechanics, and game-play, but sillyme shouldnt assume that it is actually referring to game-play within a next-generation mmorpg that they are developing. That they dont intend to provide a revolutionary game-play experience by mentioneing "to provide the revolutionary player experiences."
We're taking 2 extremes to make a point. I understand yours and hope mine us understood.
they LIED about the crafting being "ROBUST" that crafting system they have is a complete piece of crap. WOW 2.0
I didn't read a single reply in this thread, I just read the write up by Bill, and I must say, I 100% agree!!
Rift is exactly what I thought it was going to be, exactly what they advertised, and I am lovin it. Cant wait till the 28th.
www.90and9.net
www.prophecymma.com
rift beta was fun. the world is very dynamic with its invasions. i only have a >2-3 jahre old pc with dual core and geforce8800 320mb and i can play with 1920x1080 with medium to high options. i never had a hard error crash, but a LD. The soul system is really fun, i made a cleric with dps, and caster souls without healing, but very powerful. The environment is beautiful and not only a plane landscape. the quests are linear, true, but some players dont want to get lost. so yes, i think i am a little fanboy. but its okay, i had fun.
thats a great part to have not only pvp-fractions but dynamic and massive attacks by computer-controlled enemys. for me, this is the third fraction (okay, 6 fractions from life to death). so my hope (i dont know it) is that pvp is not static between the human-fractions, because the computer-fractions are dynamicly attack both or only one. think about it. thats a dark age of camelot, not with a third human fraction, but with dynamic environment events. might be much fun, maybe i am just dreaming, but dreaming feels good xD
Rift to me is a cool new world to explore, so far my beta char not only looks badass, has badass classes, but ive slowly been making up a story on my own with him in game because the world is believable enough to do it.
I think if your not playing RIft for the world itself your missing out on half the fun because the world is fantastic, the MMO parts of it are just to get you through and have fun. Which Im having a good time, is it my favorite MMO ever? Hell no, but its good IMO and ill buy it just to kill time and play a new game.
It's just more of the 'same old same old', and whats bad is their going to have big sales numbers and make profit (which is all that matters) all because of carefully worded game descriptions.
Other game company will say "they didn't do much different and made money, why should we bother to try."
The people complaining about the state of mmo's will still buy the game, if only so they come on the forum and complain about. So the hamster wheel keeps turning.
And the comment being made every time someone doesn't like a new mmo "your just burned out" is getting to be very weak. People may not be "burned out of playing mmo's, but they may be "burned out" from paying money to buy the 'same old same old'.
^This. Thank you.
Dear Bill no one was thinking that Rift was going to be the next Darkfall
What surprised many people it's the incredible linearity of the game which rival only Champions Online and STO.
The only game you mentioned that share similarieties with Rift is Warhammer.
EQ2, WoW and LOTRO are far more entertaining and charming than Rift which looks shallow and boring as much as Warhammer.
I am playing WoW at the moment (after 7 years of EQ and EQ2) and I am sick of it, but I will keep playing WoW until something "different" comes out.
I am not burned out, I am playing WoW..............I just need something better (and by better I mean different)
What I am sick of is MMOs which try to challenge WoW..................devs out there I break the news for you, no one can beat WoW, try something different
My challenge to all the devs out there is not to offer an "alternative" to WoW but to offer something "different" from WoW, how difficult can it be?
Most of the people who were interested in this game were thinking that Rift was the successor of EQ (and no, EQ2 is not)
This game is now supposed to go head to head with GW2 and SWTOR..............even without testing those 2 games I can tell you that Rift has 0 (zero) chances to even get close to any of them.
One is free and probably the real successor of WoW, the other is made by Bioware.
Like for Warhammer this game will be "fun" for 2 months and then people will move on.
Suffice to say this will be the second game I tested that I am not gonna buy (Warhammer was the other one), and I bought even Vanguard!!
I will buy Earthrise instead which apparently will come out the same period.
"the wool was never pulled over your eyes, unless you yourself did the pulling."
People will be people...
They hear a few details and then start building their version of the perfect MMO in their heads. Doesn't matter if it has any basis in reality at all, it is what THEY want in THEIR perfect MMO.
When tested/released version does not match player's unrealistic expectations (because they created the game in their head before they ever saw the finished product) the game sucks...
I found out about Rift relatively late in terms of Beta 1 and was lucky as heck to get an invite. I didn't have any preconceived notions of what it was going to be so when I started playing I wasn't measuring what they did against what I wanted them to do. And so far, I am enjoying myself. I don't care if it is like WoW, or AoC, or LoTRO, or EQ, or any other game. I care that it is fun. That's all. It is fun. If you participated in the massive Monday morning events you have to admit it was pretty impressive. AND FUN...
That is all...
Then don't pay money to buy the 'same old same old', everyone's allowed to stick with their 'same old same old' MMORPG they've been playing for years and paid their tribute subs for.
Or, an even more daring idea, if they want something else than the 'same old same old', here's a thought, they could finally muster up the guts to try and play actually different MMORPG's that are out there instead of the 'same old' ones, Vanguard, Fallen Earth, Perpetuum Online, Darkfall, Ryzom, EVE Online, Mortal Online, just to name a few.
You know, 'put your money where your mouth is', so to say.
I know, that's hard, it's far easier to just keep on complaining while keeping yourself stuck in a rut and not making any changes in your MMO gaming. You only have to look at the neverending complaining on these forums
(besides the actually well founded and more balanced criticisms that also can be found on these sites ofc, almost buried under the incessant and unrealistic whining)
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
So you are saying there are not enough different MMOS for those who are not looking for same old same? let me see just the top of my head without even thinking.... Eve online, Ryzom, Fallen Earth, Perpetuum, Mortal online.. why are you all not playing these MMORPGS? and why other companies are not trying to copy these so called different MMOS? you are making it sound as if companies have stopped trying to make something different. A bit of overreaction i would day.
Who could have thought that WOW could bring super power like USA to its knees?
Originally posted by Arcken
To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
Im picking on WoW btw because its the beast that made all of this possible
[quote=Bill says] But just remember that Trion always said exactly what they planned Rift to be, and we always did our best to convey that to you, our reader. [/quote]
But...
[quote=Trion said] Experience the next generation of MMORPG that features fully dynamic content. [/quote]
But I saw... Quest grinding, my blade dancer was an exactly copy of a Combat spec Rogue in WoW. Rifts played like any other wave event I've seen in several other MMOs. Plus the graphics where hardly HD.
[quote=Bill & Trion both says] it's meant to be familiar [/quote]
Which really seems like a shameful way of just admitting that no thought process went in to making the combat unique, even if how you go about selecting your 3 talent trees is unique, doesn't matter because you've pressed 2 2 2 2 3 3 3 3 4 4 11 1 1 555 for the same skills in the same situations before.
Familiar = well-known; easily recognized
That's a pretty good definition. But at this point it seems more like...
Duplicate = Identically copied from an original.
I mean I don't get paid to shine the best light and talk about how polished every turd that these companies crap out can be. The game is shiny, it'll be new, but that's it. There's no other merit it brings to the genre.
Wow you really think you know all about what everyone thinks and does. Yes everyones allowed to stick with their old mmo's, thanks for allowing that. If only it hadn't taken so many other new game titles to realize they were the 'same old' life could have been easier. Now we have cryptic descriptions of how games are to decipher.
What makes you think people haven't 'mustered up the guts' and played those games you mentioned? Are they supposed to love those game because their the only ones left?
I guess the 'well founded and balanced criticisms' you mention are the ones the agree with you. Since everyone with a different opinion is 'burned out' or 'has no guts' or 'stuck in a rut'. Dont assume you know all about a person just because they dont become instant fanboys of the newest game on the market.
You said, "burned out for paying for the 'same old same old'"... so stop paying money for the 'same old same old' and start paying money for something else?
I think that was his basis.
He who keeps his cool best wins.
Yes. That is not often the underlying motivation of disliking an mmorpg, unless I missed the memo; that of being burnt out on mmo's overall.
But every studio has some level of grandios information dissemination that is thought-provoking based on ones personal appeals. So, without pointing fingers, if a studio provokes an interest based upon generalized copywriting with words like innovation, next-gen, appeal, etc., one really has to experience the game or product for themselves in order to see how accurately or inaccurately that persuasive speak trckles down to game-play.
And everyones opinion is important or has a degree of validity to it; I dont necessarily think that If there's something you dont appreciate about a product it automatically categorized you as "burnt-out". That's just silly. And just because there is some interest in a product, but that responding about a certain feature or features negatively, or contrary to an opposing opinion, might seem to invalidate your participation, again is just as silly; it just is.
I often reflect on my newness to the genre back in 1997 with UO, then my transition to EQ, and ever-wanting and appreciating how the genre slowly scales up in features and game-play. But that is buffeted by disappointing expectations with many other titles, such as WAR, while that studio skyrocketed in box-sales to almost a million, then plummeted in sustained subscribership to 200,000 or below 4-6 months post launch, it wasnt because people were burnt out on mmo's I bet, but the realization that the game-play as advertised, or the game-play that one "thought" was going to be different, actually wasnt.
In short...no...having an opposing opinion on game-play specifics doesn't translate to being burnt out on the genre to me.
Its a western-made Aion, no more no less
its obvious it will crash and burn just as hard here...but they wont have the azn market to fall back to.
Jack Nicholson: You want something new?
bored and jaded MMO gamer: I think I'm entitled to it.
Jack Nicholson: You want something different?
bored and jaded MMO gamer: I want innovation!
Jack Nicholson: You can't handle innovation! Son, we live in worlds that have walls. I have a greater responsibility than you can possibly fathom. You weep for your old MMO's and you curse the devs. You have that luxury. You have the luxury of not knowing what I know: that these new MMO games, while despised, probably all further the genre. And their existence, while grotesque and incomprehensible to you, helps progress the genre step by step...You don't want innovation. Because deep down, in places you don't talk about at parties, you want familiarity. You need familiarity.
We use words like solid gameplay, polish, features...we use these words as the backbone to a life spent creating something. You use 'em as a punchline. I have neither the time nor the inclination to explain myself to a man who plays and lives under the blanket of the very worlds I provide, then questions the manner in which I provide it! I'd rather you just said thank you and went on your way. Otherwise, I suggest you pick up a dev job or start playing those very different MMO's.
Either way, I don't give a damn what you think you're entitled to!
- Jack Nicholson, A Few Good MMO's
/end of paraphrasing
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
why would i play new fps if i have wolfestein ?
why would i play new rts if i have dune 2?
why would i play new rpgs if i have baldurs gate ?
...
why would i play rift if i have wow/war/eq etc ?
easy , rift its a new game , you are ok with your old clasic mmorpg then don't leave it, but if you want the same but in a new fashion then rift its for you.
And you don't need to moam or troll becouse of that, like it play it, do not like it ? well move along.
All games evolve from those before it .... taking the good and putting their own spin on it. That's exactly what Trion did with Rift. They took things from other games that they liked, and put it in their game with their world.
WoW did the exact same thing by bringing in players from high end EQ raiding guild to help them design their raids. In fact, the Warcraft IP is directly pilfered from Warhammer. I'm not saying that Rift will share WoW's success ... just that all companies do this .. even the most successful ones.
Some of you are rediculous. All Bill is saying in his article is that Rift is what it is ... if you don't like it, then move along and stop crying about it. Some of you act like Trion has taken your money already or something ... you don't have to buy the game or play it so get over it.
Enjoy your shallow game for a few months until real EPIC feeling games arrive in the guise of SWTOR and GW2. Until then, I'm quite happy in WoW, Lotro and Darkfall because they do EVERYTHING better than Rift.
Next gen my ass.
+1 for use of common sense
+ additional 1 for its relative rarity on these forums.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Good article
GW2 might be something new and different ... but if you think TOR is going to be anything other than what we've seen before then get your tissue ready.
Trust me when I tell you ... TOR is just like everything else you've ever played. Feel free though to get your hopes up, I'll be seeing you back here after the NDA drops to mop up your tears.