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The End for MMOs

124

Comments

  • ste2000ste2000 Member EpicPosts: 6,194

    Originally posted by Lobotomist

    So let me wrap this up.

    Rift is a MMO , a good one. But still a MMO.

    If you hate it. You are probably burned on genre as a whole (I know i am)

    I completely disagree with your point of view and I will add I am sick of people saying that the reason people hate "X" game is because they burned out of playing MMOs.

    I am playing 2 MMOs, WoW and Darkfall, and I still love MMOs

    The problem is that recently MMORPGs are sub par in everything, developers do not understand what they have to do to hook people to their game for more than 2 months (a hint; community interaction), and the reason is that they trying too hard to please the WoW crowd (me) and fail at it because WoW players want something completely different from WoW not a "better" WoW

    Plus, Rifts is the carboncopy of Warhammer (the most boring MMO in history), they didn't even manage to copy enough elements from WoW, therefore people is right to complaint abot the lack of immagination of the developers.

    Lately MMORPGs are made by programmers and marketing people not game designers, that's the problem.

     

    Games are like music, they are art, you can market music to a certain degree but generally is the creativity of the artist that sell the music.

    It should be the same for MMOs, unfortunately it is not.

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    Originally posted by mrw0lf

    Beta'd an mmo, dissapointed to find an mmo. Ordinarily with a thread of this kind the standard answer would be 'you just burned out' as you stated however in this case I'm going to go with 'what did you expect to find? you...' then some stuff that gets me another ban image

    hehe.  true. people need to be resigned to the fact that Rift is just another mmo, in it's current state.  It is still fun. But just another mmo, none-the-less. 

     

    Some of the dynamic elements are very good, mechanics are very good, but need a tad more polish to really show their contribution to overall pvevp entertainment value and game-play.  Being just another mmo is not a bad thing for many, but not many more in terms of sustained subscribership, 6-months post-launch, than are currently playing WAR, AoC, EQ2, LotRO, etc., I bet.  And thats in its' current beta state without addressing some of the things I'd hope they address.

     

    I hope I can return following my Beta 3 experience and onward to feel more compelled to say it 'really' is worth leaving another game for, buying this box and paying a membership to it.

  • scythe99scythe99 Member Posts: 326

    Honestly virutally every mmo that comes out now a days is just a carbon copy of the exact same game in a diffrent wrapper, you can't really argue this look at every mmorpg since daoc. We have the DAOC lines, and the more hardcore UO lines. Eve tried to do something diffirent but failed hard, due to a extremly boring game with little to no gameplay fueled by a annoying as shit to navigate excel spreadsheet system to do virtually anything.. Honestly don't know why that game is still around for how lame it is other than graphics and the music is nice.

    Anyway, since about all MMO's are bascally the same at the core, all I can say is learn to deal with it, or just don't play them anymore. Its not going to change especally after wow's massive success every mmo dev is to scared to try a diff setup now a days. Why take the hard route when the carbon copy eaiser daoc-type route will work just fine?

    I honestly didn't expect much out of rift, not after what Trion themselves said the games plan was, I've never had any hype or expectations for rift other than labeling it another generic mmorpg, but ya know what? I'll probally buy it anyway, I don't mind wow-type mmo's but I hate wow's worthless and utterly pointless "endgame" I say its pointless because there is 0 to do with all the raid gear they work for cept a slightly higher raid, I just don't see a purpose or reason to bother with it.

    Rift on the otherhand might have some decent pvp and as long as they don't screw up like blizzard did by making raid gear useless for pvp (due to resilence mainly). What better use for raid gear that takes time to get than kicking other players asses with it, and helping your entire faction out ^^. I just hope they make meaningful pvp like daoc, where realm holding keeps has a broad effect. some sort of land control that benefits your entire faction and such be nice.

    Problem with games like darkfall and such, is pvp based games usually have very crappy pve, and thats why they never attract the masses. Warhammer Online is a prime example of this. Good pvp, but the pve was some of the shittest pve I have ever personaly tried. I still have a unused retail cd-key for warhammer online.

    "An MMORPG could be completely diffirent from WoW. Just look at games like Dofus, Wizard101 or EVE. But as it is, most of the Western MMOs are trying to succeed by out-WoWing WoW. It's like an army of 10 sports games made about same sports, and barely none about other sports. WoW clone is an accurate description of those games, it manages to convey much information with only two words."
    -Poster on mmorpg.com

    Rift: World of Warcraft clone #9321 Nothing special to see here move along.

  • TazlorTazlor Member UncommonPosts: 864

    Originally posted by Lobotomist

    When I entered Rift Beta , my expectations were high. Based on previews I expected to find deep innovative game.

    this is why every MMO sucks.  if it's not innovative then it's just a piece of crap.  i can't tell you how many times i've seen "nothing innovative about the game."  why does every new MMO have to be innovative?  even if they improve upon an idea it's just not enough.

  • comerbcomerb Member UncommonPosts: 944

    Originally posted by Azzkicka

    It's really not, Wow's engine is still miles ahead of the pack in responsive gameplay and crispness... and of course there is significantly more to do.  That's why I wouldn't bother to make the switch if I was playing WoW.

     

    That's pretty much all I have to add to this thread though.  I agree that there is no point in continually making games that are basically WoWlike w/ some relatively minor differences.

     

    Last time i checked WoW had a problem doing 100v100 Wintergrasp.  Rift had events going on that included thousands of mobs and 400-600 players with most having no lag.

    If you tried to cram 100 people on a Black Ops server it would crawl to a screeching halt.  I suppose next your going to tell me that that M.A.G is a better engine because it can handle those numbers.

     

    Darkfall can handle 100s of people in battle too.  I suppose thats a better engine as well.

    Go blow smoke up someone else's ass, I'm not a chimney.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by comerb

    Originally posted by Azzkicka


    It's really not, Wow's engine is still miles ahead of the pack in responsive gameplay and crispness... and of course there is significantly more to do.  That's why I wouldn't bother to make the switch if I was playing WoW.

     

    That's pretty much all I have to add to this thread though.  I agree that there is no point in continually making games that are basically WoWlike w/ some relatively minor differences.

     

    Last time i checked WoW had a problem doing 100v100 Wintergrasp.  Rift had events going on that included thousands of mobs and 400-600 players with most having no lag.

    If you tried to cram 100 people on a Black Ops server it would crawl to a screeching halt.  I suppose next your going to tell me that that M.A.G is a better engine because it can handle those numbers.

     

    Darkfall can handle 100s of people in battle too.  I suppose thats a better engine as well.

    Go blow smoke up someone else's ass, I'm not a chimney.

    Sorry but what you said made no sense at all. And yes Darkfall is impressive because it can hold large number of players on screen but not as many as Rift. That is what MMOS have been trying to achieve for so long and now finally it is possible.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • ErstokErstok Member Posts: 523

    MMO's in general can be bad to two factors. The game itself. But I think the biggest reasons it's the end for MMO's is when players who make threads like these.

    Go outside, get laid, or go to the store. Get off of MMO's for a while and do something constructive besides obsessing over a video game. That's all these are. Video games.

    image
    When did you start playing "old school" MMO's. World Of Warcraft?

  • comerbcomerb Member UncommonPosts: 944

    Originally posted by Paradoxy

    Sorry but what you said made no sense at all. And yes Darkfall is impressive because it can hold large number of players on screen but not as many as Rift. That is what MMOS have been trying to achieve for so long and now finally it is possible.

    It made perfect sense, you are just not very smart.

  • corpusccorpusc Member UncommonPosts: 1,341

    Originally posted by scythe99

     

    Problem with games like darkfall and such, is pvp based games usually have very crappy pve, and thats why they never attract the masses. Warhammer Online is a prime example of this. Good pvp, but the pve was some of the shittest pve I have ever personaly tried. I still have a unused retail cd-key for warhammer online.

     

    people just think that cuz people are simple minded.

    " darkfall == pvp; therefore, surely no time was spent on PVE. "

     

    wrong.  

    Darkfall's combat AI is superior to all other MMOs.   they might have certain problems such as knowing how to find you when stairs/ramps are involved, but if you fight them in normal situations they can seem like they are controlled by other players sometimes.  and you are constantly moving and aiming in battle because its an action game, not a stand-still-and-throw-dice at each other whack-a-mole hotbar game.  you actually look at the 3D environment and interact with it while fighting.

     

    Darkfall PVE is way better than any other MMO currently released (and its AI is better than most single player games too).  many people like me play it primarily for its immersive world and its PVE, and generally avoid PVP.

    ---------------------------

    Corpus Callosum    

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  • ParadoxyParadoxy Member Posts: 786

    Originally posted by comerb

    Originally posted by Paradoxy

    Sorry but what you said made no sense at all. And yes Darkfall is impressive because it can hold large number of players on screen but not as many as Rift. That is what MMOS have been trying to achieve for so long and now finally it is possible.

    It made perfect sense, you are just not very smart.

    Oh you got me, thanks for explaining yourself and proving me wrong!

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • rikwesrikwes Member Posts: 90

    I still find it amazing ( after having played games and MMO's for years ) folks still haven't learned to accept a BETA for what it is : a very early version of  the finished game. Yet here we are again jumping to conclusions regarding balance, loot, PvP etc. 

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by corpusc

    people just think that cuz people are simple minded.

    " darkfall == pvp; therefore, surely no time was spent on PVE. "

    wrong.  

    Darkfall's combat AI is superior to all other MMOs.   they might have certain problems such as knowing how to find you when stairs/ramps are involved, but if you fight them in normal situations they can seem like they are controlled by other players sometimes.  and you are constantly moving and aiming in battle because its an action game, not a stand-still-and-throw-dice at each other whack-a-mole hotbar game.  you actually look at the 3D environment and interact with it while fighting.

    Darkfall PVE is way better than any other MMO currently released (and its AI is better than most single player games too).  many people like me play it primarily for its immersive world and its PVE, and generally avoid PVP.

    I think it is more about the holy triad. No  game with it can ever have a good AI.

    I have to agree that DFs AI have it's moments. But there are coming other games as well with good AI, hopefully better. Next up is GW2 followed by WoDO.

    As long as games has tanks the mobs will act like sheeps.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by rikwes

    I still find it amazing ( after having played games and MMO's for years ) folks still haven't learned to accept a BETA for what it is : a very early version of  the finished game. Yet here we are again jumping to conclusions regarding balance, loot, PvP etc. 

    Dude, the NDA is lifted.

    That means that the game will release soon and while balance and loot will be somewhat improved the basics will be the same.

  • OmaliOmali MMO Business CorrespondentMember UncommonPosts: 1,177

    Originally posted by comerb

    Originally posted by Azzkicka


    It's really not, Wow's engine is still miles ahead of the pack in responsive gameplay and crispness... and of course there is significantly more to do.  That's why I wouldn't bother to make the switch if I was playing WoW.

     

    That's pretty much all I have to add to this thread though.  I agree that there is no point in continually making games that are basically WoWlike w/ some relatively minor differences.

     

    Last time i checked WoW had a problem doing 100v100 Wintergrasp.  Rift had events going on that included thousands of mobs and 400-600 players with most having no lag.

    If you tried to cram 100 people on a Black Ops server it would crawl to a screeching halt.  I suppose next your going to tell me that that M.A.G is a better engine because it can handle those numbers.

     

    Darkfall can handle 100s of people in battle too.  I suppose thats a better engine as well.

    Go blow smoke up someone else's ass, I'm not a chimney.

    MAG does have a better engine than Black Ops.

    Darkfall does have a more powerful engine than Black Ops.

    You are 100% correct.

    image

  • rikwesrikwes Member Posts: 90

    Originally posted by Loke666

    Originally posted by rikwes

    I still find it amazing ( after having played games and MMO's for years ) folks still haven't learned to accept a BETA for what it is : a very early version of  the finished game. Yet here we are again jumping to conclusions regarding balance, loot, PvP etc. 

    Dude, the NDA is lifted.

    That means that the game will release soon and while balance and loot will be somewhat improved the basics will be the same.

    the NDA for the betas which have finished has ended  . I just signed a new NDA for the upcoming beta .

  • ogenatorogenator Member Posts: 7

    I dont get all this complaining, obviously i didnt bother to read the whole thread here so someone might have mentioned it earlyer.

     

    Rift is a standard MMO, and at almost every press release etc they have said just that. They have taken the best out of many mmos, (warhammer and wow for example) and put it into one game.

    If you are tierd of the same old standard MMO formula then move on, nothing new to see here. Rift is for those people who want more of the same with new content and a new world and story nothing more nothing less.

    If you dont like it then fine, there is plenty of other games out there for you to check out and there is also more to come. But im tierd of reading complaints about this game and that it brings nothing new to the genre, becouse as i said the devs is delivering what they promissed.

     

    Other than that i can say that i like this game, and one reason for that is becouse they do listen to feedback and fix things rather quickly. The game also is very polished, i have seen worse mmos at launch IMO

  • rikwesrikwes Member Posts: 90

    Originally posted by ogenator

    I dont get all this complaining, obviously i didnt bother to read the whole thread here so someone might have mentioned it earlyer.

     

    Rift is a standard MMO, and at almost every press release etc they have said just that. They have taken the best out of many mmos, (warhammer and wow for example) and put it into one game.

    If you are tierd of the same old standard MMO formula then move on, nothing new to see here. Rift is for those people who want more of the same with new content and a new world and story nothing more nothing less.

    If you dont like it then fine, there is plenty of other games out there for you to check out and there is also more to come. But im tierd of reading complaints about this game and that it brings nothing new to the genre, becouse as i said the devs is delivering what they promissed.

     

    Other than that i can say that i like this game, and one reason for that is becouse they do listen to feedback and fix things rather quickly. The game also is very polished, i have seen worse mmos at launch IMO

    Exactly . Not only that : folks seem to have forgotten WoW wasn't as polished as it is now on day 1 of release .In addition to this :  folks posting screenshots of Aion confuse substance with looks ( I agree Aion looks great , but the game itself sucks ) . I'm kind of relieved Rift devs do not pretend to re-invent the wheel or "change the MMO landscape " but rather enhance on what is already out there . Almost every MMO out there wasn't up to speed when first released ,it takes a lot of time after release to tweak these games and add content ( on average about one year after initial release ) . If RIFT-devs get the basics right , they will have plenty of time - and active players - to fine tune things .

     

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by Lobotomist

    Compared with elephant in the room "WOW" i could say that Rift is better.
    It improves lot of things and adds awesome dynamic events that dynamically change the map  - and adds perhaps meaningful PVP.


    The graphic is better ,

    story is great ,

    gameplay is just as good.

    And lasy but not least : Trion really listens to players feedback.
     


    I'm not sure if the OP is doing this, but if he's claiming that Blizzard doesn't listen to player's feedback, he's madder than the Hatter.

    Anytime a WoW player just merely hints at wanting something in WoW, Blizzard is more than willing to give that to them. This is one of the biggest knocks most people who hate WoW use as a battering ram; they just give them stuff without them working for it or making things too "easy".


    From Celestial mounts to improved PvP battlegrounds there simply isn't a company willing to jump higher for their millions of fans, while most other "good games" simply tell people if they don't like it... leave.

    Which is precisely what many players do after a few short months.. leave

    Also, I'd say that WoW lore and story questing is far superior than any other mmo. The quests are extremely well written, but most people just click through them to get to max.

    Not sure about gameplay in Rift, I heard it wasn't that good since it uses the same engine as Warhammer which has horrible gameplay.

  • rikwesrikwes Member Posts: 90

    Originally posted by popinjay

     




    Originally posted by Lobotomist

     

    Compared with elephant in the room "WOW" i could say that Rift is better.

    It improves lot of things and adds awesome dynamic events that dynamically change the map  - and adds perhaps meaningful PVP.



    The graphic is better ,

     

    story is great ,

     

    gameplay is just as good.

    And lasy but not least : Trion really listens to players feedback.

     





     

    I'm not sure if the OP is doing this, but if he's claiming that Blizzard doesn't listen to player's feedback, he's madder than the Hatter.

     

    Anytime a WoW player just merely hints at wanting something in WoW, Blizzard is more than willing to give that to them. This is one of the biggest knocks most people who hate WoW use as a battering ram; they just give them stuff without them working for it or making things too "easy".

     



    From Celestial mounts to improved PvP battlegrounds there simply isn't a company willing to jump higher for their millions of fans, while most other "good games" simply tell people if they don't like it... leave.

     

    Which is precisely what many players do after a few short months.. leave

     

    Also, I'd say that WoW lore and story questing is far superior than any other mmo. The quests are extremely well written, but most people just click through them to get to max.

     

    Not sure about gameplay in Rift, I heard it wasn't that good since it uses the same engine as Warhammer which has horrible gameplay.

    Maybe so. But WoW wasn't finished on day 1 of release . It wasn't even finished 6 months after release . Yet here we are - yet again - expecting a NEW MMO to be absolutely perfect ( even during beta stages ) . That isn't going to happen . Not with Rift nor with any other upcoming MMO.

  • AzzkickaAzzkicka Member Posts: 157

    Originally posted by popinjay

     




    Originally posted by Lobotomist

    Compared with elephant in the room "WOW" i could say that Rift is better.

    It improves lot of things and adds awesome dynamic events that dynamically change the map  - and adds perhaps meaningful PVP.



    The graphic is better ,

     

    story is great ,

     

    gameplay is just as good.

    And lasy but not least : Trion really listens to players feedback.

     



    I'm not sure if the OP is doing this, but if he's claiming that Blizzard doesn't listen to player's feedback, he's madder than the Hatter.

     

    Anytime a WoW player just merely hints at wanting something in WoW, Blizzard is more than willing to give that to them. This is one of the biggest knocks most people who hate WoW use as a battering ram; they just give them stuff without them working for it or making things too "easy".

     



    From Celestial mounts to improved PvP battlegrounds there simply isn't a company willing to jump higher for their millions of fans, while most other "good games" simply tell people if they don't like it... leave.

     

    Which is precisely what many players do after a few short months.. leave

     

    Also, I'd say that WoW lore and story questing is far superior than any other mmo. The quests are extremely well written, but most people just click through them to get to max.

     

    Not sure about gameplay in Rift, I heard it wasn't that good since it uses the same engine as Warhammer which has horrible gameplay.

    I dont understand why people say the quest in WoW are extremely well done.  I'm seeing this all over the place now adays.

    When i first leveled in WoW 4-5 yeras ago it was go kill 10 boars or rapters over and over again.  I had no problem with this, and actually enjoyed it.  But thats certainly not a well written quest.

    Today they have quests like jump in this car or vehicle and bomb these guys over there. Or go pick up your girlfriend in your motercycle and shoot lasers at people.  Is that what people really consider a good quest? This is whats considered innovative?  B/c i call that boring and it seems like its deisnged for a bunch of teenagers.  Not to mention phasing.  Sure its cool for the quests but you may as well be playing a single play game.  There could be somoene standing right next to you but you'll never see them b/c your in a different instance then them.

  • NikkitaNikkita Member Posts: 790

    Originally posted by Azzkicka

    I dont understand why people say the quest in WoW are extremely well done.  I'm seeing this all over the place now adays.

    When i first leveled in WoW 4-5 yeras ago it was go kill 10 boars or rapters over and over again.  I had no problem with this, and actually enjoyed it.  But thats certainly not a well written quest.

    Today they have quests like jump in this car or vehicle and bomb these guys over there. Or go pick up your girlfriend in your motercycle and shoot lasers at people.  Is that what people really consider a good quest? This is whats considered innovative?  B/c i call that boring and it seems like its deisnged for a bunch of teenagers.  Not to mention phasing.  Sure its cool for the quests but you may as well be playing a single play game.  There could be somoene standing right next to you but you'll never see them b/c your in a different instance then them.

    Me neither. And i can't understand why WOW quests are hyped so much. I still think that FFXI had some of the best quests in MMO genre.

    image


    Bite Me

  • brett7018brett7018 Member UncommonPosts: 181

    Originally posted by cyphers

    Originally posted by Lobotomist

    Compared with elephant in the room "WOW" i could say that Rift is better.

    It improves lot of things and adds awesome dynamic events that dynamically change the map  - and adds perhaps meaningful PVP.

    The graphic is better , story is great , gameplay is just as good.

    And lasy but not least : Trion really listens to players feedback.

     

    Yet. When NDA dropped - People are screaming "Bloody murder"

    Why?

     

    Because , ladies and gentleman : Rift is MMO , and we are sick and tired of MMOs

    We dont want more WOW , we dont want no more EVE either (Perpetum), we dont want Ultima Online (Mortal)

    No mater how good or better - its a stinky MMO! It has quests , crafting , npc's ( or opposite (like perpetum, mortal))

    People seem to be sick and tired of this.

     

     

    Finally someone that sees the light. Hear, hear, people, listen to the man, he's preaching the gospel and talking about a lot of you too. Someone has seen the ridiculous irony.

     

    People say they want different, eh, not the same old? And always and over and over complaining about it. Well, there have been quite a few MMORPG's that do or did things differently often in several ways: GW, Vanguard, The Chronicles of Spellborn, Tabula Rasa, Darkfall, Fallen Earth, Mortal Online, APB, FFXIV.

    Then why the fuck didn't a lot of those complainers players played those and stick with them when they came out, or even playing them now since a lot of those are still available?

     

    Instead they just ignore them and play nothing, or keep stuck in a rut in an MMORPG that they've been playing to death for years with the very same MMO features they claim to have grown bored with.

    People say they want differences, but in a lot of cases it's just excuses. Different is out there, they did and do nothing with those MMORPG's except ignore them. So I predict that a lot of those complainers will still feel dissatisfied when the MMORPG's with different or fresh features come out, and they'll hammer upon the resemblances with other MMO's - which all MMO's will have, none have 100% completely different features and mechanics - and ignore or scorn the differences.

     

    Why?

    Now pay attention, because for a lot of you complainers, this is your future:

    if you've grown bored and jaded with the features that are the very norm and core in MMORPG's and even define it in some ways, then you are burnt out on MMORPG's as a genre, and your search for an MMORPG to alleviate that pit of dissatisfaction and boredom for you to provide you that former bliss and 'mmo fix' again, will be in vain and neverending and filled with disappointment and despair.

     

    Cheers image

     

    +1 to the OP for having seen the light and the funny joke within it.

     Spot on....they are burnt out and apparently in such a funk that they do not know even know it.  I am a casual player and I enjoyed the Rift betas alot.  I love the fantasy genre and MMO's add the social aspect that I need at the end of one of my days at work. 

    I do often get tired of the forums here (reading mostly, instead of posting) as there seems to be mostly whining and complaining from the majority of those who have an inordinate amount of time to spend posting.  The same people, who most of the time, like taking games and making them into the jobs that they should be working outside of their mother's basement...

    image
  • gordiflugordiflu Member UncommonPosts: 757

    Considering how disappointing 2010 has been, checking the beta was refreshing. Finally some MMO that is fun, runs smooth, looks good and has at least a minimal amount of complexity (crafting is decent and you can go for many different builds for the same class).

    Yeah, so it's not a omgwtfpwnistic next-generation wow-killer-whatever. Were you expecting that? I think most of us weren't.

    It's still a good mmo, and considering the amount of crap that's been released lately I am happy to finally log in a beta and actually have plenty of fun playing.

  • WingmaWingma Member UncommonPosts: 102

    Honestly don't see why people shouldn't have their expectations high, in the sense that they want something revoluationary.

     

    Why?

     

    Because a) It is hyped in the first place. b) There hasn't been a solid improvement in the genre for years.

     

    Developers/etc should enter the MMORPG market with that background. That they must defeat the current MMORPG innovation drought... and NOT join it.

  • ClyptsoClyptso Member Posts: 147

    Originally posted by Nikkita

    Originally posted by Azzkicka



    I dont understand why people say the quest in WoW are extremely well done.  I'm seeing this all over the place now adays.

    When i first leveled in WoW 4-5 yeras ago it was go kill 10 boars or rapters over and over again.  I had no problem with this, and actually enjoyed it.  But thats certainly not a well written quest.

    Today they have quests like jump in this car or vehicle and bomb these guys over there. Or go pick up your girlfriend in your motercycle and shoot lasers at people.  Is that what people really consider a good quest? This is whats considered innovative?  B/c i call that boring and it seems like its deisnged for a bunch of teenagers.  Not to mention phasing.  Sure its cool for the quests but you may as well be playing a single play game.  There could be somoene standing right next to you but you'll never see them b/c your in a different instance then them.

    Me neither. And i can't understand why WOW quests are hyped so much. I still think that FFXI had some of the best quests in MMO genre.

    WOW quests are hyped because its WOW and we all know WOW is best at doing the same old crap found in other MMOs. I'm tired of quests,hot bar combat, the races and classes found in MMORPGs so going back to WOW cause it doesn't have any of those things or wait yes it does.

    Just being sarcastic but seems to me like some people are burnt out on MMORPGS in general and need to take a break or find a new genre.

    Every game Past,Present, and Future is a WOW clone!

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