I don't like THQ anyway. They're crap at making a good game unless it's a sports game or some crap like that, but come on it's a SPORTS GAME, not that good anyway. They should just give up, sell the rights to WAR, both games, and stick to their crappy sports games. Let someone fix what they broke.
I don't like THQ anyway. They're crap at making a good game unless it's a sports game or some crap like that, but come on it's a SPORTS GAME, not that good anyway. They should just give up, sell the rights to WAR, both games, and stick to their crappy sports games. Let someone fix what they broke.
um. last time i check. thq doesnt make game at all. They publish them. you should tell vigil games, creator of darksiders that they make crappy games.
Why ake it negative the comment's of the developer's saying that they dont want to be the "next wow" or be the kings or rule the market with the game and they only say they are trying to be a part of it and they want only to take some of the player and they will happy if they have 1 mill of them.
We all know that the new mmos that all companys relese are not worthy enough and some of them are not worthy to take a name of a game with history and f.....t.
So what if the game will look like WoW? So what if they want to take people from WoW? Isn't that all company's trying to do that at the end?? To make a game feel good whean they relese it and grab as many customer's they cant.
They think that the strength of the IP is going to push them through while raping that very same IP with 2 faction idiocy?
raping the ip eh? is that why pretty much every warhammer battle consists of 2 sides? is that why pretty much every campaign consists of 2 sides? is that why sides ally together ALL THE TIME?
Its like none of the haters have ever had any intereaction with 40k aside from maybe one game.
You still have no idea of what I'm talking about?
Is this mmo going to be a "battle" or "a place where battleS happen"?
Can you comprehend the difference between NFL and a single football match? Is it that hard to understand that these two are separate systems governed by different rules even though they complement each other? Again, football matches are 2-sided affair so does that mean that we should abolish all the clubs except 2?!?!
The fact that the IP itself inherently supports what is clearly a superior mechanic for the genre makes this whole story even more sad and pathetic.
Meh... Why am I wasting my time here...
good question...why are you wasting your time here?
and for your nfl analogy, your failure is laughable
do you even watch football?
and if so how can you be to stupid to acknowledge the existance of it's TWO factions the NFC and AFC?
To be a clone of my parents I would need to have an exact copy of their genetic code. Since I know that I have a genetic trait that neither of my parents have, this is not possible (yey for spontaneous genetic mutations!). Not too mention that I would need to have twice the genetic material in a single human in order to be precisely a clone of both.
I am not looking forward to this game because of the two faction design (tried it with WAR for a month). Too bad. It is a good IP.
I have not known of any type of video game genre (fps, rts, space sim, flight sim etc) that have had MMO's runed as much as these last IP's have. SWG, STO, AoC, and now W40k. (BTW W40k will be runed its a guarantee if history has anything to say about it) It just seems that the last big money grubbing hurah for these dying IP's are executives making an MMO just to fleese their own fans of cash right before the IP dies. Its happened TIME and TIME and TIME again. Its pathetic really. It just sux that im addicted to particular genres of video games only to have most of the genre consist of shytty games. My first MMO still holds a special place in my heart. Everquest online adventures was an awesome mmo because the weapons and armor that you got were EXTREMELY RARE and very very unique.It had its flaws but they were cosmetic and minor. I challenge anyone to find an MMO like that. Even everquest and everquest II are very easy to level and get gear for nowadays. I think the whole part of a really good mmo consists of this...
1. Getting friends to help you or helping your friends do a specfic goal in a video game that is challenging, rewarding, and time-consuming. (good LONG times that is not a mindless timesink for no reason)
2. Getting gear that is EXTREMELY RARE and unique for your toon so you can strut your stuff and not only look cool but also kick ass in the game envoirnment. As well as getting gear for your friends as well. (but balanced statwise as well) Not have armor that looks cartoonlike and makes you god mode.
3. Meaningful crafting that actually helps out someone alot and is almost either nessessary or VERY rewarding to the person who the craft is being sold to. FFXI had a pretty decent crafting system as pineapple juice and other stuff really had a significant effect on the toon. WoW is completely and udderly worlthless for crafting as the fish feasts for example give only a tiny fraction of a stat increase when your group buffed or even raid buffed.
4. It should be relatively easy to find groups and get with people that have like minded interests. This is where sadly I have to admit WoW actually have done pretty well with their dunegeon finder. (well if your a healer or a tank that is). Also the random arenas and faction battles in Guild Wars are really good too because it takes litterally like 30-45 seconds to find a group/pug at anytime of the day or night 24/7. With finding pugs quickly its a really good way to trudge and find a couple of decent static players to group with. The more pugs your in the more of a chance of finding decent players that have like minded interests.
So there you have it.
questing thats thought driven, relavent and group orented
really really rare gear thats good and not to easy to get
meaningful crafting
less hassle finding people to group with.
If most (meaning 80% or so) mmo's were like this and not WoW clones.... I would be playing one right now. But sadly the games that I find that I play are missing at least 2 of these 4 things at all times. And my 2 FAVORITE of all time genre's... If they even exist are MMOFPS and MMOspaceflightsim. And these types of games are practically nonexistant. The ones that have filled these genres ABSOLUTELY SUCK HORRIBLY. The semi-space flight sim EVE online sucks because the entire game is based off of having huge gigantic corporations fight over huge swathes of solar systems with hundreds of ships fighting at once. However that really hasent ever been realised in the game without ridiculous lag. Since I do believe that the endgame for that sandbox (if there is an endgame) would be fighting in huge gigantic battles over vast amounts of territory with zero lag. Planetside is just about dead and sux as well with huge imbalences and absolutely ZERO customer support and devs. Huxleys been waiting for awhile to get good and thats fine but its been like what... 4 years o.0.. oh well... I have a gamerang account and rent 2 xbox games out at one time. This will keep me tied over until at least some other MMO comes out thats half way decent that can fill at least 3 of those 4 things I outlined above. Fallout 3 is ok and badlands isnt bad (although not really an mmo but close enough). I mean really of all the MMOFPS's that are out im stuck with either planetside, global agenda, huxley (which probably wont even release for all i know), and a DAMED CELL SHADED P.O.S. LOOKING BORDERLANDS... AAARRRRGGGHHHH!!!!!!!!
(spellbar at the bottom, map in the upper right hand side, go here kill this etc)
IS GETTING REALLY REALLY BORING.... im glad ive gone back to consoles for awhile. I was thinking of upgrading my computer but if theres arent any decent mmo's to comeout in the next year i'll just save up and by a system I guess.
thanx for reading my rant
Is there an MMO that out there that isn't affected by Xao Ping Wang and their money grubbing macro bots?
But used in the context that the OP is using the word clone he would be. People so quick to call games wow clones when its jsut another game in the same genre. With this logic you might as well call the latest FPS's, "Doom clones".
I need more information to actually decide if I'm excited about this MMO or not. They are talking abou poaching a million WoW players from WoW, not copying WoW. Sounds like the guy is just trying to drum up some hype for the game.
I bet though: * It'll be a themepark. * Quest based progression. * Crafting might be deeper than WoW, but it won't be deep. * They could do FPS (TPS) combat, but if they want a million people, it won't be. * The world itself will be large because of the focus on vehicles. * They could do a lot of PvP, but they want a million people, so there will be PvE servers. Which means there's going to be battlegrounds or zones set aside for PvP.
There's not enough actual information to decide if the game is actually WoW with a WH40k theme or if it's a totally new game with some familiar interface elements or some familiar mechanics.
If they actually finish development on it before releasing it, it'll be a good game. It probably won't be what a lot of Warhammer 40k fans think of when they think of Warhammer 40k though.
I can not remember winning or losing a single debate on the internet.
Uhm, I just think it's very difficult for a game nowadays to be completely original.
I mean, how many games have you played in the last decade which you can say are not clones or copies of other game? The answer is none, and the main reason may be because a new and different concept is not only hard to create and implement but it is also hard for people to adapt to.
What we are seeing in current games is a flow of constant improvements and small innovations which will eventually bring us something really good. If you think about it, every good game is just a copy of another past great game but with something better.
Also, I'd like to wait to play Warhammer 40k before judging it, or even better wait some time after the realease to see how it turns out. No game was ever perfect the first day after release.
I can't believe they will mess with the last great title of Games Workshop, the greatest title of Games Workshop...
Seriously, 2 factions killed the entire hype I would have about this game, ok that 40k have way too many factions to be represented in a mmo, but come on, you could do a better job, like putting only 3 races (ffa) then adding more depending on the success of the game, it would be the best pvp ever made and they would get a name...
The result will be games workshop being out of the mmo market for more 10 years because the Warhammer IP will have a bad mark and no developer will want to get it again because of bad prior titles...
"It has potential" -Second most used phrase on existence "It sucks" -Most used phrase on existence
With all due respect, you faction whiners literally, have no clue of what this game will be like, you know it, I know it and if you want to deny that, its your choice to throw rants around in ignorance. see the rational minority in this nerd rage threads for examples of how not to assume you know how the faction system will work.
Literally, those of you in the know, the Vice President of THQ literally said in an interview when they first announced Warhammer 40k that the transition from WoW to Warhammer 40k will be seemless and no stopgaps will be had. They're literally aiming for 1million of WoW's subscriber base. If this isn't closer to a WoW copy than Alods, i don't know what is.
So, why do you still go "ZOMG i can't wait for this game!" when they release more and more horrible gameplay videos for this game?
[edit]: Just to point out, you are NOT a Warhammer 40k fan, or Warhammer in general, if you're waiting on this game because it's "Warhammer 40k". Warhammer fans are FAR more intelligent than to give money to a company that is trying to COMPLETELY destroy the IP as a whole.
I read that article when it first hit, and I was like oh great.......seriously aim for the people who want to play a 40k mmo for the sake that it truly is 40k......meaning be original and do what you guys want to do....don't try to copy success hoping that you will get it yourselves, it won't work.
I need more information to actually decide if I'm excited about this MMO or not. They are talking abou poaching a million WoW players from WoW, not copying WoW. Sounds like the guy is just trying to drum up some hype for the game.
I bet though:
* It'll be a themepark.
* Quest based progression.
* Crafting might be deeper than WoW, but it won't be deep.
* They could do FPS (TPS) combat, but if they want a million people, it won't be.
* The world itself will be large because of the focus on vehicles.
* They could do a lot of PvP, but they want a million people, so there will be PvE servers. Which means there's going to be battlegrounds or zones set aside for PvP.
There's not enough actual information to decide if the game is actually WoW with a WH40k theme or if it's a totally new game with some familiar interface elements or some familiar mechanics.
If they actually finish development on it before releasing it, it'll be a good game. It probably won't be what a lot of Warhammer 40k fans think of when they think of Warhammer 40k though.
Crafting, unless done in the fashion that SW:TOR is doing it, doesn't really make sense in this game, the Space marines are more likely to sprinkle some water over their gun and say a prayer than actually pull out a tool to fix it. They don't know how to make anything, that's all the Mechanicus' doin, which if you went the SW:TOR route, you could have an npc Tech Priest whip you up some stuff.. while not still all that accurate, more believable.
I'm looking to check this game out, but it's one strong point is it's Lore.. if you start bending on that, what's the point.
So, games are now not only blatently copying things from wow to try and get their piece of the pie, they are now flat out admithing "yeah... this game is wow.. just.. under a diferent name.. YEAH IT WILL WORK!"
I have no idea where that kinda idea comes from... is wow action based? NO this fact in and of itself sets this game worlds apart from WoW already. does DMO (as of current information) have a MMO style HUD? NO, This will set it apart from wow another tremendous deal since that game is about having 70 buttons on your screen at any given time. does DMO have a tank, healer DPS format? NO, they have flat out said that the tired "holy trinity" of MMO al la EQ and WoW simpley does not work for thier game so they had to rethink and redesign action based combat in a whole. Does WoW have Vehicles? LOL hardly, those excuses for vehicles are a toss out from the get go. These few examples are all what WoW are and DMO is not. If we bring actual fact and not nerd rage into the equation, what they HAVE stated is that they want the overall feel of the game be familiar enough for player of WoW to understand. How that means the game is "OMG WOW CLONE WAHHHHHHH" I have no freaking idea.
But there is no convincing those who choose to speak before thinking.
I have no idea where that kinda idea comes from... is wow action based NO, does DMO (as of current information) have a MMO style HUD? NO does DMO have a tank, healer DPS format? NO these are all what WoW are and DMO is not. What has been stated is that they want the overall feel of the game be familiar enough for player of WoW to understand, how that means the game is "OMG WOW CLONE WAHHHHHHH" I have no freaking idea.
But there is not convincing those who choose to speak before thinking.
True. But a warhammer game with levels still suck. It does not work with the IP.
A warhammer MMO should be made for and by Warhammer fans. This is where Mythic went wrong and frankly does this game seems to do the same misstake even though it is to a lesser degree.
The mechanics should be based on GWs mechanics instead. Yes, I am a Warhammer fan but it seems unlikely that I will play this game anyways. It might not be a Wow clone but it isn't Warhammer either.
This seems as bad as when Fantasy flight games got the right to Warhhamer fantasy RPG.
Warhammer fantasy RPG has levels. That game does not suck at all. It fits the warhammer world perfectly, I play it often an I have never felt like it breaks the world in any sense, and I have been a fan of warhammer since the mid 80's, I think there are warhammer games that have used levels may "suck", but that has no bearing on what Vigil will do. "levels" in and of themselves dont make a game suck by any possibly means, it makes a game maybe to not your taste, but that is entirely subjective.
To say ou wouldnt play it before we even know very much (or almost nothing) about the game is your choice, but i think the nerd rage on this forum is pretty hilarious.
Reminds me of people who hated the LoTR movies becuase they didnt follow the books exactly.
Warhammer fantasy RPG has levels. That game does not suck at all. It fits the warhammer world perfectly, I play it often an I have never felt like it breaks the world in any sense, and I have been a fan of warhammer since the mid 80's, I think there are warhammer games that have used levels may "suck", but that has no bearing on what Vigil will do. "levels" in and of themselves dont make a game suck by any possibly means, it makes a game maybe to not your taste, but that is entirely subjective.
To say ou wouldnt play it before we even know very much (or almost nothing) about the game is your choice, but i think the nerd rage on this forum is pretty hilarious.
Reminds me of people who hated the LoTR movies becuase they didnt follow the books exactly.
If you truly loved 40k you would deny what companies have been doing with it (With the exception of the dawn of war series and the last one "Space Marine" but they are made by other company)
But no problem, play your 2 faction game I can already guess what the faction will be, Imperium + Eldar vs Orks + Chaos
Have the Eldar allied with the Imperium before? nope, truces had been made, but an alliance? please
And if the chapter is the Black Templars, an alliance would be like burning every single piece of lore ever made by GW, as the black templars would never make a truce with xenos, nonetheless an alliance
Tainted Orks? could work, but how the Orks would be an indepedent race in the game then? They would be under control of chaos anyway...
Dont get me wrong, I want a 40k mmo, but one made for 40k fans and not randomly casual ex-wow players
"It has potential" -Second most used phrase on existence "It sucks" -Most used phrase on existence
Originally posted by Unicornicus I have no idea where that kinda idea comes from... is wow action based? NO this fact in and of itself sets this game worlds apart from WoW already. does DMO (as of current information) have a MMO style HUD? NO, This will set it apart from wow another tremendous deal since that game is about having 70 buttons on your screen at any given time. does DMO have a tank, healer DPS format? NO, they have flat out said that the tired "holy trinity" of MMO al la EQ and WoW simpley does not work for thier game so they had to rethink and redesign action based combat in a whole. Does WoW have Vehicles? LOL hardly, those excuses for vehicles are a toss out from the get go. These few examples are all what WoW are and DMO is not. If we bring actual fact and not nerd rage into the equation, what they HAVE stated is that they want the overall feel of the game be familiar enough for player of WoW to understand. How that means the game is "OMG WOW CLONE WAHHHHHHH" I have no freaking idea. But there is no convincing those who choose to speak before thinking.
Actually, the video displays (briefly) a standard MMO style HUD. It looks more like DCUO than WoW, but they are all three recognizable as "MMO". It's similar to Global Agenda too.
I think what the developers mean is that someone who plays WoW, but wants "more", will be able to pick up DMO and be able to play it without having to relearn all their gaming skills. To me, this means stuff more like keybindings (M - map, C - character, esc - Menu, etc), not having a tank, healer and 3 dps in dungeons.
There's a lot they could do with the game and have it be playable by the WoW crowd and still be a passable WH40k game. Instead of picking out any one feature that breaks the game for you, maybe wait and see what all is actually in there before you decide to throw the game in the trash heap.
Personally, I'd like to see mechs walking around, but I've been wanting a Mechwarrior MMO for a long time now.
I can not remember winning or losing a single debate on the internet.
Reminds me of people who hated the LoTR movies becuase they didnt follow the books exactly.
Actually, a lot of us hated them because they lacked the atmosphere of the books. Same thing goes to Warhammer FB/40k video games. None of them really succeded of recreating the GrimDark feel of the WH fluff.
Warhammer fantasy RPG has levels. That game does not suck at all. It fits the warhammer world perfectly, I play it often an I have never felt like it breaks the world in any sense, and I have been a fan of warhammer since the mid 80's, I think there are warhammer games that have used levels may "suck", but that has no bearing on what Vigil will do. "levels" in and of themselves dont make a game suck by any possibly means, it makes a game maybe to not your taste, but that is entirely subjective.
To say ou wouldnt play it before we even know very much (or almost nothing) about the game is your choice, but i think the nerd rage on this forum is pretty hilarious.
Reminds me of people who hated the LoTR movies becuase they didnt follow the books exactly.
If you truly loved 40k you would deny what companies have been doing with it (With the exception of the dawn of war series and the last one "Space Marine" but they are made by other company)
But no problem, play your 2 faction game I can already guess what the faction will be, Imperium + Eldar vs Orks + Chaos
Have the Eldar allied with the Imperium before? nope, truces had been made, but an alliance? please
And if the chapter is the Black Templars, an alliance would be like burning every single piece of lore ever made by GW, as the black templars would never make a truce with xenos, nonetheless an alliance
Tainted Orks? could work, but how the Orks would be an indepedent race in the game then? They would be under control of chaos anyway...
Dont get me wrong, I want a 40k mmo, but one made for 40k fans and not randomly casual ex-wow players
It's painfully obvious to me that you came ito the 40k hobby much later, Have eldar ever alligned with the imperium? YES read bellow.
You are assuming that you know how thier faction system will work... Have the eldar and imperium ever fought a common enemy to ensure thier mutual survival? YES many times from before the horus heresy forward they have. What if the faction system has them have an icy truce to fight the other side but not allied completely? thats the way I believe its going to be and there are many many precidents in the lore for this to happen. I dont know how long you have been playing 40k or how "true" a 40k fan you are, but if you were, you'd know that in second edition 40k the rules allowed for and encouraged allied units in your ranks, like chaos could have ork units and empire could have eldar units. They wrote that rule out so they could sell more minis (traditional GW behavior) Did you know this? I dont think so, cuase you are talking like you didnt.
The same would go for orks, there are many precidents of other races manipulating them (or at least believing they are manipulating them) to have them fight thier enemy to weaken them.
and please dont start with that "if you were a true 40k fan" stuff, I have an entire 40k army that no longer even exists (squats) becuase GW decided to arbitrarily write them out of existance. I have been following 40k SINCE 1986 when I was 12 years old. The game can be for 40k fans and be 2 faction driven, there is nothing that says it can't. Like I said, its a matter YOU whining because its the game YOU dont want... fine, I can accept that and I dont care, but dont presume to to speak for me, a true 40k fan since the beginning.
These facts, as stated above are referenced time and time again on this and other forums for those (like you) who seem not to already know them.
"Actually, a lot of us hated them because they lacked the atmosphere of the books. Same thing goes to Warhammer FB/40k video games. None of them really succeded of recreating the GrimDark feel of the WH fluff."
Judging by the screenshots and videos I have seen, what DMO does do is recreate, excellently, the look of the table top game, which is exactly what I wanted so I am very excited with the results. The look and feel of the tabletop minis is the true heart of the GW lP IMO. it is afterall, what they are selling, and the DMO screens replicate that 'GW studio painted minis' look VERY well.
Actually, the video displays (briefly) a standard MMO style HUD. It looks more like DCUO than WoW, but they are all three recognizable as "MMO". It's similar to Global Agenda too.
Actually, those are very early shots though, from E3. in later interviews from Gamescom they state that they have removed much of the MMO style HUD, so, we will see what that mean.
I think what the developers mean is that someone who plays WoW, but wants "more", will be able to pick up DMO and be able to play it without having to relearn all their gaming skills. To me, this means stuff more like keybindings (M - map, C - character, esc - Menu, etc), not having a tank, healer and 3 dps in dungeons.
I think wow players will, by definition, have to relearn thier gaming skills. Time and time again, they have stated that where they have changed DMO (compared to other MMOs) is in the "moment to moment gameplay." this game is more action oriented, and they are going for a more 'videogame like' battle experience. So, any player of wow would have to get used to that and re learn how to play at a most basic level. Most evidence we have suggests that to shoot an opponent you will even have to aim and fire. This is MUCH different than wow.. they have also stated that where the game WILL be like traditional MMOs (wow and others) is in the overall MMO structure of quests, dungeons exploration and so forth, "it will hvae all the trappings of a traditional style MMO." If you have read the gamescom interviews, they flat out state that there is no such thing as a tank class in thier game since the combat model is completely redisgned to incorperate a more action based system.
this is an article of how to incorperate allied troops into your warhammer army, and it has a chart that shows which armies are more likely to ally. now read the chart carefully and note where it says you have to have a really good story to get some of the races to ally. I believe they do have an interesting story in store with the Sargos sector and all.
Further, it seems that during the black crusade, Eldar alligned with man to defeat Chaos witht he exact kind of "uneasy allaince" I will suspect Vigil will use for DMO.
There are many other examples too, I can keep posting, but ill leave some for later to quench the haterade.
The writers of the lore for this and other games workshop games have intensionally created strife between races in order to allow for tabletop fights between damn near anybody. But, they have also wrote many examples into the overall Lore where some forces have alligned to defeat a commmon enemy. Whether everyone involved in the alliance was happy about it or not is unclear but obviously, many involved would have problems do to lack of trust. Thus is the "uneasy allaince"
Comments
I don't like THQ anyway. They're crap at making a good game unless it's a sports game or some crap like that, but come on it's a SPORTS GAME, not that good anyway. They should just give up, sell the rights to WAR, both games, and stick to their crappy sports games. Let someone fix what they broke.
um. last time i check. thq doesnt make game at all. They publish them. you should tell vigil games, creator of darksiders that they make crappy games.
Tread carefully, my friend. Tread carefully.
i like what white raven just said to up there.
good question...why are you wasting your time here?
and for your nfl analogy, your failure is laughable
do you even watch football?
and if so how can you be to stupid to acknowledge the existance of it's TWO factions the NFC and AFC?
please troll elsewhere with your ignorance.
Bah! You beat me to it, ironfungus!
To be a clone of my parents I would need to have an exact copy of their genetic code. Since I know that I have a genetic trait that neither of my parents have, this is not possible (yey for spontaneous genetic mutations!). Not too mention that I would need to have twice the genetic material in a single human in order to be precisely a clone of both.
I am not looking forward to this game because of the two faction design (tried it with WAR for a month). Too bad. It is a good IP.
EDITED: For on-topic contribution to be included.
I have not known of any type of video game genre (fps, rts, space sim, flight sim etc) that have had MMO's runed as much as these last IP's have. SWG, STO, AoC, and now W40k. (BTW W40k will be runed its a guarantee if history has anything to say about it) It just seems that the last big money grubbing hurah for these dying IP's are executives making an MMO just to fleese their own fans of cash right before the IP dies. Its happened TIME and TIME and TIME again. Its pathetic really. It just sux that im addicted to particular genres of video games only to have most of the genre consist of shytty games. My first MMO still holds a special place in my heart. Everquest online adventures was an awesome mmo because the weapons and armor that you got were EXTREMELY RARE and very very unique.It had its flaws but they were cosmetic and minor. I challenge anyone to find an MMO like that. Even everquest and everquest II are very easy to level and get gear for nowadays. I think the whole part of a really good mmo consists of this...
1. Getting friends to help you or helping your friends do a specfic goal in a video game that is challenging, rewarding, and time-consuming. (good LONG times that is not a mindless timesink for no reason)
2. Getting gear that is EXTREMELY RARE and unique for your toon so you can strut your stuff and not only look cool but also kick ass in the game envoirnment. As well as getting gear for your friends as well. (but balanced statwise as well) Not have armor that looks cartoonlike and makes you god mode.
3. Meaningful crafting that actually helps out someone alot and is almost either nessessary or VERY rewarding to the person who the craft is being sold to. FFXI had a pretty decent crafting system as pineapple juice and other stuff really had a significant effect on the toon. WoW is completely and udderly worlthless for crafting as the fish feasts for example give only a tiny fraction of a stat increase when your group buffed or even raid buffed.
4. It should be relatively easy to find groups and get with people that have like minded interests. This is where sadly I have to admit WoW actually have done pretty well with their dunegeon finder. (well if your a healer or a tank that is). Also the random arenas and faction battles in Guild Wars are really good too because it takes litterally like 30-45 seconds to find a group/pug at anytime of the day or night 24/7. With finding pugs quickly its a really good way to trudge and find a couple of decent static players to group with. The more pugs your in the more of a chance of finding decent players that have like minded interests.
So there you have it.
questing thats thought driven, relavent and group orented
really really rare gear thats good and not to easy to get
meaningful crafting
less hassle finding people to group with.
If most (meaning 80% or so) mmo's were like this and not WoW clones.... I would be playing one right now. But sadly the games that I find that I play are missing at least 2 of these 4 things at all times. And my 2 FAVORITE of all time genre's... If they even exist are MMOFPS and MMOspaceflightsim. And these types of games are practically nonexistant. The ones that have filled these genres ABSOLUTELY SUCK HORRIBLY. The semi-space flight sim EVE online sucks because the entire game is based off of having huge gigantic corporations fight over huge swathes of solar systems with hundreds of ships fighting at once. However that really hasent ever been realised in the game without ridiculous lag. Since I do believe that the endgame for that sandbox (if there is an endgame) would be fighting in huge gigantic battles over vast amounts of territory with zero lag. Planetside is just about dead and sux as well with huge imbalences and absolutely ZERO customer support and devs. Huxleys been waiting for awhile to get good and thats fine but its been like what... 4 years o.0.. oh well... I have a gamerang account and rent 2 xbox games out at one time. This will keep me tied over until at least some other MMO comes out thats half way decent that can fill at least 3 of those 4 things I outlined above. Fallout 3 is ok and badlands isnt bad (although not really an mmo but close enough). I mean really of all the MMOFPS's that are out im stuck with either planetside, global agenda, huxley (which probably wont even release for all i know), and a DAMED CELL SHADED P.O.S. LOOKING BORDERLANDS... AAARRRRGGGHHHH!!!!!!!!
(spellbar at the bottom, map in the upper right hand side, go here kill this etc)
IS GETTING REALLY REALLY BORING.... im glad ive gone back to consoles for awhile. I was thinking of upgrading my computer but if theres arent any decent mmo's to comeout in the next year i'll just save up and by a system I guess.
thanx for reading my rant
Is there an MMO that out there that isn't affected by Xao Ping Wang and their money grubbing macro bots?
http://wow.stratics.com/content/features/editorials/mf/
Just say no to ingame money/mob farming.... the site says it all
I am just glad that these guys are making this game. Everyone will need something to misread and overreact to once SWTOR releases.
Without this, god knows what would happen with all that pent up hate floating unfocused around the interwebs.
But used in the context that the OP is using the word clone he would be. People so quick to call games wow clones when its jsut another game in the same genre. With this logic you might as well call the latest FPS's, "Doom clones".
I need more information to actually decide if I'm excited about this MMO or not. They are talking abou poaching a million WoW players from WoW, not copying WoW. Sounds like the guy is just trying to drum up some hype for the game.
I bet though:
* It'll be a themepark.
* Quest based progression.
* Crafting might be deeper than WoW, but it won't be deep.
* They could do FPS (TPS) combat, but if they want a million people, it won't be.
* The world itself will be large because of the focus on vehicles.
* They could do a lot of PvP, but they want a million people, so there will be PvE servers. Which means there's going to be battlegrounds or zones set aside for PvP.
There's not enough actual information to decide if the game is actually WoW with a WH40k theme or if it's a totally new game with some familiar interface elements or some familiar mechanics.
If they actually finish development on it before releasing it, it'll be a good game. It probably won't be what a lot of Warhammer 40k fans think of when they think of Warhammer 40k though.
I can not remember winning or losing a single debate on the internet.
Uhm, I just think it's very difficult for a game nowadays to be completely original.
I mean, how many games have you played in the last decade which you can say are not clones or copies of other game? The answer is none, and the main reason may be because a new and different concept is not only hard to create and implement but it is also hard for people to adapt to.
What we are seeing in current games is a flow of constant improvements and small innovations which will eventually bring us something really good. If you think about it, every good game is just a copy of another past great game but with something better.
Also, I'd like to wait to play Warhammer 40k before judging it, or even better wait some time after the realease to see how it turns out. No game was ever perfect the first day after release.
I can't believe they will mess with the last great title of Games Workshop, the greatest title of Games Workshop...
Seriously, 2 factions killed the entire hype I would have about this game, ok that 40k have way too many factions to be represented in a mmo, but come on, you could do a better job, like putting only 3 races (ffa) then adding more depending on the success of the game, it would be the best pvp ever made and they would get a name...
The result will be games workshop being out of the mmo market for more 10 years because the Warhammer IP will have a bad mark and no developer will want to get it again because of bad prior titles...
"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence
With all due respect, you faction whiners literally, have no clue of what this game will be like, you know it, I know it and if you want to deny that, its your choice to throw rants around in ignorance. see the rational minority in this nerd rage threads for examples of how not to assume you know how the faction system will work.
I read that article when it first hit, and I was like oh great.......seriously aim for the people who want to play a 40k mmo for the sake that it truly is 40k......meaning be original and do what you guys want to do....don't try to copy success hoping that you will get it yourselves, it won't work.
Agree with OP
Crafting, unless done in the fashion that SW:TOR is doing it, doesn't really make sense in this game, the Space marines are more likely to sprinkle some water over their gun and say a prayer than actually pull out a tool to fix it. They don't know how to make anything, that's all the Mechanicus' doin, which if you went the SW:TOR route, you could have an npc Tech Priest whip you up some stuff.. while not still all that accurate, more believable.
I'm looking to check this game out, but it's one strong point is it's Lore.. if you start bending on that, what's the point.
So, games are now not only blatently copying things from wow to try and get their piece of the pie, they are now flat out admithing "yeah... this game is wow.. just.. under a diferent name.. YEAH IT WILL WORK!"
I have no idea where that kinda idea comes from... is wow action based? NO this fact in and of itself sets this game worlds apart from WoW already. does DMO (as of current information) have a MMO style HUD? NO, This will set it apart from wow another tremendous deal since that game is about having 70 buttons on your screen at any given time. does DMO have a tank, healer DPS format? NO, they have flat out said that the tired "holy trinity" of MMO al la EQ and WoW simpley does not work for thier game so they had to rethink and redesign action based combat in a whole. Does WoW have Vehicles? LOL hardly, those excuses for vehicles are a toss out from the get go. These few examples are all what WoW are and DMO is not. If we bring actual fact and not nerd rage into the equation, what they HAVE stated is that they want the overall feel of the game be familiar enough for player of WoW to understand. How that means the game is "OMG WOW CLONE WAHHHHHHH" I have no freaking idea.
But there is no convincing those who choose to speak before thinking.
True. But a warhammer game with levels still suck. It does not work with the IP.
A warhammer MMO should be made for and by Warhammer fans. This is where Mythic went wrong and frankly does this game seems to do the same misstake even though it is to a lesser degree.
The mechanics should be based on GWs mechanics instead. Yes, I am a Warhammer fan but it seems unlikely that I will play this game anyways. It might not be a Wow clone but it isn't Warhammer either.
This seems as bad as when Fantasy flight games got the right to Warhhamer fantasy RPG.
Warhammer fantasy RPG has levels. That game does not suck at all. It fits the warhammer world perfectly, I play it often an I have never felt like it breaks the world in any sense, and I have been a fan of warhammer since the mid 80's, I think there are warhammer games that have used levels may "suck", but that has no bearing on what Vigil will do. "levels" in and of themselves dont make a game suck by any possibly means, it makes a game maybe to not your taste, but that is entirely subjective.
To say ou wouldnt play it before we even know very much (or almost nothing) about the game is your choice, but i think the nerd rage on this forum is pretty hilarious.
Reminds me of people who hated the LoTR movies becuase they didnt follow the books exactly.
If you truly loved 40k you would deny what companies have been doing with it (With the exception of the dawn of war series and the last one "Space Marine" but they are made by other company)
But no problem, play your 2 faction game I can already guess what the faction will be, Imperium + Eldar vs Orks + Chaos
Have the Eldar allied with the Imperium before? nope, truces had been made, but an alliance? please
And if the chapter is the Black Templars, an alliance would be like burning every single piece of lore ever made by GW, as the black templars would never make a truce with xenos, nonetheless an alliance
Tainted Orks? could work, but how the Orks would be an indepedent race in the game then? They would be under control of chaos anyway...
Dont get me wrong, I want a 40k mmo, but one made for 40k fans and not randomly casual ex-wow players
"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence
Actually, the video displays (briefly) a standard MMO style HUD. It looks more like DCUO than WoW, but they are all three recognizable as "MMO". It's similar to Global Agenda too.
I think what the developers mean is that someone who plays WoW, but wants "more", will be able to pick up DMO and be able to play it without having to relearn all their gaming skills. To me, this means stuff more like keybindings (M - map, C - character, esc - Menu, etc), not having a tank, healer and 3 dps in dungeons.
There's a lot they could do with the game and have it be playable by the WoW crowd and still be a passable WH40k game. Instead of picking out any one feature that breaks the game for you, maybe wait and see what all is actually in there before you decide to throw the game in the trash heap.
Personally, I'd like to see mechs walking around, but I've been wanting a Mechwarrior MMO for a long time now.
I can not remember winning or losing a single debate on the internet.
Actually, a lot of us hated them because they lacked the atmosphere of the books. Same thing goes to Warhammer FB/40k video games. None of them really succeded of recreating the GrimDark feel of the WH fluff.
Lots of hate for something thats not even in beta yet. You trolls are halarious. It actually made me smile and chuckle at the posts. THX
It's painfully obvious to me that you came ito the 40k hobby much later, Have eldar ever alligned with the imperium? YES read bellow.
You are assuming that you know how thier faction system will work... Have the eldar and imperium ever fought a common enemy to ensure thier mutual survival? YES many times from before the horus heresy forward they have. What if the faction system has them have an icy truce to fight the other side but not allied completely? thats the way I believe its going to be and there are many many precidents in the lore for this to happen. I dont know how long you have been playing 40k or how "true" a 40k fan you are, but if you were, you'd know that in second edition 40k the rules allowed for and encouraged allied units in your ranks, like chaos could have ork units and empire could have eldar units. They wrote that rule out so they could sell more minis (traditional GW behavior) Did you know this? I dont think so, cuase you are talking like you didnt.
The same would go for orks, there are many precidents of other races manipulating them (or at least believing they are manipulating them) to have them fight thier enemy to weaken them.
and please dont start with that "if you were a true 40k fan" stuff, I have an entire 40k army that no longer even exists (squats) becuase GW decided to arbitrarily write them out of existance. I have been following 40k SINCE 1986 when I was 12 years old. The game can be for 40k fans and be 2 faction driven, there is nothing that says it can't. Like I said, its a matter YOU whining because its the game YOU dont want... fine, I can accept that and I dont care, but dont presume to to speak for me, a true 40k fan since the beginning.
These facts, as stated above are referenced time and time again on this and other forums for those (like you) who seem not to already know them.
"Actually, a lot of us hated them because they lacked the atmosphere of the books. Same thing goes to Warhammer FB/40k video games. None of them really succeded of recreating the GrimDark feel of the WH fluff."
Judging by the screenshots and videos I have seen, what DMO does do is recreate, excellently, the look of the table top game, which is exactly what I wanted so I am very excited with the results. The look and feel of the tabletop minis is the true heart of the GW lP IMO. it is afterall, what they are selling, and the DMO screens replicate that 'GW studio painted minis' look VERY well.
Actually, the video displays (briefly) a standard MMO style HUD. It looks more like DCUO than WoW, but they are all three recognizable as "MMO". It's similar to Global Agenda too.
Actually, those are very early shots though, from E3. in later interviews from Gamescom they state that they have removed much of the MMO style HUD, so, we will see what that mean.
I think what the developers mean is that someone who plays WoW, but wants "more", will be able to pick up DMO and be able to play it without having to relearn all their gaming skills. To me, this means stuff more like keybindings (M - map, C - character, esc - Menu, etc), not having a tank, healer and 3 dps in dungeons.
I think wow players will, by definition, have to relearn thier gaming skills. Time and time again, they have stated that where they have changed DMO (compared to other MMOs) is in the "moment to moment gameplay." this game is more action oriented, and they are going for a more 'videogame like' battle experience. So, any player of wow would have to get used to that and re learn how to play at a most basic level. Most evidence we have suggests that to shoot an opponent you will even have to aim and fire. This is MUCH different than wow.. they have also stated that where the game WILL be like traditional MMOs (wow and others) is in the overall MMO structure of quests, dungeons exploration and so forth, "it will hvae all the trappings of a traditional style MMO." If you have read the gamescom interviews, they flat out state that there is no such thing as a tank class in thier game since the combat model is completely redisgned to incorperate a more action based system.
^^^^
You beat me too it.
let me add a couple more things.
http://www.games-workshop.com/gws/content/article.jsp?start=1&articleCatId=&aId=3400063&categoryId=900006&catId=&pIndex=0&communityArticleCatId=§ion=&singlePageMode=true
this is an article of how to incorperate allied troops into your warhammer army, and it has a chart that shows which armies are more likely to ally. now read the chart carefully and note where it says you have to have a really good story to get some of the races to ally. I believe they do have an interesting story in store with the Sargos sector and all.
Further, it seems that during the black crusade, Eldar alligned with man to defeat Chaos witht he exact kind of "uneasy allaince" I will suspect Vigil will use for DMO.
http://warhammer40k.wikia.com/wiki/Black_Crusade
http://wh40k.lexicanum.com/wiki/Battle_of_Gethsemane
There are many other examples too, I can keep posting, but ill leave some for later to quench the haterade.
The writers of the lore for this and other games workshop games have intensionally created strife between races in order to allow for tabletop fights between damn near anybody. But, they have also wrote many examples into the overall Lore where some forces have alligned to defeat a commmon enemy. Whether everyone involved in the alliance was happy about it or not is unclear but obviously, many involved would have problems do to lack of trust. Thus is the "uneasy allaince"