It looks like the proper channels have been followed, and the game certainly meets all the requirements (or so it seems). I wonder what the issue is.
I think a game needs to potentially use the english language before they put it on the site. As of now there is no western publisher. I'm sure there will be, but that's my guess..
Hmm, no open pvp and player looting I don't like that. I don't think it should be like DF where everyone is PK, but it would be cool if it was open PVP like EVE where there are some places where it's basically impossible to gank without getting killed but you still can try and some less secure areas. And the PK's would have lots of consequences put on them so it's not constant gankfest but still more open. Also loss in PVP is good, maybe there would be an Earthrise insurance system so not all of your stuff gets lost, just some.
Also the crafting doesn't sound as good as say SWG. I don't like how you're forced to combat.
TBH i'm sick of fantasy and somewhat generic mmo combat, it's annoying and kinda turns me off. I wish there was a proper FPS sandbox (no not shallow crap-fests like MO and DF) with the depth of EVE or SWG, maybe it would have a Tabula Rasa combat system and it would be good. Just not fantasy hotbar spam-fests please! Earthrise looks like it could be bad but recent events such as the awful beta video make me increasingly skeptical of the game. Plus the fact that it's releasing in Feb even though it doesn't look close to being finished. It makes me think it will release as an incomplete mess and be doomed to the fates of all the other half-done games that had tons of potential.
Hmm, no open pvp and player looting I don't like that. I don't think it should be like DF where everyone is PK, but it would be cool if it was open PVP like EVE where there are some places where it's basically impossible to gank without getting killed but you still can try and some less secure areas. And the PK's would have lots of consequences put on them so it's not constant gankfest but still more open. Also loss in PVP is good, maybe there would be an Earthrise insurance system so not all of your stuff gets lost, just some.
Also the crafting doesn't sound as good as say SWG. I don't like how you're forced to combat.
EVEn (see what i did there?) EVE is a rare case. Its a larger niche than most games due to it being sci fi with space ships. Its still hard to play however and I have a feeling that if it wasnt FFA, it would do even better.
Honestly, I know some love FFA pvp in sand boxes,but that mentality is the same reason why Theme Parks are becoming so popular.
Sand Box mmorpgs are great, but the moment you turn it into a hostile FFA PVP fest, you drive away the people who are curious to like that style. FFA PvP is a niche, it does not and cannot appeal to the larger audience. Faction PvP has always been better at bringing in the larger audience.
People generally would love to have the depth of UO again, but without the nastiness that comes along with FFA PvP and Full Looting. I hate to say it but you guys are the minority in that area. I love PvP but never found FFA PvP to really be good. It seems to serve one type of person with a specific and often not very friendly mentality.
Hmm, see, the main reason that I like ffa is b/c it just allows more freedom. I don't like how with most ffa games it turns into b/c there are little consequences for pkers. It would be cool to see a game where people could pk, but there would be huge risks for the pk so it's not mindless ganking. With EVE alot of it was high-sec where you technically could people, but you would be blown to smithereens but you still had the choice to. I like that. gankfest. Also (and I know I keep bringing EVE up lol) but that game seems to have a mature community and ffa pvp so it can be done. Also maybe said game wouldn't be full loot, perhaps they could only take like a few things, so it's like a partial loot system, but there is still risk in pvp but you only lose some stuff not everything.
I agree.. i think there should be FFA PVP but PK's should have very hard penalties.. like loss of a few levels if they die.. so that they would be rare.
I agree.. i think there should be FFA PVP but PK's should have very hard penalties.. like loss of a few levels if they die.. so that they would be rare.
Yes, if it is sandbox I think FFA PvP is a necessity for the simulation that has action and reaction to it.
However safe zones of grades of civilzation where npc AI militia can attack players breaking the rules (eg guards in oblivion or DnD) to regulate such players and possible penalties but still % chance they might get away with it but lower probability/higher risk/harsher penalty in higher grade civilized areas aka "rule of law".
It certainly looks very interesting. I hope there's an open beta english test this year in which we can participate, cause my understanding of the Russian and Korean language is non-existing
This looks awesome, I just hope they don't jack it up.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
High system requirements expectations,sandbox type, dog eat dog f2p market, korean developed.
*thinks*
That ain't sure, J.Song said that they haven't decided yet if its going to be P2P or F2P.And about Korean developed.I was expecting the "messiahs" to come from East,may its high time?
Sandbox MMORPGs that are not very well-known but definitely worth a look:
Ryzom, Haven and Hearth, Xsyon, The Repopulation, UO private shards, Mortal Online, Darkfall 1 remakes (New Dawn or Rise of Agon), RPG MO, Project Gorgon, EQ: Sanctuary (custom server)
High system requirements expectations,sandbox type, dog eat dog f2p market, korean developed.
*thinks*
That ain't sure, J.Song said that they haven't decided yet if its going to be P2P or F2P.And about Korean developed.I was expecting the "messiahs" to come from East,may its high time?
Beta is open to the public as long as you sign up on their forums. They send mass invites out every couple of weeks to the new arrivlas and the last ones went out about a week ago.
The game has less than a handful of developers (3 for sure) but the whole thing is English based. Don't expect weird Arabic fonts or Korean text floating around the screen.
Download is relatively small and free, also has minimal specs so it works on most laptops. The only thing you pay for is the option to "build your own realm" if you choose to.
A word of warning though: This game is not a free-for-all PvP UO type of universe. There are severe limitations and barriers in place that prevent most PvP activities, except for in one or two small areas. Don't expect the thrill of PvPing or theiving from others the same as UO allowed.
This game is a basic hack and slash dungoen crawl that lets you cook your own food and chat with other people while you find bucket-fulls of loot and grind up your skills. It's like a co-op Dungeon Siege game.
Beta is open to the public as long as you sign up on their forums. They send mass invites out every couple of weeks to the new arrivlas and the last ones went out about a week ago.
The game has less than a handful of developers (3 for sure) but the whole thing is English based. Don't expect weird Arabic fonts or Korean text floating around the screen.
Download is relatively small and free, also has minimal specs so it works on most laptops. The only thing you pay for is the option to "build your own realm" if you choose to.
A word of warning though: This game is not a free-for-all PvP UO type of universe. There are severe limitations and barriers in place that prevent most PvP activities, except for in one or two small areas. Don't expect the thrill of PvPing or theiving from others the same as UO allowed.
This game is a basic hack and slash dungoen crawl that lets you cook your own food and chat with other people while you find bucket-fulls of loot and grind up your skills. It's like a co-op Dungeon Siege game.
I think this post was a mistake...
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
Beta is open to the public as long as you sign up on their forums. They send mass invites out every couple of weeks to the new arrivlas and the last ones went out about a week ago.
The game has less than a handful of developers (3 for sure) but the whole thing is English based. Don't expect weird Arabic fonts or Korean text floating around the screen.
Download is relatively small and free, also has minimal specs so it works on most laptops. The only thing you pay for is the option to "build your own realm" if you choose to.
A word of warning though: This game is not a free-for-all PvP UO type of universe. There are severe limitations and barriers in place that prevent most PvP activities, except for in one or two small areas. Don't expect the thrill of PvPing or theiving from others the same as UO allowed.
This game is a basic hack and slash dungoen crawl that lets you cook your own food and chat with other people while you find bucket-fulls of loot and grind up your skills. It's like a co-op Dungeon Siege game.
I think this post was a mistake...
Uhmmmm...Well..It's a thread about ArcheAge man,I guess you might confused something..It's such a misleading information.Cause first of all,there is not even a beta phase at the moment(except for the CBTs that have happened already).
Sandbox MMORPGs that are not very well-known but definitely worth a look:
Ryzom, Haven and Hearth, Xsyon, The Repopulation, UO private shards, Mortal Online, Darkfall 1 remakes (New Dawn or Rise of Agon), RPG MO, Project Gorgon, EQ: Sanctuary (custom server)
And to add something interesting that I just saw; If you take a look at wikipedia's info about ArcheAge you will see at the top right the release dates, and for South Korea is planned on 2011...
Sandbox MMORPGs that are not very well-known but definitely worth a look:
Ryzom, Haven and Hearth, Xsyon, The Repopulation, UO private shards, Mortal Online, Darkfall 1 remakes (New Dawn or Rise of Agon), RPG MO, Project Gorgon, EQ: Sanctuary (custom server)
Though Wikipedia can be misleading. The part that stated-
"The developers promise a community like that of Ultima Online, PvE comparable to World of Warcraft and PvP taken from Lineage 2. The game itself is developed as a “sandbox” – where the player is completely free to chose what to do and how to live. Expanding on this, characters won't be subject to strict limitations on growth, such as is the case in other MMOs."
That got me excited, sounds like the game of my dreams. How it plays out is a different story however, though still exciting.
Now that I have seen Arche Age, I genuinly do not want to play any other MMORPG, so I am taking a break from them until I can get in. What it is offering has honestly effected me that deeply that i no longer want to support the current mode of design and thinking I am seeing in other modern games with my time or money.
Everything else I am now looking at just seems so narrow, uninspired, and lazy. I guess I have been jaded with MMORPGs for a long time now, as one after the other lets me down, but I guess a part of me had really given up ever getting the MMO that I want, so I tried them. It is not enough to whinge about them, I have decided, I have to actually stop playing them. thats the only langauge these people understand.
Enough now though, Im gonna step away for a bit and just play other games while I watch this. If it dosent turn out like I want, well.. maybe it's just time to face that me and MMOs are done.
I was gonna buy Rift, i had almost convinced myself that it 'would do', but it won't. Nor will GW2. Or ToR. None of these are what I want in all honesty. None of them are fulfilling the potentiol of this genre, and all of them are products of broken thinking in their own ways.
If Arche Age fails, then at least it fails trying to be extraordinary. Better then that then to settle for the safe mundane rehashes that so many others have.
We should be so lucky that more devs try half as hard as these guys.
^^^Eh, theres always that chance that XL games gets somebody else to publish it instead of doing it themselves, Western publishers may attempt to WoW it up so that westerners would like it more and our hopes will be ruined.
...just kidding
"I will Turn your name into a synonym for weakness"
^^^Eh, theres always that chance that XL games gets somebody else to publish it instead of doing it themselves, Western publishers may attempt to WoW it up so that westerners would like it more and our hopes will be ruined.
...just kidding
...Yeah it is a valid concern, it seems to be the trend when publishing games from the east. Westernization is a total crock of shit, I don't know how the hell it came to be standard, I hate it. I need diversity.
Perhaps EnMasse can pick up this title and publish it for NA.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
even the most garbage produced in asia in the last years has found its way west lately. so no doubt, ArcheAge will come.
and these guys are no rookies. i am pretty sure, they know, how to find one of the good publishers and how to contract them. if they need more time for this task, that is just another good sign for me.
however, we dont know enough about some very important details in game-mechanics, in order to be too enthusiastic.
Comments
Not sure.
It's been asked a couple of times, including here:
http://www.mmorpg.com/discussion2.cfm/thread/300167/ArcheAge-Online-forums.html
Hell hath no fury like an MMORPG player scorned.
It looks like the proper channels have been followed, and the game certainly meets all the requirements (or so it seems). I wonder what the issue is.
I think a game needs to potentially use the english language before they put it on the site. As of now there is no western publisher. I'm sure there will be, but that's my guess..
Hmm, no open pvp and player looting I don't like that. I don't think it should be like DF where everyone is PK, but it would be cool if it was open PVP like EVE where there are some places where it's basically impossible to gank without getting killed but you still can try and some less secure areas. And the PK's would have lots of consequences put on them so it's not constant gankfest but still more open. Also loss in PVP is good, maybe there would be an Earthrise insurance system so not all of your stuff gets lost, just some.
Also the crafting doesn't sound as good as say SWG. I don't like how you're forced to combat.
TBH i'm sick of fantasy and somewhat generic mmo combat, it's annoying and kinda turns me off. I wish there was a proper FPS sandbox (no not shallow crap-fests like MO and DF) with the depth of EVE or SWG, maybe it would have a Tabula Rasa combat system and it would be good. Just not fantasy hotbar spam-fests please! Earthrise looks like it could be bad but recent events such as the awful beta video make me increasingly skeptical of the game. Plus the fact that it's releasing in Feb even though it doesn't look close to being finished. It makes me think it will release as an incomplete mess and be doomed to the fates of all the other half-done games that had tons of potential.
EVEn (see what i did there?) EVE is a rare case. Its a larger niche than most games due to it being sci fi with space ships. Its still hard to play however and I have a feeling that if it wasnt FFA, it would do even better.
Honestly, I know some love FFA pvp in sand boxes,but that mentality is the same reason why Theme Parks are becoming so popular.
Sand Box mmorpgs are great, but the moment you turn it into a hostile FFA PVP fest, you drive away the people who are curious to like that style. FFA PvP is a niche, it does not and cannot appeal to the larger audience. Faction PvP has always been better at bringing in the larger audience.
People generally would love to have the depth of UO again, but without the nastiness that comes along with FFA PvP and Full Looting. I hate to say it but you guys are the minority in that area. I love PvP but never found FFA PvP to really be good. It seems to serve one type of person with a specific and often not very friendly mentality.
Hmm, see, the main reason that I like ffa is b/c it just allows more freedom. I don't like how with most ffa games it turns into b/c there are little consequences for pkers. It would be cool to see a game where people could pk, but there would be huge risks for the pk so it's not mindless ganking. With EVE alot of it was high-sec where you technically could people, but you would be blown to smithereens but you still had the choice to. I like that. gankfest. Also (and I know I keep bringing EVE up lol) but that game seems to have a mature community and ffa pvp so it can be done. Also maybe said game wouldn't be full loot, perhaps they could only take like a few things, so it's like a partial loot system, but there is still risk in pvp but you only lose some stuff not everything.
I agree.. i think there should be FFA PVP but PK's should have very hard penalties.. like loss of a few levels if they die.. so that they would be rare.
Remember Old School Ultima Online
Yes, if it is sandbox I think FFA PvP is a necessity for the simulation that has action and reaction to it.
However safe zones of grades of civilzation where npc AI militia can attack players breaking the rules (eg guards in oblivion or DnD) to regulate such players and possible penalties but still % chance they might get away with it but lower probability/higher risk/harsher penalty in higher grade civilized areas aka "rule of law".
http://www.gdcvault.com/play/1014633/Classic-Game-Postmortem
Looks good, sounds good, but I fear it has DnL written all over it.
Don't get me wrong, I'd be the first to sub this game if they could actually pull it off... but I highly doubt it!
I find it funny you say that, ive been looking for a new D&L since they were shut down!
I hope this is it with the things D&L was missing.
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
It certainly looks very interesting. I hope there's an open beta english test this year in which we can participate, cause my understanding of the Russian and Korean language is non-existing
~Have fun~
Grisaline
High system requirements expectations,sandbox type, dog eat dog f2p market, korean developed.
*thinks*
This looks awesome, I just hope they don't jack it up.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
That ain't sure, J.Song said that they haven't decided yet if its going to be P2P or F2P.And about Korean developed.I was expecting the "messiahs" to come from East,may its high time?
edit-Some news/rumors about open beta.
Ryzom, Haven and Hearth, Xsyon, The Repopulation, UO private shards, Mortal Online, Darkfall 1 remakes (New Dawn or Rise of Agon), RPG MO, Project Gorgon, EQ: Sanctuary (custom server)
And don't they get butchered?
Beta is open to the public as long as you sign up on their forums. They send mass invites out every couple of weeks to the new arrivlas and the last ones went out about a week ago.
The game has less than a handful of developers (3 for sure) but the whole thing is English based. Don't expect weird Arabic fonts or Korean text floating around the screen.
Download is relatively small and free, also has minimal specs so it works on most laptops. The only thing you pay for is the option to "build your own realm" if you choose to.
A word of warning though: This game is not a free-for-all PvP UO type of universe. There are severe limitations and barriers in place that prevent most PvP activities, except for in one or two small areas. Don't expect the thrill of PvPing or theiving from others the same as UO allowed.
This game is a basic hack and slash dungoen crawl that lets you cook your own food and chat with other people while you find bucket-fulls of loot and grind up your skills. It's like a co-op Dungeon Siege game.
I think this post was a mistake...
Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.
George Washington
Uhmmmm...Well..It's a thread about ArcheAge man,I guess you might confused something..It's such a misleading information.Cause first of all,there is not even a beta phase at the moment(except for the CBTs that have happened already).
Ryzom, Haven and Hearth, Xsyon, The Repopulation, UO private shards, Mortal Online, Darkfall 1 remakes (New Dawn or Rise of Agon), RPG MO, Project Gorgon, EQ: Sanctuary (custom server)
And to add something interesting that I just saw; If you take a look at wikipedia's info about ArcheAge you will see at the top right the release dates, and for South Korea is planned on 2011...
Ryzom, Haven and Hearth, Xsyon, The Repopulation, UO private shards, Mortal Online, Darkfall 1 remakes (New Dawn or Rise of Agon), RPG MO, Project Gorgon, EQ: Sanctuary (custom server)
Though Wikipedia can be misleading. The part that stated-
"The developers promise a community like that of Ultima Online, PvE comparable to World of Warcraft and PvP taken from Lineage 2. The game itself is developed as a “sandbox” – where the player is completely free to chose what to do and how to live. Expanding on this, characters won't be subject to strict limitations on growth, such as is the case in other MMOs."
That got me excited, sounds like the game of my dreams. How it plays out is a different story however, though still exciting.
Now that I have seen Arche Age, I genuinly do not want to play any other MMORPG, so I am taking a break from them until I can get in. What it is offering has honestly effected me that deeply that i no longer want to support the current mode of design and thinking I am seeing in other modern games with my time or money.
Everything else I am now looking at just seems so narrow, uninspired, and lazy. I guess I have been jaded with MMORPGs for a long time now, as one after the other lets me down, but I guess a part of me had really given up ever getting the MMO that I want, so I tried them. It is not enough to whinge about them, I have decided, I have to actually stop playing them. thats the only langauge these people understand.
Enough now though, Im gonna step away for a bit and just play other games while I watch this. If it dosent turn out like I want, well.. maybe it's just time to face that me and MMOs are done.
I was gonna buy Rift, i had almost convinced myself that it 'would do', but it won't. Nor will GW2. Or ToR. None of these are what I want in all honesty. None of them are fulfilling the potentiol of this genre, and all of them are products of broken thinking in their own ways.
If Arche Age fails, then at least it fails trying to be extraordinary. Better then that then to settle for the safe mundane rehashes that so many others have.
We should be so lucky that more devs try half as hard as these guys.
^^^Eh, theres always that chance that XL games gets somebody else to publish it instead of doing it themselves, Western publishers may attempt to WoW it up so that westerners would like it more and our hopes will be ruined.
...just kidding
"I will Turn your name into a synonym for weakness"
...Yeah it is a valid concern, it seems to be the trend when publishing games from the east. Westernization is a total crock of shit, I don't know how the hell it came to be standard, I hate it. I need diversity.
Down with Westernization!
Perhaps EnMasse can pick up this title and publish it for NA.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
even the most garbage produced in asia in the last years has found its way west lately. so no doubt, ArcheAge will come.
and these guys are no rookies. i am pretty sure, they know, how to find one of the good publishers and how to contract them. if they need more time for this task, that is just another good sign for me.
however, we dont know enough about some very important details in game-mechanics, in order to be too enthusiastic.
played: Everquest I (6 years), EVE (3 years)
months: EQII, Vanguard, Siedler Online, SWTOR, Guild Wars 2
weeks: WoW, Shaiya, Darkfall, Florensia, Entropia, Aion, Lotro, Fallen Earth, Uncharted Waters
days: DDO, RoM, FFXIV, STO, Atlantica, PotBS, Maestia, WAR, AoC, Gods&Heroes, Cultures, RIFT, Forsaken World, Allodds