I think that the issue is that there is very little that "forces" a player to group in order to progress.
One has to choose to group in many cases.
as it should be. Choice is always a good thing. If someone who wants a forced group game LoTRO is certainly not the game for them.
I just wish there was more grouping options along longer quest lines for players who like to group. Even though I'm a soloer at heart, it always seems weird to come to a part that requires a group, you spend time finding that group, zip through the content (god how I hate pug's) and then disband as soon as it's done.
That isn't what grouping should be about.
So though I'm all for choice, there should be group content where groupers can group together for an evening and it makes sense that they remain grouped for that evening.
This is not to say that a person can't pick a variety of smaller raid encounters and run them over a week. For an example, in Aion, there were areas that just required a group. Plain and simple. And yet one could solo other parts of the game without issues.
That to me is real choice.
guess I am getting old, 10 years ago I loved the all nighters but now any dungeon that requires me to group for 3 hours or even more than a hour most days just does not interest me much .~shrug~ Every shoe does not fit every foot and no one game can satisfy everyone.
On a unrelated note, I still have not tried Aion, although I keep meaning to. Eve and Lotro keep me occupied and never can see any reason to quit either one. Of course I will be trying GWII like most everyone else here when it releases LOL.
Well, I can't say that "I'm" very interested in 3 hour dungeons either. Not to say that I'm adverse but unless it's a planned event with kin, I'd rather not do 3 hours in a pug if I can help it. Still, I've had some longer dungeon experiences in lotro that were nice.
What I'm talking about are the times when I've had to group, I've grouped up, the members of the group rushed through the content and then as soon as it was over everyone disbanded.
that to me is not fun game play but something that has to be tolerated until I can solo again. on top of that, for the die hard groupers it doesn't really fit the bill.
A grouper should be able to get into a group and spend an evening if they want. Or not. Of course, as was mentioned, one can actually do groups if they are inclined. In my example we did one of the lower lvl instances with a kin group. That was fun. But some quests in a quest line go along being solo affairs (fine with me) and then break for one group and then back to solo. That just seems silly to me.
Some good points and I agree somewhat. The way i see it if they put too much group content in the soloers bitch. If they don't put enough in then the group oriented players bitch. I don't think they will ever make everyone happy.
I think that the issue is that there is very little that "forces" a player to group in order to progress.
One has to choose to group in many cases.
as it should be. Choice is always a good thing. If someone who wants a forced group game LoTRO is certainly not the game for them.
I just wish there was more grouping options along longer quest lines for players who like to group. Even though I'm a soloer at heart, it always seems weird to come to a part that requires a group, you spend time finding that group, zip through the content (god how I hate pug's) and then disband as soon as it's done.
That isn't what grouping should be about.
So though I'm all for choice, there should be group content where groupers can group together for an evening and it makes sense that they remain grouped for that evening.
This is not to say that a person can't pick a variety of smaller raid encounters and run them over a week. For an example, in Aion, there were areas that just required a group. Plain and simple. And yet one could solo other parts of the game without issues.
That to me is real choice.
guess I am getting old, 10 years ago I loved the all nighters but now any dungeon that requires me to group for 3 hours or even more than a hour most days just does not interest me much .~shrug~ Every shoe does not fit every foot and no one game can satisfy everyone.
On a unrelated note, I still have not tried Aion, although I keep meaning to. Eve and Lotro keep me occupied and never can see any reason to quit either one. Of course I will be trying GWII like most everyone else here when it releases LOL.
Well, I can't say that "I'm" very interested in 3 hour dungeons either. Not to say that I'm adverse but unless it's a planned event with kin, I'd rather not do 3 hours in a pug if I can help it. Still, I've had some longer dungeon experiences in lotro that were nice.
What I'm talking about are the times when I've had to group, I've grouped up, the members of the group rushed through the content and then as soon as it was over everyone disbanded.
that to me is not fun game play but something that has to be tolerated until I can solo again. on top of that, for the die hard groupers it doesn't really fit the bill.
A grouper should be able to get into a group and spend an evening if they want. Or not. Of course, as was mentioned, one can actually do groups if they are inclined. In my example we did one of the lower lvl instances with a kin group. That was fun. But some quests in a quest line go along being solo affairs (fine with me) and then break for one group and then back to solo. That just seems silly to me.
Some good points and I agree somewhat. The way i see it if they put too much group content in the soloers bitch. If they don't put enough in then the group oriented players bitch. I don't think they will ever make everyone happy.
There are one of two possibilities, one that is sort of in the game at this moment. It's also a bit "game like" as opposed to "world like" but it is what it is.
One possibility would be to have every quest have a group option with slightly different but desired rewards. This way someone could do a quest line and be in a group for the entire thing and feel like a group was required and that the reward was fitting to a group. This is already in there with some instances.
Another possibility is to have separate areas and quest lines that are just group oriented. If people want to do them they can but they have to be done in a group.
I gave the Aion example but there is also the Lineage 2 example. Certain places in Lineage 2 just required a group. The mats that one could get as well as drops were such that people wanted to group for them. However, if one was a soloer (enter "me") then I could either group up for them or buy them from players.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
i just played the game, did all quests i received and after a few weeks i was 65. Yes i grouped inbetween with other Solo´ers that couldnt kill a boss or whatever, i helped out with heals, DPS or tanking whenever someone needed help in OOC.
I grouped with some Kinship players and it was always the same. Waiting waiting waiting until they sorted something out
well igot bored fast from the most groups, usually no one known what their role is. I healed or tanked whatever... it was always a mess even with those experienced Guild players, i always had to wait at least 15-30 minutes before something happened.
And i am honest, when i dinged at Level 65 i lost interest, i havent played since that, 1 week now. i simply dont feel like killing stuff or questing for no more xp or advancement other than items.
in example, good old Everquest has AA´s (Alternate Advancement Abilities) , it was possible to further improve the character even after the level cap and that was still alot fun and the character was highly customizable and Unique.
In Lotro there is nothing left but Legendaries and Armor Sets obtainable by Raids and group content. but for what ?
I would PvP but only in one Zone (Ettenmore) ? Thats not enough motivation for me, one pvp zone with Warg players everywhere.
If they add PvP in all level 20+ Areas then i might stay because pure PvE ends in endless Raiding and killing the same Elite MOBs everyday until something drops that was worth it.
I would prefer a real Epic War, Good against Evil instead of doing the same Guild Raids everyday just to get another Armor piece or whatever.
For now it was just a nice Solo game and yes for the money invested i got alot in return compared to standard offline games, i didnt say the game is bad, its just to easy and not much challenge so every class is able to solo it to 65, some faster others slower but a group is never needed to reach Level 65 and thats when i call it "Well done !Game Over !"
Lotro is now a solo fest. The devs have spent years nerfing the previously existing group zones and quests to solo, the epic books are soloable, the epic class traits are soloable, and most players do indeed get to level 65 without ever having grouped once.
Due to this, most players get to level cap without having a clue about group mechanics.
The first expansion came out with zero open world group zones. The second expansion came out with zero open world group zones. Nothing indicates that the game will ever get any.
Most veteran groupers have left the game, while the soloers keep asking for more and more and more. Just go and check the "raids should be soloable" threads on the codemasters official forums.
Yes, Lotro is basically a solo game nowadays. If you are OK with that, great, but if you are into grouping, there tons of better choices.
Edit: Not only that, this is the first MMO I have ever seen with forced soloing. Just like that. Epic books are the backbone of this game, and every now and again, the game forces you to leave your group becouse certain parts of these books can only be done solo.
Lotro is now a solo fest. The devs have spent years nerfing the previously existing group zones and quests to solo, the epic books are soloable, the epic class traits are soloable, and most players do indeed get to level 65 without ever having grouped once.
Due to this, most players get to level cap without having a clue about group mechanics.
The first expansion came out with zero open world group zones. The second expansion came out with zero open world group zones. Nothing indicates that the game will ever get any.
Yes, Lotro is basically a solo game nowadays. If you are OK with that, great, but if you are into grouping, there tons of better choices.
I completely disagree with this. I would say grouping is OPTIONAL in most things, required for some. It's only solo by CHOICE (minus several quests they want you to complete solo). If you're a loner, you'll do just fine. But I group up for everything every night, no matter if it's resource gathering or skirms. Grouping may not be "forced", but neither is soloing. If YOU solo this game, it's because you want to, not because of any particular game mechanic.
Lotro is now a solo fest. The devs have spent years nerfing the previously existing group zones and quests to solo, the epic books are soloable, the epic class traits are soloable, and most players do indeed get to level 65 without ever having grouped once.
Due to this, most players get to level cap without having a clue about group mechanics.
The first expansion came out with zero open world group zones. The second expansion came out with zero open world group zones. Nothing indicates that the game will ever get any.
Yes, Lotro is basically a solo game nowadays. If you are OK with that, great, but if you are into grouping, there tons of better choices.
I completely disagree with this. I would say grouping is OPTIONAL in most things, required for some. It's only solo by CHOICE (minus several quests they want you to complete solo). If you're a loner, you'll do just fine. But I group up for everything every night, no matter if it's resource gathering or skirms. Grouping may not be "forced", but neither is soloing. If YOU solo this game, it's because you want to, not because of any particular game mechanic.
as i said i often tried to get groups, the problem was the time i had to wait until something finally happened. i am not the type of person that wants to watch a virtual character waiting for something on my PC Monitor. Thats not why i play games. These guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
needless to say that the most of these guys never sent me a tell again because they just didnt care, they just invited for their guilds but mostly soloed themselfes and only took help from their guilds when they couldnt solo something. NICE !
Thats not why i join a guild. I had awesome guilds in DAOC/Everquest/AO and some other games, Lotro doesnt have such players and it doesnt have such Guilds (Kinships), and if then these people are hidden and quiet. The guilds announcing in OOC/Regional chat are mostly Ex-WoW freaks that only want help with Equip or if they cant Solo something.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
Lotro is now a solo fest. The devs have spent years nerfing the previously existing group zones and quests to solo, the epic books are soloable, the epic class traits are soloable, and most players do indeed get to level 65 without ever having grouped once.
Due to this, most players get to level cap without having a clue about group mechanics.
The first expansion came out with zero open world group zones. The second expansion came out with zero open world group zones. Nothing indicates that the game will ever get any.
Yes, Lotro is basically a solo game nowadays. If you are OK with that, great, but if you are into grouping, there tons of better choices.
I completely disagree with this. I would say grouping is OPTIONAL in most things, required for some. It's only solo by CHOICE (minus several quests they want you to complete solo). If you're a loner, you'll do just fine. But I group up for everything every night, no matter if it's resource gathering or skirms. Grouping may not be "forced", but neither is soloing. If YOU solo this game, it's because you want to, not because of any particular game mechanic.
as i said i often tried to get groups, the problem was the time i had to wait until something finally happened. i am not the type of person that wants to watch a virtual character waiting for something on my PC Monitor. Thats not why i play games. These guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
needless to say that the most of these guys never sent me a tell again because they just didnt care, they just invited for their guilds but mostly soloed themselfes and only took help from their guilds when they couldnt solo something. NICE !
Thats not why i join a guild. I had awesome guilds in DAOC/Everquest/AO and some other games, Lotro doesnt have such players and it doesnt have such Guilds (Kinships), and if then these people are hidden and quiet. The guilds announcing in OOC/Regional chat are mostly Ex-WoW freaks that only want help with Equip or if they cant Solo something.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
Jich man you have been playing on a dip shitt server if you ask me.
I have been playing lotro since the first relese (missed beta) and i can say i have never had any probs with grouping or anoying ppl that spread there WoW attitude to other games. Back to topic, well you can if you want solo to 65 it will only take you a couple off days in game (if you know what you are doing). But if you do it solo you will miss out on all the nice instances there is in different lvl ranges, and there is always a challenge in doing quests that is a bit too high for your lvl but if you do them in a group you can complet them. If you would had lvl in group you would have reached 65 even faster if thats what you where going for (speed). There is a nice system for you in the log to see if you and the rest off the group members are on the same quests.
But after reading all your posts i would place you in the category of people that think they are so dam good that they are too good to join any guild (kinship) or join groups since nobody eles knows what they are doing.
The transition from solo play to group play is much more overhelming in LOTRO than in say WoW. Not just group interactions but buff/debuff bloat, conjuctions that require voice to sync, cramped spaces, unclear visuals. While LOTRO is easy game, it can get complicated (not hard though). On top of it LOTRO punishes group XP and rewards soloing with inspiration buff. And there is no thought put into LOTRO social tools.
Lotro is now a solo fest. The devs have spent years nerfing the previously existing group zones and quests to solo, the epic books are soloable, the epic class traits are soloable, and most players do indeed get to level 65 without ever having grouped once.
The first expansion came out with zero open world group zones. The second expansion came out with zero open world group zones. Nothing indicates that the game will ever get any.
You know, most people who actually get open group zones/content can't stand it when they get it. It been about the #1 most despised feature in MMOs. I mean how many people say they really like spending an hour or 2 waiting for an open world group mob to spawn only to get it taken from them by the group that just showed up? Then your sitting around waiting again till that group gets done beating it, only to have it possibly happen again. That is why instanced content took off. It allows the devs to do some really nice things with out having to deal with all the negative problems with it.
As for most people never grouping on the way to 65, they are the minority not a majority by far in my experience, most group at least for GB around 25, most again group for GA around 32. You generally will get most people missing out on Fornost. Most kins will run there members through CD/Uru for thier LT quest items. And then you will get most if not all people grouping up for the moria instances especially GS. I would say maybe 1 out of every 50 or so players had completely soloed to 58+ (i'm excluding alts since some times people bypass the groups on thier second or third character). As for not knowing what they are doing in groups the amount seems about as consistent as every other MMO i've played and LoTRO at least seems to have more people who are willing to say they don't know what they need to be doing then other MMOs.
guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
If you're not patient enough, don't blame the game.
"guild creeps"? Dude...it's a game. You don't know if they're "creeps". We're all a lil nerdy, so don't be so judgemental.
Expecting them to send you invites for days so you can "decide"?! Nah, just isn't going to happen. Join or don't is how I feel. I really couldn't care less if you want to be a solo player and I'm well beyond "proving my worth" in a video game. If you like us, join us. If you join us and don't, quit. If you want us to fawn all over you for a few days, not gonna happen. I dont mean to sound like an ass, I'm just saying that these are video games and my time is limited to having fun with people, not playing pretend drama.
Maybe. Good luck in that. But please take this advice - take this game (and ALL games) much less seriously. If you're having fun, just go with it.
guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
If you're not patient enough, don't blame the game.
"guild creeps"? Dude...it's a game. You don't know if they're "creeps". We're all a lil nerdy, so don't be so judgemental.
Expecting them to send you invites for days so you can "decide"?! Nah, just isn't going to happen. Join or don't is how I feel. I really couldn't care less if you want to be a solo player and I'm well beyond "proving my worth" in a video game. If you like us, join us. If you join us and don't, quit. If you want us to fawn all over you for a few days, not gonna happen. I dont mean to sound like an ass, I'm just saying that these are video games and my time is limited to having fun with people, not playing pretend drama.
Maybe. Good luck in that. But please take this advice - take this game (and ALL games) much less seriously. If you're having fun, just go with it.
Yeah, have to agree, You'll get asked if you want to join, once. If you don't or want to think about thats on you. don't expect me to care one damn bit or constantly send you tells wondering how your doing, do you need anything, etc... Frankly, since your talking about "guild creeps" well i'm surprised you managed to stay in the kin. You don't want to do things together with the people in the kin, goodbye, no need for you to be there just to have an extra body. Seriously, you can't chill for 30mins while everyone in the kin is getting ready for something. Not like in most cases you have to stop doing what you are doing anyway during the wait. Just last night I was farming Council of the North rep drops for my self while we were getting everyone situated for an old school Rift raid.
guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
If you're not patient enough, don't blame the game.
"guild creeps"? Dude...it's a game. You don't know if they're "creeps". We're all a lil nerdy, so don't be so judgemental.
Expecting them to send you invites for days so you can "decide"?! Nah, just isn't going to happen. Join or don't is how I feel. I really couldn't care less if you want to be a solo player and I'm well beyond "proving my worth" in a video game. If you like us, join us. If you join us and don't, quit. If you want us to fawn all over you for a few days, not gonna happen. I dont mean to sound like an ass, I'm just saying that these are video games and my time is limited to having fun with people, not playing pretend drama.
Maybe. Good luck in that. But please take this advice - take this game (and ALL games) much less seriously. If you're having fun, just go with it.
Yeah, have to agree, You'll get asked if you want to join, once. If you don't or want to think about thats on you. don't expect me to care one damn bit or constantly send you tells wondering how your doing, do you need anything, etc... Frankly, since your talking about "guild creeps" well i'm surprised you managed to stay in the kin. You don't want to do things together with the people in the kin, goodbye, no need for you to be there just to have an extra body. Seriously, you can't chill for 30mins while everyone in the kin is getting ready for something. Not like in most cases you have to stop doing what you are doing anyway during the wait. Just last night I was farming Council of the North rep drops for my self while we were getting everyone situated for an old school Rift raid.
I have to agree with both TUX426 and Nicoli, on this.
guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
If you're not patient enough, don't blame the game.
"guild creeps"? Dude...it's a game. You don't know if they're "creeps". We're all a lil nerdy, so don't be so judgemental.
Expecting them to send you invites for days so you can "decide"?! Nah, just isn't going to happen. Join or don't is how I feel. I really couldn't care less if you want to be a solo player and I'm well beyond "proving my worth" in a video game. If you like us, join us. If you join us and don't, quit. If you want us to fawn all over you for a few days, not gonna happen. I dont mean to sound like an ass, I'm just saying that these are video games and my time is limited to having fun with people, not playing pretend drama.
Maybe. Good luck in that. But please take this advice - take this game (and ALL games) much less seriously. If you're having fun, just go with it.
Yeah, have to agree, You'll get asked if you want to join, once. If you don't or want to think about thats on you. don't expect me to care one damn bit or constantly send you tells wondering how your doing, do you need anything, etc... Frankly, since your talking about "guild creeps" well i'm surprised you managed to stay in the kin. You don't want to do things together with the people in the kin, goodbye, no need for you to be there just to have an extra body. Seriously, you can't chill for 30mins while everyone in the kin is getting ready for something. Not like in most cases you have to stop doing what you are doing anyway during the wait. Just last night I was farming Council of the North rep drops for my self while we were getting everyone situated for an old school Rift raid.
I have to agree with both TUX426 and Nicoli, on this.
yep yep...... you guys have to consider that its not just me that has these feelings about Lotro. Many players that startet highly motivated with me 4 month ago left and havent payed 1 cent for the game. thats not Turbines marketing target if i am right.
It wasnt fun to see more than 30 friends login in less and less every week. 3 Weeks ago i could safely delete my whole friend list because none of them logged in anymore.
I tried to play on the Euro servers too but they are dead and empty.
p.s my english isnt very good btw, excuse me.
I too have had many friends start and leave since the game went F2P. few of them made it to level cap and none of them quit because of it being to solo friendly. Most cases the game style wasn't that interesting to them for whatever reason. Now for grouping I have a kinmate who constanty complains never to be able to find a group for superior 3rd mark runs or anything else. Most of his problem is bullshit, the real problem is that he doesn't want to try and start a group, something that seems to be a common attitude to most people. On silverlode I can if I wish run at least 5 superior 3rd mark runs most nights if I desire, probably playing with 50-60 different people over the course of a week. But without fail its the same 3-5 people announcing for groups everynight. The people wanting to run the instances aren't in short supply, its the people willing to start the groups.
Originally posted by Nicoli Originally posted by tuccos yep yep...... you guys have to consider that its not just me that has these feelings about Lotro. Many players that startet highly motivated with me 4 month ago left and havent payed 1 cent for the game. thats not Turbines marketing target if i am right. It wasnt fun to see more than 30 friends login in less and less every week. 3 Weeks ago i could safely delete my whole friend list because none of them logged in anymore. I tried to play on the Euro servers too but they are dead and empty. p.s my english isnt very good btw, excuse me.
I too have had many friends start and leave since the game went F2P. few of them made it to level cap and none of them quit because of it being to solo friendly. Most cases the game style wasn't that interesting to them for whatever reason. Now for grouping I have a kinmate who constanty complains never to be able to find a group for superior 3rd mark runs or anything else. Most of his problem is bullshit, the real problem is that he doesn't want to try and start a group, something that seems to be a common attitude to most people. On silverlode I can if I wish run at least 5 superior 3rd mark runs most nights if I desire, probably playing with 50-60 different people over the course of a week. But without fail its the same 3-5 people announcing for groups everynight. The people wanting to run the instances aren't in short supply, its the people willing to start the groups.
BINGO!!!
I bet most of the people complaining about it taking too long to find a group are people that don't want to start a group. I don't like starting groups either however I'm not fussing about the length it can take to find one.
I too have had many friends start and leave since the game went F2P. few of them made it to level cap and none of them quit because of it being to solo friendly. Most cases the game style wasn't that interesting to them for whatever reason. Now for grouping I have a kinmate who constanty complains never to be able to find a group for superior 3rd mark runs or anything else. Most of his problem is bullshit, the real problem is that he doesn't want to try and start a group, something that seems to be a common attitude to most people. On silverlode I can if I wish run at least 5 superior 3rd mark runs most nights if I desire, probably playing with 50-60 different people over the course of a week. But without fail its the same 3-5 people announcing for groups everynight. The people wanting to run the instances aren't in short supply, its the people willing to start the groups.
/played 1week 2days 16hours for a Level 65 Runekeeper
/played 1week 5days 18hours for a Level 57 Warden
grouped a few times to help some other players and never again.
I soloed everything soloable up to the end of east Mirkwood, never needed help and if then i just skipped the quest and moved on because it wasnt easy to find assistance, the most other players solo´d as well.
Now all left to do is Raids, instances and Skimish and grind for better gear as usual, theres no point for me to continue after 65 or to start crafting to waste my time.
PvP is only available in one zone and its not worth to grind for gear over months just to defeat one Warg which are overpowered like sick
I invested approx. 45 Dollar and had my account subbed for 3 month...............
overall i cant complain, i just felt like i am playing Gothic 3, Witcher or another single player mmorg
the price is almost the same.
cheers
p.s i think this game doesnt motivate anyone to group anymore... its simply to easy to solo... just my 2cent
lol brilliantly put OP.
I really think SPORPG should become an official genre of games. The term should be officialized. Single Player Online RPGs. LoTRO, WoW-clones (not WoW itself though), White Knight Chronicles, Demon's Souls, Two Worlds 2, upcoming LoTR : WiTN would all come under that genre.
/played 1week 2days 16hours for a Level 65 Runekeeper
/played 1week 5days 18hours for a Level 57 Warden
grouped a few times to help some other players and never again.
I soloed everything soloable up to the end of east Mirkwood, never needed help and if then i just skipped the quest and moved on because it wasnt easy to find assistance, the most other players solo´d as well.
Now all left to do is Raids, instances and Skimish and grind for better gear as usual, theres no point for me to continue after 65 or to start crafting to waste my time.
PvP is only available in one zone and its not worth to grind for gear over months just to defeat one Warg which are overpowered like sick
I invested approx. 45 Dollar and had my account subbed for 3 month...............
overall i cant complain, i just felt like i am playing Gothic 3, Witcher or another single player mmorg
the price is almost the same.
cheers
p.s i think this game doesnt motivate anyone to group anymore... its simply to easy to solo... just my 2cent
lol brilliantly put OP.
I really think SPORPG should become an official genre of games. The term should be officialized. Single Player Online RPGs. LoTRO, WoW-clones (not WoW itself though), White Knight Chronicles, Demon's Souls, Two Worlds 2, upcoming LoTR : WiTN would all come under that genre.
This game, as every other MMOs is what you make of it. I haven't played all MMOs but I suspect in all of them you can hit level cap without even grouping once.
You wanna play solo? Fine for me, but then don't complain nobody wanna group with you or you grew bored as there is nothing else to do solo.
Honestly LOTRO has plenty of group quests, and you get tons of fun doing them. My best moments in LOTRO are grouping with people. Almost all of them
Comments
look at new WoW Cata... just another solo mmo :
and WoW used to be group friendly... 5 years ago...
Some good points and I agree somewhat. The way i see it if they put too much group content in the soloers bitch. If they don't put enough in then the group oriented players bitch. I don't think they will ever make everyone happy.
I miss DAoC
There are one of two possibilities, one that is sort of in the game at this moment. It's also a bit "game like" as opposed to "world like" but it is what it is.
One possibility would be to have every quest have a group option with slightly different but desired rewards. This way someone could do a quest line and be in a group for the entire thing and feel like a group was required and that the reward was fitting to a group. This is already in there with some instances.
Another possibility is to have separate areas and quest lines that are just group oriented. If people want to do them they can but they have to be done in a group.
I gave the Aion example but there is also the Lineage 2 example. Certain places in Lineage 2 just required a group. The mats that one could get as well as drops were such that people wanted to group for them. However, if one was a soloer (enter "me") then I could either group up for them or buy them from players.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
hi guys,
i just played the game, did all quests i received and after a few weeks i was 65. Yes i grouped inbetween with other Solo´ers that couldnt kill a boss or whatever, i helped out with heals, DPS or tanking whenever someone needed help in OOC.
I grouped with some Kinship players and it was always the same. Waiting waiting waiting until they sorted something out
well igot bored fast from the most groups, usually no one known what their role is. I healed or tanked whatever... it was always a mess even with those experienced Guild players, i always had to wait at least 15-30 minutes before something happened.
And i am honest, when i dinged at Level 65 i lost interest, i havent played since that, 1 week now. i simply dont feel like killing stuff or questing for no more xp or advancement other than items.
in example, good old Everquest has AA´s (Alternate Advancement Abilities) , it was possible to further improve the character even after the level cap and that was still alot fun and the character was highly customizable and Unique.
In Lotro there is nothing left but Legendaries and Armor Sets obtainable by Raids and group content. but for what ?
I would PvP but only in one Zone (Ettenmore) ? Thats not enough motivation for me, one pvp zone with Warg players everywhere.
If they add PvP in all level 20+ Areas then i might stay because pure PvE ends in endless Raiding and killing the same Elite MOBs everyday until something drops that was worth it.
I would prefer a real Epic War, Good against Evil instead of doing the same Guild Raids everyday just to get another Armor piece or whatever.
For now it was just a nice Solo game and yes for the money invested i got alot in return compared to standard offline games, i didnt say the game is bad, its just to easy and not much challenge so every class is able to solo it to 65, some faster others slower but a group is never needed to reach Level 65 and thats when i call it "Well done !Game Over !"
cyas
The OP is so right.
Lotro is now a solo fest. The devs have spent years nerfing the previously existing group zones and quests to solo, the epic books are soloable, the epic class traits are soloable, and most players do indeed get to level 65 without ever having grouped once.
Due to this, most players get to level cap without having a clue about group mechanics.
The first expansion came out with zero open world group zones. The second expansion came out with zero open world group zones. Nothing indicates that the game will ever get any.
Most veteran groupers have left the game, while the soloers keep asking for more and more and more. Just go and check the "raids should be soloable" threads on the codemasters official forums.
Yes, Lotro is basically a solo game nowadays. If you are OK with that, great, but if you are into grouping, there tons of better choices.
Edit: Not only that, this is the first MMO I have ever seen with forced soloing. Just like that. Epic books are the backbone of this game, and every now and again, the game forces you to leave your group becouse certain parts of these books can only be done solo.
I completely disagree with this. I would say grouping is OPTIONAL in most things, required for some. It's only solo by CHOICE (minus several quests they want you to complete solo). If you're a loner, you'll do just fine. But I group up for everything every night, no matter if it's resource gathering or skirms. Grouping may not be "forced", but neither is soloing. If YOU solo this game, it's because you want to, not because of any particular game mechanic.
as i said i often tried to get groups, the problem was the time i had to wait until something finally happened. i am not the type of person that wants to watch a virtual character waiting for something on my PC Monitor. Thats not why i play games. These guild people took their time and i had to wait, longer than my patience allows me.
So just kept playing solo until my Runekeeper was 65 and my warden 57. I was glad i could solo to 65 but when i DINGed it was done for me, just because i dont want these guild creeps around me.
I had many Kinship invites and i always told these players that i want to group with them for a while before i join a guild, i dont just join a guild after 30mins grouping with some strangers. i want to group with these people fo a few days, then i decide if i join them or not.
needless to say that the most of these guys never sent me a tell again because they just didnt care, they just invited for their guilds but mostly soloed themselfes and only took help from their guilds when they couldnt solo something. NICE !
Thats not why i join a guild. I had awesome guilds in DAOC/Everquest/AO and some other games, Lotro doesnt have such players and it doesnt have such Guilds (Kinships), and if then these people are hidden and quiet. The guilds announcing in OOC/Regional chat are mostly Ex-WoW freaks that only want help with Equip or if they cant Solo something.
Maybe if i had found one of these good Veteran guilds, id stay.... who knows
Jich man you have been playing on a dip shitt server if you ask me.
I have been playing lotro since the first relese (missed beta) and i can say i have never had any probs with grouping or anoying ppl that spread there WoW attitude to other games. Back to topic, well you can if you want solo to 65 it will only take you a couple off days in game (if you know what you are doing). But if you do it solo you will miss out on all the nice instances there is in different lvl ranges, and there is always a challenge in doing quests that is a bit too high for your lvl but if you do them in a group you can complet them. If you would had lvl in group you would have reached 65 even faster if thats what you where going for (speed). There is a nice system for you in the log to see if you and the rest off the group members are on the same quests.
But after reading all your posts i would place you in the category of people that think they are so dam good that they are too good to join any guild (kinship) or join groups since nobody eles knows what they are doing.
The transition from solo play to group play is much more overhelming in LOTRO than in say WoW. Not just group interactions but buff/debuff bloat, conjuctions that require voice to sync, cramped spaces, unclear visuals. While LOTRO is easy game, it can get complicated (not hard though). On top of it LOTRO punishes group XP and rewards soloing with inspiration buff. And there is no thought put into LOTRO social tools.
You know, most people who actually get open group zones/content can't stand it when they get it. It been about the #1 most despised feature in MMOs. I mean how many people say they really like spending an hour or 2 waiting for an open world group mob to spawn only to get it taken from them by the group that just showed up? Then your sitting around waiting again till that group gets done beating it, only to have it possibly happen again. That is why instanced content took off. It allows the devs to do some really nice things with out having to deal with all the negative problems with it.
As for most people never grouping on the way to 65, they are the minority not a majority by far in my experience, most group at least for GB around 25, most again group for GA around 32. You generally will get most people missing out on Fornost. Most kins will run there members through CD/Uru for thier LT quest items. And then you will get most if not all people grouping up for the moria instances especially GS. I would say maybe 1 out of every 50 or so players had completely soloed to 58+ (i'm excluding alts since some times people bypass the groups on thier second or third character). As for not knowing what they are doing in groups the amount seems about as consistent as every other MMO i've played and LoTRO at least seems to have more people who are willing to say they don't know what they need to be doing then other MMOs.
If you're not patient enough, don't blame the game.
"guild creeps"? Dude...it's a game. You don't know if they're "creeps". We're all a lil nerdy, so don't be so judgemental.
Expecting them to send you invites for days so you can "decide"?! Nah, just isn't going to happen. Join or don't is how I feel. I really couldn't care less if you want to be a solo player and I'm well beyond "proving my worth" in a video game. If you like us, join us. If you join us and don't, quit. If you want us to fawn all over you for a few days, not gonna happen. I dont mean to sound like an ass, I'm just saying that these are video games and my time is limited to having fun with people, not playing pretend drama.
Maybe. Good luck in that. But please take this advice - take this game (and ALL games) much less seriously. If you're having fun, just go with it.
Yeah, have to agree, You'll get asked if you want to join, once. If you don't or want to think about thats on you. don't expect me to care one damn bit or constantly send you tells wondering how your doing, do you need anything, etc... Frankly, since your talking about "guild creeps" well i'm surprised you managed to stay in the kin. You don't want to do things together with the people in the kin, goodbye, no need for you to be there just to have an extra body. Seriously, you can't chill for 30mins while everyone in the kin is getting ready for something. Not like in most cases you have to stop doing what you are doing anyway during the wait. Just last night I was farming Council of the North rep drops for my self while we were getting everyone situated for an old school Rift raid.
I have to agree with both TUX426 and Nicoli, on this.
yep yep......
I too have had many friends start and leave since the game went F2P. few of them made it to level cap and none of them quit because of it being to solo friendly. Most cases the game style wasn't that interesting to them for whatever reason. Now for grouping I have a kinmate who constanty complains never to be able to find a group for superior 3rd mark runs or anything else. Most of his problem is bullshit, the real problem is that he doesn't want to try and start a group, something that seems to be a common attitude to most people. On silverlode I can if I wish run at least 5 superior 3rd mark runs most nights if I desire, probably playing with 50-60 different people over the course of a week. But without fail its the same 3-5 people announcing for groups everynight. The people wanting to run the instances aren't in short supply, its the people willing to start the groups.
They aren't. But you probably know that, already. there's certainly enough solo quests to get to 65, so I imagine the OP just ran those.
Also, for Sovrath, I'm pretty sure the time he's talking about in-game time. Not, "I could get from 1 to 65th by next Thursday"...
BINGO!!!
I bet most of the people complaining about it taking too long to find a group are people that don't want to start a group. I don't like starting groups either however I'm not fussing about the length it can take to find one.
Brilliant!!!
lol brilliantly put OP.
I really think SPORPG should become an official genre of games. The term should be officialized. Single Player Online RPGs. LoTRO, WoW-clones (not WoW itself though), White Knight Chronicles, Demon's Souls, Two Worlds 2, upcoming LoTR : WiTN would all come under that genre.
This game, as every other MMOs is what you make of it. I haven't played all MMOs but I suspect in all of them you can hit level cap without even grouping once.
You wanna play solo? Fine for me, but then don't complain nobody wanna group with you or you grew bored as there is nothing else to do solo.
Honestly LOTRO has plenty of group quests, and you get tons of fun doing them. My best moments in LOTRO are grouping with people. Almost all of them