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I'm sorry, I know its new, but the game just doesn't look good enough to warrant such poor performance. I can max every single other MMO out there but right now, on my Phenom II x4 / 5870 I'm getting worse performance than Crysis. To me, that's a dealbreaker. Optimize the engine or don't release the game, there's no way the slightly above average graphics of Rift should be taxing my system like they are.
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Weird, even with a 4k++ ping and TOO many people in the starter areas, my fps was over 40.
Maybe you should check out the forums for tech help or something?
I'm getting 70ish FPS and it looks great / runs great. You might need to tweak some things in advanced graphics if default is to stressful on your system
Do you know what the term optimization means?
I'm sure part of what they're doing is optimizing the graphics.
Remember- It still is beta.
Bug report it along with youre system specs, when you notice the worst hit on your video card, was there a lot of people, effects, during certain animations.
Remember- It still is beta.
"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."
Actually the reason why the performance was so bad today , was because of a stress test. The maxed out the servers packed them up and opened a mess load of rifts everywhere so they could see how the servers would handle that many people and that many rifts at one time.
This didn't happen for the last beta , everything was running smooth.. It's just normal stress testing in preperation for release day which is soon coming.
"When it comes to GW2 any game is fair game"
I have a simple fix for that....http://www.nvidia.com/object/product-geforce-gtx-580-us.html
I had that same issue and that fixed it perfectly.
Sadly, the engine is a tweaked version of the Warhammer engine developed by people who made Warhammer. It's gonna lag regardless of how much hardware you throw at it.
I hope I'm wrong, but the precedent is hard to ignore.
Something is wrong with your machine then. I run this game on high at 32-36 FPS using a intel Q8300 2.5ghz quad, 4gb of ddr2 800 and a 8800gt 512mb card. Parts in my machine (gfx/ram) are 3 years old or more.
I AM HAVEING ABSOLUTELY NO ISSUES RUNNING THE GAME OTHER THEN BEING BUMP FOR SERVER TWEAKS
EA Mythic did not make Gamebryo
I have no problems at all with performance. In warhammer or this game.
What he said!
I didnt say that, I said its the same engine being used by the same people. In the case of warhammer, the game itself was fun but it lagged horribly.
I highly doubt that. The developers even admitted to it several times. Doing fortresses meant 5 fps and 5k+ ping, thats why they took them out of the game completely and permanently.
my performance is alright except during rift raid with too many players around:/ lag spikes badly.where i dont have the lag spike issue when 25 raid or even wintergrasp in wow.
This has nothing to do with the engin at all. If you were around for the first beta's you would know how smooth this thing can run. That being said they only had around 50k max by the end of beta 4 spread out over 16 servers or so between EU and US. Now they have all the pre-orders and all the mass VIP code grabers the population has exploded. I read a few days ago something about steam saying nearly 300k pre orders for Rift over the past couple of weeks. Now add that to Trions sales, Gamestop sales, Amazon sales and D2D. This is and was a planned stress test, and I for one am thankful they are doing it now rather than wait till a week or two before release and botch it. And givin what I have seen since the start I have no doubt in my mind they will get this fixed in no time, as they have with everything else in the past. As a matter of fact servers where just broght down a little bit ago for a server stability patch. Just give it a day or two and then seen how things are running, thats when judgement should be passed. Not just a few hours after servers open on the first Stress Test day.
We were told the exact same thing in the Warhammer beta. I realy hope they do pull it off, but its pretty much deja'vu at this point.
With the exception of fortresses you are right. That said, overall i dont get bad performance.
I'm running a similar older rig, dell xps410 with an evga nvidia 8800gt SSC (1gb RAM), getting 25 FPS on ultra settings. No complaints so far in my first hour.
You realize 25 frames is horrible right?
I have to agree with most of the sentiments here. This isn't a problem with the engine at all. I'm running on maxed settings with no fps issues at all.
What I do have is lag issues (mainly position lag and rubberbanding), but that is tied to the servers and their architecture, rather than the engine itself. Also, as mentioned several times already, beta 5 is a stress test, so all of this is to be expected. But with two fixes being rolled out today already, I'm pretty confident that Trion will get a handle on things before the end of this beta....
...and that's all that really matters, isn't it? Beta, the way Trion is running it, is an actual, old-school beta where they are actually testing stuff. It's not a "try-before-you-buy" beta. Characters are getting wiped for retail, so the main goal here is to help Trion get their game and servers ready for when they launch. If they can get the lag issues fixed for retail, then I'm happy.
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you realize standard smooth animation is 30 frames per second, right?
Horrible, perhaps. Playable, definitely, and that's what matters IMO.
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i doubt you getting 25fps with that machine, pics or didnt happen
Again not at all. I was in WAR's beta as well and they never did a real stress test before launch. I dont think they ever got more than 150k people playing before they released. Then come launch day no stress test at all to speak of and they crash and burn for a week before they can figure it out. Trion is doing it an entire month before release with mass numbers to aviod just such an occurance. Trion is NOT EA/Mythic, and again this lag is not an engine problem its a server load issue that is being adressed already. As stated in other posts I run with avg 40fps or so but at times my MS spikes out to 10k or so thats server issues there, not game code or engine errors.