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Why this game is like WoW?

ToxiliumToxilium Member UncommonPosts: 905

I'm an avid WoW player. I play a Draenei Paladin and Goblin Rogue on a PvP server (ret and combat, mainly play BGs and arenas) and like it a lot. I got into Fileplanet.coms beta for RIFT and tried it out, as people say it has a Tabula Rasa-like spawning system. So I log in as a Cleric because it's like a paladin (first indicator there) and what do I get?

1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y.

2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades.

3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun.

4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts.

5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW.

6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds.

7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps!

8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson).

 

I see this game maybe getting a good number of intiial preorders from people burnt out of Cataclysm but after a few months I see games like TERA or The Old Republic doing much better because theyre more original (especially ToR's space exploration).

 

EDIT: I also play an undead warrior on the same server. I'll post armouries if anyone is interested in a duel!

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Comments

  • pierthpierth Member UncommonPosts: 1,494

    You should stay in WoW. From your post it seems you like it there and truly belong there.

  • ToxiliumToxilium Member UncommonPosts: 905

    Originally posted by pierth

    You should stay in WoW. From your post it seems you like it there and truly belong there.

    Thats what I'll be doing until ToR comes out anyway LOL :) That game looks awesome, way better than Warha---er, rift.

    image

    image

  • pierthpierth Member UncommonPosts: 1,494

    Glad you're enjoying it :)

  • AumHybridAumHybrid Member UncommonPosts: 75

    1. While I do like varied starting areas, I really don't think it's to neccessary.  Most MMO's don't have the same amout of starting areas as WoW anyway, but races eventually merge in any MMO regardless.  The questing system in this is very good and easy to understand.  While it may not be as entertaining as the old and polished set of quests that WoW has, playing WoW in the beginning didn't yeild anything super exciting either.

    2. Cataclysm didn't really change much visually in WoW, except add a bunch of volcanos and holes in the ground.  The areas as rift look pretty epic and it's a pretty big contrast from the cartoony WoW environments.  I like them both.

    3. The class system really ins't that complicated, and having a hotbar with skills in it isn't something that WoW invented.  It's seriously in every MMO.  It's nice having all the class options presented to us, and the combat system itself will only become more polished over time.

    4. Every time I ask a question in WoW I get a reply to go google it or something.  In fact, WoW has the worst community, hands down, of any MMO I have ever played in my life.

    5. Flying mounts is a feature that WoW added not so long ago, and it's not something that every MMO should have.  It would make traveling to easy in my opinion, just flying over the rifts and whatnot.  Barely any MMO has flying mounts.

    6. I don't see why they would invent a different method.  It's a pretty simple idea to gather people together and get them to go fight together.  I really don't see what you want them to do just to make their system different.

    7. I haven't really messed with open PvP so I won't really say much about it.

    8. You start off going back in time to save the world.  Pretty cool storyline in my opinion.  WoW has so many antagonists that anyone could say that someone copied.

     

    Honestly, I'm tired of every MMO being compared to WoW.  I don't think that a game with so many years of polish should be the basis for the judegement of every game to come after it.  Blizzard didn't invent the MMO genre, and they damn sure didn't do anything new when their game came out.  WoW Clone is something I hate to read.  Closest thing I've ever seen to being a clone would be Runes of Magic, and even that feels like a completely different game.  It's like everyone who sees a game with a hotbar wants to mention WoW.

     

    This game is already starting pretty strong from what I've seen.  Server seem relatively stable and the interface is amazing for a game that hasn't launched, considering the trash that's been coming out recently.  When I started WoW, I recall not even being able to play for the longest and being bored with the "kill x amount of z" quests.  I was more of an EQ guy actually :)

     

    TL;DR - I hate hearing about WoW in every forum.  It's a leak in the ceiling of every new home I find in an MMO.  I don't think it will ever go away.

  • xKingdomxxKingdomx Member UncommonPosts: 1,541

    Pls no flying mounts.......I don't want to look up and see 50 pigeons flying everywhere (Its bound to have idiots flying around raging they just lost in warfronts, and you know it :P)

     

    All story will need to provide a protagonist and an antagonist, as a rpg standpoint (which isnt much in mmorpg), to make players feel heroic, we need to give them a setting worthy to be a hero, catching a snatcher makes you feel like a good guy, not a hero. Therefore comes "Some demon comes form some dimension and wants to tear Telara a new one".

    I will admit the story is nothing original, but its far from boring (unlike a lot of F2P mmo), it is the genre that makes story boring, the use of subscriptions, making every minute they play as a cost, no players in their right mind will want to stay too long to try to understand the story, cause whatever happens in the story doesn't matter in the end. Also, they make players aspire to the epic "L33ts" thus forcing them to try to make progression through the game as fast as possible. They won't try to take in the story and make it important. This brings me to my next point.

    People complain how questing is boring in Rift (or mmo in general), but honestly, even if a developer make a great story, you wouldn't know, hardly anybody ever reads the quest text, and take in the story. Thats why in the feedbacks to Rift, I always suggest the limit use of cut scenes to tell the story, let players decide to skip them, let no faults be blamed on them. Right now, I'm not too interested in SWTOR (not a huge fan of sci-fi, but loved the combat in Mass Effect 2), but I can see how Bioware tries to bring rpg back to the game, BUT the subscription fee is gonna make players rush through yet again.

    How much WoW could a WoWhater hate, if a WoWhater could hate WoW?
    As much WoW as a WoWhater would, if a WoWhater could hate WoW.

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Originally posted by Toxilium

    I'm an avid WoW player. I play a Draenei Paladin and Goblin Rogue on a PvP server (ret and combat, mainly play BGs and arenas) and like it a lot. I got into Fileplanet.coms beta for RIFT and tried it out, as people say it has a Tabula Rasa-like spawning system. So I log in as a Cleric because it's like a paladin (first indicator there) and what do I get?

    If you want to garner support for your cause... any cause... the last thing you do is start by saying "I play a Paladin in WOW."

    1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y.

    I like everyone starting in the same place. I couldn't stand when games would make my Wife and I start at the opposite corners of the game universe just because we wanted to play different races, especially when the only reason we chose differetnt races is because of some arbitrary racial class-restriction, like... oh... no undead hunter, for example.

    2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades.

    One of the many things that WOW did extremely well is add a good amount of color to MMOs. Prior to WOW, and in many MMOs following it, you'd swear that MMO devs got some kind of sale on bulk purchases of brown pixels.

    3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun.

    An exact copy of WOW combat... except for where it's different.

    4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts.

    You are a WOW player, yet this type of behaviour is foreign to you? :)

    5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW.

    OMG, no flying mounts? You're really reaching for flaws in an MMO when you start going there, man.

    6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds.

    The game is a 'complete clone' of WOW, except where it's different...

    7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps!

    It's a complete clone of WOW, but part of it is a copy of Warhammer, therefore since you didn't like the design of part of Warhammer, you stoppped playing after two weeks, and since Rift which is a complete clone of WOW is just like Warhammer which isn't a clone of WOW...

    8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson).

     Ok, hold on a sec... do you actually believe there is a single original storyline in WOW or any other fantasy MMO outside of maybe Asheron's Call and maybe one or two others? Are you really claiming that  Deathwing or Arthas backstory is - in any shape, form or manner - some unique snowflake in the realm of fantasy literature?

    I see this game maybe getting a good number of intiial preorders from people burnt out of Cataclysm but after a few months I see games like TERA or The Old Republic doing much better because theyre more original (especially ToR's space exploration).

    WOW is the standard to be measured by, however the expansion that everyone waited a year or so for and then spent $30-40 to buy has players 'burnt out' on the content after a few months? It just seems like you're looking for a new WOW and you're disappointed that Rift isn't it. That's OK and all, but that's not really a flaw of Rift.

    EDIT: I also play an undead warrior on the same server. I'll post armouries if anyone is interested in a duel!

    I play a Minmatar frigate pilot. Find a world we can meet up in and we'll test that warrior's 'undead' status.

    Question: If Rift was almost exactly like WOW... just WOW in a different setting... would you like it for being the type of game you are looking for or loathe it for being a complete copy of WOW? Serious question.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • SeffrenSeffren Member Posts: 743

    Originally posted by Loktofeit

    Originally posted by Toxilium

    <snip>

    EDIT: I also play an undead warrior on the same server. I'll post armouries if anyone is interested in a duel!

    I play a Minmatar frigate pilot. Find a world we can meet up in and we'll test that warrior's 'undead' status.

     

    Second time this day I'm rolling on the floor laughing!

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Toxilium

    1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y.

    Agreed, questing could be a lot more fun.

    2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades.

    Neither of them are that great to me.

    3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun.

    Wow "borrowed" it's combat system from EQ that in turn got it from Meridian 59. Nothing new there.

    4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts.

    It's a beta, dude. People are trying to get as much as they can from the game in a short time, you get friends after the game is released, before it is useless, anyone you learn to know will most likely have a new character and be on a new server next time. Besides, you should try to start to talk to people yourself if you feel social.

    5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW.

    Flying mounts is the worst crap any MMO have. They shorten down tha game a lot and make PvP servers really boring. No thankyou.

    6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds.

    No, it is straigh from Everquest. Wow stole it as well.

    7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps!

    Yeah, RvR could be a lot better. But the rifts have one thing WAR never had that is a huge stepforward: They scale.

    8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson).

     Wow is very original? LOL. MMO stories sucks, only MMOs with good story are based on actual books like LOTRO and AoC. Do actually think that Wow lore (or most other MMO lore as well) would be a book series in the spirit of Tolkien or Howard? 

    Rift doesn't have much new but neither did really Wow. Both games are solid and that is what sells game. That you think Rift is ripping off WOw just means that you probably started MMOs with Wow and missed what happened before, most MMOs have taken their ideas and mechanics from older game and no game have taken more than Wow.

    That doesn't mean that Wow or Rift are bad games, they aren't. But you sounds like Wow invented MMOs and nothing could be more far from the truth. Similar games existed for 7 years before Wow even released and Wow was made by Everquest players, Kaplan got the job as lead designer after Strain quit (Wow was Strains idea) because he was in the same raiding guild as Morhaime.

  • JLVDBJLVDB Member Posts: 281

    Originally posted by Loke666

    Originally posted by Toxilium

    1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y.

    Agreed, questing could be a lot more fun.

    2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades.

    Neither of them are that great to me.

    3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun.

    Wow "borrowed" it's combat system from EQ that in turn got it from Meridian 59. Nothing new there.

    4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts.

    It's a beta, dude. People are trying to get as much as they can from the game in a short time, you get friends after the game is released, before it is useless, anyone you learn to know will most likely have a new character and be on a new server next time. Besides, you should try to start to talk to people yourself if you feel social.

    5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW.

    Flying mounts is the worst crap any MMO have. They shorten down tha game a lot and make PvP servers really boring. No thankyou.

    6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds.

    No, it is straigh from Everquest. Wow stole it as well.

    7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps!

    Yeah, RvR could be a lot better. But the rifts have one thing WAR never had that is a huge stepforward: They scale.

    8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson).

     Wow is very original? LOL. MMO stories sucks, only MMOs with good story are based on actual books like LOTRO and AoC. Do actually think that Wow lore (or most other MMO lore as well) would be a book series in the spirit of Tolkien or Howard? 

    Rift doesn't have much new but neither did really Wow. Both games are solid and that is what sells game. That you think Rift is ripping off WOw just means that you probably started MMOs with Wow and missed what happened before, most MMOs have taken their ideas and mechanics from older game and no game have taken more than Wow.

    That doesn't mean that Wow or Rift are bad games, they aren't. But you sounds like Wow invented MMOs and nothing could be more far from the truth. Similar games existed for 7 years before Wow even released and Wow was made by Everquest players, Kaplan got the job as lead designer after Strain quit (Wow was Strains idea) because he was in the same raiding guild as Morhaime.

    I think this only can be answered by active WOW players. I do think people who haven't touched a Wow avatar in 5 years could give any meaningful twist to the discussion.

    The joke is you didn't even sit on a personal flying mount, you didn't do anything in WOW. YOU HAVE NO CLUE at all.

    All you do is evaluating the game I play with forum prejudgmentents and boring NON play evaluations for 5 years now.

    First play then evaluate. Add so much LOL's as you want.

    The only LOL I can find is people who try to rate and evaluate games without touching them.

  • It's me or every game that try to copy-paste wow fail? Expecially if they try to steal wow players? In the end everyone who play wow will back to wow, clones don't last long.
    Just a feel.

  • TelilTelil Member Posts: 282

    Originally posted by Loktofeit

    Originally posted by Toxilium

    I'm an avid WoW player. I play a Draenei Paladin and Goblin Rogue on a PvP server (ret and combat, mainly play BGs and arenas) and like it a lot. I got into Fileplanet.coms beta for RIFT and tried it out, as people say it has a Tabula Rasa-like spawning system. So I log in as a Cleric because it's like a paladin (first indicator there) and what do I get?

    If you want to garner support for your cause... any cause... the last thing you do is start by saying "I play a Paladin in WOW."

    1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y.

    I like everyone starting in the same place. I couldn't stand when games would make my Wife and I start at the opposite corners of the game universe just because we wanted to play different races, especially when the only reason we chose differetnt races is because of some arbitrary racial class-restriction, like... oh... no undead hunter, for example.

    2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades.

    One of the many things that WOW did extremely well is add a good amount of color to MMOs. Prior to WOW, and in many MMOs following it, you'd swear that MMO devs got some kind of sale on bulk purchases of brown pixels.

    3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun.

    An exact copy of WOW combat... except for where it's different.

    4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts.

    You are a WOW player, yet this type of behaviour is foreign to you? :)

    5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW.

    OMG, no flying mounts? You're really reaching for flaws in an MMO when you start going there, man.

    6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds.

    The game is a 'complete clone' of WOW, except where it's different...

    7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps!

    It's a complete clone of WOW, but part of it is a copy of Warhammer, therefore since you didn't like the design of part of Warhammer, you stoppped playing after two weeks, and since Rift which is a complete clone of WOW is just like Warhammer which isn't a clone of WOW...

    8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson).

     Ok, hold on a sec... do you actually believe there is a single original storyline in WOW or any other fantasy MMO outside of maybe Asheron's Call and maybe one or two others? Are you really claiming that  Deathwing or Arthas backstory is - in any shape, form or manner - some unique snowflake in the realm of fantasy literature?

    I see this game maybe getting a good number of intiial preorders from people burnt out of Cataclysm but after a few months I see games like TERA or The Old Republic doing much better because theyre more original (especially ToR's space exploration).

    WOW is the standard to be measured by, however the expansion that everyone waited a year or so for and then spent $30-40 to buy has players 'burnt out' on the content after a few months? It just seems like you're looking for a new WOW and you're disappointed that Rift isn't it. That's OK and all, but that's not really a flaw of Rift.

    EDIT: I also play an undead warrior on the same server. I'll post armouries if anyone is interested in a duel!

    I play a Minmatar frigate pilot. Find a world we can meet up in and we'll test that warrior's 'undead' status.

    Question: If Rift was almost exactly like WOW... just WOW in a different setting... would you like it for being the type of game you are looking for or loathe it for being a complete copy of WOW? Serious question.

     smart question! just about to carry on reading thread to see if it's answered but very smart question!

  • LoktofeitLoktofeit Member RarePosts: 14,247

    Originally posted by JLVDB

    Originally posted by Loke666


    Originally posted by Toxilium

    1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y.

    Agreed, questing could be a lot more fun.

    2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades.

    Neither of them are that great to me.

    3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun.

    Wow "borrowed" it's combat system from EQ that in turn got it from Meridian 59. Nothing new there.

    4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts.

    It's a beta, dude. People are trying to get as much as they can from the game in a short time, you get friends after the game is released, before it is useless, anyone you learn to know will most likely have a new character and be on a new server next time. Besides, you should try to start to talk to people yourself if you feel social.

    5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW.

    Flying mounts is the worst crap any MMO have. They shorten down tha game a lot and make PvP servers really boring. No thankyou.

    6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds.

    No, it is straigh from Everquest. Wow stole it as well.

    7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps!

    Yeah, RvR could be a lot better. But the rifts have one thing WAR never had that is a huge stepforward: They scale.

    8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson).

     Wow is very original? LOL. MMO stories sucks, only MMOs with good story are based on actual books like LOTRO and AoC. Do actually think that Wow lore (or most other MMO lore as well) would be a book series in the spirit of Tolkien or Howard? 

    Rift doesn't have much new but neither did really Wow. Both games are solid and that is what sells game. That you think Rift is ripping off WOw just means that you probably started MMOs with Wow and missed what happened before, most MMOs have taken their ideas and mechanics from older game and no game have taken more than Wow.

    That doesn't mean that Wow or Rift are bad games, they aren't. But you sounds like Wow invented MMOs and nothing could be more far from the truth. Similar games existed for 7 years before Wow even released and Wow was made by Everquest players, Kaplan got the job as lead designer after Strain quit (Wow was Strains idea) because he was in the same raiding guild as Morhaime.

    I think this only can be answered by active WOW players. I do think people who haven't touched a Wow avatar in 5 years could give any meaningful twist to the discussion.

    The joke is you didn't even sit on a personal flying mount, you didn't do anything in WOW. YOU HAVE NO CLUE at all.

    All you do is evaluating the game I play with forum prejudgmentents and boring NON play evaluations for 5 years now.

    First play then evaluate. Add so much LOL's as you want.

    The only LOL I can find is people who try to rate and evaluate games without touching them.

    If a poster hasn't personally been on a flying mount in WOW they "didn't do anything in WOW"? This is the basis by which you will completely dismiss a sound and rational reply on this topic?

    I made your post gigantic and yellow because I really think you should re-read it and ask yourself if maybe the level at which you are entrenched in this game is affecting your ability to reasonably offer a remotely unbiased view of things here.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • ShredderSEShredderSE Member Posts: 197

    Originally posted by Toxilium

    I'm an avid WoW player. I play a Draenei Paladin and Goblin Rogue on a PvP server (ret and combat, mainly play BGs and arenas) and like it a lot. I got into Fileplanet.coms beta for RIFT and tried it out, as people say it has a Tabula Rasa-like spawning system. So I log in as a Cleric because it's like a paladin (first indicator there) and what do I get?

    1. An extremely boring and simple questing system. What's the point? I have the same starting location for every race! Why can't my elf guy (cant remember the name) start in another place than the Draenei defiant knockoffs? Also the quests have no changes - theyre all kill x or collect y. After you made some characters in any game, you will rush it and even if you get more then one area... it's still the same over and over. So why bother with more areas?

    2. The zones are pretty, but they dont have the charm of WoW. WoW has a unique asthetic design, especially since Cataclysm changed everything. All i see here is boring grey and green shades. WoW look like a cartoon for kids. Close to Minecraft graphics.

    3. The combat. Exact copy of WoW in every respect. I will give props to the over-complicated class system that has a ton of combonations. I mean, 8 classes per "calling"? What the heck is that, we're not playing EVE or some other game. I just want to have fun. SWG had a lot of classes and people enjoyed it. I'm sure it soon will be a short list of classes that is the best anyway. What type of combat do you wanna see? Flying tiger hidden dragon?

    4. The community wasnt helpful at all, and no on really spoke to me. They all just run around like sheep grinding the rifts. We all new to the game and I think the servers are mixed with people all over the world...

    5. No flying mounts. I mean...come on! I know i am low level, but why cant at least th ehigher levl players have flying mounts? They made travelling so much nicer in WoW. Come on! Must be something to wait for. Can't add all from start. =)

    6. Dungeon system is straight from WoW. Don't get me wrong, I love the new dungeon system in WoW as I don't want to bother getting a group together, but this is just a complete clone, same with the battlegrounds. WoW is also a clone and so are other games. Like music, movies, cars etc.

    7. Open PvP is pointless and the rifts are knockoffs of Warhammers PQ system. I didnt play Warhammer past the first two weeks and didnt even bother playing out my 3 month sub, but people said it was pointless towards level 40 and everyone just ganked keeps. Rift doesnt even have keeps! Open PvP is what a lot of people have been asking for in many games.

    8. The story is so generic. Some demon comes form some dimension and wants to tear Telara a new one. Wow, very original. Rip that off from Deathwing or Arthas much (though Arthas didnt come from anothe dimenson). I don't care much about strory in games, most of them are the same... just a different name on the characters.

     

    I see this game maybe getting a good number of intiial preorders from people burnt out of Cataclysm but after a few months I see games like TERA or The Old Republic doing much better because theyre more original (especially ToR's space exploration). SWTOR will be a epic fail. Well thats what I think. Only SW nerds will keep it alive. If the large guilds move over to Rift, so will the rest of the world. Even you in the end. =P

     

    EDIT: I also play an undead warrior on the same server. I'll post armouries if anyone is interested in a duel!

     Cheers! =)

  • fiontarfiontar Member UncommonPosts: 3,682

    After reading it, I'm 70% sure the OP was meant as a joke, so I'll skip a full reply.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • chaod1984chaod1984 Member Posts: 271

    sorry OP, but this game may have familiarities to WoW but it isnt WoW...this is coming from a 6 year WoW player (off and on).  I bought Cata about a week and half ago and Im done with it.  This is the first time in WoW history I actually dont want to raid....it finally feels dull, so my return to WoW will not happen.

    As for Rift, it's a refreshing new, although familiar, game that I can play and have fun playing.  The class system is hands down the best because it allows alot of freedom, but isnt so free-form that it ruins the experience.  The Rifts are fun and they seem to get people working together, if only in beta.  I think the game will be the next one I sub for.

  • lylexlylex Member Posts: 9

    Played WoW for like 10-20 minutes and it just didn't have anything to keep me playing. In fact, I hated Wow. Rift on the other hand has more to offer. Played in several betas and will most likely buy the game when it comes out. I won't even play WoW even if the games F2P. So if there is anything WoW has in common with Rift then I don't know. Maybe I just hate the name WoW? Just go back to WoW or something.

  • OrdokaiOrdokai Member Posts: 35

    'I don't like it because it's too similar to WoW I don't like it because it's not similar enough to WoW'  you people confuse me, doublethink much ?

     

     

    -  Ordokai

    image

  • WilliacWilliac Member Posts: 212

    I beg to differ on several points. The story is very interesting and really well done. In fact, I spend two hours running around the starting zone looking at various and very well written lore objects. Several signs on doors and walls with several notes of what has taken place such as how the king was corrupted and how his sons, and his bastard son, reacted to his actions. Several books with well written lore is hidden in the destroyed buildings. During a quest i stumbled across a statue with an inscription saying something about how the Gods will protect the town. While i read it the bombardment continued and really provided a fantastic immersive atmosphere. Something I never experienced in WoW.

  • ElikalElikal Member UncommonPosts: 7,912

    I don't know how anyone playing wow can seriously say Rift is like WOW. Thats quite... absurd.

    1. The post-Cataclysm quests are LIGHTYEARS ahead of the dull and boring Rift quests. Thats just ridiculous to compare!

    2. You yourself say in terms of zones WOW isn't like Rift!

    3. Combat is WAY different than WOW. It is only on the surface similar. It takes me much longer to kill stuff in Rift, the mob density, roamers and respawn makes the combat entirely different; the soul combinations allow many more different things than WOW. Hilarious to say they are the same.

    4. Yes the community is as unhelpful as in WOW. ... As in every other MMO these days...

    5. Yes ok ok, I miss flying now too. Guess WOW spoilt me here.

    6. Rift has Dungeons? Where? Oh Fae isn't a real dungeon and I haven't seen ANYTHING like Fae in WOW. Then there are those tiny open caves, you surely can't mean them. There is no dungeon browser either. So... NO.

    7. Haven't tried PVP.

    8. Ok, point granted. But then, 90% of ALL fantasy RPGs are generic. I guess thats what you get in fantasy, be it books or films or games. Lord Voldemort aka evil mage was so much more genuine, eh?

    Rift doesn't do much different than the generic formula. But esp. with Cata, WOW got so much better, you can't say Rift is like WOW...

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • pmaurapmaura Member UncommonPosts: 530

    Originally posted by Elikal

    I don't know how anyone playing wow can seriously say Rift is like WOW. Thats quite... absurd.

    1. The post-Cataclysm quests are LIGHTYEARS ahead of the dull and boring Rift quests. Thats just ridiculous to compare!

    2. You yourself say in terms of zones WOW isn't like Rift!

    3. Combat is WAY different than WOW. It is only on the surface similar. It takes me much longer to kill stuff in Rift, the mob density, roamers and respawn makes the combat entirely different; the soul combinations allow many more different things than WOW. Hilarious to say they are the same.

    4. Yes the community is as unhelpful as in WOW. ... As in every other MMO these days...

    5. Yes ok ok, I miss flying now too. Guess WOW spoilt me here.

    6. Rift has Dungeons? Where? Oh Fae isn't a real dungeon and I haven't seen ANYTHING like Fae in WOW. Then there are those tiny open caves, you surely can't mean them. There is no dungeon browser either. So... NO.

    7. Haven't tried PVP.

    8. Ok, point granted. But then, 90% of ALL fantasy RPGs are generic. I guess thats what you get in fantasy, be it books or films or games. Lord Voldemort aka evil mage was so much more genuine, eh?

    Rift doesn't do much different than the generic formula. But esp. with Cata, WOW got so much better, you can't say Rift is like WOW...

     1. cant agree more here, they did a bang up job with the new quests.

    3. I dont know I kill stuff fast. And I would argue the hunter is just a beast master soul, marksmen, and sabatuer class. The sould system offers some slight differences but bot really, they just trade specializtion trees with the world soul and allow you to choose the, but then they limit the classes. Rift Classes - Mage Cleric Rogu Warrior. WoWs classes, Warrior, Paladin, Mage, Priest, Warlock, Rogue, Hunter, Shaman each with 3  fixed souls persay. and a deathnight.

    5. hope flying never makes it in personaly.

    6. Dungeon browser actually I dont like in WoW I liked having to form a local group and treking to the dungon, along the way you cold get jumped by an opposing gang etc, it was fun. Now you press a button and done. dont care who your with. Although In the long tern I see why you want it because eventually people start forming alts.

    7. pvp is not that much better more or less the same.

    Rift follows the WoW mold a lot though. With a lot prettier graphics

  • YauchyYauchy Member UncommonPosts: 298

    I concur with others, stick with WoW.  You must be playing playing a different WoW than I am, because some of your descriptions made me openly laugh (making my co-workers think I'm crazy).

    Rift re-hashes several ideas from several mmos, but your complaints are just openly funny (to me at least).  Same mmo ideas made interesting...I have no quams with any company that re-uses ideas and makes them interesting again :/

    But one thing we can all agree on is that Rift's quest are bland at best...but no mmo is attempting to re-invite questing either, best they can do is implement a decent set of lore (and not contradict it).

  • MythrylMythryl Member UncommonPosts: 20

    EDIT: I also play an undead warrior on the same server. I'll post armouries if anyone is interested in a duel!

    I play a Minmatar frigate pilot. Find a world we can meet up in and we'll test that warrior's 'undead' status.

     

     

    hahahah! That made me laugh!

  • XthosXthos Member UncommonPosts: 2,740

    Forgive them OP, people forget that WoW was the first MMO ever....They also try to act like the franchise ripped off some obscure table top game....Nice try as it is, its the other way around, just like EQ copied WoW and thus is a WoW clone.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167

    Originally posted by Toxilium

    Originally posted by pierth

    You should stay in WoW. From your post it seems you like it there and truly belong there.

    Thats what I'll be doing until ToR comes out anyway LOL :) That game looks awesome, way better than Warha---er, rift.

    If the game is like Warhammer but with more depth and has the good elements of WoW (ie not the WoW community) I will be happy.   Also, you won't like TOR, you should avoid palying it at all costs.

  • fivorothfivoroth Member UncommonPosts: 3,916

    Just so you know guys, WoW did introduce new things to the genre.

    The one thing which most people forget is questing. Before WoW there weren't quest heavy MMOs. So WoW did add something to the genre!

    Second off, flying mounts. Correct me if I am wrong but does any other MMO have flying mounts?

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

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