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Games are made by companies, and companies are manned by people. People that are putting in 40 hours a week to support themselves and/or their families.
I've gotten old. When that happens you look at things differently. I don't see it as "ZOMG TIHS GAME NEDS TO DIE BCUZ ITS TEH KOOL THING TO SAY". I see it as a bunch of people hitting the unemployment office and then starting the "I need to find a job to support my family" grind after their company was a victim of smear campaigns. Trust me, that grind is far worse than any other you'll find in a video game.
If you hate a game, cool. Don't dissuade other people from even trying out the demo.
Comments
I seriously think it the lack of a Soul is why people don't think of the bigger picture.
...or, we could all just be really, really stupid.
I like how most of the world hates on Americans because we all think we're better than everyone else. Grow up, no one is perfect.
Which 'decent' game actually closed shop after some people showed their dissatisfaction with it?
Though I still think EA should give Ultima Online to some company who cares :P
How bummed was I when DAOC deleted the Andred server and my character. Such an awesome game and an awesome FFA PVP server.
Look What I Did - melodic mathcore band from Nashville, TN, see music videos from new record Atlas Drugged
/readies quote fingers
Some think its their "duty" to "help" others by avoiding a "bad" (in their opinion) game.
End of day, it is a business and people don't like being ripped off or conned. Though with games, you invest time with them and when the devs mess you about, you feel cheated. So even though you move on, you're like "i hope they're not happy, they cheated on me!". That's how i see it probably is anyway lol.
Only game I want to die is Mortal Online. This shit embarasses MMORPG genre
Games that are already out and have proven to be bad. Sure i can see that. Survival of the fittest and only the best should survive and the upcoming ones should top that.
Moving on to games not out yet. Trying to knock or make one die before release is stupid to me. It hasn't had a chance to prove anything.
So i'm for bringing down bad games and praising good ones. The ones in work just need to be talked about in a neutral light and talking about if you like X feature or not. Not if a game will fail.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
The only game i ever want to see bite the dust is SWG and even then their staff is under 10 and there is plenty of room in other SOE businesses.
I will say something on the games industry as a whole as i have been given this lecture before. When you sign up to a studio you should always have something in place in case you loose your job. The games industry is so volatile that it's best to have some money on the side or another job that you can quickly switch to when there is trouble.
I'm not saying closing down a studio and/or firing lots of staff is a nice thing but it's almost inevitable in the games industry and it's something you need to prepare for.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
Here are 4 reasons.
1. Revenge. Given the dynamic of over-hypeing while at the same time watering down MMO's and the fact that there really is no option for returns or reimbursement the only hope for satisfaction is hoping the game fails.
Example:
MMO Company: This will be the most awesomest thing ever!
Customer: Oh Boy, Oh Boy! Here's my money!
MMO Company: Here's your MMO!
Customer: This game completely sucks and its not what you said it was gonna be!
MMO Company: Suck it.
Customer: I hope your game fails.
2. For games that are based on an established IP, if an mmo using a particular IP isn't what you want in an MMO, you're only recourse is to hope it fails and that someone in the future makes a better ver, cause you know there probably won't be two mmo's of the same IP around.
Example: Star Trek Online
3. People who're are not a fan of the current trend of watering down/simplifying of MMO's away from their more traditional scope, some people feel that the only way things will change is if the current crop of MMO's fails.
4. Forum wars are often, nowadays more fun than many MMO's and tweaking fanboys is like endgame content.
" Why would you passionately want a game to die?"
Mental issues.
Only someone with serious mental issues ties such strong emotions into something as meaningless as a game.
They are usualy fanboi's turned haters. I equate it to the same process people go though emotionally when they get married. Everything is grand and it will reamin that way forever, things then dont turn out as planned, a divorice takes place....we all know how emotionally insane people get going though divorice... So they remain lurking in forums wishing hoping and praying that the game fails misrably. Even worse is when they make it personal, against the company and developers.
Its really quite sad.
i dont think its that they want the company to go out of buisness, its more a severe distaste for that game because in their eyes, the devs screwd it all up.
For me, i would never wish a game to completely tank and the company to go out of buisness.
Best example for me, i wasnt blizzard to get kicked in the balls... Now before you flame me let me explain
Blizzard has made some amazing games! Diablo, Diablo 2, starcraft, starcraft 2, warcraft orcs and humans, warcaft 2, warcaft 3, and finaly WOW. However, because of wow they have me angry, not because its a bad game, its not! its not even close!
The problem for me agains them is the quality in WoW, to me its no where near where it should be! lets look at it this way. They say they have over 12 million subs, $15 a month x 1 year = 216 BILLION dolars a year! It was released in november of 2004, so without counting the months that have passed now, thats 6 years the game has been LAUNCHED. ill even be fair and nock off 2 years due to fluxuating numbers and the climb to where it is now, so 4 years, thats 8,640,000,000.... over 8.5 trillion dolors in 4 years JUST OFF OF SUBS! that not even cunting box copies of the orginal wow, TBC, WoTLK, And now Cataclysim! ( $140 per person who bought all 4, i wont ass this because theres no way for me to tell how many people have bought them, but to put it simply if even half their subs bought all 4 thats $840,000,000, but lets not even go there..)
my point is.. WHERE IS ALL THAT MONEY? looking at wow, the sheer lack of inovation (not completely) and current content in the game DOES NOT add up at all. I mean i understand costs.. all the bills and payroll and everything else but still.. no where near accounting for multiple trilions of dolors. With that much money resorces are limitless and i cant help but feal that blizzard is screwing their subscribers (includeing me for 3 years), for that much money i, without a doubt, expect ALOT more out of that company.
To sum this up, Do i want blizzard to fall apart and burn? no.. do i want WoW to crash and burn loosing all of its subs and die? absolutely not. Infact, dispite my obvious distaste for how its handeld, it was, and is still a good game. (just no where near what it could be). What i would like to see is wow loose enough subs for blizzard to go OH SHIT, get off their lazy asses, use the resorces available, and make the games i know they are able to do. Kinda like if your being a an ass and your best friend slaps you on the back of the head and said "stop being a idiot". And in turn you go "oh crap, i realy screwd this up."
/rant off
more like people on sites like this puts more emotions into one guys response than there really is behind it, reading alot of people coming with outrages assumptions about peoples mental state, when they brought up an issue or things they wish would have been slightly diffrent from their point of view.
not to say there isnt a "conflict" between people who want MMOs to be pure games and people who want a game world....but even if splitting those 2 groups up there is alot of prefered flavours, really tho no one takes games as a matter of life or death, cant believe anyone think so.
i think it's 2.16 billion a year, 216 billion is more than most countries produce
games are the way they are because of top management decsions to look for away to make as much money as possible with the least amout of effort as possible. In fact for publically traded companies CEO's are legally required to in effect do what I just mentioned.
So I dont feel sorry for the ones that fail when they try to go about that approach of the most gain with the least amount of effort. i do however admire companies that are willing to take a risk.
By the way, intresting read about UO 2. It was canceled because there was fear it would hurt the current UO player population which was good at the time.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
No i dont want a game to die, its much like music kind of..
the second you turn on the radio you hear a music gengre you just cant stand!
Quick fix: never listen to radio!
few mmo's share the same ip so imo not a valid reason.
Star Wars has 2 and 1 coming up, Warhammer has 1 and 1 coming, D&D online with NWN online coming up so dont see why star trek has to die
At the moment, Star Wars has only one MMO out. And its questionable what will happen to SWG when TOR comes out.
NVN is not an MMO.
Warhammer, again, only has one MMO now.
Lets not forget LotRo, AoC, DCU, CO. All established IP MMO's and some of the more prominent ones. My point is still valid. Someone who is a fan of an IP, unhappy with the current iteration of that IP in MMO formis pretty much going to have to wait for the current MMO to end before they can even hope for a different ver of the MMO that they may like to come out.
Read this example first:
If someone joins the Military, they should expect to be forced to fight in combat and kill others. If that same military does horrible and evil things, and the result is the death of soldiers because of their awful actions-- those soldiers are fully responsible because they CHOSE to be in an organization such as the Military, and they CHOSE to follow the orders of their superiors, who did those horrible or evil things.
I don't care if Johnny B. Good was an innocent soldier who was only "following orders" when him and his team died trying to kidnap a local woman so their Superior could gang rape her. Even if Johnny B. Good was unaware of his actions, he was still the source and power that held this woman down and took her back to become raped. If Johnny B. Good died because the woman's husband killed him to save her, I have no sympathy for Johnny B. Good besides that which would accompany an ignorant soldier. I wouldn't be angry or blame Johnny B. Good if he didn't know what he was doing, but I wouldn't care that he died. He deserved it. He should have died. Ignorance is no excuse for evil. The Captain should be the one who is punished, but Johnny B. Good followed his orders, and was the instrument, even if not the musician.
========================
Now this is my point:
Now, I do not know why anyone would wish a game company to die-- BUT...if they do, and they are not irrational, immature dorks who are filled with anger from their mommy's lack of love for them....it is most likely because of bad business practices, lies, deception, or screwing their customers from the Game Company they hate. All of the employees who lose their job, would do so solely because of the greedy jerk who abused and mistreated the community. But if that leader, CEO, or lead developer did something wrong-- the entire company is responsible. That is how leadership works. That is how organizations work. That is how reality works.
I do not have any sympathy for people who lost their job because they worked for an evil company man. If they were innocent and good employees, I wish them the best and hope they find another job. But I will not support a bad company just because it REQUIRES paying other human being's salaries. Those people are out of luck, because they CHOSE to work for that company. Don't like the idea of working of a company you know nothing about and employers you'll never see? Don't. Do something else. If enough people did this, there would be a demand for transparency and customer support from employees. Yet people don't care. The majority of people are Mercenaries, hired solely for the money, and they could care less about what the company is, who the leaders are, what that company does, or their customers themselves. And if they do care about that, often they have no choice in the matter because in the company they do not matter, and they are there because they need the money to support their families.
But you can't QQ over spilt milk when the milk was spilt by the dad, in the kitchen, when the baby was asleep in its separate room. Tough luck baby. Should have picked a better dad.
What is far more sad are your attempts at psuedo-psychology. Don't even consider psychology as your day job, since you can't even get psuedo-psychology right. I vehemently disagree with you, and know far better than you (I study psychology professionally) but I would never be so ignorant as to claim you had "mental issues" because of how wrong I feel (and know) you are. Claiming others have less value because they find something "meaningless" to be very meaningful to them is...ergh...
No offense, but your post here has to be the worst, most ignorant piece of garbage I have ever read on MMORPG... and I've been here for years...
WORST. POST. EVER.
I think there are a number of factors myself.
First it's the my team is better than your team and therefore I'm better than you are mentality that professional sports tends to bread in this world (not just the U.S. but the whole world).
Second there is I think this primal fear that if a game becomes very successful that you hate that the things about it that you don't like will seep into all the other games and contaminate the whole market.
Third this forum especially is filled with people who believe that just because they can spout out that a game is going to fail that it somehow becomes true even though they never define what failure means. "STO failed misirably they will say", to which you might counter "But it sold almost a quarter million copies", to which they counter "But it didn't sell half a million". And on and on. If you can always change the bar it's easy to always be right.
And finally I think it's a desire not to be left behind if it does turn out that a game is super successful.
It could be if the license owner only want one RPG game at the same time. Mythic got the Warhammer fantasy license after the company that first had it died, Warhammer 40K is a very different license and GW wont have 2 MMOs with the same IP (well, unless you pay them a huge sum at least). NWN is set in Forgotten realms while DDO is set in Eberron or whatever Wizards call their latest world, never really liked it myself.
Others uses different times, TOR is set in a far away past SW. There is of course SOE kids SW game as well, that is the only actual example I can think of.
The argument is valid in some cases, it depends on how the owner of the IP thinks, some want as many games as possible while others are very careful about their image.
The only reason I personally would have for wishing a MMO to die would be if they raped one of my favorite IPs, like Microsoft did with their FPS version of "Shadowrun". That havn't happened but I can understand if a hardcore Trekkie would hate STO, you really like something and some cheap MMO company makes a mess out of it. That is kinda small minded, I know but the IPs I really like deserves at least a partly fun game, but it is purely theological yet.
It's a waste of time for ANYONE to say something like:
"I hope this game fails!"
or
"WHATEVER YOU DO STAY AWAY FROM THIS GAME!!!...IT'S THE WORST GAME EVER, DO NOT PLAY IT!"
or
"The devs really screwed this one up. I hope the game shuts down. Thats what they'll get for decieving the players."
Yea...waste of time...if you dont like the game DONT PLAY IT...
simple
PLAYING: NOTHING!!!
PLAYED:FFXI, LotRO, AoC, WAR, DDO, Megaten, Wurm, Rohan, Mabinogi, RoM
WAITING FOR: Dust 514
When a female expresses emotions about something as meaningless as flowers do not hesiate to laugh about how mentally disturbed she is.
Back on topic: MMOs are often long term relations.
I disagree. Some companies really shouldn't be making MMORPG's and are harming the genre and future gaming. This may be a matter of opinion, but the thought around it is certainly NOT a waste of anyone's time.
Also, some companies should go down because they are greedy and corrupt. It is one thing to make money or tailor your game slightly to see an increase in profit. (Although that is arguably NOT right in some views and opinions, as saying "MMORPG's are businesses just like everything else!" is certainly not justifiable in ANY way, as businesses do not have to focus entirely on profits (or more specifically milking every last penny out of consumers whose wallets they abuse).
Arguably, everything in the United States is overpriced by big corporations (and even small ones trying to compete). Do you know how big the markup is on the majority of articles of clothing? Do you know that among products, designers, and companies-- the majority of money from MANY companies all goes towards the same elite few who own all of the companies under the same blanket corporation?
I'm sorry, but claiming corporations don't deserve to go down is entirely an opinion, not a fact. It is not simple at all...in ANY way...as there is so much more to this world than you or I will ever realize.
Amazing. I love you.
OH #@$@#! I'm emotionally disturbed now for liking what you wrote.
WHat do I do Tyrrhon!? WHAT DO I DO!?!?! *anxiously looks around, wondering where to go or who to call*