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Nintendo Revoultion : FPS Heaven?

noobletnooblet Member Posts: 2,274

"In September of 2001 Gyration Inc., a leading manufacturer of efficient gyroscope sensors, announced a deal with Nintendo. The details of the deal were straightforward - Nintendo was to invest an undisclosed amount of money into the company in return for the use of the Gyration technology. Some interesting things were said around that time:

"Gyration intends to be the first company to produce game controllers enhanced with gyroscopic motion-sensors, which have a tenfold performance increase over accelerometer tilt sensors and add the ability to sense yaw as well as pitch. A gyro-equipped, motion-sensing controller provides a natural method of game control that draws the player into the game and makes game play more enjoyable. The motion sensor can take the place of a typical thumb pressure pad allowing one-handed game play, or can be integrated into a two-handed controller to add a dimension to game playing not possible with traditional game controllers." - Gyration Inc."


Now onto my FPShooter theory:

Imagine an unconventional controller that straps to your forearm like a tennis bandage or those bandages like when you sprain your wrist/ankle.

Now hold you arm at your PC monitor and pretend you are playing say Half Life 2. Hold your arm low slung like a cowboy in a western, your loose fist pointing at the screen.

Now, say the controller had gyros built into it, the movement of your forearm would corrospond with the movement of the gun, on the screen. When you move your arm left, the gun would go left on the screen and hence your viewpoint would change. Now picture that the controller on your arm had a button that sat under your thumb, to shoot with.

Your left hand would be free to manipulate lateral movement, simulating the keyboard part of the mouse-keyboard setup, while your right hand would in essence be the right analogue stick, only with the added benefit of light gun style capabilities. It would link you with the action and add a tactile element to the genre. It would work supremely well.


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Comments

  • SatansDiscipleSatansDisciple Member Posts: 2,782

    I'd have to say that would be one of the funnier things to watch someone do. I don't know about shooters, anything but a mouse and keyboard just sounds crazy to me. But driving games... that would be something. Even if you still have the analog sticks, but could wildly tilt the controller to just get that little bit that you always look for when someone does that with a regular controller on a tight turn. I don't know about anyone else, but I do that all the time.

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  • FitchFitch Member Posts: 92

    Oh man in the racing games I am steady leaning into m turns like it makes a difference. HAHA it really makes us look like idiots. The "glove" would, however, theoretically limit you on some of those loooong gaming stints we all play. you try holding your arm up to a screen for 10-14hrs. You'll be pulling one of the moves straight out of the 3rd grade playbook where you had to hold your hand up to ask a question forever and you start holding it with your other hand. Lmao.

    Attitude is no substitute for Competence. ~Eric Raymond

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  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718



    Originally posted by nooblet


    Now onto my FPShooter theory:
    Imagine an unconventional controller that straps to your forearm like a tennis bandage or those bandages like when you sprain your wrist/ankle.
    Now hold you arm at your PC monitor and pretend you are playing say Half Life 2. Hold your arm low slung like a cowboy in a western, your loose fist pointing at the screen.
    Now, say the controller had gyros built into it, the movement of your forearm would corrospond with the movement of the gun, on the screen. When you move your arm left, the gun would go left on the screen and hence your viewpoint would change. Now picture that the controller on your arm had a button that sat under your thumb, to shoot with.
    Your left hand would be free to manipulate lateral movement, simulating the keyboard part of the mouse-keyboard setup, while your right hand would in essence be the right analogue stick, only with the added benefit of light gun style capabilities. It would link you with the action and add a tactile element to the genre. It would work supremely well.



    First off, I have to tell you straight up that "theory" of yours about using the device you though up would not work supremely well. I don't know if you thought about how some people play FPS, and because this is Nintendo related, I'm not commenting about keyboard and mouse. That's a whole other topic.

    First off, anyone who has played Resident Evil: Survivor (without gun), Resident Evil: Dead Aim (with gun), any Time Crisis (2 and up, with gun), or other shooter (with gun) please step forward, because you should understand what I'm about to say.

    Now about FPS. When some of us play FPSs, it's uncommon for us to make movement with our arms that would look like we're mimicking the character on screen (kind of hard to explain this stuff). Now I don't know how the new adaptation of video games will become on the next generation of console gaming, but stuff like "theory" of your's won't work for the newer and popular FPS's of today.

    When players merge with a game, and the game gets tense, our emotions will grow. Having a device said in your "theory" would not work because could throw us off track in game. In multiplayer, u might want to give your teammate a high five, hold your hands in the air, or use the gestures of winning and losing, defeat and victory, or excitement or anger. Having that kind of device would extremely limit the excitement and the experience of the gameplay. Even taking a sip of your drink or taking a bite of a Baby Ruth would mess the player up. That would be like playing Dance Dance Revolution, no time for anyone or anything to interfere, nonstop. By the way, don't forget about the crosshair.

    Games like Resident Evil: Survivor, Resident Evil: Dead Aim, Time Crisis, and House of the Dead would actually work. Having a gun controller with the Gyration technology.

    Now that was just commenting about your theory buddy. You need more than one devices if you want something like that to work.

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
    |
    RISING DRAGOON ~AION US ONLINE LEGION for Elyos

  • noobletnooblet Member Posts: 2,274


    Originally posted by Rikimaru_X
    Originally posted by nooblet
    Now onto my FPShooter theory:
    Imagine an unconventional controller that straps to your forearm like a tennis bandage or those bandages like when you sprain your wrist/ankle.
    Now hold you arm at your PC monitor and pretend you are playing say Half Life 2. Hold your arm low slung like a cowboy in a western, your loose fist pointing at the screen.
    Now, say the controller had gyros built into it, the movement of your forearm would corrospond with the movement of the gun, on the screen. When you move your arm left, the gun would go left on the screen and hence your viewpoint would change. Now picture that the controller on your arm had a button that sat under your thumb, to shoot with.
    Your left hand would be free to manipulate lateral movement, simulating the keyboard part of the mouse-keyboard setup, while your right hand would in essence be the right analogue stick, only with the added benefit of light gun style capabilities. It would link you with the action and add a tactile element to the genre. It would work supremely well.
    First off, I have to tell you straight up that "theory" of yours about using the device you though up would not work supremely well. I don't know if you thought about how some people play FPS, and because this is Nintendo related, I'm not commenting about keyboard and mouse. That's a whole other topic.
    First off, anyone who has played Resident Evil: Survivor (without gun), Resident Evil: Dead Aim (with gun), any Time Crisis (2 and up, with gun), or other shooter (with gun) please step forward, because you should understand what I'm about to say.
    Now about FPS. When some of us play FPSs, it's uncommon for us to make movement with our arms that would look like we're mimicking the character on screen (kind of hard to explain this stuff). Now I don't know how the new adaptation of video games will become on the next generation of console gaming, but stuff like "theory" of your's won't work for the newer and popular FPS's of today.
    When players merge with a game, and the game gets tense, our emotions will grow. Having a device said in your "theory" would not work because could throw us off track in game. In multiplayer, u might want to give your teammate a high five, hold your hands in the air, or use the gestures of winning and losing, defeat and victory, or excitement or anger. Having that kind of device would extremely limit the excitement and the experience of the gameplay. Even taking a sip of your drink or taking a bite of a Baby Ruth would mess the player up. That would be like playing Dance Dance Revolution, no time for anyone or anything to interfere, nonstop. By the way, don't forget about the crosshair.
    Games like Resident Evil: Survivor, Resident Evil: Dead Aim, Time Crisis, and House of the Dead would actually work. Having a gun controller with the Gyration technology.
    Now that was just commenting about your theory buddy. You need more than one devices if you want something like that to work.


    You would have one hand free to eat the baby ruth or have a drink::::35::

    And regards to how its a horrible idea...Well thats why its a Theory O_o

  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718



    Originally posted by nooblet
    You would have one hand free to eat the baby ruth or have a drink::::35::
    And regards to how its a horrible idea...Well thats why its a Theory O_o



    Yeah, but ya know, still a lil distraction. image

    I thought a theory was a hypothesis that is tested over thousands of times and came up true....

    well, i bet there are other meanings to the word "theory" in the dictionary.

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
    |
    RISING DRAGOON ~AION US ONLINE LEGION for Elyos

  • noobletnooblet Member Posts: 2,274


    Originally posted by Rikimaru_X
    Originally posted by nooblet You would have one hand free to eat the baby ruth or have a drink
    And regards to how its a horrible idea...Well thats why its a Theory O_o Yeah, but ya know, still a lil distraction. image
    I thought a theory was a hypothesis that is tested over thousands of times and came up true....
    well, i bet there are other meanings to the word "theory" in the dictionary.

    Theory ' 'An explanation for some phenomenon that is based on observation, experimentation, and reasoning.''

    Well close enough ::::35::

  • Rikimaru_XRikimaru_X Member UncommonPosts: 11,718



    Originally posted by nooblet




    Originally posted by Rikimaru_X


    Originally posted by nooblet You would have one hand free to eat the baby ruth or have a drink
    And regards to how its a horrible idea...Well thats why its a Theory O_o

    Yeah, but ya know, still a lil distraction. image
    I thought a theory was a hypothesis that is tested over thousands of times and came up true....
    well, i bet there are other meanings to the word "theory" in the dictionary.


    Theory ' 'An explanation for some phenomenon that is based on observation, experimentation, and reasoning.''

    Well close enough ::::35::




    All I saw was reasoning image. It happens to all of us. image

    -In memory of Laura "Taera" Genender. Passed away on Aug/13/08-
    |
    RISING DRAGOON ~AION US ONLINE LEGION for Elyos

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