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I'm planning on buying this game for PS3 when it comes out and I've been wondering if Square Enix has made the game to the expectations it had before its release
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Not yet. ( imo) They need a few more months to flesh out content, add missing features ( chocobos etc), and streamline the ui a bit more. But it is getting better ( again imo). They won't release it for ps3 until they are ready, so when you can get it for ps3 the expectations should be met.
the struggle to free myself from restraints becomes my very shackles
No worries they will fix it before the PS3 version releases. They seem to be heading in the right direction I myself may even get a copy of the ps3 version.
canceled my Sub
But I'm sure the game will get better.
right now I'm waiting to play torchlight online.
there is no sub
No sub for FFXIV?
I wonder what I payed for a 3 month sub and 2 extra character slot....
I'm not sure, but you didn't have to.
He probably bought crysta, in which case you still have it.
Doesn't matter.. the OP of this post clearly stated he wanted to pick it up for PS3. OBVIOUSLY, he isn't following stuff as that game isn't being produced on the PS3 until further notice. End thread.
Remember when Age of Conan was also coming out for the xbox?
Prolly same thing here unless they can turn things around in a big way, that said I hope they do, I like the art style.
This is pretty accurate. Honestly, I expect the game to be in the state it should have been released in by around July or August, and I'm expecting a PS3 release sometime in November. Just speculation, but they're making steady progress in fixing the game.
ya last I heard they delayed the ps3 release indefinitely. Whether or not this means it will ever come out who knows. Honestly I wouldnt count on it coming out for the ps3 or of it does its going to be a very long time.
Ouch, November!?!?! Thanks guys I honestly was hoping when they delayed the March lauch it wouldn't be that long, looks like I'll be playing another MMO for a while until the PS3 FFXIV comes out ... Maybe even buy the game for PC if I become restless, but that won't be for a long time -__-
Which Final Fantasy Character Are You?
Final Fantasy IX
IDK man, I just can't imagine people wanting to play FFXIV over DCUO, TOR, Rift, GW2 or Tera. As we saw from the poll results, a lot of players were coming w/ the FFXI background. Meaning, a lot of these players were looking for a new MMO. You stab them in the back and expect them to eat from your hands? I don't think so...
Guild Wars 2's 50 minutes game play video:
http://n4g.com/news/592585/guild-wars-2-50-minutes-of-pure-gameplay
Everything We Know about GW2:
http://www.mmorpg.com/discussion2.cfm/thread/287180/page/1
There's a significant demographic that, if given the opportunity to try an MMORPG, would like to play an FF MMORPG. Other MMORPG's don't interest them. It's the power of the brand.
More importantly, a significant part of that demographic exists on the PS3, which currently has DCUO as it's only MMO. They are not even marketed for the same demographic.
If SE were just looking to pull their former XI players to this game, they would be dumb. They need to pull people outside the MMO community, especially the fans who are not too critical about this game and not too interested about other games.
Wow, that's a pretty significant demographic! Seriously though, care to back up your claims? Because there is significant demographic which thinks that your significant demographic is not significant enough.
Edit: Oh and as far as the original question: unfortunately, this game is not up to expectations yet. Not for another 6 months, at least.
What's there, around 6-8 million Final Fantasy fans around the globe? Some more fanatic, some less so.
Even if they only got 10% of those people to play, that's still a significant playerbase that will definitely make them profit. Who knows how many more fans there are in China.
There were 0 FF MMO players at the end of 2000. In 2005, there were 800k. Those numbers were pulled from the same fanbase that buys 6+ million copies of every main title Final Fantasy ever made. It's their most important demographic. Current base of MMO players would be 'nice', but certainly not necessary. Why pull players from a pool shared with multiple companies when you can have a pool of your own?
This is a good very point and perhaps one of the most, if not the most, important point to be made about FFXIV.
For people who have played FFXI, FFXIV is not only more of the same but a prettier version of that same in a new environment with some new mechanics but basically the same thing. There are strong reasons to consider the game FFXI-2. Fans, loyal fans, were terribly burned here. I'm a big FF fan but after my experiences with FFXI, all things considered, the launch of FFXIV and the studio's mmorpg division (or whatever you'd want to call it) give me no reason to ever touch another S-E mmorpg.
nomss has it right here, "You stab them in the back and expect them to eat from your hands? I don't think so..."
(1)TL:DR must be your way of saying that thinking hurts. Then again, this may explain why it looks like you responded to the post without using your brain.
(2) It's not about community, is it? You just have nothing better to do.
Nobody on any XIV-based forum believes this game is FFXI-2, quite the opposite. In fact, it seems most of those people want SE to make the game XI-2 now. And it is quite true, as this game is while built on the same core engine in all ways different from its predecessor, both design and mechanic wise.
So essentially,you're saying that FFXIV should be renamed the second version of FFXI? I dunno, from what I've heard the two games are pretty much exactly alike except for a design difference that makes the game more beautiful but at the same time they're completely different games with completely different story lines right?. Hmm S-E has a habit of making some so-so to bad games, until they come out with a game that eventually saves their company (i.e The First Final Fantasy, Final Fantasy VII, and Final Fantasy XIII) so maybe this is just part of the ongoing circle? =_=
Which Final Fantasy Character Are You?
Final Fantasy IX
Hyanmen is right. Quite a few of the FFXI fans want it to be more like FFXI. I liked FFXI but I'm not looking for a FFXI-2 and would not be playing if it was. Though they can take some of the ideas for content and put it in (campaighn, assualt, etc) and I wouldn't mind.
Bottom line I don't think this game is up to anyones expectations atm.
My theme song.
Is it up to expectations? WHAT expectations?
The game is NOT a game in th style of the classic western MMO's. No, I don't just mean it is not a WoW or EQ clone. 99% of western MMO's, most MMO's in fact, are designed for the PC. Their interface designed to work well with mouse and keyboard.
FF14 designers have heard of the mouse and keyboard but think they are alien input devices best not used. That is in itself not bad except the PS3 version is indefinitly delayed, so PC players are using a interface not optimized for the keyboard to beta test an alpha level piece of code.
This ill use of an ancient input device combo is a signature of the game. Take the chat channels. Most games do a very simple IRC style because it works. NOT good enough for SE. They do it different... do they do it better? Not according to the mass exodus.
There might be room for a new type of wheel but the triangle has been tried and rejected. There is a reason wheels tend to be round. It works, use it.
So, is the game ready? Some of the biggest earlier problems have been somewhat fixed. Well they sure fixed the server overload at least.
But a lot of problems are the very design of the game itself. It is the most pretty MMO out there that unfortunally hasn't learned from the lessons of MMO's over the past decade and more.
Take the recent addition of /display head off... yes, the common part of every western RPG out there, to toggle off the helmet had to be added later. YES, Dragon Age by Bioware had the same defect but come on, this is SUCH a common feature it should be right there from the start.
Can the game be fixed? They got a very long list of things and seem to be admitting that the game ain't right by it being indefinite free 2 play for now but can they turn it around? STILL the game lags like hell even on empty servers. I can play The rift with several dozen players in an huddle, FF14 takes seconds to process any command. That can't be fixed.
FF14 is a pretty game with some intresting designs but SE needs to buy their devs some subscriptions to other games to learn the basics. Get the basics down before you add the fluff.
Tough call. I lowered my original expactations so much in the first month, hoping against hope to enjoy the game I can't make a sensible judgement anymore.
The game isn't based on FFXI's engine. It's a menu based game like FFXI, and I'd say it's designed to play like FFXI in a lot of ways. The original poster needs to find new people to get his information from: not a damn soul has says FFXIV is FFXI-2. If it was, it'd be Pay-to-play right now. SE basically could (and should) have made FFXIV the spiritual successor to FFXI and cashed in. No, it shouldn't have been FFXI-2 because that would have totally cannibalized their FFXI player base (not like FFXIV didn't do it anyway though...). Instead they built a game on a hard-to-code-for engine that essentially runs like total ass on a PC.
Also, dozens, no hundreds, of things that they should have learned from their mistakes in FFXI they've chosen to ignore all because the company still doesn't grasp the MMORPG industry. They basically wanted to make FFXIV as far unlike FFXI as they could, like the people in charge had such a huge fucking ego they couldn't take what previous ideas were cherished by the FFXI players and put them in their new game and build on them.
People LIKE familiarity. They also like basic things to not take up a shit-load of their time. AH? Nope. (FFXI was the first game to implement an AH, a genre-changing feature that showed the brilliant minds that worked on FFXI. But no, let's not put that in all for the name of change.) Input lag? It's their in spades. Arrows? Yep, gotta carry a fuck-ton of arrows still. Want to get somewhere? Well, eventually you're going to have to run for 15-30 minute spurts which is just mind-numbingly stupid to not have a personal mount-type system in a game made in 2010. I hate the instant fucking teleport system that goes along with this. It's a system that's either feast or famine. Instant travel that doesn't let you see any of the scenery or running for 20 minutes dodging 6 inch impassable-ledges. The terrain is just another instance of pissing all over the intelligence of their player base.
Reasons to grow as a character? None except for the most shallowest of reasons. The combat is totally void of anything resembling fun. Classes that all play the same. No tactics to speak of. Two Hour abilities? Haha, what do you think? Nope. That would make each class too varied and we can't have that.
To sum it all up: The disigners spent 90% of their time on the game engine and creating the game world and rushed the other 10% out without listening to the actual people who beta'd the game. They thought we would shovel this down like mindless idiots and were shocked when we refused it. I have doubts that the new director in charge will have the freedom or willpower to trash the shit that doesn't work and will never work in the game in order for it to be the MMORPG it should have been.
Simply put the game is not quite up to par yet, several things have been fixed but we won't see content come out til next months patches and the following months after. I currently play and enjoy the game but it does lack content, this month they have already put out one patch and another is expected to come out later this month laying the ground work for the content patches that will be coming in March. Do not listen to the people who say the game sucks because they are basing the opinion on reviews or playing it for one day and quitting. IF you played previously and wanting to come back and play wait til next month at the earliest unless you have nothing else to do with you time at the moment. If you are wanting to come play as a new player well same thing applies. At the moment there is just enough content to level up on and have a little bit of fun at cap but thats all there is to roll with atm.
Also in direct reply to the person that posted prior to me I do not agree with you at all about the new director. He has already shown massive improvements to the prior dirctor and is reaching out to the fans. First thing he did when he became director was put up big poll on the gamesite basically asking what players liked and what things they would like to see implemented into the game, then after the poll results he personally wrote a big post about the results and shows a big list of things they are working on to change the game. The first Feb. patch even though it was a lot of small things have really made the game leagues better what it was a month ago in my honest opinion. He has a big job on his plate and he is addressing the fans directly and implementing new things and old (things from FFXI) that will make the game even better. So just give it time and he will properly fix the game and make it worthy of the Final Fantasy Titles and Number it was given.
I think you're pretty far off base with these complaints. S-E needed to make XIV different than XI. Rely too much on familiarity to draw people in and you end up with Rift.
For the first massively multiplayer Final Fantasy game, people didn't know what they should expect, and so S-E got away with some really odd design choices like multiple jobs and subjobs, unlockable jobs, genkai quests, and no exp from quests. This time around, they expected the same leniency but didn't get it. The MMO playerbase is much larger and more diverse, there is more competition from a wider range of MMO sub-genres, and it's not the first FF MMO this time.
I think that they did have a vision in mind more advanced than "let's make something that's totally unlike FFXI." It's just that they had unrealistic expectations of how easily people would accept their design choices for FFXIV. The fact that NA were involved in the betas didn't help much either. Rather than hearing and addressing complaints like "Classes are too similar", "80 inventory is too small", "1 retainer is not enough", "vendors should sell low level gear", "+1s +2s and +3s take up too much room", "crystal stack size too small", "anima costs too high", they were subject to a cacophony of "JUMPING PLUZ", "SWIMMING PLZ", "MALE MIQUOT PLZ", "Y NO AH", "ZOMG FATIGUE SYSTEM". The former list is complaints is valid, and almost all of them were addressed after release.
In a nutshell, it is my opinion that their beta schedule was the biggest problem. If the game had launched in its current form, it would have retained a lot more people. There is nothing fundamentally wrong with the game now other than the fact that it's not the type of game that most MMO players are looking for... which is fine. That happens to all games, even WoW. There are tons of gamers who won't ever enjoy WoW or any game like it. But because the initial reception was so poor, S-E is going to be stuck playing catch-up for a while, making changes based not off of "what brings the game closer to our ideal vision" but rather "what will make us get more players/lose fewer players?"