My wife and I will be going PvE - In fact, we have taken the leap, and have decided to run a guild again, after a long hiatus from guildmastering. We're probably crazy for doing so, since it kinda turned into a job last time (100+ members, with both regular progression raiding, and hosting RP events at the same time). Things should hopefully go a lot smoother this time around
We will be on Greybriar.
EDIT: Also, Defiant all the way. We get the cooler races, and we get friggin' LASERS!
PvP for the added challenge but I think Ill role an RP server since I am tired of the crazy peeps on regular PvP servers who think ganking makes them rl warriors. The only thing I think is worse than a regular gankers attitude is not being able to hit an enemy right in front of me.
PvP for the added challenge but I think Ill role an RP server since I am tired of the crazy peeps on regular PvP servers who think ganking makes them rl warriors. The only thing I think is worse than a regular gankers attitude is not being able to hit an enemy right in front of me.
Right, you'll just have griefers on the PVP-RP servers that justify it by "roleplaying a jerk".
PVE is for players that would be concioencous objectors (or hide) if there was a real war.
Because playing on a PvP server makes you a toughguy in real life.
I've always enjoyed PvP, but over the years I've learned to get my PvP fix playing FPS games. Don't get me wrong, I likes me some PvP, but it's only on my terms now.
Going Faeblight with the wife and a few friends.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
PvE - Faeblight. I am done with PvP for awhile, WoW - DC - LoL. I just want to play and relax.
in my 10+ years of MMo experience, RP servers have way better community, whether PvP or PvE, fyi
Funny that, I used to think so as well, which is why I've mainly played on RP servers in pretty much all the MMO's I've played that offered them. One thing that I always forget to take into account though... is the roleplayers. No, not your average, run-of-the-mill roleplayer, there's nothing wrong with those.
No, I'm talking about the godmoding, mary-suing, "being a near-immortal ascended isn't enough for me, so I'm also a demon, a vampire, a wizard (even if I play a warrior), a psychic and the most beautiful creature in the universe who can seduce you merely by farting in your general direction" type players. Ugh, how I hate those. So, this time around, I'm not going with an RP server.
Another observation I have made though, is that the cooler/deadlier/more badass a server's name is, the higher a concentration of kiddies and douchenozzles they attract. To this end, I have chosen the absolutely sissiest server name I could find, to hopefully get an experience like you would on a RP server.. just without the RP'ers.
PvP for the added challenge but I think Ill role an RP server since I am tired of the crazy peeps on regular PvP servers who think ganking makes them rl warriors. The only thing I think is worse than a regular gankers attitude is not being able to hit an enemy right in front of me.
Right, you'll just have griefers on the PVP-RP servers that justify it by "roleplaying a jerk".
Maybe, I dont know but I would like to see if its tamer. If not its all the same. Peeps spewing about how leet they are doesn't really upset me. I just take the time to remember that its only a game. The funny thing is you cant really converse with the other side and it usually takes effort or a translator to get messages across in game. The real havoc for PvP servers starts at the forums where the amount of garbage spewed always reachs new levels.
I have been trying to decide this and I am leaning towards a PvP server.
After messing around in enemy terriotry on a PvE server I found I could mess around at an enemy rift and was basically tagging things and taking stuff from all the guardians at the rift.
If this had been a PvP server they could have killed me and controlled such a thing better.
It seems to me that some towns will be much harder to get to on a PvP server. Timberviel in moonshade mountains is only accessible through guardian zones.
But in the end both sides can and may compete for PvE resources. On a non-PvP server it seems to me competing over rift stuff will be kind of weak and silly.
RP for me. Not so much for the RP (I can do it or not) but I am hoping that they are going to have some RP rules, mods etc to help cut down on the 'idiot/infantile chatter'.
I’m going PvP but on a PvP-RP server this time around. I happen to think that Sunrest will offer more quality open-world pvp than the other PvP servers. Im a bit more of an old-timer, but still a competitive PvP enthusiast. What I want to shy away from are the FPS enthusiast teens that want nothing more than an open-field chaotic and meaningless pvp environment where there is little sense of community.
I happen to think there will be little formal "Role-Playing" on Sunset, but much more community-involved and organized holistic PvP.
I initially was apprehensive about ever considering a RP server, but the way I am reading the feedback on the Sunrest forum and with regard to the difference between a RP and non-RP server, there will be little hardcore role-playing, and I happen to think it might hold a slightly milder gank or grief community than a regular PvP server.
So I get the sense that PvP enthusiasts will be rolling on Sunrest and will contribute to a tad more mature, organized and community-competitive and involved experience.
So, let me be clear. I do not "Role-Play" and I'm a PvP enthusiast, but perhaps with my age am more of a PvPvE enthusiast and though I would never consider a PvE server, I want to consider an environment where a storm of grief-happy as$hats might not consider as their PvP server.
PvE...have done PVP in Eve since 2003, in Lineage II while I played that...several other games off and on. Now I'm looking for a more relaxed play in my old age....not worrying about some 13 year old forever virgin trying to show how l33t he is.......
I’m going PvP but on a PvP-RP server this time around. I happen to think that Sunrest will offer more quality open-world pvp than the other PvP servers. Im a bit more of an old-timer, but still a competitive PvP enthusiast. What I want to shy away from are the FPS enthusiast teens that want nothing more than an open-field chaotic and meaningless pvp environment where there is little sense of community.
I happen to think there will be little formal "Role-Playing" on Sunset, but much more community-involved and organized holistic PvP.
I initially was apprehensive about ever considering a RP server, but the way I am reading the feedback on the Sunrest forum and with regard to the difference between a RP and non-RP server, there will be little hardcore role-playing, and I happen to think it might hold a slightly milder gank or grief community than a regular PvP server.
So I get the sense that PvP enthusiasts will be rolling on Sunrest and will contribute to a tad more mature, organized and community-competitive and involved experience.
So, let me be clear. I do not "Role-Play" and I'm a PvP enthusiast, but perhaps with my age am more of a PvPvE enthusiast and though I would never consider a PvE server, I want to consider an environment where a storm of grief-happy as$hats might not consider as their PvP server.
I have to agree. The idea of rolling a RP server kind of makes me cringe but I dont want to deal with the regular bs of a PvP server. I can't play PvE its just not in me but if a RP-PvP server will make it less grief ridden and give me a community too I'm in.
PVE is for players that would be concioencous objectors (or hide) if there was a real war.
Dude seriously? You think computer games and actual fighting for your life have something to do with each other? I've actually had to fight against someone with a knife in the past and yes, he really was trying to kill me. Video games and real fighting have nothing to do with each other. People who prefer PvE don't want to be messed with, while those of us who prefer PvP (and yeah, that's where I'll be) like competition. That's it, period.
PVE is for players that would be concioencous objectors (or hide) if there was a real war.
Always someone who tosses one of these types of sayings up so folks like me bite (yeah I'll bite because I'm bored).
World PVP would be awesome if it were done even somewhat close to what one would see in a Medieval world. While roving bands could very well raid enemy nations (e.g., Vikings vs Ireland and Europe in general from 800 A.D. to 1000 A.D.), the reality is that armies form and go out to track and destroy invaders. Castles are built, walls are erected: Hadrian's Wall on what today is the Scottish/English border respectively, or the Great Wall of China are great examples of a culture responding to terror. Rifts will have ZERO response to invasion. Sure - we can group up and try to catch the plethora of marksman assassins out there but that is not the same as a true response. We can't erect a wall - our king (which we won't really have since we have no base culture on the geography) will not redirect troop positions and movements to protect the integrity of his nation. So open pvp is just brutally unrealistic - and in the end is only fun for folks who are unemployed and need other ways to spend their time. Casual players (people who work full time and have families who make some 90% of the player base) just don't have time for it or to have to respawn over and over again to finish that level 19 quest because some /rofl'ing rogues are level 50 and bored to death while waiting for SW:TOR to go live.
In most mmorpgs (Sony is especially guilty of this), pvp servers = a place for people with lots of free time to literally rape players non stop who cannot spend the time to compete in the level race. Eventually this winds down because even the casuals will hit 50 after a month or so. But Johnny Griefer will always relentlessly destroy weak targets for personal gratification - maybe even toss in a few /rofl or such in the fight.
Armies do exist on pvp servers - it's the player's responsibility to organize.
No - this is a weak argument. Players can only run around rogue and enemy team hunting. Point is since it's not a perma death game - the same small groups of griefers will be around daily until they get bored and move on to another game where they can race to the top asap and bottom feed. Until NPCs are programmed to raise armies and go out to track down invaders - until npcs are programmed or the strongest guilds are allowed to build fortifications, walls, towers, cut off points on the geography so only able bodied groups can invade (vs just anyone aiming WEST on the map and pvping at will with no chance of repercussions) - then Open pvp is pointless for anyone but that small percent that preys and bottom feeds off of the potential new subscriber base for the game and people rolling alts.
Finally, if I have to roll on a pvp server to get a sense of real pvp then the the game might not be worth playing, especially If all we will get for pvp other than attacking people while they level or farm Rifts is Battle Grounds(flag captures we all learned at the age of 5 on the playground, etc.). You should be so busy at 50 defending your faction in meaningful ways, or end game raiding because it's so fun and there's so much content that you hardly have time to run over to a starting zone and destroy players (at least most of the time). In DC Universe Online, when I saw most end gamers were bored and bottom feeding off of level 5-20s, while they just ran around and griefed while waiting for a BG queue to kick in - that was when I realized DCUO end game was crap. I would hate to see the same thing here. You should be damned busy at 50 - not bored and destroying the casuals (again, not most of the time at least).
Dark Age of Camelot had 2 pvp servers when it opened - free for all small population servers that merged and died faster than the rest of the game. However, DAoC - arguably the most advanced pvp game made (along with Shadowbane), had more pvp then you could ever get your fill on. This is because they had battlegrounds that ran 24 hours a day (this is called persistant pvp) before you hit 50. If you didn't want to do those you could run over the realm vs realm vs realm dungeon (Darkness Falls) if your nation held more keeps in the frontiers. You could literally level 15-50 in Darkness Falls megalythic dungeon and pvp those who were left in the place when it traded hands.
Point is, when you have good pvp built into a title - and I don't blame you folks for not knowing because most of you did NOT play Dark Age and have no idea what I am referring to (so please just bear with me), you don't need to rely on just running around killing people while they level up. You are too busy defending your faction in a huge persistant zone filled with castles and towers that crumble under the onslought of siege machines. No ten minute battlegrounds - no flag captures. Just get your people out and defend or bust into a castle and place your npc troops inside for an eventual defense.
So why open pvp on Rifts? I'm tempted to for the fights at Rift points - or for the chance to see city attacks. But, with nothing in place to really protect either faction's borders - I see far more reaility on a PVE server where at least I know that while the enemy is out there - I'll meet them on a battlefield - just like in real life - not at Jewel while I am buying groceries lol.
I know folks who make up that 10% of Johnny Griefers are very vocal - especially when it comes to defending their entertainment on a chosen server - but it would make sense for them to complain, would it not? Without the casuals to bottom feed off - a pvp server just isn't that much fun for those folks.
PVE is for players that would be concioencous objectors (or hide) if there was a real war.
PvP is for players who have boring real lives so they feel the need to gank underpowered players in a game so they can claim they are skilled in something in life.
PVE is for players that would be concioencous objectors (or hide) if there was a real war.
PvP is for players who have boring real lives so they feel the need to gank underpowered players in a game so they can claim they are skilled in something in life.
Yeh....I'll be playing PvE all the way.
Good choice! Another one of the members of the PvP Rift herd just wandered off to greener pastures - this is one less player whose subscription money will be used to fulfill Johnny Griefer's need to bottom feed.
I'm going to do the same (Go to the PVE server) - but I am going to miss the Rift fights. But then again, until a company steps up to the plate and puts some real castles and walls down and stops with this wide open border b.s. I'm PVE all the way because I want to be like Johnny Griefer at least in one respect: I want the right to choose when I get to pvp. It will just so happen that it will be consentual.
Besides, isn't there a witty saying that goes something like, "PvP without consent is like rape: The perpetrator still gets what he wanted - but only an animal would have any sense of pride over the event. PvP with consent is like making love: It's not always perfect, but you at least had two willing participants who were willing to give it their all."
Are people actually getting on each others case on which server type theyre going to choose? lol.../facepalm
Anyways,I'll have characters on both types, PVP and PVE...
Which ever I like best is where I will stay mostly.
Defending common sense from the guy who said that pve people are the same folks who would hide in a war. Other than that? Nah, I'm tempted to go to a pvp server but there's a 99% chance I'll go pve and probably RP PVE so I might get lucky and not see people named, "Ipeedmypants."
If folks want to roll on pvp that's all good - I just think a lot of the casual folks should just head to a pve - why allow Johnny Griefer who will be level 20 by the time the busy folk get home for dinner tomorrow night, get to bottom feed off of a game we have all waited so long for? =D
PVE is for players that would be concioencous objectors (or hide) if there was a real war.
That is a total BS. The two are nowhere near being related. I served in military and in law enforcement but still prefer PVE unless you are talking about a DAoC RvR set up.
Comments
My wife and I will be going PvE - In fact, we have taken the leap, and have decided to run a guild again, after a long hiatus from guildmastering. We're probably crazy for doing so, since it kinda turned into a job last time (100+ members, with both regular progression raiding, and hosting RP events at the same time). Things should hopefully go a lot smoother this time around
We will be on Greybriar.
EDIT: Also, Defiant all the way. We get the cooler races, and we get friggin' LASERS!
http://machineborn.guildportal.com - Now recruiting players!
PvE - Faeblight. I am done with PvP for awhile, WoW - DC - LoL. I just want to play and relax.
in my 10+ years of MMo experience, RP servers have way better community, whether PvP or PvE, fyi
PvP for the added challenge but I think Ill role an RP server since I am tired of the crazy peeps on regular PvP servers who think ganking makes them rl warriors. The only thing I think is worse than a regular gankers attitude is not being able to hit an enemy right in front of me.
GIFSoup
Right, you'll just have griefers on the PVP-RP servers that justify it by "roleplaying a jerk".
Because playing on a PvP server makes you a toughguy in real life.
I've always enjoyed PvP, but over the years I've learned to get my PvP fix playing FPS games. Don't get me wrong, I likes me some PvP, but it's only on my terms now.
Going Faeblight with the wife and a few friends.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Ill be going RP-PvP. Im hoping for some open world Defiant vs Guardian vs Random Rift Invasion action at any time of the day.
Funny that, I used to think so as well, which is why I've mainly played on RP servers in pretty much all the MMO's I've played that offered them. One thing that I always forget to take into account though... is the roleplayers. No, not your average, run-of-the-mill roleplayer, there's nothing wrong with those.
No, I'm talking about the godmoding, mary-suing, "being a near-immortal ascended isn't enough for me, so I'm also a demon, a vampire, a wizard (even if I play a warrior), a psychic and the most beautiful creature in the universe who can seduce you merely by farting in your general direction" type players. Ugh, how I hate those. So, this time around, I'm not going with an RP server.
Another observation I have made though, is that the cooler/deadlier/more badass a server's name is, the higher a concentration of kiddies and douchenozzles they attract. To this end, I have chosen the absolutely sissiest server name I could find, to hopefully get an experience like you would on a RP server.. just without the RP'ers.
http://machineborn.guildportal.com - Now recruiting players!
I'll have characters on both types... PvP and PvE!
Maybe, I dont know but I would like to see if its tamer. If not its all the same. Peeps spewing about how leet they are doesn't really upset me. I just take the time to remember that its only a game. The funny thing is you cant really converse with the other side and it usually takes effort or a translator to get messages across in game. The real havoc for PvP servers starts at the forums where the amount of garbage spewed always reachs new levels.
GIFSoup
I have been trying to decide this and I am leaning towards a PvP server.
After messing around in enemy terriotry on a PvE server I found I could mess around at an enemy rift and was basically tagging things and taking stuff from all the guardians at the rift.
If this had been a PvP server they could have killed me and controlled such a thing better.
It seems to me that some towns will be much harder to get to on a PvP server. Timberviel in moonshade mountains is only accessible through guardian zones.
But in the end both sides can and may compete for PvE resources. On a non-PvP server it seems to me competing over rift stuff will be kind of weak and silly.
RP for me. Not so much for the RP (I can do it or not) but I am hoping that they are going to have some RP rules, mods etc to help cut down on the 'idiot/infantile chatter'.
I’m going PvP but on a PvP-RP server this time around. I happen to think that Sunrest will offer more quality open-world pvp than the other PvP servers. Im a bit more of an old-timer, but still a competitive PvP enthusiast. What I want to shy away from are the FPS enthusiast teens that want nothing more than an open-field chaotic and meaningless pvp environment where there is little sense of community.
I happen to think there will be little formal "Role-Playing" on Sunset, but much more community-involved and organized holistic PvP.
I initially was apprehensive about ever considering a RP server, but the way I am reading the feedback on the Sunrest forum and with regard to the difference between a RP and non-RP server, there will be little hardcore role-playing, and I happen to think it might hold a slightly milder gank or grief community than a regular PvP server.
So I get the sense that PvP enthusiasts will be rolling on Sunrest and will contribute to a tad more mature, organized and community-competitive and involved experience.
So, let me be clear. I do not "Role-Play" and I'm a PvP enthusiast, but perhaps with my age am more of a PvPvE enthusiast and though I would never consider a PvE server, I want to consider an environment where a storm of grief-happy as$hats might not consider as their PvP server.
PVP, PvE is pointless(IMO).
PvE at first because I don't quite trust pvp in this game with the class system lol
PvE...have done PVP in Eve since 2003, in Lineage II while I played that...several other games off and on. Now I'm looking for a more relaxed play in my old age....not worrying about some 13 year old forever virgin trying to show how l33t he is.......
I have to agree. The idea of rolling a RP server kind of makes me cringe but I dont want to deal with the regular bs of a PvP server. I can't play PvE its just not in me but if a RP-PvP server will make it less grief ridden and give me a community too I'm in.
GIFSoup
PvP all the way.
Dude seriously? You think computer games and actual fighting for your life have something to do with each other? I've actually had to fight against someone with a knife in the past and yes, he really was trying to kill me. Video games and real fighting have nothing to do with each other. People who prefer PvE don't want to be messed with, while those of us who prefer PvP (and yeah, that's where I'll be) like competition. That's it, period.
Always someone who tosses one of these types of sayings up so folks like me bite (yeah I'll bite because I'm bored).
World PVP would be awesome if it were done even somewhat close to what one would see in a Medieval world. While roving bands could very well raid enemy nations (e.g., Vikings vs Ireland and Europe in general from 800 A.D. to 1000 A.D.), the reality is that armies form and go out to track and destroy invaders. Castles are built, walls are erected: Hadrian's Wall on what today is the Scottish/English border respectively, or the Great Wall of China are great examples of a culture responding to terror. Rifts will have ZERO response to invasion. Sure - we can group up and try to catch the plethora of marksman assassins out there but that is not the same as a true response. We can't erect a wall - our king (which we won't really have since we have no base culture on the geography) will not redirect troop positions and movements to protect the integrity of his nation. So open pvp is just brutally unrealistic - and in the end is only fun for folks who are unemployed and need other ways to spend their time. Casual players (people who work full time and have families who make some 90% of the player base) just don't have time for it or to have to respawn over and over again to finish that level 19 quest because some /rofl'ing rogues are level 50 and bored to death while waiting for SW:TOR to go live.
In most mmorpgs (Sony is especially guilty of this), pvp servers = a place for people with lots of free time to literally rape players non stop who cannot spend the time to compete in the level race. Eventually this winds down because even the casuals will hit 50 after a month or so. But Johnny Griefer will always relentlessly destroy weak targets for personal gratification - maybe even toss in a few /rofl or such in the fight.
Armies do exist on pvp servers - it's the player's responsibility to organize.
No - this is a weak argument. Players can only run around rogue and enemy team hunting. Point is since it's not a perma death game - the same small groups of griefers will be around daily until they get bored and move on to another game where they can race to the top asap and bottom feed. Until NPCs are programmed to raise armies and go out to track down invaders - until npcs are programmed or the strongest guilds are allowed to build fortifications, walls, towers, cut off points on the geography so only able bodied groups can invade (vs just anyone aiming WEST on the map and pvping at will with no chance of repercussions) - then Open pvp is pointless for anyone but that small percent that preys and bottom feeds off of the potential new subscriber base for the game and people rolling alts.
Finally, if I have to roll on a pvp server to get a sense of real pvp then the the game might not be worth playing, especially If all we will get for pvp other than attacking people while they level or farm Rifts is Battle Grounds(flag captures we all learned at the age of 5 on the playground, etc.). You should be so busy at 50 defending your faction in meaningful ways, or end game raiding because it's so fun and there's so much content that you hardly have time to run over to a starting zone and destroy players (at least most of the time). In DC Universe Online, when I saw most end gamers were bored and bottom feeding off of level 5-20s, while they just ran around and griefed while waiting for a BG queue to kick in - that was when I realized DCUO end game was crap. I would hate to see the same thing here. You should be damned busy at 50 - not bored and destroying the casuals (again, not most of the time at least).
Dark Age of Camelot had 2 pvp servers when it opened - free for all small population servers that merged and died faster than the rest of the game. However, DAoC - arguably the most advanced pvp game made (along with Shadowbane), had more pvp then you could ever get your fill on. This is because they had battlegrounds that ran 24 hours a day (this is called persistant pvp) before you hit 50. If you didn't want to do those you could run over the realm vs realm vs realm dungeon (Darkness Falls) if your nation held more keeps in the frontiers. You could literally level 15-50 in Darkness Falls megalythic dungeon and pvp those who were left in the place when it traded hands.
Point is, when you have good pvp built into a title - and I don't blame you folks for not knowing because most of you did NOT play Dark Age and have no idea what I am referring to (so please just bear with me), you don't need to rely on just running around killing people while they level up. You are too busy defending your faction in a huge persistant zone filled with castles and towers that crumble under the onslought of siege machines. No ten minute battlegrounds - no flag captures. Just get your people out and defend or bust into a castle and place your npc troops inside for an eventual defense.
So why open pvp on Rifts? I'm tempted to for the fights at Rift points - or for the chance to see city attacks. But, with nothing in place to really protect either faction's borders - I see far more reaility on a PVE server where at least I know that while the enemy is out there - I'll meet them on a battlefield - just like in real life - not at Jewel while I am buying groceries lol.
I know folks who make up that 10% of Johnny Griefers are very vocal - especially when it comes to defending their entertainment on a chosen server - but it would make sense for them to complain, would it not? Without the casuals to bottom feed off - a pvp server just isn't that much fun for those folks.
/my 2 cents.
PvP is for players who have boring real lives so they feel the need to gank underpowered players in a game so they can claim they are skilled in something in life.
Yeh....I'll be playing PvE all the way.
Good choice! Another one of the members of the PvP Rift herd just wandered off to greener pastures - this is one less player whose subscription money will be used to fulfill Johnny Griefer's need to bottom feed.
I'm going to do the same (Go to the PVE server) - but I am going to miss the Rift fights. But then again, until a company steps up to the plate and puts some real castles and walls down and stops with this wide open border b.s. I'm PVE all the way because I want to be like Johnny Griefer at least in one respect: I want the right to choose when I get to pvp. It will just so happen that it will be consentual.
Besides, isn't there a witty saying that goes something like, "PvP without consent is like rape: The perpetrator still gets what he wanted - but only an animal would have any sense of pride over the event. PvP with consent is like making love: It's not always perfect, but you at least had two willing participants who were willing to give it their all."
/high five common sense
Are people actually getting on each others case on which server type theyre going to choose? lol.../facepalm
Anyways,I'll have characters on both types, PVP and PVE...
Which ever I like best is where I will stay mostly.
Defending common sense from the guy who said that pve people are the same folks who would hide in a war. Other than that? Nah, I'm tempted to go to a pvp server but there's a 99% chance I'll go pve and probably RP PVE so I might get lucky and not see people named, "Ipeedmypants."
If folks want to roll on pvp that's all good - I just think a lot of the casual folks should just head to a pve - why allow Johnny Griefer who will be level 20 by the time the busy folk get home for dinner tomorrow night, get to bottom feed off of a game we have all waited so long for? =D
/my 2 cents.
That is a total BS. The two are nowhere near being related. I served in military and in law enforcement but still prefer PVE unless you are talking about a DAoC RvR set up.
PvP
"Negaholics are people who become addicted to negativity and self-doubt, they find fault in most things and never seem to be satisfied."
^MMORPG.com