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General: Richard Garriott: "Lord British" Social Game

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

Gamasutra is reporting that Richard Garriott is working on a new social game called "Lord British's New Britannia". In addition, Garriott and team are working on a new game called "Ultimate Collector" which is based around a television show that will be hosted by Garriott. According to Gamasutra, the pilot for the series is already finished.

Further details were light for both titles, since Garriott's presentation was primarily an appeal to investors for the $3.8 million in financing the company is seeking. However, Garriott did note "the virtual world game is not just an ultra-light MMO shopped on social media. I think that would be a failure."

Read more here.

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Comments

  • ste2000ste2000 Member EpicPosts: 6,194

    Lord British need to make UO 2

    RPG freaks miss him so much.

    He invented the MMORPG, we need him now to reinvent the industry (let's pretend Tabula Rasa never existed)

  • uohaloranuohaloran Member Posts: 811

    I hope he enjoys doing it, but I feel like he's just boobing around.

    Hook back up with Raph and get to work!

  • rmasonrmason Member Posts: 140

    Originally posted by ste2000

    Lord British need to make UO 2

    RPG freaks miss him so much.

    He invented the MMORPG, we need him now to reinvent the industry (let's pretend Tabula Rasa never existed)

    This minus the TR thing. It was the dev company that mucked up tabula. They pretty much made him change every aspect of the game that he designed and it was completely different from the way he wanted the game to be. That is why it crashed and burned.

    I am also not happy with the way that game companies are trying to steer into browser based social site gaming. I did not spend hundreds of dollars on a vid card to play some POS game out of a browser. Stop being lazy asses and make a real game.

     

    That being said, yes, we need UO2. I still can't believe that no one has been able to make a sandbox that even comes close to comparing to UO. Not speaking about the nostalgia of the game. I am speaking purely of how many skills worked together without breaking game balance. Yes there were flavor of the months but they were countered after someone was able to put a different skill system together. The game system allowed for the players to govern themselves, not letting the rules restrict the game play.

    Also, I can not believe that AAA MMO's today do not launch with player housing. A game that was made in '99 had player made housing, how can games now not do this?

     

    Maybe one day they will release a "Fable" or an "Elder Scrolls" MMO. Here's to hoping.

  • Oy-jordOy-jord Member UncommonPosts: 45

    Please, for the love of [insert your deity name of choice here], get back to the Ultima world!  I'd give the poster's below me left nut for a UO2!

  • PokemonTrainerRedPokemonTrainerRed Member UncommonPosts: 375

    I liked Tabula Rasa. The final day ended on a high note for me, with the total destruction of the world as people fought to the final second against enemies who were almost immune to everything...

    What's a guy to do, leaves a few days in space - then his company sells him out.

    Anyway, I trust everyone who's been in space. It's a natural reaction. Plus, he reminds me of Richard O'Brian, another legend of mine.

  • ZekiahZekiah Member UncommonPosts: 2,483

    *cough* UO2 *cough*

    So disappointing seeing how things devolved since the glory days of UO.

    *sigh*

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • BanegrivmBanegrivm Member UncommonPosts: 262

    Originally posted by ste2000

    Lord British need to make UO 2

    RPG freaks miss him so much.

    He invented the MMORPG, we need him now to reinvent the industry (let's pretend Tabula Rasa never existed)

    UO wasn't the first MMO, NWN from AOL was actually. I thought Garriot was a good designer when it came to PC games, but I don't care for his theories on game design when it comes to MMO's. UO could have been much better in my opinion. If it wouldn't have been such a gank fest and people stealing all the time I think it would have been a much better game. 

    Banegrivm
    Leader of the 1st Fist of Light
    www.1stfistoflight.com

  • RoyouRoyou Member UncommonPosts: 82

    I agree Richard should get back to what he does best, he needs to reclaim the rains of UO, EA dropped a bollock when the choose not to go ahead with UO2, get the man who make's UO the way it should be back in the driving seat.

    imageTake the Magic: The Gathering 'What Color Are You?' Quiz.

    "The Virtues guide us when the path is dark, Sacrifice most of all, sometimes Sacrifice is the Greatest Weapon we have!

            That is a Cruel Truth" (Austen Andrews. Ultima The Technocrat War. 2002)
  • RoyouRoyou Member UncommonPosts: 82

    Dude NWN was not a Massively multiplayer online game, UO was and is the grand daddy of MMO's they coined the phrase, and UO was released September 24 1997.

    Infogrames released Neverwinter Nights for Windows on June 18 2002, need I say more???

    imageTake the Magic: The Gathering 'What Color Are You?' Quiz.

    "The Virtues guide us when the path is dark, Sacrifice most of all, sometimes Sacrifice is the Greatest Weapon we have!

            That is a Cruel Truth" (Austen Andrews. Ultima The Technocrat War. 2002)
  • d0n0d0n0 Member Posts: 123

    Please, let's face it, the glory days of UO will never return, pity to those who were 12 years old in 1999 and didn't know what a computer was, those days will never come back, ever, because of us who enjoyed them, can't find a place now that emulates even a 20% of that, or simply we have grown and don't have the same amount of time to dedicate to it, even today.

     

    So yeah, for me, I prefer to remember and stay with the best moments ever created by a videogame. But, today, I just simply don't see it worth with this new generation of "gamers".

     

    Excuse my english.

    There is no knowledge that is no power.

  • ste2000ste2000 Member EpicPosts: 6,194

    Originally posted by Banegrivm

    Originally posted by ste2000

    Lord British need to make UO 2

    RPG freaks miss him so much.

    He invented the MMORPG, we need him now to reinvent the industry (let's pretend Tabula Rasa never existed)

    UO wasn't the first MMO, NWN from AOL was actually. I thought Garriot was a good designer when it came to PC games, but I don't care for his theories on game design when it comes to MMO's. UO could have been much better in my opinion. If it wouldn't have been such a gank fest and people stealing all the time I think it would have been a much better game. 

    NWN was the first Multiplayer RPG

    Ultima Online was the first Massively Multiplayer RPG

    Richard Garriot is a true RPG nerd and a visionary, we really need him to come back to do what he does best, Fantasy RPGs (let's hope for a MMORPG).

    Honestly EA should hire him to make UO2, now it's the time

  • PythosPythos Member Posts: 4

    Originally posted by Royou

    Dude NWN was not a Massively multiplayer online game, UO was and is the grand daddy of MMO's they coined the phrase, and UO was released September 24 1997.

    Infogrames released Neverwinter Nights for Windows on June 18 2002, need I say more???

    I'm afraid Banegrivm is right about Neverwinter Nights (It's Neverwinter Nights AOL) being the first MMO. Although it started out with only 50 player servers it grew to around ~500, the first MMO. Whether or not 50 to 500 players counts as a 'true MMO' is debatable, although I believe given the internet infrastructure at the time, the context more than supports the claim that it could well have been the first MMOG.

    Link:  http://en.wikipedia.org/wiki/Neverwinter_Nights_(AOL_game)

     

    And if I'm not mistaken, I think Meridian was also out before UO. UO certainly was a founding member of the MMORPG genre, but not the first - although, in my estimation, the best; it still has yet to be surpassed.

     

    By the way, youtube search for 'Don't copy that floppy' - not only is the song a nostalgic, humorous pleasure to watch, but it also features a short developer interview and screenshots of AOL's Neverwinter Nights.

  • DeathTouchDeathTouch Member UncommonPosts: 508

    Originally posted by ste2000

    Originally posted by Banegrivm


    Originally posted by ste2000

    Lord British need to make UO 2

    RPG freaks miss him so much.

    He invented the MMORPG, we need him now to reinvent the industry (let's pretend Tabula Rasa never existed)

    UO wasn't the first MMO, NWN from AOL was actually. I thought Garriot was a good designer when it came to PC games, but I don't care for his theories on game design when it comes to MMO's. UO could have been much better in my opinion. If it wouldn't have been such a gank fest and people stealing all the time I think it would have been a much better game. 

    NWN was the first Multiplayer RPG

    Ultima Online was the first Massively Multiplayer RPG

    Richard Garriot is a true RPG nerd and a visionary, we really need him to come back to do what he does best, Fantasy RPGs (let's hope for a MMORPG).

    Honestly EA should hire him to make UO2, now it's the time

    when i read the text in red, optimus primes voice was its reader.

    Hopefully in the next 5 years the hardware will let the developers do some cool stuff to MMOs. tessalation any one?

  • PeacemakerOnPeacemakerOn Member Posts: 7

    To clarify...you all need a proper history of games lesson.

    first Air Warrior (1986)  was the first MMOG, the first MMORPG was GemStone - NWN was the 2nd, and all three were yes on AOL. Neverwinter Nights is an MMORPG technically speaking and WAS released originally on AOL in 1991, but when people generally speak of the first MMO they usually are talking about the first 3D MMORPG which would be Meridian 59 (late1995).

    UO was not by any means the first, nor did they "coin the phrase", it was simply the first to get recognized by the general public, and not just by the few nerdy computer programers that actually had a computer.

    - The Realm Online (1995 - and the 1st MMORPG publicly released, but was not 3D) Meridian 59 was launched in late 1995 (though its official release date was late 1996), and Terra: Battle for the Outlands was released in early 1996 (and beat UO for a standbox style gigantic world, and  technically comes before meridian as the first commercial 3D MMO if you go by public release). UO was released in 1997.

    Just a little history for ya.

  • CassricCassric Member Posts: 15

    Mr. Garriott sir, you are a disaster for the industry. Please stop making games and count your money in a corner.

    Best wishes, gamers everywhere.

  • BanegrivmBanegrivm Member UncommonPosts: 262

    Only Airwarrior was never billed as an RPG and that was from the mouths of Kesmai studios no less. Gemstone was a MUD, not an MMO. After NWN on AOL came Shadows of Yserbius a year later in 92, followed by Multi-Player Battletech, and then Meridian 59, and then the Realm. There was also the Fates of Twinion and then UO launched. Tera didn't come out till 96, and if I'm correct I'm certain that UO was out then too.

    Banegrivm
    Leader of the 1st Fist of Light
    www.1stfistoflight.com

  • jusomdudejusomdude Member RarePosts: 2,706

    I read a little about his new social media games and from the sounds of it, he pretty much is making UO 2, it's just not called that.

    I really can't wait to play the new Britannia game.

  • EndDreamEndDream Member Posts: 1,152

    We all know that UO wasnt the 1st MMO. It was the 1st MMO to be considered comercially successful and the 1st to bring it to a mainstream audience.

    Remember Old School Ultima Online

  • KhrymsonKhrymson Member UncommonPosts: 3,090

    For a deeper explanation and details on Garriott's social gaming venture, you all need to watch this interview with him from Good Game.  You have to DL it though as its about an hr long and there is no full video of it I've found posted yet.  He reminisces a great deal on his rise to fame, and the launch of UO, plus some really funny stories involving other players he encountered.

  • chriswsmchriswsm Member UncommonPosts: 383

    Wow  if UO was released in September 1997 then I have been playing MMOs for 13 years as I started in UO in Jan 1998 when i first became aware of it.  I think it was demo'd on a disk in a magazine such as PC World or .NET  

    I was absolutely amazed with it and fondly remember my character, Lysander Threat of Trinsic.

    Those were the days.  I played nothing but UO for about 3 years before I devided my time between UO and DAOC.

    Back in 1998 you could have a sandbox open PVP full loot game without idiots ruining it.  Nowdays that is not the case as Darkfall proves.

    I wish Lord British all the best in his future plans  *salute*

     

     

    I used to visit this site a lot however in recent years it has become the home of negative forum posts, illogical opinions and tantrums so I visit less often.

    Played or Beta'd: UO / DAOC / Horizons / EQ2 / DDO / EVE / Archlord / PirateKingsOnline / Tabula Rasa / LOTRO / AOC / Champions / Darkfall / Mortal Online / DCUO / Rift / STO / SWTOR / TSW

  • WraithoneWraithone Member RarePosts: 3,806

    Well, I hope things work out for him.  Those who are still worshiping UO, need to take off the rose colored glasses and remember why Trammel was necessary.  Unfortunately, the Goonies will always be with us. Any game that doesn't take their antics into consideration, will totally niche itself in the western markets.  I'm not too fond of the rise of the brower game either. But there is obviously a LOT of money involved,  so we are likely to see more and more of them.

    "If you can't kill it, don't make it mad."
  • ChickGeekChickGeek Member Posts: 60

    Originally posted by ste2000



    Lord British need to make UO 2

    RPG freaks miss him so much.

    He invented the MMORPG, we need him now to reinvent the industry (let's pretend Tabula Rasa never existed)

    He didn't invented the MMORPG, he just made the first really famous MMORPG.

    And there actually was UO2 - somewhere around the time when Anarchy Online was made. They even hit the alpha stage where they made screenshots of the actual world (and i saw those screenshots), but it never got to the release state due to lack of money after Ultima Ascension failure or something like that, don'y really remember now.

    Online Games in Girl's Eyes
    http://chickgeekgames.blogspot.com

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by chriswsm

    Wow  if UO was released in September 1997 then I have been playing MMOs for 13 years as I started in UO in Jan 1998 when i first became aware of it.  I think it was demo'd on a disk in a magazine such as PC World or .NET  

    I was absolutely amazed with it and fondly remember my character, Lysander Threat of Trinsic.

    Those were the days.  I played nothing but UO for about 3 years before I devided my time between UO and DAOC.

    Back in 1998 you could have a sandbox open PVP full loot game without idiots ruining it.  Nowdays that is not the case as Darkfall proves.

    I wish Lord British all the best in his future plans  *salute*

    Ah, you noob. We Meridian 59 players had played for 1 1/2 year when UO released. ;) LOL

    Crap, we are both old as h*ll.

    But yeah, Lord British have given us some great times in the past even if he made or produced some not so great things as well (Linegae 2 to mention one, he actually produced it). I think it was Ultima 6 that was his first game I played, or was it 7?

    Good luck Lord British. :)

  • HolymosesHolymoses Member UncommonPosts: 9

    UO was the first open work MMO if I'm not mistaken.  It gave life to a non standard methodology of no set rules goals or end point.  NWN was actually the first graphic MMO WAY back in 91.  I do miss UO days tho I was playing the beta UO when the internet was still figuring out how to be.  Although darksun from TEN was sweet as well miss the simpler times when MMO's were about the gameplay more then the pretty colors and maps in the CE's..

     

    NWN Launch http://en.wikipedia.org/wiki/Neverwinter_Nights_(AOL_game)

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Anyone who names a social game after themselves needs a reality check. The guy is so stuck up on himself it is sickening to watch.
    30
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