Now, I wont spoil anything story wise, but only 25 hours and Im done? At the end of the game, I was thinking that I was still going to go on, and it could ave perfectly continued from there. I dont get it. Would Bioware really rather make an expansion of what should be the last half of DA2 ? I took me 74 hours to beat DA:O. Really 1/3 of the gameplay? Its really upsetting.
so in this perspective, I'm dissapoint.
Overall I did enjoy the game(as you can tell since I want MOAR!)
DA:O was even way faster on nightmare difficulty, bloody easy game dont surprise me DA2 is also fast.
Reason they can sell more DLC people these days wanne pay 50 bucks and 150 bucks for DLC so bioware knows this and make sure they get $$$ hahaha.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
Cleared it at 35 hours, with chantry historian and the archiologist achievement, the one for getting all 9 of the enigma of kirkwall parts which take skill to find, and I left no side quest undone except for the broken one in act three, never skipped a scene or anything. As to organizing gear I had blood dragon armor, to fallen, to stonehammer, to champion armor with my warrior, and I was a two hander weilder. My party was usually Varric, Anders, and either Avaline which had lion or orlais with fadeshear until she started with the sheild of the knight herself and the silverite one handers in early act three, or isabella.
Bulletstorm and Dead Space 2 were exactly that way also. Seems some devs out there are not giving us value for our money.
i don't like this increasing trend of games having DLC, it seems like they sell you half a game, and then ask you to buy software patches to add content they should have had in the game to begin with.. kind of makes you wonder just how big the profit margins are on these things.. worrying really.. i enjoy single player games from time to time, but.. lately.. im wondering if they represent value for money at all.. glad i didnt buy DA:O2
36 hours, did everything except couple of quests, one was bugged and in the other I missed something, but anyways, its a joke compared to its predecessor.
Really glad I haven't wasted money on this game. =s
My intent wasnt to swade people from buying the game because I really did enjoy the game. In many aspects more so than DA:O. However I was disapoint at the length when the game could have clearly gone on for another 20 hours but ended with a sequal/expansion/dlc teaser.
Really glad I haven't wasted money on this game. =s
My intent wasnt to swade people from buying the game because I really did enjoy the game. In many aspects more so than DA:O. However I was disapoint at the length when the game could have clearly gone on for another 20 hours but ended with a sequal/expansion/dlc teaser.
Well it didn't have a place like the Deep Roads in Origins which extended that game by quite a bit.
I still think the game is worth it. I've played much worse games with less play time for similar prices.
Really glad I haven't wasted money on this game. =s
My intent wasnt to swade people from buying the game because I really did enjoy the game. In many aspects more so than DA:O. However I was disapoint at the length when the game could have clearly gone on for another 20 hours but ended with a sequal/expansion/dlc teaser.
Well it didn't have a place like the Deep Roads in Origins which extended that game by quite a bit.
I still think the game is worth it. I've played much worse games with less play time for similar prices.
$2 per hour of game play, I still think its worth it Seriously look at a movie for only 1.5 hours of "fun"($13.75??) . I completely agree that it was a great purchase, but it terms of length I think Bioware cut this one too short.
Dragon Age 2 is one of the worst sequels ever made. I cant understand how anyone can really enjoy it beyond act 1. The game is badly designed, under developed, and extremely consolized. Even the lead designer admitted they cut lots of corners just to pump it out in 1.5 years. Thats pretty bad, especially for the sequel to a blockbuster title with a huge following... which is probably why EA pushed them to make it different and in less than 2 years. The name will do most of the selling.
Utterly pathetic. The game deserves the metacritic user scores of 4.0 and below. Biowares new mottos is, if it aint broke, break it.
I think what bothers me is the price of the game being $60 bucks for something that isn't even a full game come on who wouldn't agree that they could've sold it for 30-40 bucks and still sold alot of copies we're paying 60 bucks for a incomplete game if you ask me which is just alot of fail.
Really glad I haven't wasted money on this game. =s
My intent wasnt to swade people from buying the game because I really did enjoy the game. In many aspects more so than DA:O. However I was disapoint at the length when the game could have clearly gone on for another 20 hours but ended with a sequal/expansion/dlc teaser.
Well it didn't have a place like the Deep Roads in Origins which extended that game by quite a bit.
I still think the game is worth it. I've played much worse games with less play time for similar prices.
And what kind of reputaions do those studios have? BioWare/EA is starting to earn that rep.
I don't follow the logic that sense you choose to buy bad games its ok for BioWare to sell a mediocre game for 60 bucks.
25hrs? How is it that most reviews mention it being around 70hrs.
I decided on not getting this game myself, but I did a lot of researching before coming to a final decision, and you'd probably have to skip every optional thing in the game and rush it all on the easiest difficulty in order to pull that 25hrs off.
DA:O also pulled the DLC card at the end of it too, a little bit with what's her face Morrigan, but for the most part.. in order to even touch your Warden's Keep talked about at the end you needed Awakening. Then when you get that it felt like 1/3 of it all should have been in Origins to begin with, and once getting it; it all hit you that the entire game was more or less jacked from NWN2 (which is why I think the Keep wasn't included in Origins).
But DA2 even had launch day DLC, so it really shouldn't have been a shocker that the game was designed with DLC in mind even more so than the first game.
Wow.. i'm starting to think I just got trolled, because I can't even believe i'm defending this game..
I haven't played the game through yet, but the people that are complaining about the game as being in-complete, do you mean in-complete in the sense that the story isn't ended, so that it more than likely will be finished off by a sequel/expansion or what?
I haven't played the game through yet, but the people that are complaining about the game as being in-complete, do you mean in-complete in the sense that the story isn't ended, so that it more than likely will be finished off by a sequel/expansion or what?
well more then likely they might string us along with more then one DLC or expansion if not wait until DA3.
I finished it at 38 hours. At least it isn't CoD with the barely 10 hours of gameplay.
I'm replaying it now at a higher difficulty, different class, and different personality. I don't feel ripped off at all.
COD has multiplayer.. which I have put probably 150 hours into personally. You have to be from a different planet to think it was marketed as a primarily single player game.
25hrs? How is it that most reviews mention it being around 70hrs.
I decided on not getting this game myself, but I did a lot of researching before coming to a final decision, and you'd probably have to skip every optional thing in the game and rush it all on the easiest difficulty in order to pull that 25hrs off.
DA:O also pulled the DLC card at the end of it too, a little bit with what's her face Morrigan, but for the most part.. in order to even touch your Warden's Keep talked about at the end you needed Awakening. Then when you get that it felt like 1/3 of it all should have been in Origins to begin with, and once getting it; it all hit you that the entire game was more or less jacked from NWN2 (which is why I think the Keep wasn't included in Origins).
But DA2 even had launch day DLC, so it really shouldn't have been a shocker that the game was designed with DLC in mind even more so than the first game.
Wow.. i'm starting to think I just got trolled, because I can't even believe i'm defending this game..
I played normal mode, listened to every dialogue in full, and did a good grip of side quest (I'd say 2/3 of them). I played in the same manner as I always do (74 hours to complete Dragon Age: Origins) . It was a good game but disapointingly short. Bioware shouldnt have ended the story hanging like that. If I was 60+ hours into the game and the left it hanging, I wouldnt be posting here.
Now, I wont spoil anything story wise, but only 25 hours and Im done? At the end of the game, I was thinking that I was still going to go on, and it could ave perfectly continued from there. I dont get it. Would Bioware really rather make an expansion of what should be the last half of DA2 ? I took me 74 hours to beat DA:O. Really 1/3 of the gameplay? Its really upsetting.
so in this perspective, I'm dissapoint.
Overall I did enjoy the game(as you can tell since I want MOAR!)
fyi, i had a screen shoot of me at the end of da:o (with all the dlc)
107 hours...
so, i guess il wait a year or so and dl da:2 after all the dlc are out.
I 3930k -- Rampage IV Extreme -- G.skill RipjawsZ 32 GB -- Corsair Force Series 3 120gb -- G.skill Phoenix Pro 60gb -- WD 1 TB Black -- Corsair H 100 -- Thermaltake Level 10 Gt Snow Edition -- Corsair AX1200 -- Asus 560 Ti Sli -- Microsoft Sidewinder X4 -- Logitech G5 -- DELL UltraSharp 2007FP -- Samsung Syncmaster Sa700 -- Logitech Z2300 -- Logitech G35 -- Logitech G600 White -- coming soon : Dell U2711.
Now, I wont spoil anything story wise, but only 25 hours and Im done? At the end of the game, I was thinking that I was still going to go on, and it could ave perfectly continued from there. I dont get it. Would Bioware really rather make an expansion of what should be the last half of DA2 ? I took me 74 hours to beat DA:O. Really 1/3 of the gameplay? Its really upsetting.
so in this perspective, I'm dissapoint.
Overall I did enjoy the game(as you can tell since I want MOAR!)
fyi, i had a screen shoot of me at the end of da:o (with all the dlc)
107 hours...
so, i guess il wait a year or so and dl da:2 after all the dlc are out.
74 was with only the Shale DLC, I didnt do the others.
The hours played varies a lot. It isn't a question of rushing through content ASAP, as some of you are trying to rationalize. Someone beat DA2 within 16 hours and achieved nearly every achievement (barring the ones that need replays) within the first two days.
I first started on Nightmare, pausing and microing a lot. But eventually I got bored with the constant waves and burning down through incessant amounts of health and damage resistances. It wasn't hard, just tedious.
So I switched down to Hard and eventually Normal. But all ready on Hard, I was able to setup my companions' Tactics setup in a way that let me plow through most every encounter without ever needing to pause or micro, just spamming R and my own hero's skills.
I'm about to beat the game with a total of 42 hours, the large bulk of it was my time wasted with Nightmare and the fact that I walk (not run) everywhere I go in the game (so my hours played is even more padded).
People have all ready begun No-Pause Nightmare runs and some are going on their third playthrough. So I'd say, for my experiences, DA2 is pretty damn short. For the record, DA:O on hard took me about 81 hours, and I skipped a lot of the quests as it didn't make sense to be running around fixing people's problems when the Blight was supposedly imminent.
... of course, no game comes close to amount of hours I poured in modded Morrowind (over 1200)
I would not be surprised if BW will charge money for every SWTOR patch.
There won't be called patches, they will be called mini expansions, every month. They will be mandatory, of course, to be able to progress with everyone else.
DA:O was also padded to an extreme amount. The Deep Roads being a prime example as well Ozammaar.
DA2 gets to the development/progressing of plot a lot quicker while still presenting a reasonable amount of enemies that makes sense.
I agree with DA:O's comment, to an extent. Many areas like the Dalish quest weren't that padded, but the Deep Roads were definitely an example, as you said.
But the DA2 comment... are you kidding us, or do you honestly believe that? I think you kill about 1000 random bandits and thugs that leap from the buildings in a convenient and never changing formula of 3 waves just trying to walk the streets. Not to even mention the sheer number of no name mercenaries throwing countless bodies at you for absolutely no worthwhile reason. Not even counting that the vast majority of the fights are compromised of: "Another wave!", of which there's usually three that spawn right on top of you out of thin air.
And progressing the plot quicker? I think a very common complaint of this game are people who can't figure out what the hell the main plot even is until late into the game just due to the sheer amount of mindless side quests the game forces you to do - of which only a small handful show themselves to have any relevance to the main story at all (Act 1 is the worst offender of this).
Comments
DA:O was even way faster on nightmare difficulty, bloody easy game dont surprise me DA2 is also fast.
Reason they can sell more DLC people these days wanne pay 50 bucks and 150 bucks for DLC so bioware knows this and make sure they get $$$ hahaha.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Bulletstorm and Dead Space 2 were exactly that way also. Seems some devs out there are not giving us value for our money.
Cleared it at 35 hours, with chantry historian and the archiologist achievement, the one for getting all 9 of the enigma of kirkwall parts which take skill to find, and I left no side quest undone except for the broken one in act three, never skipped a scene or anything. As to organizing gear I had blood dragon armor, to fallen, to stonehammer, to champion armor with my warrior, and I was a two hander weilder. My party was usually Varric, Anders, and either Avaline which had lion or orlais with fadeshear until she started with the sheild of the knight herself and the silverite one handers in early act three, or isabella.
I finished it at 38 hours. At least it isn't CoD with the barely 10 hours of gameplay.
I'm replaying it now at a higher difficulty, different class, and different personality. I don't feel ripped off at all.
i don't like this increasing trend of games having DLC, it seems like they sell you half a game, and then ask you to buy software patches to add content they should have had in the game to begin with.. kind of makes you wonder just how big the profit margins are on these things.. worrying really.. i enjoy single player games from time to time, but.. lately.. im wondering if they represent value for money at all.. glad i didnt buy DA:O2
36 hours, did everything except couple of quests, one was bugged and in the other I missed something, but anyways, its a joke compared to its predecessor.
They'll try to milk us dry with DLC.
My intent wasnt to swade people from buying the game because I really did enjoy the game. In many aspects more so than DA:O. However I was disapoint at the length when the game could have clearly gone on for another 20 hours but ended with a sequal/expansion/dlc teaser.
Well it didn't have a place like the Deep Roads in Origins which extended that game by quite a bit.
I still think the game is worth it. I've played much worse games with less play time for similar prices.
$2 per hour of game play, I still think its worth it Seriously look at a movie for only 1.5 hours of "fun"($13.75??) . I completely agree that it was a great purchase, but it terms of length I think Bioware cut this one too short.
Dragon Age 2 is one of the worst sequels ever made. I cant understand how anyone can really enjoy it beyond act 1. The game is badly designed, under developed, and extremely consolized. Even the lead designer admitted they cut lots of corners just to pump it out in 1.5 years. Thats pretty bad, especially for the sequel to a blockbuster title with a huge following... which is probably why EA pushed them to make it different and in less than 2 years. The name will do most of the selling.
Utterly pathetic. The game deserves the metacritic user scores of 4.0 and below. Biowares new mottos is, if it aint broke, break it.
I think what bothers me is the price of the game being $60 bucks for something that isn't even a full game come on who wouldn't agree that they could've sold it for 30-40 bucks and still sold alot of copies we're paying 60 bucks for a incomplete game if you ask me which is just alot of fail.
PSN-SlyFox5679
Xfire-Slyfox5679
raptr-slygamer1979
And what kind of reputaions do those studios have? BioWare/EA is starting to earn that rep.
I don't follow the logic that sense you choose to buy bad games its ok for BioWare to sell a mediocre game for 60 bucks.
25hrs? How is it that most reviews mention it being around 70hrs.
I decided on not getting this game myself, but I did a lot of researching before coming to a final decision, and you'd probably have to skip every optional thing in the game and rush it all on the easiest difficulty in order to pull that 25hrs off.
DA:O also pulled the DLC card at the end of it too, a little bit with what's her face Morrigan, but for the most part.. in order to even touch your Warden's Keep talked about at the end you needed Awakening. Then when you get that it felt like 1/3 of it all should have been in Origins to begin with, and once getting it; it all hit you that the entire game was more or less jacked from NWN2 (which is why I think the Keep wasn't included in Origins).
But DA2 even had launch day DLC, so it really shouldn't have been a shocker that the game was designed with DLC in mind even more so than the first game.
Wow.. i'm starting to think I just got trolled, because I can't even believe i'm defending this game..
Maybe they should've named this game Dragon Age: Abortion has a nice ring to it LOL
PSN-SlyFox5679
Xfire-Slyfox5679
raptr-slygamer1979
I haven't played the game through yet, but the people that are complaining about the game as being in-complete, do you mean in-complete in the sense that the story isn't ended, so that it more than likely will be finished off by a sequel/expansion or what?
Eleanor Rigby.
I have grown really tired of all the downloadable content. Just put all of it into the fricking game from start!!!!
well more then likely they might string us along with more then one DLC or expansion if not wait until DA3.
PSN-SlyFox5679
Xfire-Slyfox5679
raptr-slygamer1979
COD has multiplayer.. which I have put probably 150 hours into personally. You have to be from a different planet to think it was marketed as a primarily single player game.
Remember Old School Ultima Online
I played normal mode, listened to every dialogue in full, and did a good grip of side quest (I'd say 2/3 of them). I played in the same manner as I always do (74 hours to complete Dragon Age: Origins) . It was a good game but disapointingly short. Bioware shouldnt have ended the story hanging like that. If I was 60+ hours into the game and the left it hanging, I wouldnt be posting here.
fyi, i had a screen shoot of me at the end of da:o (with all the dlc)
107 hours...
so, i guess il wait a year or so and dl da:2 after all the dlc are out.
I 3930k -- Rampage IV Extreme -- G.skill RipjawsZ 32 GB -- Corsair Force Series 3 120gb -- G.skill Phoenix Pro 60gb -- WD 1 TB Black -- Corsair H 100 -- Thermaltake Level 10 Gt Snow Edition -- Corsair AX1200 -- Asus 560 Ti Sli -- Microsoft Sidewinder X4 -- Logitech G5 -- DELL UltraSharp 2007FP -- Samsung Syncmaster Sa700 -- Logitech Z2300 -- Logitech G35 -- Logitech G600 White -- coming soon : Dell U2711.
74 was with only the Shale DLC, I didnt do the others.
The hours played varies a lot. It isn't a question of rushing through content ASAP, as some of you are trying to rationalize. Someone beat DA2 within 16 hours and achieved nearly every achievement (barring the ones that need replays) within the first two days.
I first started on Nightmare, pausing and microing a lot. But eventually I got bored with the constant waves and burning down through incessant amounts of health and damage resistances. It wasn't hard, just tedious.
So I switched down to Hard and eventually Normal. But all ready on Hard, I was able to setup my companions' Tactics setup in a way that let me plow through most every encounter without ever needing to pause or micro, just spamming R and my own hero's skills.
I'm about to beat the game with a total of 42 hours, the large bulk of it was my time wasted with Nightmare and the fact that I walk (not run) everywhere I go in the game (so my hours played is even more padded).
People have all ready begun No-Pause Nightmare runs and some are going on their third playthrough. So I'd say, for my experiences, DA2 is pretty damn short. For the record, DA:O on hard took me about 81 hours, and I skipped a lot of the quests as it didn't make sense to be running around fixing people's problems when the Blight was supposedly imminent.
... of course, no game comes close to amount of hours I poured in modded Morrowind (over 1200)
DA:O was also padded to an extreme amount. The Deep Roads being a prime example as well Ozammaar.
DA2 gets to the development/progressing of plot a lot quicker while still presenting a reasonable amount of enemies that makes sense.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
There won't be called patches, they will be called mini expansions, every month. They will be mandatory, of course, to be able to progress with everyone else.
I agree with DA:O's comment, to an extent. Many areas like the Dalish quest weren't that padded, but the Deep Roads were definitely an example, as you said.
But the DA2 comment... are you kidding us, or do you honestly believe that? I think you kill about 1000 random bandits and thugs that leap from the buildings in a convenient and never changing formula of 3 waves just trying to walk the streets. Not to even mention the sheer number of no name mercenaries throwing countless bodies at you for absolutely no worthwhile reason. Not even counting that the vast majority of the fights are compromised of: "Another wave!", of which there's usually three that spawn right on top of you out of thin air.
And progressing the plot quicker? I think a very common complaint of this game are people who can't figure out what the hell the main plot even is until late into the game just due to the sheer amount of mindless side quests the game forces you to do - of which only a small handful show themselves to have any relevance to the main story at all (Act 1 is the worst offender of this).