One that stands out is when I first logged into the game, killed like 2 bad guys and had to go to the cantina to heal. In the cantina there were several new players hanging out, chatting about the game and the excitement was tangiable. There was an armorsmith who was telling us if we collect bone for him he can make us bone armor... I was so excited. He made me a couple pieces of bone armor it was totally awesome.
I had a couple characters pre CU and I couldn't settle down on one profession, I was having too much fun trying everything. I would set up macros to switch between my regular clothes and combat outfit. Almost everyone I know would do that. It is pretty much unheard of in many MMOs, but in SWG it was very important that you look awesome when hanging out haha. My second character was primarily a tailor and had her own shop where I would personally help customers when they came in. How ridiculously random, right? If you knew me you would be very confused that I would have any interest in helping people pick out clothes. But in SWG there was just something to it that was super fun. People knew me and would refer their friends to my shop, and give me ridiculously huge tips.
Pretty much everything fun about SWG was somehow related to the community. The game itself had very little rewards, directly... It was built to make player interactions enjoyable and to make adventures real.
I still read Raph Koster's blog and idolize him for his creative design of SWG. I sometimes zone out imagining what it could have been if there were less bugs/unbalance and if Raph stayed on board after the game was released. Instead he left, and things like the Jedi bullshit and the CU destroyed SWG.
The day I got my Tie fighter into space for the first time. Me and some clannies when stright to the pvp area and deffended the star destroyer......And I acually git a kill ^^
Going out to Tusken Fort with my guild. After a couple of hours everyone being wounded and useless and I, the master creature handler, running all the way to Mos Espa to get a couple of entertainers and escort them out to my guild to get healed up. Then continuing on into the Fort and finishing up with the two master entertainers in tow.
Running around with my extinct pets was also a great deal of fun.
Logging in, day or night, and having people waiting in my shop for me to log in to make them custom clothing.
Sitting for hours in a cantina healing people who came in to watch a show and talking to the dancers and musicians.
Telling stories of adventures on far off planets sitting around a huge Ranger camp while other adventurers wandered along and sat with my friends and I for a spell.
Finding a Creature Handler to train my pet kitten (Mynx or something I think it was) to respond to specific questions to do different animations.
Throwing a birthday party for a friend in space on my yacht.
Standing in the town square giving buffs to adventurers before they went into the wilderness.
Being given overall quality 999 Copper from a friend in exchange for an outfit.
Tracking down hints of new quality components for medicines and setting up harvester farms.
The pet Bantha (Bernard) I was asked to take care of after my friend decided to respec.
Visiting the player cities and enjoying the designs and shops and homes that people created.
Designing my shop to display all the updated items I could make.
Having R2 units each with their own personalities and different storage options for my medical or tailoring crafting.
but things that make me smile was when runing with some friends to tusken fort in the old days when no speeders etc was in the game and got one shoted by tusken warlords that was great times.
And another episode was when we where helping a friend who was a creature handler and wanted som rancors.
We had put up a ranger camp and was waiting on the last one in the party to arrive when he sudenly shows up whith a bunch of rancors that make the process short with us.
And the fun was he did not warn us att all eaven when we use ventrilo!
And the battle betwin Imp and rebs was great.
And the crafting system in that game where awsome and how the get the material for it to.
And not forget the fun with sharnaffs hunt outside corronet!
there is so mamny thing that make me miss the old days in SWG until SOE start to mess things up.
Originally posted by wormywyrm Theres like a billion for me. One that stands out is when I first logged into the game, killed like 2 bad guys and had to go to the cantina to heal. In the cantina there were several new players hanging out, chatting about the game and the excitement was tangiable. There was an armorsmith who was telling us if we collect bone for him he can make us bone armor... I was so excited. He made me a couple pieces of bone armor it was totally awesome. I had a couple characters pre CU and I couldn't settle down on one profession, I was having too much fun trying everything. I would set up macros to switch between my regular clothes and combat outfit. Almost everyone I know would do that. It is pretty much unheard of in many MMOs, but in SWG it was very important that you look awesome when hanging out haha. My second character was primarily a tailor and had her own shop where I would personally help customers when they came in. How ridiculously random, right? If you knew me you would be very confused that I would have any interest in helping people pick out clothes. But in SWG there was just something to it that was super fun. People knew me and would refer their friends to my shop, and give me ridiculously huge tips. Pretty much everything fun about SWG was somehow related to the community. The game itself had very little rewards, directly... It was built to make player interactions enjoyable and to make adventures real. I still read Raph Koster's blog and idolize him for his creative design of SWG. I sometimes zone out imagining what it could have been if there were less bugs/unbalance and if Raph stayed on board after the game was released. Instead he left, and things like the Jedi bullshit and the CU destroyed SWG.
Dude, early days of hanging out at cantinas were great, there were almost always bar fights, even dancers/musicians wanting to fight some guy that was being a smartass and oftentimes beating them with a CDEF or wooden lance. At one time I was semi-afk eating dinner and I came back to the screen and I saw 10+ people fighting and I asked bystanders wtf was happening, they said it was an argument about Papatine and Darth Vader, I nearly fell out the chair about it. And this was happening in that city on the north-east end of Talus (I forget the city name).
Logging in to dozens of mails asking for suits of armor made...some of them were really specific too hehe.
Then spending hours making it, paying my guildies for hides/etc. Running to my harvesters, setting up my factories. Replying to the mails that the suits were done and people coming from other planets to pick it up and being so incredibly grateful.
It was all about the community and the reliance on each other. I miss that.
Playing:SW:TOR Played: A lot. Beta tested: Freaking everything. Looking forward to: Nothing.
Back in the early days, I used to /bow to Jabba. We all used to /bow to Jabba. We did so, because it just seemed like an important thing to do.
It was important, because I remember what it took to get there. We'd set out on foot from Bestine, and it was a tough trip. When we got to Wayfar, some little shanty town with no shuttle, it was like an oasis! We could heal up and play instruments in the cantina...and we needed it.
After that, we'd go to see Jabba and got stuck doing missions for 3-LOM and Tre-Yees. And then, once we did that, we got to go upstairs! But even then, we had to do more tasks. We saw everyone inside with the band and the dancing girls, but we couldn't get in, and we needed to get in!
Finally, after a few days, I got to see Jabba. And seeing how it was so hard to get there, I felt I had to /bow. Afterword, many of us would just hang out at Jabba's Palace, because it was a place not everyone could go. It felt special to be there with Boba Fett, and the band, and Oolah.
These days, nobody /bows to Jabba. Jabba is just a computer generated NPC to these people, and they actually think you are stupid if you /bow to him.
__________________________ "Its sad when people use religion to feel superior, its even worse to see people using a video game to do it." --Arcken
"...when it comes to pimping EVE I have little restraints." --Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls." --Exar_Kun on SWG's NGE
My fondest memory was playing it on the first day of launch... The fps style was new and somewhat exciting as I found myself running around on tatooine and getting shot at by jawa's and tuskans.. They were doing old john wayne moves like flailing and twisting around and ducking for cover as I was getting shot at.. I thought to myself, OMG this is insane!!! Then running to where stormtroopers were marching in single file,, I attacked one and died in a matter of seconds, lol..
Also, I got my gf at the time into the game.. She played a Twilek and loved hanging out at the cantina dancing the entire time, lol. There would literally be a nice group of people singing, playing insturments, and dancing for hours.. It was fun watching her go up in skill just by dancing...
Then about a week later I quit since the classes were broken.. I was going to come back eventually, but other games sparked my interest.. I wish I went back 3-4 months later, ut never did go back until last year.. I played for a few minutes and just couldn't get back into the game.. The interface is just too ridiculous and I cant stand how awful it feels..
Rallithon Oakthornn (Retired Heirophant of the 60th season)
My fondest memory was playing it on the first day of launch... The fps style was new and somewhat exciting as I found myself running around on tatooine and getting shot at by jawa's and tuskans.. They were doing old john wayne moves like flailing and twisting around and ducking for cover as I was getting shot at.. I thought to myself, OMG this is insane!!! Then running to where stormtroopers were marching in single file,, I attacked one and died in a matter of seconds, lol..
Also, I got my gf at the time into the game.. She played a Twilek and loved hanging out at the cantina dancing the entire time, lol. There would literally be a nice group of people singing, playing insturments, and dancing for hours.. It was fun watching her go up in skill just by dancing...
Then about a week later I quit since the classes were broken.. I was going to come back eventually, but other games sparked my interest.. I wish I went back 3-4 months later, ut never did go back until last year.. I played for a few minutes and just couldn't get back into the game.. The interface is just too ridiculous and I cant stand how awful it feels..
For starters first day of luanch FPS? There was no FPS first day of launch unless you talking about the nge.
So many memories from guildhalls, cantinas, space shuttle queues, squill cave, jabbas palace, mos eisley, anchorhead, crashing server with rocketguns in theed, player bountys...
Also, even tho the server didnt alow it, there were lots of huge pvp battles. One time we had about 200 rebels waiting at one of the major towns for imperials to show up. Scouts reported a huge imperial zerg easily outnumbering ours. We were all quite skeptical "more then 200? surely not".
As they zoned in via the shuttle, around 300 of them, there was a sea of red and then everything froze. All 200 of us spawned at the cloner in disbelief haha.
From day one, playing a dancer on the old server Lowca and all the friends I made there.
Second was the day I changed the game by posting on the SoE forum that one of the things that was working to help track quests to unlock jedia was based on the color of your trainers eyes on the space station. The next day they put in the boxes with the red blinking lights at the the training space station and changed to what planet you could go to after you had completed the training part of the space station.
A Krayt dragon hunt in a party of about 20. On the way there, we (rebels) nearly threw down with a group of imperials also on the hunt. Once we found the Krayt dragon, I was quickly dispatched after only a few shots, being the lowly smuggler I was. I think it was the tail that hit me-I didn't really see the animation. I didn't last long in the fight, but the journey up to that death was the fun part.
Another experience I thought was awesome (and subsequent game changes made sure this couldn't happen; I think SOE treated it like a bug), was with spices/drugs. As a smuggler, I kept a pretty well stocked "spice rack" and often used said spices before battles. After one particularly tough battle, the spices wore off and the after-effects hit me. Because my HAM bars were so low, the spice withdrawal actually left me near-death and unconscious on the ground. The suspense was crazy as I hoped no hostiles showed up before I recovered. It sounds a bit silly, but I've never played a game where drug abuse had such profound consequences.
Spice withdrawal was later changed, and I think the ability to craft them was removed from the game because of their similarity to illegal drugs. But having the option to go that route in a game was a great time.
Have to say the first bar fight I witnessed in Mos Eilsey. It was the moment I felt hey I am really in Star Wars right now.
I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.
Like many of you, I have a lot of fond memories from early SWG.
One of my fondest memories was when i was afk in the basement of my buddies guild hall(mini mall). There I was alt tabbed out of the game when I heard what sounded like foot steps. I alt tabbed back into the game and seen 3 bounty hunters standing there looking at me. I force ran to the elevater , ran out of the guild hall and there were 2 more BH out front. I killed them both and then killed the other 3 from the basement one at a time as they ran out of the guild hall.
Having a Jedi and BH was a blast. Hunting a super overpowered class was the s***! Killing a bunch of players with your overpowered alpha class was the s**t too.
Disclaimer: It was my first mmorpg so all of my memories are rose tinted and magical so disregard anything I say up there that makes it sound like I had any fun what so ever.
My fondest memory.. phew thats many years ago xD...
But with my friend, I remember that we ran around on Correllia running for our lives from Crazed-rabbit like creatures and butterflies ! - Good times that was, crazy creatures im telling you.
Oh and ofcourse all the awesome Martial animations ofcourse
Like many of you, I have a lot of fond memories from early SWG.
One of my fondest memories was when i was afk in the basement of my buddies guild hall(mini mall). There I was alt tabbed out of the game when I heard what sounded like foot steps. I alt tabbed back into the game and seen 3 bounty hunters standing there looking at me. I force ran to the elevater , ran out of the guild hall and there were 2 more BH out front. I killed them both and then killed the other 3 from the basement one at a time as they ran out of the guild hall.
Having a Jedi and BH was a blast. Hunting a super overpowered class was the s***! Killing a bunch of players with your overpowered alpha class was the s**t too.
Disclaimer: It was my first mmorpg so all of my memories are rose tinted and magical so disregard anything I say up there that makes it sound like I had any fun what so ever.
That alpha overpowered class was one of the primary reasons SWG failed.
Comments
Theres like a billion for me.
One that stands out is when I first logged into the game, killed like 2 bad guys and had to go to the cantina to heal. In the cantina there were several new players hanging out, chatting about the game and the excitement was tangiable. There was an armorsmith who was telling us if we collect bone for him he can make us bone armor... I was so excited. He made me a couple pieces of bone armor it was totally awesome.
I had a couple characters pre CU and I couldn't settle down on one profession, I was having too much fun trying everything. I would set up macros to switch between my regular clothes and combat outfit. Almost everyone I know would do that. It is pretty much unheard of in many MMOs, but in SWG it was very important that you look awesome when hanging out haha. My second character was primarily a tailor and had her own shop where I would personally help customers when they came in. How ridiculously random, right? If you knew me you would be very confused that I would have any interest in helping people pick out clothes. But in SWG there was just something to it that was super fun. People knew me and would refer their friends to my shop, and give me ridiculously huge tips.
Pretty much everything fun about SWG was somehow related to the community. The game itself had very little rewards, directly... It was built to make player interactions enjoyable and to make adventures real.
I still read Raph Koster's blog and idolize him for his creative design of SWG. I sometimes zone out imagining what it could have been if there were less bugs/unbalance and if Raph stayed on board after the game was released. Instead he left, and things like the Jedi bullshit and the CU destroyed SWG.
Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.
The day I got my Tie fighter into space for the first time. Me and some clannies when stright to the pvp area and deffended the star destroyer......And I acually git a kill ^^
Mo
Fondest memories of SWG -
Going out to Tusken Fort with my guild. After a couple of hours everyone being wounded and useless and I, the master creature handler, running all the way to Mos Espa to get a couple of entertainers and escort them out to my guild to get healed up. Then continuing on into the Fort and finishing up with the two master entertainers in tow.
Running around with my extinct pets was also a great deal of fun.
http://www.speedtest.net/result/7300033012
Logging in, day or night, and having people waiting in my shop for me to log in to make them custom clothing.
Sitting for hours in a cantina healing people who came in to watch a show and talking to the dancers and musicians.
Telling stories of adventures on far off planets sitting around a huge Ranger camp while other adventurers wandered along and sat with my friends and I for a spell.
Finding a Creature Handler to train my pet kitten (Mynx or something I think it was) to respond to specific questions to do different animations.
Throwing a birthday party for a friend in space on my yacht.
Standing in the town square giving buffs to adventurers before they went into the wilderness.
Being given overall quality 999 Copper from a friend in exchange for an outfit.
Tracking down hints of new quality components for medicines and setting up harvester farms.
The pet Bantha (Bernard) I was asked to take care of after my friend decided to respec.
Visiting the player cities and enjoying the designs and shops and homes that people created.
Designing my shop to display all the updated items I could make.
Having R2 units each with their own personalities and different storage options for my medical or tailoring crafting.
Mouse droids.
Ohh its so many things!
but things that make me smile was when runing with some friends to tusken fort in the old days when no speeders etc was in the game and got one shoted by tusken warlords that was great times.
And another episode was when we where helping a friend who was a creature handler and wanted som rancors.
We had put up a ranger camp and was waiting on the last one in the party to arrive when he sudenly shows up whith a bunch of rancors that make the process short with us.
And the fun was he did not warn us att all eaven when we use ventrilo!
And the battle betwin Imp and rebs was great.
And the crafting system in that game where awsome and how the get the material for it to.
And not forget the fun with sharnaffs hunt outside corronet!
there is so mamny thing that make me miss the old days in SWG until SOE start to mess things up.
PFF Play For Fun
Logging in to dozens of mails asking for suits of armor made...some of them were really specific too hehe.
Then spending hours making it, paying my guildies for hides/etc. Running to my harvesters, setting up my factories. Replying to the mails that the suits were done and people coming from other planets to pick it up and being so incredibly grateful.
It was all about the community and the reliance on each other. I miss that.
Playing:SW:TOR
Played: A lot.
Beta tested: Freaking everything.
Looking forward to: Nothing.
Back in the early days, I used to /bow to Jabba. We all used to /bow to Jabba. We did so, because it just seemed like an important thing to do.
It was important, because I remember what it took to get there. We'd set out on foot from Bestine, and it was a tough trip. When we got to Wayfar, some little shanty town with no shuttle, it was like an oasis! We could heal up and play instruments in the cantina...and we needed it.
After that, we'd go to see Jabba and got stuck doing missions for 3-LOM and Tre-Yees. And then, once we did that, we got to go upstairs! But even then, we had to do more tasks. We saw everyone inside with the band and the dancing girls, but we couldn't get in, and we needed to get in!
Finally, after a few days, I got to see Jabba. And seeing how it was so hard to get there, I felt I had to /bow. Afterword, many of us would just hang out at Jabba's Palace, because it was a place not everyone could go. It felt special to be there with Boba Fett, and the band, and Oolah.
These days, nobody /bows to Jabba. Jabba is just a computer generated NPC to these people, and they actually think you are stupid if you /bow to him.
__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken
"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.
"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE
Standing in front of Mos Eisley Space Dock with about 50 other toons thinking what the hell do I do.
Great game though, many fond memories
Creator & Founder of =GK= Clan 2004
=GK= Founder & Creator 2004
Multi Gamer
Way to many to count.
My fondest memory was playing it on the first day of launch... The fps style was new and somewhat exciting as I found myself running around on tatooine and getting shot at by jawa's and tuskans.. They were doing old john wayne moves like flailing and twisting around and ducking for cover as I was getting shot at.. I thought to myself, OMG this is insane!!! Then running to where stormtroopers were marching in single file,, I attacked one and died in a matter of seconds, lol..
Also, I got my gf at the time into the game.. She played a Twilek and loved hanging out at the cantina dancing the entire time, lol. There would literally be a nice group of people singing, playing insturments, and dancing for hours.. It was fun watching her go up in skill just by dancing...
Then about a week later I quit since the classes were broken.. I was going to come back eventually, but other games sparked my interest.. I wish I went back 3-4 months later, ut never did go back until last year.. I played for a few minutes and just couldn't get back into the game.. The interface is just too ridiculous and I cant stand how awful it feels..
Rallithon Oakthornn
(Retired Heirophant of the 60th season)
For starters first day of luanch FPS? There was no FPS first day of launch unless you talking about the nge.
So many memories from guildhalls, cantinas, space shuttle queues, squill cave, jabbas palace, mos eisley, anchorhead, crashing server with rocketguns in theed, player bountys...
Also, even tho the server didnt alow it, there were lots of huge pvp battles. One time we had about 200 rebels waiting at one of the major towns for imperials to show up. Scouts reported a huge imperial zerg easily outnumbering ours. We were all quite skeptical "more then 200? surely not".
As they zoned in via the shuttle, around 300 of them, there was a sea of red and then everything froze. All 200 of us spawned at the cloner in disbelief haha.
From day one, playing a dancer on the old server Lowca and all the friends I made there.
Second was the day I changed the game by posting on the SoE forum that one of the things that was working to help track quests to unlock jedia was based on the color of your trainers eyes on the space station. The next day they put in the boxes with the red blinking lights at the the training space station and changed to what planet you could go to after you had completed the training part of the space station.
A Krayt dragon hunt in a party of about 20. On the way there, we (rebels) nearly threw down with a group of imperials also on the hunt. Once we found the Krayt dragon, I was quickly dispatched after only a few shots, being the lowly smuggler I was. I think it was the tail that hit me-I didn't really see the animation. I didn't last long in the fight, but the journey up to that death was the fun part.
Another experience I thought was awesome (and subsequent game changes made sure this couldn't happen; I think SOE treated it like a bug), was with spices/drugs. As a smuggler, I kept a pretty well stocked "spice rack" and often used said spices before battles. After one particularly tough battle, the spices wore off and the after-effects hit me. Because my HAM bars were so low, the spice withdrawal actually left me near-death and unconscious on the ground. The suspense was crazy as I hoped no hostiles showed up before I recovered. It sounds a bit silly, but I've never played a game where drug abuse had such profound consequences.
Spice withdrawal was later changed, and I think the ability to craft them was removed from the game because of their similarity to illegal drugs. But having the option to go that route in a game was a great time.
Have to say the first bar fight I witnessed in Mos Eilsey. It was the moment I felt hey I am really in Star Wars right now.
I can feel your anger. This game is defenseless. Take your weapon. Strike this game down with all of your hatred, and your journey towards towards the Dark Side will be complete.
Like many of you, I have a lot of fond memories from early SWG.
One of my fondest memories was when i was afk in the basement of my buddies guild hall(mini mall). There I was alt tabbed out of the game when I heard what sounded like foot steps. I alt tabbed back into the game and seen 3 bounty hunters standing there looking at me. I force ran to the elevater , ran out of the guild hall and there were 2 more BH out front. I killed them both and then killed the other 3 from the basement one at a time as they ran out of the guild hall.
Having a Jedi and BH was a blast. Hunting a super overpowered class was the s***! Killing a bunch of players with your overpowered alpha class was the s**t too.
Disclaimer: It was my first mmorpg so all of my memories are rose tinted and magical so disregard anything I say up there that makes it sound like I had any fun what so ever.
Seeing the Gorax for the first time. It was an awesome day indeed. My heart was pounding big time when we started the fight.
My fondest memory.. phew thats many years ago xD...
But with my friend, I remember that we ran around on Correllia running for our lives from Crazed-rabbit like creatures and butterflies ! - Good times that was, crazy creatures im telling you.
Oh and ofcourse all the awesome Martial animations ofcourse
My fondiest was going through actual training (yes it was post the upgrades) with other players, learning the lore of it all.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
That alpha overpowered class was one of the primary reasons SWG failed.
everything before the piece of crap known as the NGE
My fondest memory was uninstalling the game... Few games have been such a let-down. (This was pre-NGE, btw)