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Gotta love a chilled out Sunday afternoon. Here on Blightweald server it's rammed full. Nice to be able to group easy and see some new scenery. What I really like about this MMO which never gets a mention (good or bad) are the NPC's, Easily the best i,ve come across, no cardboard cutouts, most are busy doing tasks and some of the animations are very good. Checking weapons, examining hands, pouring stuff ect, Am going to take my time with this one. Enjoy.
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Very true. I like that about both of my MMOs at the moment (I couldn't decide on the best one). Aion and a couple other games have this similarity, and I think I've grown to not enjoying an MMO without it. At the end of the day, it helps immersion a lot to not be in a ghost town whenever there aren't players around. I like my NPCs to be near indiscernible from players without a closer look so I feel it's an active, breathing world regardless of where you are and how many people are online.
Odd. I dont recall notciing that at all in my 2-months playing. Might be awefully subtle, or I just dont pay much attention to stationary NPC's. Anyway, no doubt that aside from the noticable decline in every-day player-base, there would hopefully be a recognizable flurry of activity during free game-play weekend promotins and such that are being offered by Trion.
it's full because of free weekend pass thing....good luck when that's done.
The level 15 cap on the weekend trial keys made it obvious to me that Trion has no shame about "bait and switch". Rift to level 20 get's a 9+ from me, but it very quickly goes down hill from there. People playing to 15 will only have a taste of the best the game has to offer, with no understanding of how insufficient the quantity and quality of content is for the rest of the game.
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I would like to know what you mean by insufficient quantity and quality content post 20?Its the same as aevery other MMO and i think the endgame content has the most to offer of any MMO at launch. Even the all mighty WoW didnt have any raids or anything at luanch MC came much later. I will say the endgame is boring to me because im not interested in gear grind but lets not confuse personal opinion and facts here.
Darkfall - Sick
Earthrise - Sick
As I type this, I am in Argent Glade seeing NPCs walking around and doing things, and I came from Sanctum where I saw the same thing so it sounds like you either have a graphics setting maybe limiting how many there are (mine are at maximum) or you're not paying attention to it. No offense intended though - it's just something that me and Shass probably look out for more then most people.
Haha I don't know what you people don't get but the servers are always at at least medium. There is no day to day drop in population. People are always on no matter what time of day and it has the best healthy population at all time from what I've seen, and I usually only get to log on during the week.
"God, please help us sinful children of Ivalice.."
I've never actually seen a low server at any time of day as of yet . All are medium high or full at all times including mornings . I've had waits to get into the full servers . There is no drop off in players from what I can see if anything numbers are increasing . I would'nt be suprised to see them adding servers in the next few months . Proberbly equally as popular as WoW in the same number of weeks after its release and just behind Cata in many of the pc games charts in the EU . This aint another Age of Conan or Warhammer this is the second very popular mmo although I doubt it will ever match WoW but the subscriber base is proberbly well over a million already and if you play it you'll know why .
Medium pop is 300 -> 1000 players from memory. Do you think 300 players is healthy? I don't. Hell, I was on a high pop server when I quit and was still waiting for 1hr plus for WF's, and spent most of my time looking for PVP instead of actually participating in it.
Free play weekends FTW.
Whose memory I wonder? Making up numbers to back up claims is an interesting tactic. We know you hate the game, it has its flaws, you don't need to post inaccuracies though.
My best friends aunties sisters dog if you must know.
PS do your own research.
Well, from the response it's obvious that those "data" are fictional.
The endgame content for Rift is pretty light. Some max level 5-man dungeons, a few raid Rifts and an actual raid instance dont amount to much these days.
They just added another raid instance, which is great, but that was most likely in development before launch. Let's see how long it takes for the next one.
What isn´t fictional is that the thresholds for those ranges are set by Trion, and in the past games like AOC and Warhammer manipulated them so the game would not appear to be failing. AOC for instance, one day flipped a switch, and suddenly every one of their servers were ´medium´ and maintained that ´population´ night and day.
There is no doubt that Trion has lowered the bottom threshold for ´medium´ in the past few weeks. The number of players online now is less than there were those first two weeks and back then there were servers that were getting to low that are now always medium.
What IS fictional is your depiction of how many players there are.
According to Trion, they have more players now than at launch. (This is according to an IGN article with numbers provided by Trion).
Sure, you can now just argue that they must be lying, but I'll still trust them over you.
Really?! You would trust a corporation that its sole purpose is to milk you to make money over someone who has no stake in you playing the game or not what so ever... wow.
Trion has never given me any reason to question their honesty.
Agreed. It's pretty obvious 'medium' means squat as it encompasses a huge spread of #'s. There's plenty of threads with data on the official forums that shows it being from ~300 to ~1000 players.
Let the fanboy's scream foul and put there heads in the sand again, but exactly the same thing happened in WAR and AOC. Hell, funcom even released reports showing how great their AOC sub base was, even though half their servers were ghost towns (using loose terms and old data ftw).
Rift won't shed players on the same scale as AOC, but it definitely is happening, and if they don't start adding new content soon it's only going to get much worse.
QFT. Except for 1 hotfix, they even know how to tell time too. Unlike other companies that say a patch will take 10 minutes. You can trust Trion that a patch will take 10 minutes, when they say it will take 10 minutes, usually the servers are back up early. I can remember back in WoW there was a patch that was supposed to have the servers down to 2 hours, it ended up being 8 hours...
For heavens sake... whats with the numbers?! Once the population goes as down as in VG I'll worry. And there is no sense comparing numbers to the first weeks as there is always loads of people trying and having the free month. Then they stop as it wasn't their cup of tea. But new ones come to replace them, not in such a flux but they do... I did and I'm spreading the good word to my friends.
There's enough players to easily group and raid. If your server feels low - change server or game and stop whining.
I just met an old friend from years back and we both discussed how addicting this game is... and we haven't had that feeling for a loooong time.
The thresholds are indeed arbitrary. Any company can adust the population limits to whatever capacity they deem appropriate for the stability of their servers. There is also no rule that says that a medium server should hold X amount of players. The company can pretty much determine the limits that trigger the low/medium/high flags.
However, the numbers posted above are purely fictional, unless posted directly by Trion. The thing about those flags being under direct control of Trion is that they can change them at any time they want in any value they deem fit. And indeed, they can use them as a marketing tool as well. However, you can't cover an empty server, no matter how much you manipulate said flags.
Agreed.
However, as for the numbers being fictional, many people have reached similar #'s using different methods of counting. The numbers they reached (with evidence - which anyone can replicate) are not fictional in any way shape or form. Yes, there are obviously margins for error but I doubt they'd be too far off the mark.
As for my opinion, I'd hate to be playing on a server that wasn't at least high. At 50, on a high->full server I was already seeing WF queues go from minutes (3 weeks in to game) to over an hour or more (4 weeks in), and getting in raid groups was a task in itself (after my guild left). World PVP was also next to non-existant, as doing a /who in any of the high level zones during peak periods netted >10 players.
TLDR: take server population tags with a grain of salt.
Weird, my server is mostly medium according to same page and the warfronts take 15 minutes at the longest at 3-4am in the morning.
You're asking me to believe some fictional numbers posted by people in another forum (which incidentally are as reliable as the people posting on this forum) on flags that Trion can change 100 times over the period of one day if they so wish?
Here's the thing. Since noone knows for real where the thresholds are set (and since it's so easy to change them), those flags make for a poor representation of the game's population in either side of the argument.
One thing is certain. Some people on these forums are adamant that this game MUST fail. So they will use whatever argument, valid or fictional to try and back up this claim. Treat the doom and gloom posts with a grain of salt, until we have some real numbers to work with.
What level are you?
And like I said, they aren't fictional, they provide evidence - evidence which can be replicated easily with a little work on your part. There's also plenty of threads on the official forums (and here) asking for server merges - funny that!
Point remains, whether you are willing to take your head out of the sand or not.
PS, funny now that all servers are showing medium... even the ones that were medium during primetime. That 'medium' tag sure works well for them! Do they even have a low tag anymore?
When I see Low/Medium/High populations for servers in mmo, this is what my mind processes:
Low - Make a toon on this server. Pretty please? NEED MOAR CHARS TO ALLEVIATE DUNGEON/WF QUEUES!
Medium - Healthy population without commiting to an extreme title.
High - Roll elsewhere, our servers can't handle this crap right now.
.. But in a good way.