i loved the sinister "evil mage that sells it's soul to control demons from hell" theme. i also loved the dot/fear (back when fear wasnt the most nerfed cc in WoW) combat mechanics, sure it was easy but soo much fun. also watching your enemy die from your dots after he killed you was just insanely gratifying. it truly felt like being the "plague from hell" when on the battle field. also walking arround with the biggest bad ass pets in game was fenomenal.
you may kill the lock but he will alway get the last laugh....:) sooooo much fun.
In all honesty this is probably just me with my nostalgia goggles on (ToP was my first MMORPG), but I absolutely loved how this class battled. It was an agaility based warrior (think of a rogue, but in plate, no stealth and none of that "have to be behind the enemy" skills), and agility actually had a huge impact on attack speed. When you go to the higher levels, every battle looked like an episode of Dragonball Z with how fast attacks were.
Berserker pre-LA nerf in DAoC was my baby...after the nerf I switched to a savage and loved every second of it. I also enjoyed the Valewalkers in DAoC.
In AoC i realllllllllllly like the Herald of Xotli class due to it being a perfect glass canon (i just wish that game didnt suck)
WAR had the Disciple of Khaine which was the epitome of a battle healer.
DAoC had the best classes though. I will never has as much fun in a game as I did in camelot.
WoW Druid. Carry 3 full sets of gear, can do anything. Anything except melee without shape-shifting that is.
I miss the old game. That was fun.
Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security. I don't Forum PVP. If you feel I've attacked you, it was probably by accident. When I don't understand, I ask. Such is not intended as criticism.
Playing: PO, EVE Waiting for: WoD Favourite MMOs: VG, EVE, FE and DDO Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
I've played quite a bit of MMOs and I have to give Vanguard alot of credit on their class design.
They took the Bard from EQ and improved upon it, but allowing you to create your own songs by adding different components which makes for alot of different possibilities.
The Disciple is awesome, which allows you to heal through melee combinations. Along with the Blood mage which does it through spellcasting.
Another classs I enjoyed was from City of Heroes/Villains, where you can essentially take two classes, if I remember correctly, and mesh them into one. You then improve upon the abilities from the classes by basically, to put it simply, put "runes" in them to improve them. I enjoyed the robotics / forcefield combination I played with a few years ago.
Druid & Beastlord from EQ. I don't play the game anymore but I have yet to enjoy any class from any other MMO as much as I enjoyed the way these two classes were implemented in EverQuest.
I feel like I have never played a awesome class. I play hunter in wow and enjoy it. But otherwise nothing has been like omg thats awesome. Maybe I need to give CoH anotehr try.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
From level one you could cast "Minor Illusion" which would transform you into a nearby inanimate object. Awesome in and of itself, but the icing on the cake was that the scaling was often wrong, so you could turn into, say, a GIANT torch in front of the city gates and roleplay as something silly while buffing passersby. The illusions brought me into the class, but that was only the beginning.
Being the only distributer of the coveted mana regeration spell, Clarity (before Breeze existed), using racial illusions and faction enhancement spells to sneak into enemy cities and complete quests only an Enchanter would be able to, balancing a battleground of stunned, silenced, mesmerized and charmed opponents while maintaining buffs and debuffs.
Charming Spectres and Giants in Oasis to the awe and wonder of nooblets. Man, never have I enjoyed such a class so much.
There is nothing compared to the enchanter of EQ1 .
In the hands of a skilled player this was the most powerfull class of any game I ever played . So much fun with all the illusions , so wanted in groups . It took a lot of practice and had a lot of responsibility at times but it was worth the effort . I miss my chanter :P
I think the most fun I had on any class have been:
- Tyrant in Lineage 2. A fragile melee class with some lesser magiclike tricks, such as Totems (much like Stances in other games)
- Blood Mage in Vanguard. A robe wearing healer which had amazing dps output and a lot of special tricks (socalled Symbiote buffs, of which you could only have one at a time).
Mesmer from Guild Wars. Few classes are as powerful as this one when used right and so useless when played wrong.
actually that sounds like something GW got from EQ1. it was the enchanter of EQ1 that really solidified the role of a CC/charm/debuffer in MMO's. and yes, it's the hardest class to play right, and when played right, they are absolutly godly. it's too bad there were too many "good" enchanters, which made SoE nerf the entire class out of existance.
If the EQ enchanter is anything like the Psionicist from Vanguard, then no, Mesmer is a completely different class. Mesmer gets no charm, no illusions, or anything like that. For example, they have one attack spell that transforms a positive buff on you into damage.
No honestly, probably no Class. An MMO which lets you create your own Class by training certain skills would be THE SH*T! Pretty exploitable I know. But yeah, can't imagine nothing better :-)
I'd have to say Red Mage in FFXI. I really feel like I "got" the game due to how much I played Red Mage. The mixed offensive and healing abilities coupled with the very important buffs and debuffs meant that you had a lot that you could be doing at any given moment. You were almost always doing something, but not in a button-mashy way. I'd go back and play it some more but I'm sure the game and the class have changed too much since I left.
Vanguard Bard and Everquest Bard stick out as unique classes. I have always hoped someone would do something clever like Vanguard did with the Bard to improve a class that's been around awhile in some MMOs.
Played Druid in EQ a lot, soloability and general versatility was awesome.
In WoW I'd have to go with the Druid just because shapeshifting and the sheer difference between the forms was pretty awesome. All the other classes in WoW felt like they had roots in other games classes while the Druid was more unique to WoW in it's implementation.
Bard in Vanguard was fun, but really I started hating the whole class at higher levels.
Thats because having a bard or not having a bard turned out to be a MUST. For a well developed bard could raise your group DPS by a factor of 60% or some such. On top of that, it was also a very high dps class itself.
Mind, on low or midlevel, this wasnt apparent yet.
Also, they used the same song like all the time. Yeah, thousands or maybe millions of songs possible, but in reality you definitely didnt used that many. Especially the high dps song was of course always the same.
I actually found the warden class in LOTRO very fun to play. The gambit system felt like a uniquely different playstyle from anything else I had played before for any other mmo.
It was a lot more than combo points where it boils down to mashing combo generating abilities then using a finisher. It required actual thought, planning, and practice to properly execute the right combination of skills to get the right gambit depending on your situation. It also helped that the class could both either fill the role of a tank or DPS, which is always nice to have some flexibility in role.
I'd still be playing LOTRO if it weren't for the whole F2P conversion... oh well.
Since when have you been reading my mind, Caridith?
Warden is the only class that ever game me the WOW feeling. It's the most complicated, fun and rewarding class I have ever played in any game (online or not), and, sadly, will most probably stay that way, considering the way game industry is going...
"Only in quiet waters do things mirror themselves undistorted. Only in a quiet mind is adequate perception of the world." Hans Margolius
the warden class in lotro and the witch hunter from warhammer online.
Witch Hunter was just a bad-ass looking rogue with his gun skills factored in.
The Warden's gambit system is fantastic, and something I haven't seen in other classes. To the poster who said they don't play it because it's f2p, they've done a great job with the store and it doesn't come off terribly cheap. The store has weekly sales that could make the game be a steal, you just need to be aware of the site's news. Plus, it's a cool feeling to "own" the game, rather than "renting" it with a subscription fee.
Comments
i'd have to say the warlock back in early WoW.
i loved the sinister "evil mage that sells it's soul to control demons from hell" theme. i also loved the dot/fear (back when fear wasnt the most nerfed cc in WoW) combat mechanics, sure it was easy but soo much fun. also watching your enemy die from your dots after he killed you was just insanely gratifying. it truly felt like being the "plague from hell" when on the battle field. also walking arround with the biggest bad ass pets in game was fenomenal.
you may kill the lock but he will alway get the last laugh....:) sooooo much fun.
My ranger in DDO was the best class of any game I've played so far.
Jumping and using the environment to blast my foes away from up high, or stealthing through dungeons undetected and killing main objectives only.
Or a the TWF Paladin I created to group in a trio. We did things like tempest and the vons with only three people (not the dragon). Very fun
Bear Shaman in AOC
Ritualist- GW
Druid -Wow
Bard-Ddo
Monk-Ddo
Currently playing: Elder Scrolls Online
MMORPG experiences:EQ2, AoC(pre f2p), Lotro,GW1,DDO, Aion,WoW( stop with wotlk),Allods, GW2
Eu,War, Secret World
Waiting On: WoD Sometime Maybe: Elder Scrolls MMO, Might and Magic
Crusader - Tales of Pirates
In all honesty this is probably just me with my nostalgia goggles on (ToP was my first MMORPG), but I absolutely loved how this class battled. It was an agaility based warrior (think of a rogue, but in plate, no stealth and none of that "have to be behind the enemy" skills), and agility actually had a huge impact on attack speed. When you go to the higher levels, every battle looked like an episode of Dragonball Z with how fast attacks were.
Most fun for me is Dominators in City of Heroes
my hybrid Jedi / Carbineer in pre-nge SWE was pretty darn fun also
Berserker pre-LA nerf in DAoC was my baby...after the nerf I switched to a savage and loved every second of it. I also enjoyed the Valewalkers in DAoC.
In AoC i realllllllllllly like the Herald of Xotli class due to it being a perfect glass canon (i just wish that game didnt suck)
WAR had the Disciple of Khaine which was the epitome of a battle healer.
DAoC had the best classes though. I will never has as much fun in a game as I did in camelot.
SWG Holocron jedi i reme,ber fearing the perma death and the horde of BH trying to kill me ah good times good times
WoW Druid. Carry 3 full sets of gear, can do anything. Anything except melee without shape-shifting that is.
I miss the old game. That was fun.
Hands down Necro in Vanguard
Playing: PO, EVE
Waiting for: WoD
Favourite MMOs: VG, EVE, FE and DDO
Any person who expresses rage and loathing for an MMO is preposterous. He or she is like a person who has put on full armor and attacked a hot fudge sundae.
I've played quite a bit of MMOs and I have to give Vanguard alot of credit on their class design.
They took the Bard from EQ and improved upon it, but allowing you to create your own songs by adding different components which makes for alot of different possibilities.
The Disciple is awesome, which allows you to heal through melee combinations. Along with the Blood mage which does it through spellcasting.
Another classs I enjoyed was from City of Heroes/Villains, where you can essentially take two classes, if I remember correctly, and mesh them into one. You then improve upon the abilities from the classes by basically, to put it simply, put "runes" in them to improve them. I enjoyed the robotics / forcefield combination I played with a few years ago.
Druid & Beastlord from EQ. I don't play the game anymore but I have yet to enjoy any class from any other MMO as much as I enjoyed the way these two classes were implemented in EverQuest.
I feel like I have never played a awesome class. I play hunter in wow and enjoy it. But otherwise nothing has been like omg thats awesome. Maybe I need to give CoH anotehr try.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
EQ1 Enchanter
From level one you could cast "Minor Illusion" which would transform you into a nearby inanimate object. Awesome in and of itself, but the icing on the cake was that the scaling was often wrong, so you could turn into, say, a GIANT torch in front of the city gates and roleplay as something silly while buffing passersby. The illusions brought me into the class, but that was only the beginning.
Being the only distributer of the coveted mana regeration spell, Clarity (before Breeze existed), using racial illusions and faction enhancement spells to sneak into enemy cities and complete quests only an Enchanter would be able to, balancing a battleground of stunned, silenced, mesmerized and charmed opponents while maintaining buffs and debuffs.
Charming Spectres and Giants in Oasis to the awe and wonder of nooblets. Man, never have I enjoyed such a class so much.
There is nothing compared to the enchanter of EQ1 .
In the hands of a skilled player this was the most powerfull class of any game I ever played . So much fun with all the illusions , so wanted in groups . It took a lot of practice and had a lot of responsibility at times but it was worth the effort . I miss my chanter :P
I think the most fun I had on any class have been:
- Tyrant in Lineage 2. A fragile melee class with some lesser magiclike tricks, such as Totems (much like Stances in other games)
- Blood Mage in Vanguard. A robe wearing healer which had amazing dps output and a lot of special tricks (socalled Symbiote buffs, of which you could only have one at a time).
If the EQ enchanter is anything like the Psionicist from Vanguard, then no, Mesmer is a completely different class. Mesmer gets no charm, no illusions, or anything like that. For example, they have one attack spell that transforms a positive buff on you into damage.
Fixer @ Anarchy Online ^^
lol oh yeah.
No honestly, probably no Class. An MMO which lets you create your own Class by training certain skills would be THE SH*T! Pretty exploitable I know. But yeah, can't imagine nothing better :-)
I'd have to say Red Mage in FFXI. I really feel like I "got" the game due to how much I played Red Mage. The mixed offensive and healing abilities coupled with the very important buffs and debuffs meant that you had a lot that you could be doing at any given moment. You were almost always doing something, but not in a button-mashy way. I'd go back and play it some more but I'm sure the game and the class have changed too much since I left.
Creature Handler in SWG (more fun then when I turned her into a jedi)
Hunter in vanilla WoW
Brigand in EQ2
Disciple in Vanguard
Bard in Vanguard was fun, but really I started hating the whole class at higher levels.
Thats because having a bard or not having a bard turned out to be a MUST. For a well developed bard could raise your group DPS by a factor of 60% or some such. On top of that, it was also a very high dps class itself.
Mind, on low or midlevel, this wasnt apparent yet.
Also, they used the same song like all the time. Yeah, thousands or maybe millions of songs possible, but in reality you definitely didnt used that many. Especially the high dps song was of course always the same.
Since when have you been reading my mind, Caridith?
Warden is the only class that ever game me the WOW feeling. It's the most complicated, fun and rewarding class I have ever played in any game (online or not), and, sadly, will most probably stay that way, considering the way game industry is going...
"Only in quiet waters do things mirror themselves undistorted.
Only in a quiet mind is adequate perception of the world."
Hans Margolius
My Warhammer Online Goblin Shaman named Greenpeeps.
I've grown very fond of the Malcanis class in EVE. After nearly 5 years I think I've almost level-capped.
Give me liberty or give me lasers
the warden class in lotro and the witch hunter from warhammer online.
Witch Hunter was just a bad-ass looking rogue with his gun skills factored in.
The Warden's gambit system is fantastic, and something I haven't seen in other classes. To the poster who said they don't play it because it's f2p, they've done a great job with the store and it doesn't come off terribly cheap. The store has weekly sales that could make the game be a steal, you just need to be aware of the site's news. Plus, it's a cool feeling to "own" the game, rather than "renting" it with a subscription fee.