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Just give us 'Game of Thrones'; just as savage & brutal as it was created!

13

Comments

  • BeachcomberBeachcomber Member Posts: 535

    The books are excellent and HBO has done a great job with the TV series..  :)

  • hardiconhardicon Member UncommonPosts: 335

    its a excellent setting and story but it wouldnt be a good mmo.  the story is what makes the books and the series.  the political backstabbing and all that stuff.  now if you go north of the wall and deal with the white walkers or wights or whatever they are its been a while since ive read the books that might make a good game, but i would imagine it would be limited in scope.  I just dont think this setting is a mmo, read the books, watch the series, the series is great but it does kind of put the book on fast forward a little bit and only captures the highlights from the book imo.  I can see a movie or three coming and I think they would be great but not a mmo.

  • SaorlanSaorlan Member Posts: 289


    Originally posted by Gereth

    Ann Mcaffrey Pern world would be sweet ... 

    Yes that would be really good - I only got into the 1st book the other did not grab me but a mix of fantasy and sci-fi technology would be cool :)

    image

  • DeathofsageDeathofsage Member UncommonPosts: 1,102

    Originally posted by Gereth



    Ann Mcaffrey Pern world would be sweet ...

    Read every book and I agree.

    Spec'ing properly is a gateway drug.
    12 Million People have been meter spammed in heroics.

  • antonatsisantonatsis Member Posts: 109

     

    SPOILER ALERT

     

    This spoiler is about magic on the book so DONT READ it if you havent read the full books yeat(its up to the 1st volume of the 3rd book)

     

     

     

    now as for magic

    up till now we quite a few mages that can fill easily a few classes(i have read the  book in greek so ill type the words that i suppoce its the corrent in the english text)

    Fire based mages

    we have the mages that cast magic revolving fire!hence there alchemist on kings landing and the mage that could vanish in mid air after climing his flaming ladder that he created,both the ladder guy and the alchemist have more power from the fact that dragons are back

    Shadow binders(in greek is "Ισκιοδετης")

    mages that can manipulate shadows to the very extreme hence melisandrae or whats her name could give birth to a shadow being that could interact  with other shadows and a very powerfull being at that.

    Necromantic powers since cal drogo comes back as a zombie like creature and the whole exchange life for life thing!and the shadows of the dead and all that (i dont remember the title that those mages have but they revolve around death as it seems)Also the undead like mages that danaerys destroyed  i suppoce they are necromacers of some sorts!

    also we have a few magic items apart from the mages like the gem that melisandrae have on her neck that can nulify any poison!

    finally the enviroment!

    the wall is build from magic i mean come on! :P

    the children of the forest maybe all gone maybe not!

    the island that the litle translator that danaerys have not bought from the slave traders talk for her island making it sound fully magical!

    there are giants

    the white walkers

    the wouargs(people that can take over beast and comant them)

    also the assasin that could change his appearance at will

    manticores

    dragons

    and all those thingsa re the things that we have seen up till the 3rb book :P the 5th one is coming out in 1 month and there are many many more things that you hear in the books but you dont see!

    for me the world is a very rich world in magic its just that in westeros magic is scarce for some reason that i suppoce we will find out eventually!

    And no it would be a good MMO it would be another plain MMO like all the other MMO out there,what makes AGOT a good book its the political plots that are webed.If you remove the intrigue then its just a good fantasy world like so many others out there!

     

     

     

    PS.for the pople that compare mmo worlds with good book worlds,well no just no :P MMO worlds are good but in order for them to be good you must read and see things that would have needed tens of books while a good fantasy world from a book usually needs 1 or 2 books to fully aprecieate it and thats say something about the comparison!

     

    PS2.Yeah i know my english sucks! 

  • mCalvertmCalvert Member CommonPosts: 1,283

    From the thread I opened due to finding no threads containing 'thrones' using MMORPGs search feature:

     

    Possible show spoilers - dont read if you plan to whine

     

    This is just begging for MMO treatment. How would you design it?

    -one faction per family (lannister, dothraki, stark, baratheon, nights watch, etc)

    -sandboxy, no classes, open pvp, full looting

    -no magic skills, only a few magic using npcs, no strange animals, unique melee combat system, twitch ranged system

    -complex crafting and economy system

    -territorial control based on faction

    -no teleporting, realistic respawning and death penalties, travel times

    -large open world

     

    Think of this as the seven kingdoms at war, with that being the main focus. Constant war, large battles, faction on faction control of the world.

  • ABRaquelABRaquel Member UncommonPosts: 541

    Originally posted by mCalvert

    From the thread I opened due to finding no threads containing 'thrones' using MMORPGs search feature:

     

    Possible show spoilers - dont read if you plan to whine

     

    This is just begging for MMO treatment. How would you design it?

    -one faction per family (lannister, dothraki, stark, baratheon, nights watch, etc)

    -sandboxy, no classes, open pvp, full looting

    -no magic skills, only a few magic using npcs, no strange animals, unique melee combat system, twitch ranged system

    -complex crafting and economy system

    -territorial control based on faction

    -no teleporting, realistic respawning and death penalties, travel times

    -large open world

     

    Think of this as the seven kingdoms at war, with that being the main focus. Constant war, large battles, faction on faction control of the world.

    Have you read the books? You know there are strange creatures/beings, starting with Dire Wolves, Giant Mammoths, Giants, Dragons, Wights, etc...

    There's also a form of magic in the books as well (book 3 when Daenerys is saved from a hit ordered by the Warlocks Guild).

    Now I'm all for a Low Fantasy MMO, very much like Loremasters worked in LOTRO, they weren't Magic users per se but used concoctions (fire, tar, etc...) and animal empathy. I'm a bit tired of High Fantasy MMOs so like I said a low Fantasy is fine which is what A Song of Fire and Ice is.

    RvRvR between Lannisters, Tyrells and the Starks (perhaps even Arryn's house could come since they are the Wardens of the East). Most of the factions in the books are minor or belong to the greater houses.

    Night Watch is neutral, they won't meddle into Civil War much like what happened in the last civil was against Aerys the mad king.

    I'm all for Sandbox, perhaps even something more akin to Archage where its trying to offer Themepark, Sandbox and PvP players something that interests them.

  • mCalvertmCalvert Member CommonPosts: 1,283

    Originally posted by ABRaquel

    Originally posted by mCalvert

    From the thread I opened due to finding no threads containing 'thrones' using MMORPGs search feature:

     

    Possible show spoilers - dont read if you plan to whine

     

    This is just begging for MMO treatment. How would you design it?

    -one faction per family (lannister, dothraki, stark, baratheon, nights watch, etc)

    -sandboxy, no classes, open pvp, full looting

    -no magic skills, only a few magic using npcs, no strange animals, unique melee combat system, twitch ranged system

    -complex crafting and economy system

    -territorial control based on faction

    -no teleporting, realistic respawning and death penalties, travel times

    -large open world

     

    Think of this as the seven kingdoms at war, with that being the main focus. Constant war, large battles, faction on faction control of the world.

    Have you read the books? You know there are strange creatures/beings, starting with Dire Wolves, Giant Mammoths, Giants, Dragons, Wights, etc...

    There's also a form of magic in the books as well (book 3 when Daenerys is saved from a hit ordered by the Warlocks Guild).

    Now I'm all for a Low Fantasy MMO, very much like Loremasters worked in LOTRO, they weren't Magic users per se but used concoctions (fire, tar, etc...) and animal empathy. I'm a bit tired of High Fantasy MMOs so like I said a low Fantasy is fine which is what A Song of Fire and Ice is.

    RvRvR between Lannisters, Tyrells and the Starks (perhaps even Arryn's house could come since they are the Wardens of the East). Most of the factions in the books are minor or belong to the greater houses.

    Night Watch is neutral, they won't meddle into Civil War much like what happened in the last civil was against Aerys the mad king.

    I'm all for Sandbox, perhaps even something more akin to Archage where its trying to offer Themepark, Sandbox and PvP players something that interests them.

     Did it not sound like ive read the books? Magic and fantasy is extremely limited in the books. Any magical stuff can be played by NPCs. The red lady is really the only named character that uses some magic and thats pretty limited too. Wights, large wolves, giants, etc would all be mobs that players would have limited interaction with. There are only a few dragons as well. My game would primarily be a RVR dark hardcore pvp game. Darkfall minus the magic and grind and plus some RP.

  • AxehiltAxehilt Member RarePosts: 10,504

    Originally posted by mCalvert

     Did it not sound like ive read the books? Magic and fantasy is extremely limited in the books. Any magical stuff can be played by NPCs. The red lady is really the only named character that uses some magic and thats pretty limited too. Wights, large wolves, giants, etc would all be mobs that players would have limited interaction with. There are only a few dragons as well. My game would primarily be a RVR dark hardcore pvp game. Darkfall minus the magic and grind and plus some RP.

    You do realize that sandbox MMORPGs are content-sparse experiences, where interesting things happen very rarely, right?   ...isn't that completely the opposite of why Game of Thrones (book/TV) is successful?

    Game of Thrones doesn't make us watch hours of traveling. It skips those parts, and distills the story down to the meaty bits -- the good stuff.

    Therefore a GoT MMORPG clearly wouldn't have a huge hard-to-traverse sandbox world.  It would let you immediately get to interesting political manuevering, betrayals, brutal combat, and bids for power. That way it would be true to the series.

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • KalferKalfer Member Posts: 779

    Originally posted by chrisel

    I have just watched 'Game of Thrones' Episode 1 to 7 in one go. This just has to be one of the best settings for a Fantasy MMO! I am highly impressed and I just can't wait to dive deeper into this great trilogy.

    Wouldn't this be a real awesome MMO and could easily be on par with Age of Conan, if not even surpass Age of Conan in "realism"? Anyone think this MMO could ever be created?

    I would pay LOTS to be able to playing this game...

     

    Not a good idea. We don't need anymore fantasy MMOs. A Song of Ice and Fire lives by it's personal story and characters, not the universe. The coming book will make it more fantasy-eee.

     

    Your title argument about it being "savage and brutal" is not a good design print to make a MMO. I would rather see a new game based on Berserk(The Manga) before Game of Thrones, but I don't think that should be a MMO either. I think new MMOs if based on existing franchises should be due to potential for new experiences and styles of gameplay.

     

    Backslash with SWTOR is partially due to the fact that some people are annoyed that it's not more different from the other games out there. Space and sci-fi was not a big enough deal for these developers, and thus they stuck with the classic archertypes and gameplay.

  • rozenblade1rozenblade1 Member CommonPosts: 501

    I sure as hell hope there is NEVER a Game of Thrones or ASoIaF MMO...god...

    MMO's ruin everything that is good in a pre-existing setting/lore/IP... 

    PLAYING: NOTHING!!!
    PLAYED:FFXI, LotRO, AoC, WAR, DDO, Megaten, Wurm, Rohan, Mabinogi, RoM

    WAITING FOR: Dust 514

  • ShmawShmaw Member Posts: 85

    As a fellow who has read the series so far...three times...I would be very happy to see this MMO.  However, i think it would take a considerable amount of thought before they could begin to make it.  The game could not be based on "standard" mmo types.  Class based players would be very difficult to implement.  How would you handle death? 

  • observerobserver Member RarePosts: 3,685

    I remember reading all the books back in 2007 or 2008 and thought to myself how great it would be if it were an MMO, but also how the story and lore would get ruined.

    Pros


    • Geography good for an MMO setting.

    • There's many factions.

    • History/Lore is amazing.

    • The story itself.

    • Realistic combat.

     

    Cons


    • Magic is rare. Therefore classes would be limited.

    • Lore would be altered.

    • Static world. (unless a progressive personal journal/story feature)

    • Realism would turn many people off.

    • and many more cons i can't think of right now.
  • DrSpankyDrSpanky Member Posts: 341

    Originally posted by spookydom

    I am likeing Game of thrones so much I just bought the books. From what I have seen so far I don't know if it would make a good mmorpg or not. But I have been looking for any game with the kind of intrigue and political manouvering in it  since watching episode one, so there may be something to this. Also, NO SPOILERS YOU SHITS! Some of us do not  know the whole story yet and our enjoying watching it unfold.;)

    I'm with you. I watched the very first episode and stopped. What HBO did was so awesome, I wanted to read the books before I saw anymore of the shows cause you know the books have to be even better.

    It's a proven historical fact that beer saved humankind.

  • mCalvertmCalvert Member CommonPosts: 1,283

    Originally posted by Axehilt

    Originally posted by mCalvert

     Did it not sound like ive read the books? Magic and fantasy is extremely limited in the books. Any magical stuff can be played by NPCs. The red lady is really the only named character that uses some magic and thats pretty limited too. Wights, large wolves, giants, etc would all be mobs that players would have limited interaction with. There are only a few dragons as well. My game would primarily be a RVR dark hardcore pvp game. Darkfall minus the magic and grind and plus some RP.

    You do realize that sandbox MMORPGs are content-sparse experiences, where interesting things happen very rarely, right?   ...isn't that completely the opposite of why Game of Thrones (book/TV) is successful?

    Game of Thrones doesn't make us watch hours of traveling. It skips those parts, and distills the story down to the meaty bits -- the good stuff.

    Therefore a GoT MMORPG clearly wouldn't have a huge hard-to-traverse sandbox world.  It would let you immediately get to interesting political manuevering, betrayals, brutal combat, and bids for power. That way it would be true to the series.

     Sandboxes do not have to be content sparse. EVE online has plenty of PVE woven into the sandbox. It gives you something to do when no pvp is going on. And travel does not have to take hours, just shouldnt be instant. Furthermore im basing it on the books which as you know is quite extensive, not the sharp cuts of the tv show.

  • saxifrsaxifr Member UncommonPosts: 381

    Originally posted by stayontarget

    I agree the books and show is quite good but I think it would be very hard to make an mmo out of the series, considering what happens to all the main characters.

    OMG do you have any idea what a hard time i am having keeping my mouth shut about game of thrones to my friends, who have not read the books like I have?

    RELAX!@!! BREATHE!!!

  • AxehiltAxehilt Member RarePosts: 10,504

    Originally posted by mCalvert

    Originally posted by Axehilt


    Originally posted by mCalvert

     Did it not sound like ive read the books? Magic and fantasy is extremely limited in the books. Any magical stuff can be played by NPCs. The red lady is really the only named character that uses some magic and thats pretty limited too. Wights, large wolves, giants, etc would all be mobs that players would have limited interaction with. There are only a few dragons as well. My game would primarily be a RVR dark hardcore pvp game. Darkfall minus the magic and grind and plus some RP.

    You do realize that sandbox MMORPGs are content-sparse experiences, where interesting things happen very rarely, right?   ...isn't that completely the opposite of why Game of Thrones (book/TV) is successful?

    Game of Thrones doesn't make us watch hours of traveling. It skips those parts, and distills the story down to the meaty bits -- the good stuff.

    Therefore a GoT MMORPG clearly wouldn't have a huge hard-to-traverse sandbox world.  It would let you immediately get to interesting political manuevering, betrayals, brutal combat, and bids for power. That way it would be true to the series.

     Sandboxes do not have to be content sparse. EVE online has plenty of PVE woven into the sandbox. It gives you something to do when no pvp is going on. And travel does not have to take hours, just shouldnt be instant. Furthermore im basing it on the books which as you know is quite extensive, not the sharp cuts of the tv show.

    But EVE is exactly the type of game a GoT MMORPG wouldn't be.

    Good entertainment distills the experience down to necessary elements.  Anything which doesn't carry it forward holds it back.  That's why GoT as a TV series is great -- you only see the interesting events.

    Travel for travel's sake is exactly the opposite approach. That opposite approach is exactly why the sandbox games on the market are so unpopular compared to current themeparks: they're worse entertainment (and a game's purpose is entertainment.)

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • chriselchrisel Member UncommonPosts: 990

    Originally posted by Groovydutch

    Originally posted by chrisel

    I have just watched 'Game of Thrones' Episode 1 to 7 in one go. This just has to be one of the best settings for a Fantasy MMO! I am highly impressed and I just can't wait to dive deeper into this great trilogy.

    Wouldn't this be a real awesome MMO and could easily be on par with Age of Conan, if not even surpass Age of Conan in "realism"? Anyone think this MMO could ever be created?

    I would pay LOTS to be able to playing this game...

    Age of conan is themepark thats instanced, i dont see where realism is in that game?

    Yes it is. And if you ask me the major issue why it did not reach it's potential. When I say "realism", I was thinking more about that you can actually see heads been chopping off, limbs cut off, blood, gore etc etc. My bad, I should have explained it better so you would have understood it.

    Still, I can understand the nay-sayers here, but I feel the MMO world virtually screams for a game that takes the a game to a new level of "violience & realism"; especially when it comes to political in-correctness as we see it in Game of Thrones.

    Make us care MORE about our faction & world pvp!

  • AdamantineAdamantine Member RarePosts: 5,093

    Again, there is absolutely nothing original about the ASoIaF / GoT world. Its a very generic fantasy setting. You could recreate it in LotRO, DDO etc just fine.

    And about "more realism", I frankly dont give a damn. If you want more realism, I strongly suggest playing shooters. MMOs will always have the ping issue, thats why most of them are MMORPGs that are NOT based on fast reflexes.

  • mCalvertmCalvert Member CommonPosts: 1,283

    Originally posted by Axehilt

    Originally posted by mCalvert


    Originally posted by Axehilt


    Originally posted by mCalvert

     Did it not sound like ive read the books? Magic and fantasy is extremely limited in the books. Any magical stuff can be played by NPCs. The red lady is really the only named character that uses some magic and thats pretty limited too. Wights, large wolves, giants, etc would all be mobs that players would have limited interaction with. There are only a few dragons as well. My game would primarily be a RVR dark hardcore pvp game. Darkfall minus the magic and grind and plus some RP.

    You do realize that sandbox MMORPGs are content-sparse experiences, where interesting things happen very rarely, right?   ...isn't that completely the opposite of why Game of Thrones (book/TV) is successful?

    Game of Thrones doesn't make us watch hours of traveling. It skips those parts, and distills the story down to the meaty bits -- the good stuff.

    Therefore a GoT MMORPG clearly wouldn't have a huge hard-to-traverse sandbox world.  It would let you immediately get to interesting political manuevering, betrayals, brutal combat, and bids for power. That way it would be true to the series.

     Sandboxes do not have to be content sparse. EVE online has plenty of PVE woven into the sandbox. It gives you something to do when no pvp is going on. And travel does not have to take hours, just shouldnt be instant. Furthermore im basing it on the books which as you know is quite extensive, not the sharp cuts of the tv show.

    But EVE is exactly the type of game a GoT MMORPG wouldn't be.

    Good entertainment distills the experience down to necessary elements.  Anything which doesn't carry it forward holds it back.  That's why GoT as a TV series is great -- you only see the interesting events.

    Travel for travel's sake is exactly the opposite approach. That opposite approach is exactly why the sandbox games on the market are so unpopular compared to current themeparks: they're worse entertainment (and a game's purpose is entertainment.)

     My point was simply to have dark realism. No zoning, teleportation, fast travel. Such that people would have to use strategy to fight, not just zerg in reinforcements. And trade would be affected by distance, as it is in EVE, instead of a global auction house. Its not travel for travels sake, its using distance as a strength.

  • chriselchrisel Member UncommonPosts: 990

    Originally posted by Adamantine

    Again, there is absolutely nothing original about the ASoIaF / GoT world. Its a very generic fantasy setting. You could recreate it in LotRO, DDO etc just fine.

    And about "more realism", I frankly dont give a damn. If you want more realism, I strongly suggest playing shooters. MMOs will always have the ping issue, thats why most of them are MMORPGs that are NOT based on fast reflexes.

    To your information; my "ping" to Darkfall Online was at average 30ms,playing from Norway. So I strongly disagree with your "ping issue" comment. The technology is good enough for MMO's to merge with FPS games. Beside that, an FPS game can never come up to the realistic feel of the world as an MMO can. It can have a more feel to how you can "insta" kill others though.

    I havent read many books, but I have seen quite alot of different 'Fantasy' films; and compared to them all, I find Game of Thrones way more "hardcore" & realistic. If we compare Gameo f Thrones to just Lord of the Rings, you can definately see a huge difference. I am a die hard fan of the LOTR films, but Game of Thrones was a shockingly fresh breath to me. I would say it easily surpass even "Conan".

    Make us care MORE about our faction & world pvp!

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by mCalvert

     My point was simply to have dark realism. No zoning, teleportation, fast travel. Such that people would have to use strategy to fight, not just zerg in reinforcements. And trade would be affected by distance, as it is in EVE, instead of a global auction house. Its not travel for travels sake, its using distance as a strength.

    I do get your point and agree that it does help in RvR. Problem is that constantly spending hours travelling is pretty boring.

    You coud at least have an option where you can travel when off line. Say that you want to get from winterfall to Kings landing. Either you could spend 2 hours travelling that huge distance, or you could put your character on it and logg off for 3 hours (it should take abit longer like that) and then end up there anyways.

    It do solves your problem with zerging in reinforcements and I can either play an alt or do something else while my character is travelling so I don't have to spend 3 hours every day to take me from one place to another, I  don't have time for that and frankly does few other people have that time either.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by chrisel

    I havent read many books, but I have seen quite alot of different 'Fantasy' films; and compared to them all, I find Game of Thrones way more "hardcore" & realistic. If we compare Gameo f Thrones to just Lord of the Rings, you can definately see a huge difference. I am a die hard fan of the LOTR films, but Game of Thrones was a shockingly fresh breath to me. I would say it easily surpass even "Conan".

    Conan and Song of ice and fire are both low fantasy. There are a lot of other writers that does this as well even though hese 2 are among the best.

    Comparing them is not fair, Howard more or less invented modern fantasy. Martins books have that interesting feeling that anyone can die at any time (Erickson and Lukyanekko ar 2 others good at this) and I think that is a lot of the charm with them.

    The main reason that the GoT serie is so great however is because the actual author wrote the script as well and they keep to the book. Usually Hollywood screw things up.God budget, competent actors and the fact that they filmed in Malta, Irland and Sweden instead of using computers to make the places look right also helps.

    The Conan movies never been close to the books, Conan the destroyer had a little of the feeling but not enough.You really have to read the books to compare Howard and Martin even though it still isn't fair.

  • mCalvertmCalvert Member CommonPosts: 1,283

    Originally posted by Loke666

    Originally posted by mCalvert

     My point was simply to have dark realism. No zoning, teleportation, fast travel. Such that people would have to use strategy to fight, not just zerg in reinforcements. And trade would be affected by distance, as it is in EVE, instead of a global auction house. Its not travel for travels sake, its using distance as a strength.

    I do get your point and agree that it does help in RvR. Problem is that constantly spending hours travelling is pretty boring.

    You coud at least have an option where you can travel when off line. Say that you want to get from winterfall to Kings landing. Either you could spend 2 hours travelling that huge distance, or you could put your character on it and logg off for 3 hours (it should take abit longer like that) and then end up there anyways.

    It do solves your problem with zerging in reinforcements and I can either play an alt or do something else while my character is travelling so I don't have to spend 3 hours every day to take me from one place to another, I  don't have time for that and frankly does few other people have that time either.

     The only problem with offline travel would be people exploiting it to avoid danger. Like the enemy controlling a chokepoint. What Im thinkin about it more having a realm the size of LOTRO. It takes a while to get from one side to the other, but its less than an hour. Just get rid of the fast travel they have. Or look at darkfall. Removing teleportation, you can travel a long way in an hour on a horse.

  • BigdavoBigdavo Member UncommonPosts: 1,863

    Speaking of Ice and Fire... is the next book out yet??

    O_o o_O

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