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Final Fantasy XIV devs have put up a new article featuring a look at upcoming changes to the Auto Attack System. Among other reforms, the most compelling is the removal of the stamina system in favor of the overhauled auto attack feature. Devs have detailed how those changes will be implemented in the next patch as well as subsequent patches.
Auto-attack functionality will be prioritized in 1.18. Changes such as battle algorithm revisions, attack motion diversification, and peripheral motion tweaks are scheduled to take place in 1.19 and subsequent patches.
Attack Delivery
1.18 will introduce auto-attack in its basic form, which will permit Disciples of War and Magic to deliver a single strike (double for pugilists) each time it activates. Future patches will usher in multiple attacks, the activation rate of which will be determined by actions, traits, and items.
Read the full developer post on the Final Fantasy XIV Lodestone.
Comments
Awesome feature. I'm sure FF XIV 1.84 will be a great game, ready for release.
it wont be ready for another year realisticly, but il bet yah they start charing by the end of fall.
This game needed many things, but auto-attack was not one of them. TP and stamina usage needed to be streamlined, and latency and interface lag needed to be looked at, but the combat system was one of the really neat things about the game. Unfortunately, they're rebuilding the game according to what the players on the forums are screaming for - FFXI-2.
whoa they changed the combat setting now to look like all teh other games, they really are that desperate, and for the comment here the main issues they still not work on it.
I recently bought FFXIV, dont know why they ganhe the combat, is one of the things I liked, but lets wait and see how the new system works.
How is auto attack going to make this game more fun?The classes and skills are boring as hell and unoriginal and mixing diff classes skills together is useless for the most part.All that needs to be fixed before anything.
It's amazing how much they need to add to this game before it's even average.Seriously, they are adding basic mmorpg features in every patch, it's pathetic.
I'm holding my breath on all this.
I came back a month ago and took Marauder from 33 to 46. I like the small changes, but that's just it, they're too small and have been trickling in.
However, the new director, Yoshi-P, has done an amazing job of communicating. He outlines what they're working on, he tells us when it will be released and why theyr'e doing what they're doing. Yoshi-P has said the new battle system is the starting point for all other content. They can't design dungeons, boss fights, and combat quests without first finalizing the combat.
They have said that content will be released at a faster pace as soon as the combat is finalized. I'm not in any hurry. I have a family and a career. I like the process of building an mmo. I don't like mouse wheel/carrot on a stick mmos anymore (Rift/WoW). I'm also realistic, if this game doesn't show me promise by the end of September, then I hve GW2 and SWTOR to look forward to.
I'm not married to any mmo, though I really love that SE is trying to get this back on track.... WOULD hate to see a truely different mmo go by the wayside. This game has potential, it remains to be seen if that potential is EVER realized.
LASTLY - Yoshi-P has said that they feel PS3 release is the make or break it for FFXIV. I believe as soon as its released for PS3, they will start charging a monthly fee. If the game doesn't take off at that point (i.e. 200-300k subscriber base) then it's time to move on, for everyone's sake, and that includes SE.
Pretty much, yeah. None of the changes to the game so far sound like it would be any less un-fun than it is now. Actually I found the core game (and everything else) to be so mind nubmingly boring, grindy, repetitive and unimmersive that it will never be something I will want to play.
I have to laugh at the earlier comment that it will take another year before it is ready but that they will start charging in the fall. They bascially have to, or admit defeat and shut the game down. By then there will be some good new MMO's out and they will be lucky if they can actually get enough people to pay for it and not have to shut it down.
This is not the improvement people wanted, people wanted finished content, more content. I liked the battle system versus FFXI, I hated the camps, lack of fluid story quests like FFXI, lacks of chocobos which us just a staple of any FF game, the fact that not all content like Ishgard was available at launch, the fact that there are only 5 areas, 2 of those which you don't really play in till level 40+, and the lack of the various activities which FFXI had, like pankration, chocobo racing, and mog houses. The game is beautiful but lacks the substance that FF offered, the MMO industry is suffering because games lack substance and unique game design. FFXIV had unique game design but it needed a plethora of content more just to meet the minimum of what players considered acceptable. I despise this change to the game because it doesn't touch on any of the issues which are gamebreaking and actually servers to be more of a game breaker. Alas, I will wait till it is released to see if my feelings are valid, but I believe they are. For all the steps this game is taking in the right direction they just veered slightly off course...
I gave up on this game when they made groups smaller. My playstyle is 'raider' unless the game I am playing is very action combat oriented for which I will tolerate small group setups. But small groups AND 'more of the same' in the combat department? No thanks.
seriously..... these FF games will be a lot better if Square Enix make the gameplay more like the gameplay from Kingdom Hearts.... i LOVE the storylines these games present but the gameplay sucks...
I've always hated the idea of Disney in my Final Fantasy, but I totally agree.
The game just wasnt fun when i tried it I had lots of fun when FFXI released and I remember college students were going crazy over FFXI I'm not saying make a clone but make a adventurous game FFXIV just feels like a grind a repetative like visuals alone makes a game.
Its almost like they said here is a mission Hub go grind it out thats all you need and the visuals.....
I just dont know how they can overcome all this their just wasting their money i think should just start over or make drastic changed and go back to alpha phase.
http://forum.square-enix.com/ffxiv/threads/15053-There-will-be-new-main-content-to-rank-up?p=209336#post209336 :
They know about the complaints, and they are putting stuff in. If you don't like what's planned that is one thing, but there is no subscription still and they have quite a bit planned for the upcoming months. The result being an almost completely different game from the one that launched, Then they are going to release it on the PS3 and start charging subs.
http://xivpads.com/?1595680
http://guildwork.com/users/murugan
Which is goign to take another year or more. Would be better for them to just go F2P model if they don't want to lose rest of the player base. There are no second chances or come backs in MMO genre, not at this scale.
You clearly have no idea what you are talking about. FFXI was relaunched in the United States:
PC: October 28, 2003
PS3: March 24, 2004
Europe
March 17, 2004
... all over a year after its original launch on May 16, 2002 and that time people payed for it the entire time
even after that though it also launched on Xbox 360: April 2006 (though later in its career, it still brought in more completely new players than most expansions in other games)
and FFXI was sucessful enough for many expansions and good enough for me and lots of other fans. This game hasn't launched on PS3, while I am not a console player I know that a lot of people who played XI were on the PS2, and that many who will play XIV (internationally) will also likely choose to play it on the PS3. So when the game launches on PS3 it will be getting new players even in the current state it is in, however if it is greatly improved then it is exactly that a second chance for the game and for people on PS3 or PC to join / have on their servers a resurgent population.
The reason most MMO's these days don't get a second chance unless they go F2P is that they never having another release giving them a chance for a resurgent population. They simply get people trickling in at a few at a time and not making much of an overall difference in helping the community. Major expansions might accomplish this a little, but it is not really the same especially when most modern expansions are often pretty lackluster and plenty of newer MMO's that have "failed" haven't even gotten a single decent expansion (which is my definition of a failed game: a lack of new content not blockbuster status).
Meanwhile SE hasn't seen a need to charge yet and still has ambitious plans for the game. Maybe they are lieing to us about those though in order to keep us... not paying to play their game yet.
http://xivpads.com/?1595680
http://guildwork.com/users/murugan
You obviously know nothing of the fans of FF and SE.
Karasu Linkshell for Final fantasy 14 now accepting all members! Just head on over to karasuls.shivtr.com and apply now! Linkshell info is on the site.
Interesting... i have played FFXI for 5 years so its is not as if i don't know anything. But thanks for the history lesson. Comparing FFXIV to FFXI release is pointless because by the time FFXI was launched in US most of the bugs were fixed and major improvements were already made to the game. FFXI was nowhere in the same pathetic state as FFXIV on launch.
On the other hand FFXIV was released in a broken and unfinished state in US and Asia at the same time. See the difference? so if you are hoping for similar response to FFXIV on re launch on PC and PS3 whenever that is going to be..sorry in my own personal opinion, it is still going to be a financial mess for SE.
They are a lot more smarter than you give them credit for. And yes i am standing by what i said. There are no comebacks in MMO genre not after such a clossal mess up.
You talk like no one is playing it or they have closed servers. I've played games in much worse state than XIV population wise. I'm not a financial advisor to Square Enix like you apparently are, all I care about is that they are designing new content which they are and that there are people to play with on my server. I play MMO's I don't generally speculate too much on their overall success in the greater market.
You don't make a very convincing case that XIV will be closed down, put on hold, or go to a F2P model so why should I care about your "prediction" based on what? Purely anectodal evidence that lots of MMO's with bad releases seem to not recover? Honestly what are some relevant examples of this; because XIV is part of the flagship franchise of a large developer and publisher, it has people playing on all servers, it has international servers, and it is still scheduled to be released to an entirely new market of millions of potential customers. So no I don't think you know what you are talking about.
I'm just pointing out that they have a lot of plans and are clearly still trying pretty convincingly to continue progress on them.
Also XI was crap at JP release, it was full of bugs, lacked content, and was drastically different from the product NA got.
http://xivpads.com/?1595680
http://guildwork.com/users/murugan
Why don't you try contributing more to the discussion than simply stating your opinion then if you don't think that requires you to make a convincing case for it...
Once again, all you have is anecdotal evidence. "I've played lots of MMO's, MMO's "seldom" get a second chance".
Millions of customers with PS3's, a new market not currently able to play XIV. "77 million registered accounts" :
http://www.flickr.com/photos/playstationblog/sets/72157626521862165/
Final Fantasy XIV is both published and developed by Square Enix a major game development company which continues to at the very least be invested enough the game to continue to develop it (as evidenced by updates and communication with the community).
Plans like what I mentioned above, as well as in upcoming patches:
New Job System:
Materia System:
http://forum.square-enix.com/ffxiv/threads/6802-Materia-System?highlight=materia
As well as many other changes to game mechanics.
So they are working on it, they are still planning to release it, it will be a release to a major as of yet untapped audience for this game. Do you have anything to argue with other than your myopic personal viewpoint based on apparently very little? Want to go into some detail on what you mean by "MMO's seldom get a second chance"?
http://xivpads.com/?1595680
http://guildwork.com/users/murugan
I still think they should forget about FF14, leave failure to history. And create new game from scratch with same IP.
Again they are still developing for FFXIV, they are still going to launch on PS3. Clearly it hasn't failed yet unless you hold it to some ridiculous standard more fitting to games with the appeal of farmville or World of Warcraft. Honestly couldn't give a hoot if you think the game will be a success, I was posting to clear up the misconception that Square Enix "should or would" simply give up on the game.
They have admitted it in no way met their expectations, and that they are completely revamping the game prior to the PS3 launch, but realistically they are not going to simply give it up at this point. It's a major title in their flagship series, and unlike all the other titles of "failed MMO's" you mentioned their publisher/developer (being them) are still behind the title.
I played Vanguard btw, it was/is a great game and better than 99.99% of all other MMO's on the market. I'd still be playing it to this day if it weren't for the fact that SOE has abandoned it and is no longer planning to seriously develop new content for it in the future. Until that happened I didn't consider it a failure either.
Some people play these things called good games rather than devoting their playtime to the market leader purely because it is the most profitable for the company who makes it, not that helping a company thousands of miles away from me amass massive profits or feeling reassured in my choice because millions of other people "did it" doesn't just sound like a blast on its own, it's called thinking for yourself you should try it sometime! (that's purely a subjective opinion about you something I know little about that I won't even try to base on any evidence since that's the only language you speak)
http://xivpads.com/?1595680
http://guildwork.com/users/murugan