Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

LOGIN to EVE-ONLINE and i see 21K players

KrenusKrenus Member Posts: 26

Normally for a while and at the beginning of Incarna i was seeing over 45K players as i login into the game.

since the Rage of the leaked newsletter this amount is slowly going down..

I am seeing about and between 21k to 25K players online.

not gonna make anything from this as yet.

but i am hoping that maybe CCP will see that they don't need the STORE

and the players as a whole don't want any of the so call  EYE pieces  or the Clothes

«13

Comments

  • Squal'ZellSqual'Zell Member Posts: 1,803

    Originally posted by Krenus

    Normally for a while and at the beginning of Incarna i was seeing over 45K players as i login into the game.

    since the Rage of the leaked newsletter this amount is slowly going down..

    I am seeing about and between 21k to 25K players online.

    not gonna make anything from this as yet.

    but i am hoping that maybe CCP will see that they don't need the STORE

    and the players as a whole don't want any of the so call  EYE pieces  or the Clothes

    its 1AM on thursday night in EST timezone

    means nothing... 

    Edit: now if tomorrow at about the same time there is less than 30k now we might look into it a bit more

    image
    image

  • GdemamiGdemami Member EpicPosts: 12,342

    http://eve-offline.net/?server=tranquility

    There isn't anything wrong with NEX and vast majority of EVE players are and will be fine with cash shop.

    Deal with it.

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by Krenus

    Normally for a while and at the beginning of Incarna i was seeing over 45K players as i login into the game.

    since the Rage of the leaked newsletter this amount is slowly going down..

    I am seeing about and between 21k to 25K players online.

    not gonna make anything from this as yet.

    but i am hoping that maybe CCP will see that they don't need the STORE

    and the players as a whole don't want any of the so call  EYE pieces  or the Clothes

    Try logging in at the same time each day instead if you are to compare...

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • IronfungusIronfungus Member Posts: 519

    Originally posted by Gdemami

    http://eve-offline.net/?server=tranquility

    There isn't anything wrong with NEX and vast majority of EVE players are and will be fine with cash shop.

    Deal with it.

    Do you perhaps work for CCP, or someone else in the industry that supports cash shops? I just don't understand how any rational player would support this idea without being someone who likes to take advantage of people. Cash shops encourage you to buy your way through the game where you would usually work and put some actual effort torwards your goals, which by the way, is the point of gaming. 

    You say that "the vast majority of EVE players are and will be fine with cash shop" like it was their idea, and that's something they want. What may seem small and trivial enough now will explode into a huge exploit for profit when given a little love. 

    "Sure, cash shops are okay, I guess."

    FIVE YEARS LATER...

    Subscription-based games with mandatory, needed items in cash shops as well as "premium services" not available to standard subscription plans. Games are not decided by skill or effort anymore, but rather who has the biggest wallet. 

    "Oh God, what have we done?"

    It's literally like some of you people are saying, "Yes government, we love taxes. Give us taxes! In fact, our taxes aren't high enough. I vote you increase them for the benefit of our economy."

  • mindw0rkmindw0rk Member UncommonPosts: 1,356

    48k yesterday

  • OrdnasseloOrdnasselo Member Posts: 12

    I actually resubbed for 2  months after my free 5 days to take advantage of the 20$ price-tag on it. 

    Saw 48k both wednesday and thursday afternoons around 3pm est...

    As far as the cash shop..Some dipshit CEO sends an e-mail out waving around his epeen about Incarna, how it came out faster than he thought, how it's an amazing expansion, etc...

    The expansion didn't add much, I like the new agent finder, the new corp finder..

    The CQ, tbh adds nothing more than some pretty graphics(for those with the v-cards and ram to handle it), half the time I don't even realize it's there as I'm to busy going through my other windows, it was pretty cool though looking up at my ship from the "docking area" I actually parked my amazing can't do anything but walk toon at that spot and pretty much left it there and haven't touched the "new features" since..

    As far as the cash shop, it is ridiculous in price, they are thinking of adding it to help fund their other projects, blah blah...

    That same dipshit CEO said its what they do not what they say, and to be honest it is true..don't agree with the lack of respect, but from your overpaid, high horse throne of any CEO and others, it's true...

    Rage happens all the time, I "raged" tonight because I went to a buddies after work thinking "i'll drink some beers, talk some MMO bullshit, leave by 1, go back to work the next day and start over.."  I protested, moaned, groaned, about playing RISK tonight as we had a few extra people over..yet what did I do??  I stayed there till 3am moaning and groaning and bitching about how I had to be to work the next day and should've been home by 1 the whole time I'm attacking and defending..Talk is cheap actions mean all..so from a business standpoint, the dipshit was right..

    What I'm seeing repeated over and over is this "TELL US TELL US, WE ARE ENTITLED TO ALL THIS INFO, YOU CAN'T DO THAT WE PAYED FOR THIS GAME BY BEING HERE FOREVER, HOW DARE YOU!" mentality, and although I agree with the whole people are getting greedy, did we not realize that the programmers make games to share with the world, the Execs who "own" the programmers tell them to make games to fill their pockets?? I also do think that they should've kept the player base in the loop but, that would be out of kindness, they aren't required to..shitty business I say but, that's the way of it..

    I think CCP has gotten big-headed with all the praise they've gained over the years for the game they made, but in the end, what makes them different than any other supplier in the world??  They gave us a game to play so they make money, we give them money to play the game we enjoy that they are using to make money..

    Chefs cook because they love the food, Owners figure out how to get the most money out of the abilities of the chef and the product they get..crappy analogy but It's what i do for a living, put my effort into making the best dish I can put out for the love of the food, while the owner sits there and bitches about the portion size, the turn over rate ect..

    I guess what I'm saying is, people screamed for Incarna, yelled for ambulation, but for what?  EvE is a "spreadsheet in space", A fly your ship around listening to ambient-electronic-trance/house(can't think of the term for it), what the hell did walking in a station ever have to do with the gameplay..all this yelling for "seeing your character" outside of a pod screamed cash-shop, play dressup with real money YAY!

     

    I've been following this for the past week and the protest in Jita actually made me want to play, it shows how passionate the player base is, but also how you can take RL feelings and put them IG, and actually get away with it!

    In closing(damn my rants are to long, even I realize this) I think its sick that they are trying to charge what they do for what's in the Nex, that they are going back on their "word" about never adding a cash shop, that the higher ups are greedy Sob's, that they pump out expacs(2 a year) and haven't fully fixed/implemented it all(just going on info I've read, I'm still EvE green after 2 sporadic years of playing), but in the end, these asses want money and that makes them no different than any other business out there..

    I dunno lol, guess losing that game of risk i bitched about playing got me a little antsy in my pantsy tonight!!  Damn I hate having to hold Europe with 5 players!

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by ironfungusI just don't understand how any rational player would support this idea

    How? Simple.


    MMO were launched when internet wasn't as widely spread and online entertainment market was very small and the customers were norrowly profiled - mostly fans and enthusiasts of virtual worlds.

    As the technology improved and internet become available to much larger audience, the online entertainment started to growth rapidly and as well the customer profile has changed. The MMO gamers no longer consist of fans and virtual world enthusiasts but they are working people who do not have a time to live 2nd virtual life - the casual gamer was born.

    MMO developers realized this shift in customer profile and responded to new market demand. The games were 'dumbed down', made more accessible, less time demanding.

    Cash Shops are just an extension of the same trend. Instead of spending 30 USD for 2 months of grinding, I can click on the cash shop and get the desired item for the same money.

    Current MMO gamers do not have time but money to spend.


    You might not like my explanation, I might be wrong but that does not change anything about the fact that whole industry is moving towards cash shops and F2P.

    So what do you expect CCP to do?

    Sit there and do nothing? Insisting on no longer actual and ineffective business model? How long such game company could survive? A monument of past, lonely and forgotten, the sole beacon of P2P gaming in the ocean of F2P and cash shop games?


    CCP nor Blizzard are successful because they tend to do nothing about what is happening around them.

    Adapt or die, that is how business works and if you want to keep yourself in the business, you need to respond to trends and keep up with competition.

    So now, what rational do you want to share?

  • UnholyVashXUnholyVashX Member Posts: 49

    I would summarize the current mood of my friends and I as "depressed" with the current changes. I understand why games are going F2P or just adding new cash shops or premium items but that doesn't mean I want/like the change.

     

    In fact every time a new MMO comes out I BEG the gods of MMO's that it will either be 100% free (no shop) or a subscription based model. I don't mine dropping money for skins or mounts, but to buy "power" in a game kills all the entertainment for me. Oh well, I guess they do what they have to do.

    Bro you are playing LOTRO like it owes you money - Grunt187
    Anticipation : TERA

  • VultureSkullVultureSkull Member UncommonPosts: 1,774

    Originally posted by Gdemami

     




    Originally posted by ironfungus



    I just don't understand how any rational player would support this idea




     

    How? Simple.



    MMO were launched when internet wasn't as widely spread and online entertainment market was very small and the customers were norrowly profiled - mostly funs and enthusiasts of virtual worlds.

    As the technology improved and internet become available to much larger audience, the online entertainment started to growth rapidly and as well the customer profile has changed. The MMO gamers no longer consist of fund and virtual world enthusiasts but they are working people who do not have a time to live 2nd virtual life - the casual gamer was born.

    MMO developers realized this shift in customer profile and responded to new market demand. The games were 'dumbed down', made more accessible, less time demanding.

    Cash Shops are just an extension of the same trend. Instead of spending 30 USD for 2 months of grinding, I can click on the cash shop and get the desired item for the same money.

    Current MMO gamers do not have time but money to spend.

     



    You might not like my explanation, I might be wrong but that does not change anything about the fact that whole industry is moving towards cash shops and F2P.

    So what do you expect CCP to do?

    Sit there and do nothing? Insisting on no longer actual and ineffective business model? How long such game company could survive? A monument of past, lonely and forgotten, the sole beacon of P2P gaming in the ocean of F2P and cash shop games?



    CCP nor Blizzard are successful because they tend to do nothing about what is happening around them.

    Adapt or die, that is how business works and if you want to keep yourself in the business, you need to respond to trends and keep up with competition.

     

     

    So now, what rational do you want to share?

     This ^^

    We demand that games have cash shops, when i say "We" I mean majority of gamers, not the few enthusiasts that come and visit MMORPG.com

    If Bliz but a Celestial Steed in their cash shop and make $16mill in an hour (or what ever it was)then what do you expect other Producers to do?!? 

    There are ways of doing it though and as far as i see CCP have stuck to the rules, which are, do not sell stuff that will make you uber, as far as i know CCP have introduced clothing, moncoles etc. Which up until last month did not even exisit in the game as there was no possibilty of use clothing.

    And now that it does it cost $20 for an eye piece, so that you look good in a game, it has ZERO effect on how you play the game, they even introduce a new currency so that it does affect the market directly and people get upset about it, WTF? Don't be a dog in a manger already, if you don't like then don't buy it, your choice, it is a free world after all.

     

    Time is money, some have more time to grind, others have more money to spend on thier entertainment. At the moment in EVE you CAN BUY ships with real life money so why there is such an up roar about buying a silly monocle is simply beyond my and actual funny, baby throw toys out of basket, funny, is what I am talking about!

  • IronfungusIronfungus Member Posts: 519

    Originally posted by Gdemami

     




    Originally posted by ironfungus



    I just don't understand how any rational player would support this idea

     

    Current MMO gamers do not have time but money to spend.

    This is what it sounds like.

    Okay, sure. Let's assume that current MMO gamers do not have the time to spend, but instead money. Why would they NEED to spend the money to advance their game? To reach the end-game faster? Why exaclty is time an issue here? Why does it matter? It's not going to prevent anyone from getting somewhere, all pay-to-win does is help you get there faster and, effectively, severely shorten your GAMEPLAY which is why you allegedly bought the game in the first place.

  • XianthosXianthos Member Posts: 723

    *caugh*

    Just a disclaimer for CCP MT doesnt mean micro transaction, but macro transaction :-)

    EvE doors

    See the best doors on EvE-on!

  • KyleranKyleran Member LegendaryPosts: 43,975

    38K online right now, 1:15 PM ET.  The login numbers are likely down some however, not due to Incarna or nerd rage over fluff cash shop items, but more the typical summer decline which has been true every year since the game launched.

    (Even Pod pilots find fun things to do outdoors in the summer)

    It will pick back up again in the fall.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • cosycosy Member UncommonPosts: 3,228

    So what do you expect CCP to do?

     

    1 EvE is different

    2 doing something that every other game developers does also make you compete whit them

    3 EvE could be the MT hater heaven...

    BestSigEver :P
    image

  • xpowderxxpowderx Member UncommonPosts: 2,078

    Originally posted by Gdemami

    http://eve-offline.net/?server=tranquility

    There isn't anything wrong with NEX and vast majority of EVE players are and will be fine with cash shop.

    Deal with it.

    The point Gdemani, is players do not have to DEAL WITH IT. In fact no one is forcing them to play a game where they" Have to deal with it". Rather, they can get a early start with a game company that cares about its player base and lets players know everything that is going on with the game. With no"hush,hush, emails" between them.

    Players have a choice, a game that listens and does its best to improve things for its players. Or a game that once did that but fell overboard with GREED as its avenue.

    You are correct on with one thing. The NEX corp(EX-EVE Players) are doing great in Perp. I am glad we agree with something there!

    Good luck with your subs!

  • jpnzjpnz Member Posts: 3,529

    Originally posted by Gdemami

    http://eve-offline.net/?server=tranquility

    There isn't anything wrong with NEX and vast majority of EVE players are and will be fine with cash shop.

    Deal with it.

    The biggest issue with this is that the 0.0 crowd (goons, Test, PL and more) isn't 'fine with cash shop'.

    Goons are on record to say they will leave if 'Gold Ammo' comes into EVE.

    Say what you will about 0.0 but without 0.0 metagame, EVE is a really boring internet spaceship game.

    Yeah, those L4 missions sure are fun to play! /sarcasm

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by xpowderx

    The point Gdemani, is players do not have to DEAL WITH IT. In fact no one is forcing them to play a game where they" Have to deal with it".

    If you want to make a point, don't contradict yourself.


    Read again my post, CCP cares about their customers and does listen, just not always bend to miniscule vocal minority.


    Avater Creation bends to whoever is deep enough in their ass. Check the chat logs how this 'listening to players' actually work. You can only hope they learned their lesson...

    http://pastebin.com/3VrztziR


    You are mistaking listening to players for listening to vocals.


    In case of AV, they listened to minority of the minority - cheaters, exploiters, griefers and selfish morons who were just proposing changes for their own benefit and goals. But that is what you get when you 'listen to players'.


    No change can please everyone, some changes are just more neutral and affecting only certain part of the player base but it is just arrogance and lack of self-reflection to think that if game changes aren't to your liking, they are not improving the game at all.

    Then again, Perpetuum is going to have a cash shop, so if you rage quit EVE just because of 'principle', it's rather funny to join Perpetuum.



    Originally posted by jpnz

    The biggest issue with this is that the 0.0 crowd (goons, Test, PL and more) isn't 'fine with cash shop'.Say what you will about 0.0 but without 0.0 metagame, EVE is a really boring internet spaceship game.
    Yeah, those L4 missions sure are fun to play! /sarcasm

    It is the biggest issue only if you are 'Goon, Test, PL or more' and EVE isn't boring without 0.0 'meta-game', it is just boring to you.

    0.0 does not define EVE nor makes it what it is, it is just a part of the game and no more important than high sec and L4 mission running.


  • Squal'ZellSqual'Zell Member Posts: 1,803

    Originally posted by Gdemami

     


     

     




    Originally posted by jpnz



    The biggest issue with this is that the 0.0 crowd (goons, Test, PL and more) isn't 'fine with cash shop'.

     

    Say what you will about 0.0 but without 0.0 metagame, EVE is a really boring internet spaceship game.

    Yeah, those L4 missions sure are fun to play! /sarcasm



     

    It is the biggest issue only if you are 'Goon, Test, PL or more' and EVE isn't boring without 0.0 'meta-game', it is just boring to you.

    0.0 does not define EVE nor makes it what it is, it is just a part of the game and no more important than high sec and L4 mission running.

     

    ill have to dissagree with this, 

    EvE is 0.0, it is engineered to work in 0.0 and it was developped originally to be all 0.0 . 

    people complained so they made high sec and concord. 

    0.0 life is what EvE was/is what its always been intended to be. i played for almost 4 years and i got into 0.0 after 1 year, and i realized that damn i was only playing about 1/20th of the game. and even then...i am still playing only about 18/20th (9/10) of the game since i didnt even touch the 0.0 mining or capital ship construction

    image
    image

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Squal'Zell

    EvE is 0.0, it is engineered to work in 0.0 and it was developped originally to be all 0.0 . 

    Originaly, was - the key words. Then CCP realized how silly idea it is. EVE would never grow that big and never had such massive market if the game was all 0.0.

    0.0 is occupied by 16% of EVE population, that speaks for all.


    0.0 is just the pew pew part of the sandbox and as I said, it is no more or less important than other parts of the game because what makes sandbox a sandbox are options you have.

  • jpnzjpnz Member Posts: 3,529

    Originally posted by Gdemami

     




    Originally posted by Squal'Zell



    EvE is 0.0, it is engineered to work in 0.0 and it was developped originally to be all 0.0 . 




     

    Originaly, was - the key words. Then CCP realized how silly idea it is. EVE would never grow that big and never had such massive market if the game was all 0.0.

    0.0 is occupied by 16% of EVE population, that speaks for all.



    0.0 is just the pew pew part of the sandbox and as I said, it is no more or less important than other parts of the game because what makes sandbox a sandbox are options you have.

    Without the 0.0 metagame EVE's marketing breaks down. Despite only 16% living in 0.0 all the marketing revolve around 0.0.

    Butterfly effect trailer in particular. 0.0 is what outside world sees EVE as and is vital in getting new players in.

    The hilarious way IT disbanded is what the world noticed and got non-EVE people interested. 

    How Goons forgot to pay Sov bill, losing their space is what the world noticed.

     

    The world doesn't notice what the high-sec mission runner is doing in a bad internet spaceship game.

    Gdemami -
    Informing people about your thoughts and impressions is not a review, it's a blog.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by jpnz

    Without the 0.0 metagame EVE's marketing breaks down. Despite only 16% living in 0.0 all the marketing revolve around 0.0.

    It has no bearing on marketing.


    Just because IT or Goons leave the game does not mean that 0.0 'metagame' will be gone as well. 0.0 'metagame' will still be there, just IT and Goons won't be part of it.


    There was nothing hilarious about BoB disbanding, it was just due extremely weak game mechanics. Alliances were never meant to control any assets of value and importance - that is what corps are for.


    That is what marketing does - exaggerates qualities of the product that are appealing to target audience. Marketing flawed game mechanics would not look that good, despite that is a true story behind Butterfly trailer..

  • PelagatoPelagato Member UncommonPosts: 673

    Take away 0.0 and all those psychos will bail the game with their high sec alts... I am wondering if someone here noticed that a lot of people in EVE Online have more than one account...

    For some reason I feel that this game needs more than one account to play effectively...

    and ya... L4 missions are so entertaining... I am about to quit because I dont get a good corp at all... lol!

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by Pelu
    Take away 0.0...

    Take away empire space and you get - Darkfall, Mortal Online or Perpetuum. Nothing new there. Shallow PVP games.


    But Empire space is what turns otherwise uninteresting PVP game into unique, robust, rich and living, breathing world.

  • qazymanqazyman Member Posts: 1,785

    Originally posted by VultureSkull

    Originally posted by Gdemami

     




    Originally posted by ironfungus



    I just don't understand how any rational player would support this idea





     

    How? Simple.



    MMO were launched when internet wasn't as widely spread and online entertainment market was very small and the customers were norrowly profiled - mostly funs and enthusiasts of virtual worlds.

    As the technology improved and internet become available to much larger audience, the online entertainment started to growth rapidly and as well the customer profile has changed. The MMO gamers no longer consist of fund and virtual world enthusiasts but they are working people who do not have a time to live 2nd virtual life - the casual gamer was born.

    MMO developers realized this shift in customer profile and responded to new market demand. The games were 'dumbed down', made more accessible, less time demanding.

    Cash Shops are just an extension of the same trend. Instead of spending 30 USD for 2 months of grinding, I can click on the cash shop and get the desired item for the same money.

    Current MMO gamers do not have time but money to spend.

     



    You might not like my explanation, I might be wrong but that does not change anything about the fact that whole industry is moving towards cash shops and F2P.

    So what do you expect CCP to do?

    Sit there and do nothing? Insisting on no longer actual and ineffective business model? How long such game company could survive? A monument of past, lonely and forgotten, the sole beacon of P2P gaming in the ocean of F2P and cash shop games?



    CCP nor Blizzard are successful because they tend to do nothing about what is happening around them.

    Adapt or die, that is how business works and if you want to keep yourself in the business, you need to respond to trends and keep up with competition.

     

     

    So now, what rational do you want to share?

     This ^^

    We demand that games have cash shops, when i say "We" I mean majority of gamers, not the few enthusiasts that come and visit MMORPG.com

    If Bliz but a Celestial Steed in their cash shop and make $16mill in an hour (or what ever it was)then what do you expect other Producers to do?!? 

    There are ways of doing it though and as far as i see CCP have stuck to the rules, which are, do not sell stuff that will make you uber, as far as i know CCP have introduced clothing, moncoles etc. Which up until last month did not even exisit in the game as there was no possibilty of use clothing.

    And now that it does it cost $20 for an eye piece, so that you look good in a game, it has ZERO effect on how you play the game, they even introduce a new currency so that it does affect the market directly and people get upset about it, WTF? Don't be a dog in a manger already, if you don't like then don't buy it, your choice, it is a free world after all.

     

    Time is money, some have more time to grind, others have more money to spend on thier entertainment. At the moment in EVE you CAN BUY ships with real life money so why there is such an up roar about buying a silly monocle is simply beyond my and actual funny, baby throw toys out of basket, funny, is what I am talking about!


    WTF ? Gamers demand cash shops in subscription based MMO's ?


     


    Some people could sell ice to Eskimos.


     


    EVE was built on being different from other games. This has been important because it hasn't brought the game into direct competition with larger more successful games. CCP has been able to develop its own market. Many gamers fear that CCP is moving to a more traditional gaming model, and the game will suffer the same fate as every other game that has attempted to compete directly with WOW and the few successful WOW clones.


     

    Yes, maybe the market has changed, or maybe CCP is just one of the countless gaming companies that saw a gold ring at the end of the casual gaming market, and fell flat on it's face reaching for it.

    Just thought someone should say something that remotely made since.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by qazyman

    WTF ? Gamers demand cash shops in subscription based MMO's ?

    Sure. Why not?


    Originally posted by Gdemami
    Subscription + Cash Shop for win.You either pay sub and grind everything yourself or you pay a sub and purchase from shop so you don't have to grind. Fair deal.


    I hope CCP will go for non-vanity items as well and they won't treat NEX shop like luxury goods but make it viable option to acquire your in-game assets being connected with in game economy.

  • qazymanqazyman Member Posts: 1,785

    Originally posted by Gdemami

     




    Originally posted by qazyman



    WTF ? Gamers demand cash shops in subscription based MMO's ?




     

    Sure. Why not?

     




    Originally posted by Gdemami

    Subscription + Cash Shop for win.

     

    You either pay sub and grind everything yourself or you pay a sub and purchase from shop so you don't have to grind. Fair deal.



     



    I hope CCP will go for non-vanity items as well and they won't treat NEX shop like luxury goods but make it viable option to acquire your in-game assets being connected with in game economy.


    Sandbox, persistent universe, player driven economy, high death penalty, PVP…….It seems as if I remember that from somewhere, I just can't remember where.

Sign In or Register to comment.