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General: Neverwinter is Cryptic’s Last Chance

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Comments

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by nyxium

    Meh. I'm too mired in Eberron Unlimited to consider Neverwinter but I do have fond memories of the orignal Neverwinter Nights RPG game. Doesn't Atari (who were Infogrames) hold the licence and not Cryptic?

     Yep, though they have agreed to let Cryptic make NWN as a third party. The interesting thing is that Hasbro's lawsuit to revoke the D&D license from Atari is still ongoing. I wonder what will happen to NWN if Hasbro wins?

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • DraxonflyDraxonfly Member UncommonPosts: 126

    I think Cryptic are great.

    For me I really enjoy their games.. CO and STO are great fun.. (Love STO) .. 

    Just like everything in life, some people like them and some people don't.... as long as your making your own mind up and not just being a sheep all is good..  

    I think Neverwinter will be great, if Cryptics other games are anything to go by, imo, for what it is and what it will do it will be awesome.. but some people will not like it, like all things... 

  • KyleranKyleran Member LegendaryPosts: 43,975

    Well, if Neverwinter isn't really an MMORPG, then it wouldn't be for me.  Just reinforces my belief that Cryptic cannot make a game that I would enjoy (I didn't think COX was all that great, and they've gone downhill from there)

    Of course, other people think their games are great, to each their own, but odds on me playing this one are pretty much zero.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

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  • Pest138Pest138 Member UncommonPosts: 114

    I actually think Cryptic has found their niche, they will never see huge numbers but both CO and STO seem have enough active players to keep them going and Cryptic has been steadily adding content and making updates. I am planning on giving STO another shot in the near future.

    The Neverwinter project will be interesting to watch, at least it will be based in the Forgotten Realms lore and not the craptastic campaign world D&D online chose.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Paradigm68

    "I still believe that at their core, the folks behind Champions Online and Star Trek Online are really trying to make fun games."

    I don't believe that. Nor do I think their recent efforts show that.  I think they went from, 'lets make good games and from that make money' to just 'lets make some money'.

    Agreed.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,875

    Huge Neverwinter fan. Love the games to the books but because this is Cryptic I will hold off on this one till I know they have nailed it and I see lots of good reviews. Sorry Cryptic I just dont trust you any more.

  • garrygarry Member Posts: 263

    Lets see now. PVE centric, DM with creative content (foundry), basic races and classes from the past, improved graphics (hopefully). Enough to give it a try. WHY! Because I was a game designer for TSR and Pacesetter Games and wrote modules for D&D, co-designed D&D Companion etc...so nostalgia has its influence on me. Am I looking for a job invite? Hardly, I am retired and mostly have online gaming as my hobby with monthly participation in a tabletop PnP locally (4th edition I think) as a player. Even as a designer I was primarily a player and look at games from a players perspective.

     

    Not much concerned about what company produced a game. Some do a good job, some don't. Enjoyed CoH and my main defender reached 50 before I realized that only group healer play was possible. Trinity carried to extremes. Bought and played Cryptic's Champions, enjoyed the heck out of the character creator but when my main reached 20 I got so bored I finally closed it down. Repetitive nature was structurally rigid and content disappointing. Playing STO now but find myself only going in occasionally and I am an original Star Trek fanboi.

     

    So what about NW? I am going to buy and play SWTOR, TSW and GW2. When NW comes out I will certainly give it a try. I certainly hope Cryptic does well and it plays like the old D&D games which had millions of us as players. Note that I won't comment on all the rants/raves about the business end as I was aquainted directly with the operations in two game companies. Whatever experience I have is useless to most posters as only those with the same viewpoint, whatever that is, are listend to in forums. I read the posts but make up my own mind based upon what I want, not opinions or reviews. I use reviews basically to find out facts about the game.

  • brenthbrenth Member UncommonPosts: 301

    I know what im looking for,  and for me it all boils down to:

    suspension of dissbelief   A world that feels for the most part organic and realistic  not just a stage for  instances or boring uninspired gameplay.

    how about craftable spells and combat manuvers

    weather and climate that have real effects on game play 

    really unique races  or  let  groups/guilds actually design  their own culture/kingdoms

    even different races of humans can have different social philosophies or governments    have some basic cultures that players can start with.

    make a world, not a game, we dont want another game.

  • tshack88tshack88 Member Posts: 48

    I would like to blame Bill Roper in this too.  Every MMO he has touched as of late has been a total failure (Hellgate, CO, STO).  I just don't think he was the guy to be a design director, and whatever other positions he had, for the MMO genre.  I know his track record with Blizzard was godlike, but it sure didn't transition well.  Here's to hoping he goes back to what he was great at.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by tshack88

    I would like to blame Bill Roper in this too.  Every MMO he has touched as of late has been a total failure (Hellgate, CO, STO).  I just don't think he was the guy to be a design director, and whatever other positions he had, for the MMO genre.  I know his track record with Blizzard was godlike, but it sure didn't transition well.  Here's to hoping he goes back to what he was great at.

     You do realize that Roper left Cryptic quite some time ago? It is quite probable that he has had nothing to do with the NWN game at all. On the other hand, Jack Emmert's influence is all over the game.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • Rider071Rider071 Member Posts: 318

    Personally, I'm a total fanboi since the 70s of D+D. To this day, there hasn't been a single MMO that has been true to the original rules of the game and world.

    Neverwinter if some do not know is part of the Forgotten Realms campaign, which was/is the largest cog in the center of the D+D universe. So many things can be said and inferred from this, (Ravenloft, Planescape, Dark Sun, possibly Dragonlance???) 

    Hopefully there will be a beta, I hope to be on it, as I have beta'd professionally (before the great Disney layoff years and years ago) and privately for many mmos. I'm damn honest and helpful in finding bugs, as an ex-DM for decades of what I consider some of the best D+D games in Hollywood in the 90s (pre-EQ), I will be very hard-pressed to not help keep this game as good as it can be.

    The other D+D title DDO, was a complete disaster for me as a fan. Mainly because of the setting...Eberon (sp?). They allowed a fantasy giant to be released as an MMO in a world made by a fan in a contest. Thus, new rules, classes, and nothing like the original...kinda like watching a Marvel movie.

    Cryptic, I don't have a real opinion on, they have a record with a variety of opinions, but I have yet to play any of their titles.

    Perfect World on the other hand..I have extensive experience with, and to be honest once I heard they bought Cryptic, I was intrigued. Here is a mix of some very unique worlds..east, west, and the ultimate fantasy campaign.

    Also, Atari (an abusive 2600 raised me) is still on board, as is Wizards of the Coast (it isn't TSR, but they are the caretakers).

    In short, I'll be there.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Kabaal

    It's not Crytics last chance but rather a good chance for Perfect World to mix things up as they have a reputation these days for a certain style of game, one that many in the west don't much care for. Cryptic may not be very well respected but they have a great flair for style when it comes to making games and often produce feature others don't, take The Foundry in STO and Mission Architecture in City of Heroes where the playerbase can create their own missions.

    Cryptic had nothing to do with City of Heroes' Mission Architect. That was all Paragon Studios, Cryptic had nothing to do with the game for years at that point.

    If anything, Paragon Studios is a better company than Cryptic. They can do what Cryptic does, but in a far better way.

  • JeroKaneJeroKane Member EpicPosts: 7,096

    Originally posted by sibs4455

    Originally posted by bobfish

    I don't think Neverwinter will be the last chance. Now that PWE owns Cryptic it opens up the option for releasing Champions Online and Star Trek Online in China.

    Now neither of these IPs are important to anyone over there, but they are two new games being released in a market that is larger than the entire western market combined. So even without the IPs being strong, the game mechanics alone should allow for it to make a significant impact there.

     Perfect World have now got what they wanted in the ip's that Cryptic once owned etc, so why would Perfect World want to keep Cryptic?.

     

    Paradigm68 and Daffid011 sum up why they had there chance, Money matters to this company and gameplay is secondary.

    They DO NOT own any IP's! Cryptic only has licenses to it! and ONLY for the current games!

    If they want to make another game they will have to negiotiate for a new license of said IP!

    So eventho PWE now owns Cryptic, they basically got nothing! Other than they can somehow influence Neverwinter, as it's still in development. But that's about it.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by JeroKane

    Originally posted by sibs4455


    Originally posted by bobfish

    I don't think Neverwinter will be the last chance. Now that PWE owns Cryptic it opens up the option for releasing Champions Online and Star Trek Online in China.

    Now neither of these IPs are important to anyone over there, but they are two new games being released in a market that is larger than the entire western market combined. So even without the IPs being strong, the game mechanics alone should allow for it to make a significant impact there.

     Perfect World have now got what they wanted in the ip's that Cryptic once owned etc, so why would Perfect World want to keep Cryptic?.

     

    Paradigm68 and Daffid011 sum up why they had there chance, Money matters to this company and gameplay is secondary.

    They DO NOT own any IP's! Cryptic only has licenses to it! and ONLY for the current games!

    If they want to make another game they will have to negiotiate for a new license of said IP!

    So eventho PWE now owns Cryptic, they basically got nothing! Other than they can somehow influence Neverwinter, as it's still in development. But that's about it.

    Cryptic owns the Champions IP.

  • JeroKaneJeroKane Member EpicPosts: 7,096

    Originally posted by Xondar123

    Originally posted by JeroKane


    Originally posted by sibs4455


    Originally posted by bobfish

    I don't think Neverwinter will be the last chance. Now that PWE owns Cryptic it opens up the option for releasing Champions Online and Star Trek Online in China.

    Now neither of these IPs are important to anyone over there, but they are two new games being released in a market that is larger than the entire western market combined. So even without the IPs being strong, the game mechanics alone should allow for it to make a significant impact there.

     Perfect World have now got what they wanted in the ip's that Cryptic once owned etc, so why would Perfect World want to keep Cryptic?.

     

    Paradigm68 and Daffid011 sum up why they had there chance, Money matters to this company and gameplay is secondary.

    They DO NOT own any IP's! Cryptic only has licenses to it! and ONLY for the current games!

    If they want to make another game they will have to negiotiate for a new license of said IP!

    So eventho PWE now owns Cryptic, they basically got nothing! Other than they can somehow influence Neverwinter, as it's still in development. But that's about it.

    Cryptic owns the Champions IP.

    Wow! What an exciting IP to have. lol.

  • GibboniciGibbonici Member UncommonPosts: 472

    Originally posted by Xondar123



    Originally posted by Kabaal

    It's not Crytics last chance but rather a good chance for Perfect World to mix things up as they have a reputation these days for a certain style of game, one that many in the west don't much care for. Cryptic may not be very well respected but they have a great flair for style when it comes to making games and often produce feature others don't, take The Foundry in STO and Mission Architecture in City of Heroes where the playerbase can create their own missions.

    Cryptic had nothing to do with City of Heroes' Mission Architect. That was all Paragon Studios, Cryptic had nothing to do with the game for years at that point.

    If anything, Paragon Studios is a better company than Cryptic. They can do what Cryptic does, but in a far better way.


     

    Paragon Studios' Mission Architect was a disaster for CoX; it was sub-par in functionality and actively destructive to the game and community in implementation. Cryptic's Foundry, on the other hand, has garnered nothing but praise for its flexibility and ease of use.

    I'm pretty impressed how Cryptic have turned themselves and their games round, in fact when I read the regular Cryptic hate posts it's like their talking about an entirely different company, and it shows how long ago their authors played the games.

    That said, I'd still be a little wary about their ability to pull Neverwinter Nights off first time at launch. So far Champions Online and Star Trek Online have survived purely on second chances, and although Cryptic have come through, I can't see there been any patience for second chances with Neverwinter Nights.

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by JeroKane

    They DO NOT own any IP's! Cryptic only has licenses to it! and ONLY for the current games!

    If they want to make another game they will have to negiotiate for a new license of said IP!

    So eventho PWE now owns Cryptic, they basically got nothing! Other than they can somehow influence Neverwinter, as it's still in development. But that's about it.

     PW gets the Champions I.P. (since Cryptic bought it prior to Atari buying them), and they also get Cryptic's 2.0 engine. From what was said in PW's press release, I believe that the engine was what they were after the most.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • DinendaeDinendae Member Posts: 1,264

    Originally posted by Gibbonici 

    Paragon Studios' Mission Architect was a disaster for CoX; it was sub-par in functionality and actively destructive to the game and community in implementation. Cryptic's Foundry, on the other hand, has garnered nothing but praise for its flexibility and ease of use.

     Actually people playing STO have reported some of the same problems with STO player made missions that CoH/CoV had, namely farming missions.

    "Oh my, how horrible, someone is criticizing a MMO. Oh yeah, that is what a forum is about, looking at both sides. You rather have to be critical of anything in this genre as of late because the track record of these major studios has just been appalling." -Ozmodan

  • ilovespoonsilovespoons Member UncommonPosts: 46

    I really don't post much Im more so just a reader, but I have to say that this does nothing but sicken me. I play RPGs first than MMOS, I really hate the fact that Cryptic is touching a IP with such great value ((again)) as NWN. I guess I now know how it felt for the people that like Star Trek. I played NWN1-2 for 6 years on and off, and with the way MMOs have been today and Cryptic track recored I can't but feel this won't even last half that time. I can only hope Cryptic picks up their game and makes a game worth playing for more than a beta for once.

  • InktomiInktomi Member UncommonPosts: 663

    Originally posted by ilovespoons

    I really don't post much Im more so just a reader, but I have to say that this does nothing but sicken me. I play RPGs first than MMOS, I really hate the fact that Cryptic is touching a IP with such great value ((again)) as NWN. I guess I now know how it felt for the people that like Star Trek. I played NWN1-2 for 6 years on and off, and with the way MMOs have been today and Cryptic track recored I can't but feel this won't even last half that time. I can only hope Cryptic picks up their game and makes a game worth playing for more than a beta for once.

    I'm still playing NWN2 Online.

  • JediConsularJediConsular Member Posts: 51

    You lost me at "I love Cryptic Studios."...

    ...And speak for yourself, Cryptic's last chance with me has come and gone. I will certainly never patronize that company again, nor do I even feel compelled to play for free.

    They have made it quite clear in my mind what is important to them and it's clearly not their fanbase!

    I believe Marvel to be a smart company. There's reasoning behind why they yanked their license away and I believe it had a lot to do with their faith in Cryptic.

    There are companies that take pride in their work, ie Blizzard, Bioware, Turbine etc. Their games (like them or not) show a commitment to excellence and give you the impression that those companies enjoy making games. Then, there are those that just want your money and will sell any kind of crappy, broken widget to get it.

    My text is green because my posts are created with Willpower!
  • InvaderGUIInvaderGUI Member Posts: 62

    My hope is that PWI will replace all the devs at Cryptic and put in people that know how to make MMOs and fix what the currant devs have done and turn CO and STO from just a company trying to make a quick buck to a company that wants to present good and fun games while making more money then they do now.

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