OK i will post a personal opinon.Forget the fact that i work for Mourning dev team and take my opinion as a game developer unknown. pls don't flame me
Brian i don't know about that transaction but ill give you a little advice. If your company buys this game you have to hire at least 3-4 programmers and 3-4 game designers from the old team. Maybe some1 from the graphics too . If you dont do that you will have a project almoust finished but your team will not know how to finish. Every new programmer when comes to us for the 1st time takes about 2 months just to learn the huge code from server and client. Lets not speak about taking the whole game and try to repair it and maybe rewrite the code. That will push your team back with 6 months - 1 year . About game design . Yes we have the design documentation for everything but without some men who know what has created , every step and every moove from each departement you will get push back some several months .
I'm not questioning your team skills but this is logical. We have several games to develop and when we get a new game with a new engine it takes us like 1 month just to see whats going on there.(and those are not mmo's)
So if you buy this project and don't hire any ex dev you will have 1 and a half year at least to work on a game . that in the conditions when this game can be done in much less.
I'm not questioning your team skills but this is logical. We have several games to develop and when we get a new game with a new engine it takes us like 1 month just to see whats going on there.(and those are not mmo's)
So you guys are working on other games beside Mourning? How many games does one dev team work on?
Originally posted by brian72282 I was curious. I know most of you who followed Mourning, or played it cannot stand the crap the devs pull. Not to mention sub-par graphics, and buggy content. With that in mind, what if another company took it over, shut down the servers, fixed the code, added the content that's so desperately needed, and improved the graphics? Not to mention having meesage boards that aren't run by a bunch of self-righteous neo-nazis who think they do no wrong, and you need to bow down to them? I have my reasons for asking...
Id play it if i was payed and the entire dev staff commited hari kari.
Originally posted by ste2000 Brian what I suggest you is to stop all those speculations.Stop posting, til you closed the deal.After that you can make an official statement about Mourning new owner, and start a new discussion.You had our opinion, that generally says that we are ready to give Mourning another try if the new Company is more serious than the current one.Keeping answering everyone attack it will drag you down the same route of the previous company, which is not very professional.You need to learn not to reply to all attacks and not to take it too personal, you will get lots of criticism in the future and being too defensive, is not a good strategy, Egomancer and Co. tried that already and that s one of the reasons why they failed.This post is becoming more like "shall we believe Brian or not?", which wasn't the purpose of this topic."I believe it when I see it"There is not point in discussing it further, but for the moment I will give you the benefit of the doubt. Good luck, and let us know about future developments
That's my plan now ste. I'll work with the owner of my company, and comb through the paperwork that was completed to see if there's any restrictions on a public announcement of our project. If there is, I'll know exactly what can be said and when. The only thing I foresee at this moment would be announcing a launching of our own server very soon, but again, I see at least 6 months worth of work ahead of us anyways, so that's not a huge issue. We will not have ANY association with the former dev team, or their artists. We're very confident in the staff we've assembled, and while the advice is appreciated, it'd also be a curse on the project and ruin any chance at all of reviving the game. So please stay tuned all, and when I can legally get a press release out to this website, and the other major gaming sites, I will.
Originally posted by Anofalye I would recommend changing the name, at least a little...to put emphasis on the changes (The Mourning, Mourning of the Braves, or whatever is oky for you).
Here's a couple possible names:
Mourn No More! The Mourning After Mourn Some, Win Some Don't Mourn for me Argentina Distant Early Mourning The Chronicles of Mournia
Don't say I didn't mourn ya.....
Your welcome! If ya use any, just give me a free lifetime account...... tis a bargain!
Originally posted by brian72282 First off, it'd be a new development company, and NOTHING to do with the publishers they have now, nor the developers. Secondly, the game engine is mostly what we want. Some of the concepts are good, but not quite what we envision. Mainly, we want to help the game fullfill it's potential, and sharpen our skills for the completely original MMO we're still in the planning stages on. It's not a done deal yet, but the owner of the company I work for (Sorizian Animation Gaming Studios) is HIGHLY concidering picking up the source and the license, because he has some reliable information that says Mourning isn't going to be around too much longer. That's why I posted here, as we were unsure if we should keep the name and the theme and oncepts the same, or just gut it and put in our own everything.(Edit: We're based in the US, and have a standard of ethics, unlike the current dev team, and Dave as well. The boards will be open for discussion, unlike they are now. They will be moderated, but not nearly to the point they are now. Also, We will not threaten lawsuits over criticism nor will we give out IP addys to the community and ask people to attack them.)
OK!
And now let's wake up...
1. The game is NOT closing down (it is actually making money ATM so there is no point to close a renatble bussiness). 2. There were discussions about a buyout from some other companies but they did not finalize. They were BEFORE launching the game (so a few month old). Nothing recently that I know. 3. However we have the engine for sale. Recently there was an engine sell and an offer for the engine...but I think that it got rejected (meaning that we did not sell it). 4. The company that is behind Mourning is making other games beside this.
Originally posted by brian72282 The ink will be dry monday. We're not concerned at all. Even if for whatever reason they reneg on the deal, we'll just go back to our original project.
Originally posted by brian72282 First off, it'd be a new development company, and NOTHING to do with the publishers they have now, nor the developers. Secondly, the game engine is mostly what we want. Some of the concepts are good, but not quite what we envision. Mainly, we want to help the game fullfill it's potential, and sharpen our skills for the completely original MMO we're still in the planning stages on. It's not a done deal yet, but the owner of the company I work for (Sorizian Animation Gaming Studios) is HIGHLY concidering picking up the source and the license, because he has some reliable information that says Mourning isn't going to be around too much longer. That's why I posted here, as we were unsure if we should keep the name and the theme and oncepts the same, or just gut it and put in our own everything.
(Edit: We're based in the US, and have a standard of ethics, unlike the current dev team, and Dave as well. The boards will be open for discussion, unlike they are now. They will be moderated, but not nearly to the point they are now. Also, We will not threaten lawsuits over criticism nor will we give out IP addys to the community and ask people to attack them.)
OK!
And now let's wake up...
1. The game is NOT closing down (it is actually making money ATM so there is no point to close a renatble bussiness). 2. There were discussions about a buyout from some other companies but they did not finalize. They were BEFORE launching the game (so a few month old). Nothing recently that I know. 3. However we have the engine for sale. Recently there was an engine sell and an offer for the engine...but I think that it got rejected (meaning that we did not sell it). 4. The company that is behind Mourning is making other games beside this.
I hope that this clears up the matter!
Egomancer
1. How the hell does a game that is below 200 people(30 people max online) making money? This quafies you as the SMALLEST mmorpg on the market. It will aslo be the lowest rated mmorpg. According to Natty and 95 percent of people experienced with mmorpgs- that number will not cut it. Most people cancel before their month ends.
4. Wonderful. Knowing your business practices, it will a diaster just like Mourning.
Originally posted by Egomancer Originally posted by brian72282 First off, it'd be a new development company, and NOTHING to do with the publishers they have now, nor the developers. Secondly, the game engine is mostly what we want. Some of the concepts are good, but not quite what we envision. Mainly, we want to help the game fullfill it's potential, and sharpen our skills for the completely original MMO we're still in the planning stages on. It's not a done deal yet, but the owner of the company I work for (Sorizian Animation Gaming Studios) is HIGHLY concidering picking up the source and the license, because he has some reliable information that says Mourning isn't going to be around too much longer. That's why I posted here, as we were unsure if we should keep the name and the theme and oncepts the same, or just gut it and put in our own everything.(Edit: We're based in the US, and have a standard of ethics, unlike the current dev team, and Dave as well. The boards will be open for discussion, unlike they are now. They will be moderated, but not nearly to the point they are now. Also, We will not threaten lawsuits over criticism nor will we give out IP addys to the community and ask people to attack them.)
OK!
And now let's wake up...
1. The game is NOT closing down (it is actually making money ATM so there is no point to close a renatble bussiness). 2. There were discussions about a buyout from some other companies but they did not finalize. They were BEFORE launching the game (so a few month old). Nothing recently that I know. 3. However we have the engine for sale. Recently there was an engine sell and an offer for the engine...but I think that it got rejected (meaning that we did not sell it). 4. The company that is behind Mourning is making other games beside this.
I hope that this clears up the matter!
Egomancer
Not to sit here and flame, but somehow you've been left out of the loop Egomancer. As of yesterday, my boss (the owner) completed the paperwork after having his lawyer review it. It'll take a week or so for me to obtain a copy, but once I do, expect me to lay out the details for everyone here. There will be a press release as well, if it's not forbidden by the contract.
Not to sit here and flame, but somehow you've been left out of the loop Egomancer. As of yesterday, my boss (the owner) completed the paperwork after having his lawyer review it. It'll take a week or so for me to obtain a copy, but once I do, expect me to lay out the details for everyone here. There will be a press release as well, if it's not forbidden by the contract.
I'm not sure why all my recent posts at mmorpg.com have been either flames or involve pointless arguments but to carry on the negative tone.
Doesn't that last sentence seem a little odd to any of you? Just using common sense, why would a press release be forbidden after the deal is done???
To answer your original question- i have no appetite for Mouring to be developed by you. A serious developer/business would not "canvass" the opinions of mmorpg players. Either your analysts have done their homework about the future potential of Mourning or they haven't.
The simple fact that you have posted here (assuming we believe your reasons) shows lack of knowledge, lack of leadership and grave errors of judgement by your boss for letting you post here. You don't fill me with confidence so i wouldn't play Mourning if you were developing it.
First let me start off by saying I don't believe this sguy. However, Stav1, most longtime mourning fanboys left the game because of the pre-order scam and the release of a competely unfinished product. Many of them wanted to see the game, but know that will never happen with big Dave in charage.
You are the only one whining, and your opinion isn't all that matters. That could be the reason that the vast majority here are intrested in a non-horizon LCC Mourning whether this is true or not.
Originally posted by stav1 Originally posted by brian72282 Not to sit here and flame, but somehow you've been left out of the loop Egomancer. As of yesterday, my boss (the owner) completed the paperwork after having his lawyer review it. It'll take a week or so for me to obtain a copy, but once I do, expect me to lay out the details for everyone here. There will be a press release as well, if it's not forbidden by the contract. I'm not sure why all my recent posts at mmorpg.com have been either flames or involve pointless arguments but to carry on the negative tone. Doesn't that last sentence seem a little odd to any of you? Just using common sense, why would a press release be forbidden after the deal is done??? To answer your original question- i have no appetite for Mouring to be developed by you. A serious developer/business would not "canvass" the opinions of mmorpg players. Either your analysts have done their homework about the future potential of Mourning or they haven't. The simple fact that you have posted here (assuming we believe your reasons) shows lack of knowledge, lack of leadership and grave errors of judgement by your boss for letting you post here. You don't fill me with confidence so i wouldn't play Mourning if you were developing it.
To be honest, market research only shows so much. We could pour tens of thousands of dollars into research and end up with the same sort of responces that have been posted here. THAT is why I came here, for an informal survey. I did not ask for any detailed responces, just a brief yes or no, and why/why not. To be honest, if you don't have confidence in me and the company I work for, then fine. I cannot do much to change your opinion. I for one care about the MMO community, which is why I asked. To me, re-releasing a game is something that is almost taboo. Because more often than not, you don't capture the same magic that you do when a game is originally released. In this case however, my opinion's a bit different. All the scandal surrounding the pre-launch and launch of this game left the community shocked and jaded. For good reason as well. If your idea of launching a game involves 2 CD (or DVD) burners, then chances are you're not going to live up to the expectations put forth.
As for the last sentance sounding a bit funny, I admit it does. However, I know several contracts (not in this industry, but others) that forbade press releases, as they wanted the transfer kept quiet until they were ready.
It could be both are lying. I really don't believe Ego when he says the game is making money. I mean really just a little daily reading on the mourning boards can verify this. As far as brian goes, it could be in the contract (if there really is one) that his company can't make the press release till after limitless does one. All we need to do is wait a week or two and find out if he is lying or not.
As far as Mourning goes I have seen a bunch of lies from the people that work there. Which is one of the reasons I think MMORPG pulled them from the site.
Take no thought of who is right or wrong or who is better than. Be not for or against. Bruce Lee
Not that the Mourning forum is a great source of information but if you read here, the great "Sorizian Animation Gaming Studios" was also supposed to be buying Dragon Empires from Codemasters. Of course nothing ever came of it...
True but Dragon Empires went south pretty fast. If I had a company that was looking for a game to buy, it wouldn't be Dragon Empires, Mourning, Horizons, Wish, or AC2. Just to name a few.
Take no thought of who is right or wrong or who is better than. Be not for or against. Bruce Lee
Originally posted by -Jaguar- Not that the Mourning forum is a great source of information but if you read here, the great "Sorizian Animation Gaming Studios" was also supposed to be buying Dragon Empires from Codemasters. Of course nothing ever came of it...
The discussion pf purchasing Dragon Empires happened before I joined the team. It was also FAR too expensive to purchase that game as a whole. To be honest, we'd rather have gone with DE rather than Mourning, as it didn't have the negative press that Mourning did. The thing about negative press is though, that it's still free publicity, no matter how you look at it.
Originally posted by brian72282 Originally posted by -Jaguar- Not that the Mourning forum is a great source of information but if you read here, the great "Sorizian Animation Gaming Studios" was also supposed to be buying Dragon Empires from Codemasters. Of course nothing ever came of it...
The discussion pf purchasing Dragon Empires happened before I joined the team. It was also FAR too expensive to purchase that game as a whole. To be honest, we'd rather have gone with DE rather than Mourning, as it didn't have the negative press that Mourning did. The thing about negative press is though, that it's still free publicity, no matter how you look at it.
I hope thats not one of your reasons to buy Mourning because of the free publicity it has already, you dont mind the negative press so that way you saved money on advertisements because a lot of people already know Mourning exist ?
Originally posted by liek09 Originally posted by brian72282 Originally posted by -Jaguar- Not that the Mourning forum is a great source of information but if you read here, the great "Sorizian Animation Gaming Studios" was also supposed to be buying Dragon Empires from Codemasters. Of course nothing ever came of it...
The discussion pf purchasing Dragon Empires happened before I joined the team. It was also FAR too expensive to purchase that game as a whole. To be honest, we'd rather have gone with DE rather than Mourning, as it didn't have the negative press that Mourning did. The thing about negative press is though, that it's still free publicity, no matter how you look at it.
I hope thats not one of your reasons to buy Mourning because of the free publicity it has already, you dont mind the negative press so that way you saved money on advertisements because a lot of people already know Mourning exist ?
No, we were not interested in the game for the press. That was just a nice bonus. There's a lot of interesting concepts behind the game, as well as some pretty decent graphics. However, they aren't up to our standard, and will be improved even more. No, our main reason for wanting the game is that we wanted to do a big project. No matter how good of an original intelectual property, it's almost impossible for a small startup company to get noticed. That's where Mourning comes in. Take a game with some fantastic concepts, but flawed execution, and add in a hard working staff who's dedicated to fixing the bugs and adding more content, and we hope to end up with a AAA quality game, and to make a splash. We still haven't decided exactly what we're going to do yet. We may yet still shelve Mourning, that's still not decided yet. As of this point though, I'm already working on addition content ideas, just in case.
stop talking, and produce some evidence.... til then, it is just another anonymous person posting on the internet..
Now you put water into a cup, it becomes the cup, You put water into a bottle, it becomes the bottle, You put it in a teapot, it becomes the teapot. Now water can flow or it can crash! Be water, my friend. ~Bruce Lee
Originally posted by devilduck Is the ink dry yet?
I'm currently awaiting the paperwork right now. The company's lawyer is reviewing everything right now, just to see if they tried to slip any fine print in. Hopefully by next week this time, I'll have a copy of the paperwork in hand, and can begin getting a press release drawn up, provided the paperwork doesn't forbid a release yet. Again, before someone jumps on my case about that line again, as stated earlier in this thread, there are occasional times that press releases for any purchase isn't allowed immediately after the sale. To be honest, we're at the mercy of Limitless Horizons LLC when it comes to the rights to the game until the paperwork is signed, filed, and any sort of gag order expires. Also, as I've said already in this thread, once it's LEGALLY allowed, all the major game sites will get a press release, and a copy of the paperwork (minus the signatures) so they can verify the transaction. We're still discussing what to do with these rights though, so stay tuned for more news when I have it.
Originally posted by devilduck Is the ink dry yet?
I'm currently awaiting the paperwork right now. The company's lawyer is reviewing everything right now, just to see if they tried to slip any fine print in. Hopefully by next week this time, I'll have a copy of the paperwork in hand, and can begin getting a press release drawn up, provided the paperwork doesn't forbid a release yet. Again, before someone jumps on my case about that line again, as stated earlier in this thread, there are occasional times that press releases for any purchase isn't allowed immediately after the sale. To be honest, we're at the mercy of Limitless Horizons LLC when it comes to the rights to the game until the paperwork is signed, filed, and any sort of gag order expires. Also, as I've said already in this thread, once it's LEGALLY allowed, all the major game sites will get a press release, and a copy of the paperwork (minus the signatures) so they can verify the transaction. We're still discussing what to do with these rights though, so stay tuned for more news when I have it.
So you've told all these random strangers on mmorpg.com about your sensitive takeover plans before they happen (and your company is ok with that) but you will agree in your purchase contract with Limitless Horizons that they have the right to "gag" you until they see fit???!!!
You need a lawyer- i'm happy to offer my services on a pro bono basis.
Comments
OK i will post a personal opinon.Forget the fact that i work for Mourning dev team and take my opinion as a game developer unknown. pls don't flame me
Brian i don't know about that transaction but ill give you a little advice. If your company buys this game you have to hire at least 3-4 programmers and 3-4 game designers from the old team. Maybe some1 from the graphics too . If you dont do that you will have a project almoust finished but your team will not know how to finish. Every new programmer when comes to us for the 1st time takes about 2 months just to learn the huge code from server and client. Lets not speak about taking the whole game and try to repair it and maybe rewrite the code. That will push your team back with 6 months - 1 year . About game design . Yes we have the design documentation for everything but without some men who know what has created , every step and every moove from each departement you will get push back some several months .
I'm not questioning your team skills but this is logical. We have several games to develop and when we get a new game with a new engine it takes us like 1 month just to see whats going on there.(and those are not mmo's)
So if you buy this project and don't hire any ex dev you will have 1 and a half year at least to work on a game . that in the conditions when this game can be done in much less.
ty
That's my plan now ste. I'll work with the owner of my company, and comb through the paperwork that was completed to see if there's any restrictions on a public announcement of our project. If there is, I'll know exactly what can be said and when. The only thing I foresee at this moment would be announcing a launching of our own server very soon, but again, I see at least 6 months worth of work ahead of us anyways, so that's not a huge issue. We will not have ANY association with the former dev team, or their artists. We're very confident in the staff we've assembled, and while the advice is appreciated, it'd also be a curse on the project and ruin any chance at all of reviving the game. So please stay tuned all, and when I can legally get a press release out to this website, and the other major gaming sites, I will.
Here's a couple possible names:
Mourn No More!
The Mourning After
Mourn Some, Win Some
Don't Mourn for me Argentina
Distant Early Mourning
The Chronicles of Mournia
Don't say I didn't mourn ya.....
Your welcome!
If ya use any, just give me a free lifetime account...... tis a bargain!
OK!
And now let's wake up...
1. The game is NOT closing down (it is actually making money ATM so there is no point to close a renatble bussiness).
2. There were discussions about a buyout from some other companies but they did not finalize. They were BEFORE launching the game (so a few month old). Nothing recently that I know.
3. However we have the engine for sale. Recently there was an engine sell and an offer for the engine...but I think that it got rejected (meaning that we did not sell it).
4. The company that is behind Mourning is making other games beside this.
I hope that this clears up the matter!
Egomancer
a
OK!
And now let's wake up...
1. The game is NOT closing down (it is actually making money ATM so there is no point to close a renatble bussiness).
2. There were discussions about a buyout from some other companies but they did not finalize. They were BEFORE launching the game (so a few month old). Nothing recently that I know.
3. However we have the engine for sale. Recently there was an engine sell and an offer for the engine...but I think that it got rejected (meaning that we did not sell it).
4. The company that is behind Mourning is making other games beside this.
I hope that this clears up the matter!
Egomancer
1. How the hell does a game that is below 200 people(30 people max online) making money? This quafies you as the SMALLEST mmorpg on the market. It will aslo be the lowest rated mmorpg. According to Natty and 95 percent of people experienced with mmorpgs- that number will not cut it. Most people cancel before their month ends.
4. Wonderful. Knowing your business practices, it will a diaster just like Mourning.
OK!
And now let's wake up...
1. The game is NOT closing down (it is actually making money ATM so there is no point to close a renatble bussiness).
2. There were discussions about a buyout from some other companies but they did not finalize. They were BEFORE launching the game (so a few month old). Nothing recently that I know.
3. However we have the engine for sale. Recently there was an engine sell and an offer for the engine...but I think that it got rejected (meaning that we did not sell it).
4. The company that is behind Mourning is making other games beside this.
I hope that this clears up the matter!
Egomancer
Not to sit here and flame, but somehow you've been left out of the loop Egomancer. As of yesterday, my boss (the owner) completed the paperwork after having his lawyer review it. It'll take a week or so for me to obtain a copy, but once I do, expect me to lay out the details for everyone here. There will be a press release as well, if it's not forbidden by the contract.
I'm not sure why all my recent posts at mmorpg.com have been either flames or involve pointless arguments but to carry on the negative tone.
Doesn't that last sentence seem a little odd to any of you? Just using common sense, why would a press release be forbidden after the deal is done???
To answer your original question- i have no appetite for Mouring to be developed by you. A serious developer/business would not "canvass" the opinions of mmorpg players. Either your analysts have done their homework about the future potential of Mourning or they haven't.
The simple fact that you have posted here (assuming we believe your reasons) shows lack of knowledge, lack of leadership and grave errors of judgement by your boss for letting you post here. You don't fill me with confidence so i wouldn't play Mourning if you were developing it.
First let me start off by saying I don't believe this sguy. However, Stav1, most longtime mourning fanboys left the game because of the pre-order scam and the release of a competely unfinished product. Many of them wanted to see the game, but know that will never happen with big Dave in charage.
You are the only one whining, and your opinion isn't all that matters. That could be the reason that the vast majority here are intrested in a non-horizon LCC Mourning whether this is true or not.
To be honest, market research only shows so much. We could pour tens of thousands of dollars into research and end up with the same sort of responces that have been posted here. THAT is why I came here, for an informal survey. I did not ask for any detailed responces, just a brief yes or no, and why/why not. To be honest, if you don't have confidence in me and the company I work for, then fine. I cannot do much to change your opinion. I for one care about the MMO community, which is why I asked. To me, re-releasing a game is something that is almost taboo. Because more often than not, you don't capture the same magic that you do when a game is originally released. In this case however, my opinion's a bit different. All the scandal surrounding the pre-launch and launch of this game left the community shocked and jaded. For good reason as well. If your idea of launching a game involves 2 CD (or DVD) burners, then chances are you're not going to live up to the expectations put forth.
As for the last sentance sounding a bit funny, I admit it does. However, I know several contracts (not in this industry, but others) that forbade press releases, as they wanted the transfer kept quiet until they were ready.
It could be both are lying. I really don't believe Ego when he says the game is making money. I mean really just a little daily reading on the mourning boards can verify this. As far as brian goes, it could be in the contract (if there really is one) that his company can't make the press release till after limitless does one. All we need to do is wait a week or two and find out if he is lying or not.
As far as Mourning goes I have seen a bunch of lies from the people that work there. Which is one of the reasons I think MMORPG pulled them from the site.
Take no thought of who is right or wrong or who is better than. Be not for or against.
Bruce Lee
Not that the Mourning forum is a great source of information but if you read here, the great "Sorizian Animation Gaming Studios" was also supposed to be buying Dragon Empires from Codemasters. Of course nothing ever came of it...
Take no thought of who is right or wrong or who is better than. Be not for or against.
Bruce Lee
The discussion pf purchasing Dragon Empires happened before I joined the team. It was also FAR too expensive to purchase that game as a whole. To be honest, we'd rather have gone with DE rather than Mourning, as it didn't have the negative press that Mourning did. The thing about negative press is though, that it's still free publicity, no matter how you look at it.
The discussion pf purchasing Dragon Empires happened before I joined the team. It was also FAR too expensive to purchase that game as a whole. To be honest, we'd rather have gone with DE rather than Mourning, as it didn't have the negative press that Mourning did. The thing about negative press is though, that it's still free publicity, no matter how you look at it.
I hope thats not one of your reasons to buy Mourning because of the free publicity it has already, you dont mind the negative press so that way you saved money on advertisements because a lot of people already know Mourning exist ?
The discussion pf purchasing Dragon Empires happened before I joined the team. It was also FAR too expensive to purchase that game as a whole. To be honest, we'd rather have gone with DE rather than Mourning, as it didn't have the negative press that Mourning did. The thing about negative press is though, that it's still free publicity, no matter how you look at it.
I hope thats not one of your reasons to buy Mourning because of the free publicity it has already, you dont mind the negative press so that way you saved money on advertisements because a lot of people already know Mourning exist ?
No, we were not interested in the game for the press. That was just a nice bonus. There's a lot of interesting concepts behind the game, as well as some pretty decent graphics. However, they aren't up to our standard, and will be improved even more. No, our main reason for wanting the game is that we wanted to do a big project. No matter how good of an original intelectual property, it's almost impossible for a small startup company to get noticed. That's where Mourning comes in. Take a game with some fantastic concepts, but flawed execution, and add in a hard working staff who's dedicated to fixing the bugs and adding more content, and we hope to end up with a AAA quality game, and to make a splash. We still haven't decided exactly what we're going to do yet. We may yet still shelve Mourning, that's still not decided yet. As of this point though, I'm already working on addition content ideas, just in case.
stop talking, and produce some evidence.... til then, it is just another anonymous person posting on the internet..
Now you put water into a cup, it becomes the cup,
You put water into a bottle, it becomes the bottle,
You put it in a teapot, it becomes the teapot.
Now water can flow or it can crash!
Be water, my friend.
~Bruce Lee
What a suprise, Brian has gone quiet!!
Produce some evidence or i'll certainly be laughing at you every time you post on these forums..
I'm currently awaiting the paperwork right now. The company's lawyer is reviewing everything right now, just to see if they tried to slip any fine print in. Hopefully by next week this time, I'll have a copy of the paperwork in hand, and can begin getting a press release drawn up, provided the paperwork doesn't forbid a release yet. Again, before someone jumps on my case about that line again, as stated earlier in this thread, there are occasional times that press releases for any purchase isn't allowed immediately after the sale. To be honest, we're at the mercy of Limitless Horizons LLC when it comes to the rights to the game until the paperwork is signed, filed, and any sort of gag order expires. Also, as I've said already in this thread, once it's LEGALLY allowed, all the major game sites will get a press release, and a copy of the paperwork (minus the signatures) so they can verify the transaction. We're still discussing what to do with these rights though, so stay tuned for more news when I have it.
I'm currently awaiting the paperwork right now. The company's lawyer is reviewing everything right now, just to see if they tried to slip any fine print in. Hopefully by next week this time, I'll have a copy of the paperwork in hand, and can begin getting a press release drawn up, provided the paperwork doesn't forbid a release yet. Again, before someone jumps on my case about that line again, as stated earlier in this thread, there are occasional times that press releases for any purchase isn't allowed immediately after the sale. To be honest, we're at the mercy of Limitless Horizons LLC when it comes to the rights to the game until the paperwork is signed, filed, and any sort of gag order expires. Also, as I've said already in this thread, once it's LEGALLY allowed, all the major game sites will get a press release, and a copy of the paperwork (minus the signatures) so they can verify the transaction. We're still discussing what to do with these rights though, so stay tuned for more news when I have it.
So you've told all these random strangers on mmorpg.com about your sensitive takeover plans before they happen (and your company is ok with that) but you will agree in your purchase contract with Limitless Horizons that they have the right to "gag" you until they see fit???!!!
You need a lawyer- i'm happy to offer my services on a pro bono basis.
LMAO
Please, keep us posted!
I Love this thread.