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WildStar: PAX 2011 - Stepping into a Pixar Movie

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

During PAX 2011, MMORPG.com's Carolyn Koh and Bill Murphy each had a chance for a hands on look at the just-revealed WildStar. Each has their own impressions to offer about Carbine's inaugural title. Read on and then let us know what you think.

For this demo, we had a choice of three characters. A Granok (a large hulking humanoid) Warrior, a Human Spellslinger complete with guns to help sling those spells, and the aforesaid purple-haired bunny girl which was an Aurin Esper: a character that uses mind magic or telekinesis (read: crowd control). After we picked the character, we had a choice of four character paths: Explorer, Scientist, Soldier and Settler. The titles describe themselves pretty well and the character path chosen will determine the character's quest lines and role in society on the alien planet.

Read more of Carolyn's and Bill's impressions, WildStar: PAX 2011 - Stepping into a Pixar Movie.



¯\_(ツ)_/¯ 


Comments

  • StormwindStormwind Member Posts: 60

    Theme park sandbox .. hmmm ..

     

    It could work.

    Look to the stars to know HE is with us. HE hung them as markers, of times and of seasons.

  • spookydomspookydom Member UncommonPosts: 1,782

    Looking really good so far. Can't wait for some more info.

  • starstar Member Posts: 1,101
    Had a blast playing the demo at PAX, the esper was so much fun (and totally adorable). And yah, that avalanche bug was frustrating, but they were cool enough to add extra time to my demo station to finish it. Definitely going to be following this closely

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  • maskedweaselmaskedweasel Member LegendaryPosts: 12,195

    Kind of gives me a Phantasy Star Online vibe.....  not really sure why.. but just can't shake it.

     

    Even the way you explain the single skill that equates to the multiple combos like the weapons in PSO/U.

     



  • KuaidamKuaidam Member Posts: 183

    MAN! If this was a Pixar movie I would totally love it!

    Can already see me buying the ticket for IMAX 3D

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  • WonderPenguWonderPengu Member Posts: 9

    Spent a LOT of time at this booth during PAX simply because the adjacent GW2 booth was so friggin packed. The devs were supremely cool and incredibly excited to explain the game, even with their voices missing from shouting over the crowds for three days straight.

    It's one thing to have great PR people hype the game, but I really enjoyed having the lead artist walking me through the game and explaining why he decided to do things the way he did. Since the game looks so bloody good, I couldnt really argue with his choices.

    Added to the watch list for me, they sold me when they said "It's basically Firefly meets Babylon 5."

  • benasatobenasato Member UncommonPosts: 193

    Pass..

  • RogoshRogosh Member UncommonPosts: 208

    Looks cool, definitly worth watching.

    "Its better to look ugly and win than pretty and lose"

  • KalafaxKalafax Member UncommonPosts: 601

    Thanks for the info, definitly interested in checking this game out a bit more throughly, I want some info on the crafting and resource gathering!

    Mess with the best, Die like the rest

  • eyceleycel Member Posts: 1,334

    there should be a better way of explaining something then by saying themepark sandbox, what the heck are we suppose to think that is, none the less its very good read. 

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  • IsawaIsawa Member UncommonPosts: 1,051

    Combat is sounding better with each read on WildStar. Dodging and being rewarded in combat and using jump to explore sound sweet.

  • thekid1thekid1 Member UncommonPosts: 789

    Damn

    I was hoping the actual game looked like that cool trailer :(

  • GameDevJakeGameDevJake Member Posts: 27

    What?! The art style is the exact same as the screens and gameplay footage, albeit less intense than the trailer.

    But when has a game been as epic and intense as their cinematic trailers?

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  • thekid1thekid1 Member UncommonPosts: 789

    Style yes. But it doesn't look as nearly as good. Which is understandable off course.

  • ActusActus Member UncommonPosts: 48

    Interested in following this game... but "WildStar"??  There's only one Wildstar... and that's Derek Wildstar.  Dangerous ground you're treading =)

    Aurelion-Ellwaen-Aulric

  • BelegStrongbowBelegStrongbow Member UncommonPosts: 296

    no auto attack =  i will play it

  • DeeweDeewe Member UncommonPosts: 1,980

    Usually not fond of cartoonish graphics but this looks really nice and I look forward the game play.

     

    Thanks for the 2 sided interview.

     

    GJ!

  • shantidevashantideva Member UncommonPosts: 186

    How instanced is it?

    "Train by day, Joe Rogan podcast by night, all day!"

  • BattleM99BattleM99 Member Posts: 35

    Looking forward to more information on this one.

  • jayartejayarte Member UncommonPosts: 450

    Well-written, informative review.  I particularly enjoyed the split perspective approach.  After watching the video for this game the other day, I must say it has really drawn my attention.  It has that same brightly coloured cartoon-style graphics, tongue-in-cheek look that I remember from my days in WoW, but with a refereshing sci-fi approach which is a welcome change from fantasy.

  • Arrow-whenArrow-when Member Posts: 1

    It sounds interesting.

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