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Most cash shop sell vanity items.few do sell experience potions but these are mainly ones that have been around for years and are already heavy top like EQ2.
Granted some do sell items that are useable in combat or enhance speed but ones i seen are free to play (however let me note one exception which is order and choas online which is £5 to buy and comes with 3 free months so though cheap is still a pay to play ,they sell gold etc).
However,seems no one has a problem with pre orders having items thrown in.Lets look at rift which came out brand new with collectors mount which gives a mount right out of the bat tha greatly enhances your speed at early stages .This means you can move,quest much faster as soon as you can get to a mail box and it happened not in a 6 yr old game but day 1 of rift opening.
others charge as much as $150 for collectors for vanity items.
Comments
I don't really care. I remember playing Rift back at release, seeing those bloody ugly turtles everywhere, racing past me whereever I went and I remember thinking "Boy am I glad I didn't buy the collectors editon! At least now I won't have to feel like I'm throwing money away when I buy a pretty horsie."
What mostly annoys me in regards to collectors editions and premium editions, or whatever else they might call them, is that they bundle extra quests and content with actual cheats that cheapen the experience. In Deus Ex: Human Revolution for instance, pre-orders from many retailers were rewarded with extra money at the start as well as extra weapons, and a special unique tool avaliable from the get-go. I'd rather just have gotten the extra quest they had in that package and left the rest behind.
Why do I care what they get? I preorder if I want to play early. Only a few games I would preorder, Skyrim is maybe one.
If I preorder, it means I accept that pricing.
If I do not preorder, why do I care what others get when they do?
Can we all just accept games as games and stop bickering about what others do, what they pay for, what they get, how they compare to us.
What do we want from a game? Ground for jealous and grumbles?
I dont mind pre order bonus's
Most of the preorder stuff is for low levels (if its a level based game) and useless at higher levels
Unlike cash shops where you need to use it at higher levels to compete.
Now I dont like cash shop games (or pay to win games) but dont mind the hybred set ups as long as they are only for cosmetic stuffs.
But yeah I can see how this could pee people off but in the same token these people (the person buy the product) have gone out of there way and payed money for something in good faith so yeah they should get a token of appreciation for there pre orders
To be honest almost all of the ingame items from preorder have meant almost nothing to me in the past. The only reason I have spent money on a preorder is due mostly to either beta access or an early start. I have preorder TOR mostly for the beta access and the geek inside me loves the action figure. Still waiting for GW2 to announce a headstart or beta access before I preorder but will still purchase the game regardless.
I don't have a problem with either one really. I could care less if someone got a Turtle at launch and I didn't. And I've played a lot of games with cash shops, if I have to grind a bit longer to get the stuff others are buying, so be it. Now, if I'm not given that option, if the only way you can get the best gear and such is to buy it; I simply don't play that game. Plenty of them out there these days.
I just wish they would do more with the Collector's Editions. Not just Music CD's. Art Books, and Virtual Items. I'd like to see an actual instruction manual that doesn't suck once in awhile (and not in PDF). A Good Cloth Map (Really miss those). Perhaps a tie in Novel or short story to better understand the lore and such. (Thought it was awesome they did that with the Special Edition of The Witcher. I had already read the book, but that was cool.)
Cash shops and pre-ordering games are both optional. If fluff or a head-start is worth $ then take advantage. Personally, I find the temptation usually resistable.
It is simple.
Because with pre-order bonus stuff , you have ONE or TWO EXTRA THINGS in game. With Item Shop you have MANY ITEMS CONSTANTLY ADDED and sooner or later they are not vanity only.
It is so simple diffrence that I wonder how you can not understand this collosal diffrence?
The difference is simpler then that even, since some pre orders might not even give you usefull stuff or any stuff at all. Take world of warcraft for example; it gave nothing to people that pre ordered it except for having the box early.
Also cash shops are there to constantly beat cash out of you since the game may depend on it; pre orders however are just there get the money quicker with some fluff or good starter items as something to lure people in. Also pre orders are not all about the items where as the cash shop is.
So imo no pre orders are not bad.
Well.
I dont preorder.
End of line.
Only a few cash shops sell stuff other then vanity items? That's a joke right? Cash Shops are overpriced and sell way more then vanity items and it's more then a few...
Pre-orders is just buying the game earlier then release this way you know you will have a copy of the said game when you walk into the store to pick it up and not have to worry about it being sold out. The bonus of the game is just that a bonus and in no way are you paying extra for them.
I have no idea why you would compare pre-orders with cash shops.
To me this is like comparing apples to oranges. Just not the same thing at all and doesn't even make sense, it is like saying if you're not first, you're last, it doesn't make sense!
There is nothing wrong with pre-ordering a game that I KNOW i am going to play.
Having Pre-Orders without lifting the game NDA or anounce a release that however, is not fine, it comes across as if the game is trying to hide something while already cashing in
"I am not a robot. I am a unicorn."
It's sort of like those NPR fund raisers where they talk non stop for three days begging for money and you get free coffee mugs.
It's free radio, but the perks of donating sort of make it worthwhile.
The CE boxes are similar. You get a book and a few gadgets for in game. The point on the mount is interesting though. Not hugely imbalancing but I bet it helped sell a lot of CE editions.
I think the OP is refering to subscription games with vanity cash shops. I had to look at that too. No imbalancing items? Obviously we're not talking about the pay to win games. TONS of imbalancing items, they even advertise "Crush your enemy by being strong". LOL if that isn't pay to win, I don't know what is.
I don't like games that have a cash shop.
if you get an item with the preorder, that's fine as long as there is no cash shop in the game.
A cash shop game is a different game from a P2P game with no cash shop.
One is about shopping with rl money, one is about playing a game.
I don't want to think about shopping with rl money. I want to play a game.
The item isn't important. it's the presence or absense of a cash shop in the game.
Don't misunderstand this statement. That's what I enjoy in a game.
There is nothing wrong with someone that enjoys shopping for items in a game with rl money. If that's what you like, then enjoy. That is not what I like.
Pre-ordering is just plain stupid. Anyone who hasn't learned that by now doesn't deserve to keep their money.
Give me liberty or give me lasers
This is exactly right. If you're dumb enough to pre-order something, then you really deserve having wasted the money if the game sucks, which is probably more likely than not these days.
I pre-order tonnes of games and see no issues with them.
Most are your yearly sequels like FIFA/COD/NBA but still have done so in the past and will continue to do so.
Its not as if $60 is a lot of money anyway.
Gdemami -
Informing people about your thoughts and impressions is not a review, it's a blog.
wow...listen to dumber and dumber here.....I can preorder for 5 or say 10 bucks....play the game for sometimes 2 to 6 months and get a sense of what its going to be at launch. While you 2 trolls get to sit and just complain about a game you arent playing and make forum post on things you continue to have no clue about. Hmmm....yeah....makes a ton of sense.
LOL, guess you mean dumb and dumber as a reference to the movie. But it was wicked funny anyway. Couldn't agree more with you. Wouldn't have been so mean. But yeah, I'd say you nailed it in the head.
A lot of ppl pre-order franchise series games (FIFA X+1, Pro Evolution Soccer X+1, NFL X+1, etc etc) because it's "their" franchise... They want it, they want it bad and even if the game tends to be worse than it's predecessor they'll try their hardest to adapt to the changes... that kind of pre-order I never did and never will do.
But with MMOs I fully support the pre-order if it allows me for a fairly less amount than the full price to give it a go at the current state and development of said game. I see it as a smart choice for those who are genuinely interested in the game. If your not interested than pre-ordering or even paying at launch is always a bad idea. You should just wait for the free trial and then see if it suits you.
There's models for everyone, it's not dumb to pre-order. As it's not dumb to wait until after launch, missing everything that went on during that time just so you can try for free and then decide if you want it. Risks are there to be taken, some of us have the guts to be the first to jump aboard, others are more cautious. It's a personal choice.
Playing:
RIFT, EU Blightweald Server
Waiting to see:
ToR, TERA, GW2
Here it is again. Intolerance of people that do not adhere to what someone else believes. God forbid we just accept their Point Of View as their own and move on...
I pre-ordered a few Mmo's in my time and most, if not all, of them are collecting dust on my shelf. I will never pre-order an mmo again and can readily see how the game is at least at launch with reviews, forums and youtube.
As for the CE being the same as cash shops, I disagree. The CE is more to the 'fan' or hyped consumer. Cash shops are for the masses that want something others don't have. Be it to flash, show off, or the 'must have' crowd that wants everything ingame.
Because MMORPGs are Competitive. The WHOLE point of playing a MMORPG vs. a RPG is that you get to play with & against other real life people. I think this is a point missed by many in the current MMORPG playerbase.
In terms of pre-orders.....I see where the similarities lie, but they aren't quite the same. As someone else already pointed out, most of the "bonus" items & content are for low levels.
Also, people who pre-order risk something for these bonuses. The MMO field is a competitive one, and many of people over the last 5+ years have thrown away good money on CEs for games that never really came to fruition. Yes they got a ring that gives them +5 to Fire Resist (woopie), but they also put their proverbial necks out and dropped $80-$100 on a game that they aren't quite sure will be sustainable. I think thats a fair trade-off.
Purchasing items from an item shop that have a higher utillity at endgame (where competion between players really matter) is a different ball of wax all together. Also...item shops allow for repeat visits. You can only recieve "bonus" content 1 time with the purchase of a Collectors Edition.
Edit: I confused pre-orders w/ CEs. Same concept still. If people are willing to fork over extra money for early access....at the risk of spending money on a game that won't pan out....thats their business. You can have your personal opinion, but it's still another person's business to screw themselves (if the case may be)
The rewards are still not sustainable (as they are in a cash shop) and don't affect the endgame (the point at which players are competing with eachother the most) like a cash shop would.
Pretty much the point. I paid some extra $20 for the CE of Final Fantasy XIV when it was released. Obviously the game didn't pan out, but I still don't regret purchasing it. If the game becamew more popular, that early week of gameplay access would have given me an enormous advantage in the in-game economy.
However, the difference between something like early access and a cash shop is that over time, players who come in late can still catch up simply by playing the game. On the other hand, cash shop gear often gives an insurmountable gear advantage to specific players. If cash shop items simply are aesthetic or give minor things like EXP bonuses, I don't mind. Items that give stats well beyond what are possible normally in-game are what really frustrates me.
I don't really get the connection. Pre-Order gear is designed to help get initial sales up. The items aren't that meaningful in the long run and are just little goodies for helping to frontload some cash to the game. Cash shops are about buying items to increase your effectiveness long term and have an impact throughout the gaming experience. It sells items for low, mid, and high levels and affects your abilities and those around you, making you more competitive. Unless the cash shop is just for cosmetics in which case there is no real difference between your pre-order goodies and the cash shop. Although the reasoning behind the two is still different.
I self identify as a monkey.
...as are the consequences