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SWG was the beginning of the end to sandbox mmos

eyceleycel Member Posts: 1,334

I dont foresee any sandbox mmos coming to light anywhere in the future, does anyone else think SWG was the beginning of the end to sandbox mmos?

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  • generals3generals3 Member Posts: 3,307

    Originally posted by eycel

    I dont forsee any sandbox mmos coming to light anywhere in the future, does anyone else think SWG was the beginning of the end to sandbox mmos?

    Well there are actually quite some sandboxes around. The problem is that usually they are very buggy/unpolished and overall kinda suck.

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  • goblagobla Member UncommonPosts: 1,412

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

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  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    There are plenty of other sandboxes on the market, Istaria, Ryzom, Fallen Earth, DarkFall, Mortal Online, Eve, Mabinogi, etc..

    Theres even decent sandbox/themepark Hybrids like Asherons Call/FFXI/Vanguard.

  • KatillaKatilla Member UncommonPosts: 829

    it's just a shame that all of the sandbnoxx mmo's out right now have unrestricted open world PVP, which I hate.  Especialliy scince some of them also have full loot  for pvp. otherwise i would totally play darkfall or mortal online

  • nerovipus32nerovipus32 Member Posts: 2,735

    SWG  stopped being sandbox 5 years ago..its dead a long time for me.

  • Trident9259Trident9259 Member UncommonPosts: 860

    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    lol.

     

    epic. 

  • gwbrewgwbrew Member Posts: 52

    I understand where the OP is coming from.. The point is.. most MMOs now are unbalanced sandboxes that either want you to pay during beta (APB type games) or Pay to Win right out of the box.. Gone are the days of enjoyable PVP /Economy based Crafting with quality resources/ Housing/ trainable mounts/vehicles/dancing and social enjoyment.. Sorry OP is right nobody has tried as of yet to even come close to all that the "original" SWG was.. Granted it was buggy as hell at first.. but we all enjoyed pvping and you knew every person that was good at their craft and set a way point to go back later.. I agree OP.. they don;t make MMOs like that anymore.. Now MMOs are quick gimicks FF14.. sigh.. really??

  • bishboshbishbosh Member Posts: 388

    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    lawled in my pants

     

    but srsly.... if swtor is succesful we will be stuck with themeparks for another 1/2-1 decade or so until swtor gets old. if swtor fails this might indicate to devs that the mmorpg genre needs innovation and people have become sick of wow clones.

    personally i hope it fails and i would have been sure of this if it wasnt for the IP.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by eycel
    I dont foresee any sandbox mmos coming to light anywhere in the future, does anyone else think SWG was the beginning of the end to sandbox mmos?

    ArcheAge


    Sandbox.


    Coming soon.

  • joanne71joanne71 Member Posts: 63

    Originally posted by bishbosh

    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    lawled in my pants

     

    but srsly.... if swtor is succesful we will be stuck with themeparks for another 1/2-1 decade or so until swtor gets old. if swtor fails this might indicate to devs that the mmorpg genre needs innovation and people have become sick of wow clones.

    personally i hope it fails and i would have been sure of this if it wasnt for the IP.

    fail - no way - they are going to include romance (maybe sex) with your companion - if thats not a sandbox what is?

  • WarmakerWarmaker Member UncommonPosts: 2,246

    Originally posted by joanne71

    Originally posted by bishbosh


    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    lawled in my pants

     

    but srsly.... if swtor is succesful we will be stuck with themeparks for another 1/2-1 decade or so until swtor gets old. if swtor fails this might indicate to devs that the mmorpg genre needs innovation and people have become sick of wow clones.

    personally i hope it fails and i would have been sure of this if it wasnt for the IP.

    fail - no way - they are going to include romance (maybe sex) with your companion - if thats not a sandbox what is?

    A cheap publicity grab if that is indeed what they're going for.  That's what it is.


    Originally posted by nerovipus32

    SWG  stopped being sandbox 5 years ago..its dead a long time for me.

    To be more exact, it was 6, almost 7 years ago...

    OP, Sandbox MMORPGs aren't "dead," there are a rare few that fit the bill.  It's just most of them are indie devs with very little $$$ backing and support.  The clear, overwhelming trend is Themeparks.  Trying to do anything different from a Themepark will net you little backing for money.  Everyone's still chasing Blizzard's WoW tail and failing miserably, all the while Blizzard's been laughing their ass*s off at the competition all the way to the bank for the last 7 years.

    WoW may relinquish its reign soon, but don't expect Sandboxes to garner more financial support than they are right now.  It's not changing.

    I guess people do like being led by the ear.

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • AdamantineAdamantine Member RarePosts: 5,093

    Teh.

    Funny thread.

    Was the OP actually serious ? Theres so many sandboxes out there ...

  • AdamantineAdamantine Member RarePosts: 5,093

    Originally posted by bishbosh

    but srsly.... if swtor is succesful we will be stuck with themeparks for another 1/2-1 decade or so until swtor gets old. if swtor fails this might indicate to devs that the mmorpg genre needs innovation and people have become sick of wow clones.

    personally i hope it fails and i would have been sure of this if it wasnt for the IP.

    I am kind of surprised how much weight you set on SW:TOR.

    It seems a nice enough MMO and I expect it to be great in respect to story content.

    Once story content is finished, however, the prospect is vague at best. I simply have no idea how, for example, crafting will be. The messages Bioware sends here could hardly be more self contradictionary. On one hand they say you're the hero, you dont craft yourself, you let your companions do it. On the other hand they say you can be a dedicated crafter. Hello ?!? That just doesnt add up.

     

  • Sid_ViciousSid_Vicious Member RarePosts: 2,177

    meh.

     

    SWG is far from being the only sandbox.

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  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    HAH

     

    Awesome post.

     

    SWG was a POS. Koster should of had combat classes working, and major bugs squashed before begining to make Uncle Owen Wars. While he was busy with the Owen stuff, devs could of been cranking out PVE content that had an actual SW theme to it.

     

    HAd the game launched with half the worlds filled with PVE content, instead of  vast empty spaces, I bet it would of done a lot better.

     

    Pretty sad

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • Moaky07Moaky07 Member Posts: 2,096

    Originally posted by bishbosh

    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    lawled in my pants

     

    but srsly.... if swtor is succesful we will be stuck with themeparks for another 1/2-1 decade or so until swtor gets old. if swtor fails this might indicate to devs that the mmorpg genre needs innovation and people have become sick of wow clones.

    personally i hope it fails and i would have been sure of this if it wasnt for the IP.

    Are you kidding me? No major sandboxes is a good thing.

     

    A buggy themepark gives a bad enough name to MMORPGs. Games like SWG make investors not wanna ever invest in a MMO again.

     

    SWG had the money & big names making it. Lets not forget the SW IP. The fact that only 2 sandboxes have ever reached 300k subs says it all.  Folks wanting a  sandbox are enjoying minecraft...perhaps a few posters here should join them.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • JC-SmithJC-Smith Member UncommonPosts: 421

    SWG had the money & big names making it. Lets not forget the SW IP. The fact that only 2 sandboxes have ever reached 300k subs says it all.  Folks wanting a  sandbox are enjoying minecraft...perhaps a few posters here should join them.

    As has been stated many times, the last large budget sandbox was 8 years ago and everything since has been a small indie titles. But you insist on using stats like that then you need to acknowledge some facts.

    Eve, Star Wars Galaxies and Ultima Online were all successful games. Ultima Online was the grand-daddy of the modern MMOG.  Eve was a huge success for a small company. Star Wars Galaxies was a disappointment due to shipping the game buggy and rushed, but still successful.

    At the time frame that your doing comparisons the largest MMORPGs in the western market were: Everquest 1 (peaked at 550,00) and Final Fantasy IX, which in mid-2003 had it's highest numbers to date which put it dead even with Star Wars Galaxies as the second largest MMOG in the western market (Everquest was #1). Ultima Online was still the third largest MMOG in 2003, 6 years after it launched.

    The bottom line is that WoW changed everything. Everyone rushed to clone it and sandboxes became lost in the shuffle with investors all hoping to latch on to the next WoW. You can try to slant that however you like, but the fact that your grasping at subscription numbers as proof, in an era when the market was just a fraction of what it is today is ridiculous.

  • BrokenstaticBrokenstatic Member Posts: 41

    Originally posted by Warmaker

    Originally posted by joanne71


    Originally posted by bishbosh


    Originally posted by gobla

    Look mate, you're doing it wrong.

    If you're going to predict the beginning of the end you need to make it more dramatical. Much more doom & gloom is required. Also calling on ancient prophecies is a plus, especially those somehow related to the ancient maya.

    First, go to excel and make up a spreadsheet showing either an extremely dramatic rise or drop of something marginally related.

    Second, write a long post referincing anything that turns up in the first 5 pages when doing a google-search on "the end of MMOs". Include your made up graph at the end.

    Third, make several alt-acounts to be your disciples and wholeheartedly agree with your OP, further referencing the next 5 pages of your google search as additional evidence. Additional made-up graphs are recommended.

    Fourth, go spam this over several MMO forums. The more you say it, the more likely people are to believe it.

    Fifth, create a movement fighting to stop the end and rake in the cash from donations!

    Overall I find this a very dissapointing effort at predicting the end....

    lawled in my pants

     

    but srsly.... if swtor is succesful we will be stuck with themeparks for another 1/2-1 decade or so until swtor gets old. if swtor fails this might indicate to devs that the mmorpg genre needs innovation and people have become sick of wow clones.

    personally i hope it fails and i would have been sure of this if it wasnt for the IP.

    fail - no way - they are going to include romance (maybe sex) with your companion - if thats not a sandbox what is?

    A cheap publicity grab if that is indeed what they're going for.  That's what it is.


    Originally posted by nerovipus32

    SWG  stopped being sandbox 5 years ago..its dead a long time for me.

    To be more exact, it was 6, almost 7 years ago...

    OP, Sandbox MMORPGs aren't "dead," there are a rare few that fit the bill.  It's just most of them are indie devs with very little $$$ backing and support.  The clear, overwhelming trend is Themeparks.  Trying to do anything different from a Themepark will net you little backing for money.  Everyone's still chasing Blizzard's WoW tail and failing miserably, all the while Blizzard's been laughing their ass*s off at the competition all the way to the bank for the last 7 years.

    WoW may relinquish its reign soon, but don't expect Sandboxes to garner more financial support than they are right now.  It's not changing.

    I guess people do like being led by the ear.

    HIGHLIGHTED^ This is exactly why MMO's suck! The MMO genre has finally dubbed itself down to the mentally handicapped.

  • WarmakerWarmaker Member UncommonPosts: 2,246

    Originally posted by Adamantine

    Teh.

    Funny thread.

    Was the OP actually serious ? Theres so many sandboxes out there ...

    /snicker

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • rockin_uforockin_ufo Member UncommonPosts: 378

    Someone hasnt heard of Minecraft.

    Whenever i step outside, somebody claims to see the light
    It seems to me that all of us have lost our patience.
    'cause everyone thinks they're right,
    And nobody thinks that there just might
    Be more than one road to our final destination--

  • DisastormDisastorm Member Posts: 318

    Originally posted by eycel

    I dont foresee any sandbox mmos coming to light anywhere in the future, does anyone else think SWG was the beginning of the end to sandbox mmos?

    You can just look on the front page of MMORPG.  The #2 most hyped game is a sandbox mmo, ArcheAge.

  • TruthXHurtsTruthXHurts Member UncommonPosts: 1,555

    This just gave me new hope for sandbox mmo's

     

    Also EQ1 had many sandbox aspects to it.

    "I am not in a server with Gankers...THEY ARE IN A SERVER WITH ME!!!"

  • QuesaQuesa Member UncommonPosts: 1,432

    Eve Online is still pretty darn sandboxy.

    Also, Minecraft?

    Star Citizen Referral Code: STAR-DPBM-Z2P4
  • Nerf09Nerf09 Member CommonPosts: 2,953

    SWKOTOR'ambob is probably going to get the subscribers as LOTRO got, as a polished wow-clone.  So it will go free to play in 1-2 years.

  • Nerf09Nerf09 Member CommonPosts: 2,953

    Originally posted by Quesa

    Eve Online is still pretty darn sandboxy.

     

    Only if you break the rules and bot.

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