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Why is the character creator so terrible?

You can't change the color of your eyebrows? You don't even get a separate option for the eyebrows? You can't change your character's voice? Not to mention that all of the faces and hairstyles look terrible.

I mean really, what's up with the character creator being as bad as it is?

Comments

  • PhryPhry Member LegendaryPosts: 11,004

    The character creator has been likened to WoW's .. although im pretty sure that the WoW character creator had even less variations... or detail.. but.. WoW is quite an old game now, and SW;TOR does seem to be a bit odd in that respect, whereas most games, not just MMO's are giving the players more choice/variations, SW;TOR seems to be offering far less,  add in the lack of racial choices... not that i would call the character creator terrible.. i would just put it in the category of being.. a bit bland.. image

  • sk8chalifsk8chalif Member UncommonPosts: 666

    True its a bit sad but in the end we all wear helm anyway.

    image
    ~The only opinion that matters is your own.Everything else is just advice,~

  • TillerTiller Member LegendaryPosts: 11,449

    Trust me, if you play the game you rarely ever pay attention to anyones face, unless it's during a quest dialog scene, and really I've yet to see anyone look the same. Skin tone seems to be just enough to make a difference.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • CrosswireCrosswire Member UncommonPosts: 264

    I think that other things took priority in the development, but think about it, it won't take them more than 10 minutes to knock up a few more features in the character generator.

  • nekrothingnekrothing Member Posts: 302

    Originally posted by Phry

    The character creator has been likened to WoW's .. although im pretty sure that the WoW character creator had even less variations... or detail.. but.. WoW is quite an old game now, and SW;TOR does seem to be a bit odd in that respect, whereas most games, not just MMO's are giving the players more choice/variations, SW;TOR seems to be offering far less,  add in the lack of racial choices... not that i would call the character creator terrible.. i would just put it in the category of being.. a bit bland.. image

    I'm pretty sure in Warcraft, your eyebrow color changed with your hair color. I haven't played that game in years though, so I'm not 100% sure on that.

    I could deal with the whole lack of eyebrow options and terrible face/hairstyles if TOR would at least allow you to change the color of the eyebrows and give you more than one option for the character voices. It's really awkward having an older looking character with white hair and brown eyesbrows with the voice of someone who sounds like they're 20.


    Originally posted by tillamook

    Trust me, if you play the game you rarely ever pay attention to anyones face, unless it's during a quest dialog scene, and really I've yet to see anyone look the same. Skin tone seems to be just enough to make a difference.

    Even so, I'd still appreciate the option of being able to make a character that looks consistent/decent.

  • VhalnVhaln Member Posts: 3,159

    Originally posted by tillamook

    Trust me, if you play the game you rarely ever pay attention to anyones face, unless it's during a quest dialog scene, and really I've yet to see anyone look the same. Skin tone seems to be just enough to make a difference.

     

    You hardly see anyone else's face because you hardly see that many other players at all, compared to most MMOs.  You do see your own character constantly though, in all the dialogue scenes.  Most of which make me appreciate that at least I don't look as stupid as the Darth Flanders NPCs I'm talking to.

    When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  • MisterSrMisterSr Member UncommonPosts: 928

    Despite what most people are saying about the character creation being an immitation of WoWs, it's not. They had to limit the creation a lot because of character animation constrictions. In a game this massive with SO much content and constant scenes, to have a wide variety of body types and face types to animate would be hellacious, if not a nightmare. You would have hands going through chests, mouths moving strangely out of sync, etc. It's something that really couldn't be avoided, but at least your character generally looks very appealing--so at least your choices aren't horrendous . . . just limited; but for good reason.

  • SelkisXSelkisX Member Posts: 4

    I love all the fanbois on this site. WoW's char creation is leaps ahead of SWTOR. The body types of horrid as well as everything else. FLAME ON "OMG BIOWARE AND VOICEOVER"... Seriously the shit gets old. I have played all the latest mmorpg releases in the past 5 years since FFXI....aoc, war, aion, rift.. it will all boil down to the likeness of WoW and how tired the themepark mmorpg is getting and please don't say that a stupid voice over makes this game any better.

  • KabaalKabaal Member UncommonPosts: 3,042

    I doubt it would matter much what your characters face looks like on the Sith faction, at stage 3 dark side mine already has loads of gunk covering the face and i dread to think how it will look at stage 10.



  • evilastroevilastro Member Posts: 4,270

    Originally posted by Kabaal

    I doubt it would matter much what your characters face looks like on the Sith faction, at stage 3 dark side mine already has loads of gunk covering the face and i dread to think how it will look at stage 10.



    If you dont like the Dark side effects on your face you can turn it off in the options. Simple.

    Also Dark side isnt limited to Sith, the republic can also get the evil effects.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by MisterSr

    Despite what most people are saying about the character creation being an immitation of WoWs, it's not. They had to limit the creation a lot because of character animation constrictions. In a game this massive with SO much content and constant scenes, to have a wide variety of body types and face types to animate would be hellacious, if not a nightmare. You would have hands going through chests, mouths moving strangely out of sync, etc. It's something that really couldn't be avoided, but at least your character generally looks very appealing--so at least your choices aren't horrendous . . . just limited; but for good reason.

    That's a crappy excuse. GW2 has cutscenes and they have sliders in their CC along with a greater variety of facial structures to animate. (e.g. Charr and Asura compared to humans)

    image

  • TerranahTerranah Member UncommonPosts: 3,575

    To me it's not THAT bad, but it is rather stark in comparison to some other games with much smaller budgets.  I guess they didn't feel this was that important an area.

     

    I was able to make an attractive character.  I'd llove it if they add more hairstyles but it seems like once devs finish the game character creation usually doesn't change much.  Ofcourse there are exceptions, like EQ2. 

     

    We need an image designer or somewhere we can edit our appearance in game as well.

  • nekrothingnekrothing Member Posts: 302

    Originally posted by romanator0

    Originally posted by MisterSr

    Despite what most people are saying about the character creation being an immitation of WoWs, it's not. They had to limit the creation a lot because of character animation constrictions. In a game this massive with SO much content and constant scenes, to have a wide variety of body types and face types to animate would be hellacious, if not a nightmare. You would have hands going through chests, mouths moving strangely out of sync, etc. It's something that really couldn't be avoided, but at least your character generally looks very appealing--so at least your choices aren't horrendous . . . just limited; but for good reason.

    That's a crappy excuse. GW2 has cutscenes and they have sliders in their CC along with a greater variety of facial structures to animate. (e.g. Charr and Asura compared to humans)

    Not to mention that it doesn't really excuse the whole eyebrows-not-changing-colors thing. It's such a simple thing to have, and yet it's driving me crazy that I can't get the hair colors to sync up. Even a failure MMO like FFXIV that probably didn't even have half the budget of this game had higher quality character models/animations/in-game cutscenes, and still allowed you to sync up your eyebrow color to your hair color. The only game I know of that didn't change the eyebrow color with the hair color is PSO, and that came out on the Dreamcast.

     

  • headphonesheadphones Member Posts: 611

    Originally posted by MisterSr

    Despite what most people are saying about the character creation being an immitation of WoWs, it's not. They had to limit the creation a lot because of character animation constrictions. In a game this massive with SO much content and constant scenes, to have a wide variety of body types and face types to animate would be hellacious, if not a nightmare. You would have hands going through chests, mouths moving strangely out of sync, etc. It's something that really couldn't be avoided, but at least your character generally looks very appealing--so at least your choices aren't horrendous . . . just limited; but for good reason.

    you have to wonder, though, if bioware did some research into mmos to find out if players liked playing games where everyone looked the same, or if they liked playing games where everyone looked different...

    if this were singleplay, with all the cutscenes and whatnot, no one would really care all that much. hell, skyrim's cc is pretty awful in my opinion. but who cares?

    in an mmo, though, everyone always likes to pimp themselves up a bit more.

    i think if animated cutscenes were the excuse, then perhaps they should've thought of something a little different for quest delivery. like a little holograph. me, i'd be chuffed to bits if i got my quests by watching old dodgy holograms like that leia thing in sw1 (4, if you're young). the coolest thing about star wars, for me, was the dirty gritty tech look of it all. it didn't need to be shiny to be realistic. it should look like everything's made from old vac cleaners. joy!

    i haven't seen these cutscenes, though, and i admit to liking a good bit of movie. but i'm really hoping tor isn't a one trick pony like it's sounding here.

  • headphonesheadphones Member Posts: 611

    Originally posted by Terranah

    To me it's not THAT bad, but it is rather stark in comparison to some other games with much smaller budgets.  I guess they didn't feel this was that important an area.

     

    I was able to make an attractive character.  I'd llove it if they add more hairstyles but it seems like once devs finish the game character creation usually doesn't change much.  Ofcourse there are exceptions, like EQ2. 

     

    We need an image designer or somewhere we can edit our appearance in game as well.

    eq2's cc is awesome. only eve's can top that and even then you have to question whether eve's really does because eq2 has so much depth considering the different races.

  • davestr1zldavestr1zl Member Posts: 218

    Originally posted by Kabaal

    I doubt it would matter much what your characters face looks like on the Sith faction, at stage 3 dark side mine already has loads of gunk covering the face and i dread to think how it will look at stage 10.



    Sith faction =/= darkside, and the darkside options are just that - optional, you can turn it off via the menu. Also the max rank darkside is 5 not 3.


    Originally posted by romanator0

    Originally posted by MisterSr

    Despite what most people are saying about the character creation being an immitation of WoWs, it's not. They had to limit the creation a lot because of character animation constrictions. In a game this massive with SO much content and constant scenes, to have a wide variety of body types and face types to animate would be hellacious, if not a nightmare. You would have hands going through chests, mouths moving strangely out of sync, etc. It's something that really couldn't be avoided, but at least your character generally looks very appealing--so at least your choices aren't horrendous . . . just limited; but for good reason.

    That's a crappy excuse. GW2 has cutscenes and they have sliders in their CC along with a greater variety of facial structures to animate. (e.g. Charr and Asura compared to humans)

    To compare GW2's cutscenes to SWTOR's is laughable at best. That being said though, I completely agree that the character creator is average and could have used some much needed options.

    The things that stand out to me are the lack of skin colors especially in terms of like zabrak on empire and republic the empire has 1/4 the skin colors and is far more restrictive. Having preset eyebrow/complexion/lips/cheek all in 1 thing was a bad idea and they should have all been completely separate, each with far more diverse options than we currently have. More face structure options, or ideally sliders for separate facial features, and lasty more hair colors & hairstyles. Something like a body slider would have been nice too but imo isnt necessary.

     

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