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World of Warcraft: What is a “WoW Killer?”

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129

This week's WoW Factor touches on a oft-discussed topic. Everyone is always looking for that game that will be a "WoW Killer" but what exactly does that mean? We take a look at the elusive "WoW Killer". See what we think and then weigh in with your own thoughts in the comments.

Last week’s article caused quite a stir in the comments section and many of you derided the piece as either a roundabout method of talking about SWTOR or just a bit of bait for the community to start fighting the good fight. While many of your comments and opinions were a bit depressing to me (as this is an editorial, i.e. an opinion piece, and the content of each article is subject to me and me alone) I am glad with the discussion that sprouted around the last WoW Factor, explicitly in the talk about what constitutes a “WoW Killer.” So this week I’m going to display my outline and framework for what this mythical being must be to fulfil all of our speculation.

Read more of Joe Sanicky's The WoW Factor: What is a “WoW Killer?”



I don’t envy whoever it is that writes the dictionary…poor bastards!



¯\_(ツ)_/¯ 


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Comments

  • fenistilfenistil Member Posts: 3,005

    Yeah. There won't be any WoW-killer.  Both players and industry should stop once and for all to 'look' for game that will replace WoW. There won't be one. 

    No mmorpg in prediciable future will replace WoW as single hegeomon looking at small fishes from big mountain. 

    WoW will continue to lose subscribers and eventually WoW will be forced to stop (at least ffor a while) milking WoW-players for server transfers and just close / merge some servers.

    There will be few games more popular than rest though so big difffrence like WoW vs. everyone else won't happen again.

     

    Besides WoW-like themepark model is seeing it's demise.  It still have power to gain players ,but this gameplay model with "end-game" and instance grind will have less and less power to keep playerbase occupied.

     

    That's why initial flood of players and mass quits after few months.

     

    If that does not change mmorpg's genre will lose overall number of players - most to other mmos / games , some might leave gaming completly. Freemium / f2p won't be able to stop that if games won't be more diverse.

    Besides imho mmorpg popularity already peaked and will be in decline for some years ahead.

    Some playerbase already migrated to MOBA games, some will migrate to MMOFPS / MMORTS , normal multiplayer games or single player games, casual games or leave completly.

     

    Oversaturation of mmorpg genre, halt  of playerbase growth (if not redution of playerbase size) and recession in west that always sooner or later hit 'entertaiment spending'.

    Think some studios will have (some already did) to change from producing mmorpg's to produce diffrent kind of games , some will have to close, etc

    That playerbase that will stay will require product more suit to their tastes and bit less casual.

     

    Bubble is bursting and imo genre need this.


  • IcewhiteIcewhite Member Posts: 6,403

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • SereliskSerelisk Member Posts: 836

    Well, with SWTOR just released, Guild Wars 2, Archeage, The Secret World, Firefall, Planetside 2, TERA all being teased to come out within the next year or two, and WoW already on the decline with last year's subscription number drop, I can't imagine our era of the death of WoW is too far away...



     

  • DeathengerDeathenger Member UncommonPosts: 880
    We have already seen that no single game will kill WoW. It will be the many games that are releases over time that take a bunch of players here and there.
    Swtor grabbed a piece, Rift, and when GW2 releases there is yet another piece of the WoW pie removed.
     
  • munecaroonmunecaroon Member Posts: 88

    A game that goes back to the roots (no clone) or brings new mechanics that work would be a WoW killer

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Serelisk

    Well, with SWTOR just released, Guild Wars 2, Archeage, The Secret World, Firefall, Planetside 2, TERA all being teased to come out within the next year or two, and WoW already on the decline with last year's subscription number drop, I can't imagine our era of the death of WoW is too far away...

    UO, Meridian 59 and Everquest are all still up and running.

    The only true death of Wow this side of 2025 would be if Blizz released Wow 2 and at the same time closed down the oldWow servers to get the players to move. That is not likely but not impossible either.

    Wow will be dethroned as the king of MMOs pretty soon but it wont die. It will in fact be one of the larger MMOs for years unless Blizz really f***s up those pandas.

    My bet is that Wow will lose 15-20% of the players each year like it have the last year which means it will be a game with millions of players a long while yet.

  • FrostWyrmFrostWyrm Member Posts: 1,036

    How to be a WoW killer...

     Stop being a WoW imitator.

    If I've said it once, I've said it a thousand times, "Wow is already good at being WoW". People who truly love like WoW will NOT choose your game over WoW because WoW is closer to WoW than your WoW clone can ever be. The best you can hope for is to pick up WoW's scraps that have either become burnt-out on WoW, or didn't like WoW much to begin with.

     

  • jeremyjodesjeremyjodes Member, Newbie CommonPosts: 679

    It would be a game that like WoW is a fluke in the industry. it would congeal angry players like WoW did when SWG revamped and 250k very angry gamers seen that to destroy sony and the people behind the combat upgrade,we needed to move to WoW and make WoW reviews stellar even though in truth it was just another crappy grind fest.

    it was all about timing as well. in time WoW will suffer the sony revamp syndrom like SWG did and it will die away by it's own hand in time.

    Of course it will have it's die hards like the NGE folks but not many years from now blizzard will roll out it's own WoW killer and the old gal will go the way of 2 servers and full free to play.

    it's ironic but age happens.

     

    image

  • 69Cuda69Cuda Member Posts: 251

    WoW killer? Thats easy

     

    Greg "the scrub" Street

  • SirGradySirGrady Member UncommonPosts: 31

    definitively not SWTOR ...

  • winterwinter Member UncommonPosts: 2,281

     MoP is a WoW killer

  • bugse82bugse82 Member UncommonPosts: 184

    Originally posted by Icewhite

    What is a “WoW Killer?”

    Blizzard.


     

    !!!!

    image

  • BattlerockBattlerock Member CommonPosts: 1,393
    I like how everyone thinks a video game is going to kill wow, a little outside the box you might recognize some of the more successful wow killers such as: family, friends, sports, jogging, new job, new girlfriend, playing golf, cards, hunting, fishing, cycling, swimming, oh my gosh the list just goes on and on. I see a lot about blizzard killing its own game, perhaps to casual? Guess what? Most people have other things going on than video game land, blizzard isn't killing wow, they are just stepping outside the comfort zone to let it grow, doesn't work for those wow veterans but they need to do something and its done by bringing in fresh blood, the game is over 7 years old, they know its going to get old and people will move on, how about they tweak the game to make it fit into peoples lives better, and new players won't know vanilla wow so they won't have the expectations, Blizzard = genius that's all that's to it, I loved the game then and I still do even more now, it just keeps getting better imo.
  • BattlerockBattlerock Member CommonPosts: 1,393
    Won't be a video game that kills wow, everyone will have thier own personal reason that life brings thier way
  • XthosXthos Member UncommonPosts: 2,740

    Old age/time.......Thats about it for WoW....I mean UO is still kicking....It will happen.

     

  • InvintionInvintion Member Posts: 28

    Well.. no one's asking for permadeath here right?! Just a good, HUMBLING pwning ^.^ Even WoW isn't the best at their own arena and I think there is potential for a build that can put up a good fight and outmatch WoW in the collective and competitive world of MMOs. ~V~

  • BattlerockBattlerock Member CommonPosts: 1,393
    Video games won't kill wow. Wow will die one person at a time and live one person at a time. For a lot of people killing wow just means they have other things they need or have to do. All this about making it more casual and that will look it, that's actually going to do the exact opposite because most people have other obligations than giving thier life away to video games, kudos to blizzard for evolving and always being ahead of the curve, when I started playing, I couldn't believe how smart people needed to be to create a world so immersive, have so many real life aspects, lessons, and just be able to touch a nerve like wow did, today its different but its changed for the better, its new player friendly and its also friendly for those that have other priorities, blizzard isn't killing wow, they are saving it.
  • theniffrigtheniffrig Member UncommonPosts: 351

    Originally posted by Icewhite

    What is a “WoW Killer?”

    Blizzard.


     

    This.

  • CandombleCandomble Member UncommonPosts: 164

    Originally posted by theniffrig



    Originally posted by Icewhite



    What is a “WoW Killer?”

    Blizzard.






     

    This.




     

    ^^

  • KzakKzak Member Posts: 22

    Blizzard will eventually produce its own 'WoW killer'.  The expansion of WoW through many years of patches and releases has produced many undesirable side effects.  The amount of time a new player takes to reach end-game has been kept constant across all major releases resulting in a dumbing down of previous releases.  For example, with each release after BC, Blizzard must dumb down the leveling through BC (levels 61-70) in order to keep the total leveling time a constant.  This dumbing down process creates large continents in which many zones can be entirely skipped in the leveling process.  Leveling from 61-70 in BC can presently be accomplished without ever setting foot in half the zones.  It will only get worse with each new release of WoW in order to maintain that constant leveling time.  This is only one of many undesirable side effect of expansions.  As such Blizzard will eventually have to create a new MMORPG and allow its WoW player base to migrate to the new MMORPG.  The new Blizzard MMORPG would have to take care not to lose old WoW players in the process while attracting new WoW players.

  • MorcotulconMorcotulcon Member UncommonPosts: 262

    IMHO a "WOW Killer" is not a game or a company that will definetelly close the game forever. There are a lot of older games that still have their player base playing actively and still got some updates.

    To me, a "WOW Killer" is a game that will make its' own fame and gather so much attention that it starts beeing the game to be comparable with all the times people talk about MMORPGs. A "WOW Killer" is the one game that everyone talks about because it brought so many new players to the genre and, at the same time, builded a community of "newbie-haters" only because that game was the first one those new players started playing as if it was the first done in the genre. A "WOW Killer" is also a game that players will always say it's perfect because it has X of player base and the flaws are what makes the game a good game, while other players say that game is bulshit because it has the same flaws saw before and it got nothing new or nothing good in it besides one or 2 things.

    In other words, a "WOW Killer" is THE game that will take all the reputation given to WOW, good and bad, making WOW a game with only a few active player-base and some new players trying it, where the only have reputation it has is about the good things it had when it was famous and forgetting about all the bad things after 2-3 years.

  • ajaxeeajaxee Member Posts: 30

    We are all going to die, and as our society matures away from religion, we are all starting to realize that when we die, we have nothing but an eternity of black nothingness to look forward to. This is depressing , and can consume you if you dont control it somehow. The best method of control, is to occupy your mind to ignore the truth of whats coming.

    The next game that will kill wow needs to be a major feat of programming that can encompass more than just a few continents with dungeons raids and bla bla bla. It will need to merge genres. 

    Take Eve Online's space game, Wowlike ground game, Tera's political game, with some open world sandbox+theme park concepts - then do the impossible and make it all ACCESABLE to all types of gamers like World of Warcraft has so elegently accomplished.

     

    Dont ever forget to focus on society to find the true key to building a game thats lets people escape real life. And never forget the vocal minority replys to threads and starts threads and voices their strong opinions. The silent majority , you dont hear.

     

     

  • 77lolmac7777lolmac77 Member UncommonPosts: 492

    Wrath of the Lich King did it for me

  • YamotaYamota Member UncommonPosts: 6,593

    The therm is taken too literally, it simply means an MMORPG which will topple WoW as the king of P2P MMORPGs.

    And honestly I dont think that such a game can exist because for that too happen Blizzard has to screw up and screw up the game so much that a substantial number of people leaves the game. So the only one that can "kill" WoW is Blizzard or time, eventually the game will become so old that the majority of people will simply move on. However after 7 (?) years that still havent happened yet.

    And finally No. SW:TOR will not topple WoW, not by a long shot.

  • KenFisherKenFisher Member UncommonPosts: 5,035

    WoW killer?  Blizzard management.  But perhaps not as one might be thinking.

     

    I think the transition process to a WoW 2.0 is already started.  Speed runs of randoms over and over is now the fastest progression in the game.  Once at cap, it's heroics then raids.

     

    Given that Blizzard could nerf dungeon runs as the primary leveling choice, and has not, I can only assume that this as the optimal form of leveling is intentional.

     

    Grind for XP is gone.  Questing for XP is nearly gone.  WoW 2.0 is (or will be) a lobby based dungeon grinder.

     

    disclaimed: gross generalizations are never absolutely true.  Just my opinions based on what I've seen in game.


    Ken Fisher - Semi retired old fart Network Administrator, now working in Network Security.  I don't Forum PVP.  If you feel I've attacked you, it was probably by accident.  When I don't understand, I ask.  Such is not intended as criticism.
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