Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Hang on does this game have a seamless world or not?

1246789

Comments

  • austriacusaustriacus Member UncommonPosts: 618

    Originally posted by catplay

    GW2 is full instanced almost in same way as GW1. You will see that if you do not belive.

    You barely know about the game, and now your telling people what to believe?

    Do you even know what an instance is?

  • someforumguysomeforumguy Member RarePosts: 4,088

    I sure hope it is. I don't like tripping over seams or falling through the cracks.

  • austriacusaustriacus Member UncommonPosts: 618

    Originally posted by ComfyChair

    Originally posted by austriacus

    Are we really sure that there is a loading screen between zones?

    Ive seen the yogcast videos too and i noticed 1 portal. That portal was to enter the charl lands. BUT for the rest of the area of snow, even the ones he already discovered there was not a single portal.

    I think we need someone of the press to give a better picture, or did someone already did it and i missed it?

    Maybe its neither 1 per region or 1  per zone and its something in between. Like for example one for each territory of a race

    (example being all the land of snow for the norn and all that desert for the char)

    That snow area was one map (Note that there was another snow map to the North west that they never went to) :)

    They're pretty massive zones (like i said, the size of a ToR planet), but they do have portals between them all.

    Ah but the thing is in all that snow area you could see one part said 1-5 another 5-15 and the one they didnt explore 15-25.

    So right there you can lvl more than a quarter of the game and dont experience a loading between zones(if you dont die or enter personal story of course).

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by ComfyChair

    Originally posted by catplay

    GW2 is full instanced almost in same way as GW1. You will see that if you do not belive.

    No, it's not.

    Instanced is the situation where only you and your party are visible. How would dynamic events work in that situation? Think man, think! :D

    i think it will be more instanced than you think.  when a dynamic event starts certain people will be instanced into it.  personal story's are intanced.  if the city is too full it will be instanced.  you seem pretty firm in your statement that if wont be. so i dont want to burst your bubble. but imo it will be very instanced.  and i dont care either way. 

    I've got the straight edge.

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by brody71

    id like to disagree.  for whatever it's worth.  if   a zone is "full" you will be put into a differnt instance of that zone.  check into the overflow server thing they talked about, about a month ago. 

    Actually, you're wrong. Overflow servers are separate servers that you will have the option of playing in if your home server is full when you try to log in. This is replacing the queue concept. Once you have space in your server you'll be able to enter your server, keeping any experience, loot, etc. from the overflow.

     

    This has nothing to do with zones and regions. They're only there for when your server is full so you can play rather than sit idly in a queue.

    Oderint, dum metuant.

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by austriacus

    Originally posted by ComfyChair


    Originally posted by austriacus

    Are we really sure that there is a loading screen between zones?

    Ive seen the yogcast videos too and i noticed 1 portal. That portal was to enter the charl lands. BUT for the rest of the area of snow, even the ones he already discovered there was not a single portal.

    I think we need someone of the press to give a better picture, or did someone already did it and i missed it?

    Maybe its neither 1 per region or 1  per zone and its something in between. Like for example one for each territory of a race

    (example being all the land of snow for the norn and all that desert for the char)

    That snow area was one map (Note that there was another snow map to the North west that they never went to) :)

    They're pretty massive zones (like i said, the size of a ToR planet), but they do have portals between them all.

    Ah but the thing is in all that snow area you could see one part said 1-5 another 5-15 and the one they didnt explore 15-25.

    So right there you can lvl more than a quarter of the game and dont experience a loading between zones(if you dont die or enter personal story of course).

    The 1-5 area, 5-15 area and the 15-25 areas all have portals between them :) You just never saw a part where they walked through the one between 1-5 and 5-15 because their gameplay didn't cover that part.

    They're still pretty big. All of them (except the first 1-5 zones) seem to be roughly the same size as the four maps which compose the main central maps of kourna in GW1 combined.

  • NevulusNevulus Member UncommonPosts: 1,288

    Originally posted by tixylix

    For me it's important to have a world like WoW did back in classic where it is all seamless apart from the instances. Yet all I'm seeing is how you'll be able teleport everywhere which instantly kills the world and ruins the whole point of an MMORPG for me. The news on mounts just means they don't expect you to travel very far and the game will be all instanced and zoned. 

    The whole point of an MMO for me is to have this world, otherwise it might as well be a standard multiplayer game that just has a graphical server browser. The problem with SWTOR is you pay a subscription so I cannot justify that when I can get the same map design for free in a multiplayer game. GW2 however doesn't charge a subscription so I don't have to make the same choice or complaint around subscribing. 

    However with this news it isn't going to be the next MMO I and many people have been waiting for on these forums. It just looks like it'll be like all the other modern MMOs that have largely gotten rid of their world for instances and fast travel.

     

    :

    No it will not. And on top of it there will be phases in every instance, so at most you will only see a handful of players, if ever.

    Welcome to the new single-player/co-op MMO genre. 

  • austriacusaustriacus Member UncommonPosts: 618

    Originally posted by ComfyChair

    Originally posted by austriacus


    Originally posted by ComfyChair


    Originally posted by austriacus

    Are we really sure that there is a loading screen between zones?

    Ive seen the yogcast videos too and i noticed 1 portal. That portal was to enter the charl lands. BUT for the rest of the area of snow, even the ones he already discovered there was not a single portal.

    I think we need someone of the press to give a better picture, or did someone already did it and i missed it?

    Maybe its neither 1 per region or 1  per zone and its something in between. Like for example one for each territory of a race

    (example being all the land of snow for the norn and all that desert for the char)

    That snow area was one map (Note that there was another snow map to the North west that they never went to) :)

    They're pretty massive zones (like i said, the size of a ToR planet), but they do have portals between them all.

    Ah but the thing is in all that snow area you could see one part said 1-5 another 5-15 and the one they didnt explore 15-25.

    So right there you can lvl more than a quarter of the game and dont experience a loading between zones(if you dont die or enter personal story of course).

    The 1-5 area, 5-15 area and the 15-25 areas all have portals between them :) You just never saw a part where they walked through the one between 1-5 and 5-15 because their gameplay didn't cover that part.

    They're still pretty big. All of them (except the first 1-5 zones) seem to be roughly the same size as the four maps which compose the main central maps of kourna in GW1 combined.

    I know there are portals in the game but read mny first post, i saw a portal for the char lands but in the  snowy area i didnt see any portal. Im gonna check it again tho just in case.

  • MikehaMikeha Member EpicPosts: 9,196

    Originally posted by Nevulus

    Originally posted by tixylix

    For me it's important to have a world like WoW did back in classic where it is all seamless apart from the instances. Yet all I'm seeing is how you'll be able teleport everywhere which instantly kills the world and ruins the whole point of an MMORPG for me. The news on mounts just means they don't expect you to travel very far and the game will be all instanced and zoned. 

    The whole point of an MMO for me is to have this world, otherwise it might as well be a standard multiplayer game that just has a graphical server browser. The problem with SWTOR is you pay a subscription so I cannot justify that when I can get the same map design for free in a multiplayer game. GW2 however doesn't charge a subscription so I don't have to make the same choice or complaint around subscribing. 

    However with this news it isn't going to be the next MMO I and many people have been waiting for on these forums. It just looks like it'll be like all the other modern MMOs that have largely gotten rid of their world for instances and fast travel.

     

    :

    No it will not. And on top of it there will be phases in every instance, so at most you will only see a handful of players, if ever.

    Welcome to the new single-player/co-op MMO genre. 

    image

  • fonyfony Member Posts: 755

    http://www.youtube.com/watch?v=_SVkI9bbGok#t=3m10s

     

    there is not loading screens between every zone. and no mannish, there are no "phases" or districts either. 

    tixylix been at this trolling shit for a year now, wake up people.

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by brody71

    Originally posted by ComfyChair


    Originally posted by catplay

    GW2 is full instanced almost in same way as GW1. You will see that if you do not belive.

    No, it's not.

    Instanced is the situation where only you and your party are visible. How would dynamic events work in that situation? Think man, think! :D

    i think it will be more instanced than you think.  when a dynamic event starts certain people will be instanced into it.  personal story's are intanced.  if the city is too full it will be instanced.  you seem pretty firm in your statement that if wont be. so i dont want to burst your bubble. but imo it will be very instanced.  and i dont care either way. 

    Instanced is a definition you need to understand, as you blatantly don't.

    It means you and your party are seperate from the rest of the players. Guild wars 1 was purely instanced outside of towns. Guild wars 2 is only instanced inside of dungeons and personal stories. If you're out in the open, in towns ect. you will see other players who are not in your party.

    Tha fact you stated that dynamic events instance people into it is such a grevious error, that it shows that you obviously have formed your view based on heresay and misinformation. You need to go and read the facts from the sources. There are enough interviews/gameplay/blogs to get away with being misinformed.

    I am correct. 100% so.

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by Nevulus

    Originally posted by tixylix

    For me it's important to have a world like WoW did back in classic where it is all seamless apart from the instances. Yet all I'm seeing is how you'll be able teleport everywhere which instantly kills the world and ruins the whole point of an MMORPG for me. The news on mounts just means they don't expect you to travel very far and the game will be all instanced and zoned. 

    The whole point of an MMO for me is to have this world, otherwise it might as well be a standard multiplayer game that just has a graphical server browser. The problem with SWTOR is you pay a subscription so I cannot justify that when I can get the same map design for free in a multiplayer game. GW2 however doesn't charge a subscription so I don't have to make the same choice or complaint around subscribing. 

    However with this news it isn't going to be the next MMO I and many people have been waiting for on these forums. It just looks like it'll be like all the other modern MMOs that have largely gotten rid of their world for instances and fast travel.

     

    :

    No it will not. And on top of it there will be phases in every instance, so at most you will only see a handful of players, if ever.

    Welcome to the new single-player/co-op MMO genre. 

    And again, another poster greviously misinformed. GW2 does not use phases. You will see any other player in the map with you on that server. Once again, you should go and check the gameplay videos, read the blogs and interviews and get educated before forming an opinion.

    An opinion means nothing if it cannot be backed up. if you make something up, people who don't make baseless accusations on a game without hard evidence (like me) will call you out on it. If you want to accuse GW2 of using phasing, bring an article (from a reputable source, i might add) saying it does do that. I'm afraid that you wont ;)

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by brody71

    Originally posted by ComfyChair

    Originally posted by catplay

    GW2 is full instanced almost in same way as GW1. You will see that if you do not belive.

    No, it's not.

    Instanced is the situation where only you and your party are visible. How would dynamic events work in that situation? Think man, think! :D

    i think it will be more instanced than you think.  when a dynamic event starts certain people will be instanced into it.  personal story's are intanced.  if the city is too full it will be instanced.  you seem pretty firm in your statement that if wont be. so i dont want to burst your bubble. but imo it will be very instanced.  and i dont care either way. 

    Instanced into it? This is one of the most ridiculous hater-speak things I've seen yet. No, when a dynamic event happens everyone in the world that's there sees it and can join in or not. Let's use a WoW example (yeah, I actually thought of one...). You recall when people would pull world bosses to the major cities way back when? Think of that as a dynamic event. Everyone in Orgrimmar, for example, suddenly sees this giant boss there killing everyone. No one gets instanced out to fight him... it's there for everyone.

     

    You will not, in GW2, be put into your own instance in the cities or open world. Instances are solely for personal story progression and for dungeons, period. Anyone saying otherwise is lying for purposes unknown.

    Oderint, dum metuant.

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by Volkon

    Originally posted by brody71


    Originally posted by ComfyChair


    Originally posted by catplay

    GW2 is full instanced almost in same way as GW1. You will see that if you do not belive.

    No, it's not.

    Instanced is the situation where only you and your party are visible. How would dynamic events work in that situation? Think man, think! :D

    i think it will be more instanced than you think.  when a dynamic event starts certain people will be instanced into it.  personal story's are intanced.  if the city is too full it will be instanced.  you seem pretty firm in your statement that if wont be. so i dont want to burst your bubble. but imo it will be very instanced.  and i dont care either way. 

    Instanced into it? This is one of the most ridiculous hater-speak things I've seen yet. No, when a dynamic event happens everyone in the world that's there sees it and can join in or not. Let's use a WoW example (yeah, I actually thought of one...). You recall when people would pull world bosses to the major cities way back when? Think of that as a dynamic event. Everyone in Orgrimmar, for example, suddenly sees this giant boss there killing everyone. No one gets instanced out to fight him... it's there for everyone.

     

    You will not, in GW2, be put into your own instance in the cities or open world. Instances are solely for personal story progression and for dungeons, period. Anyone saying otherwise is lying for purposes unknown.

    I don't think they're knowingly lying. I simply think they haven't bothered to put any effort in researching the game before forming an opinion. Therefore, they are useless to the discussion and should be called out as such.

    Talking about real criticisms is good, even if at this point they are simply small nitpicks. But making 'issues' up that are simple falsities? That's silly.

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by ComfyChair

    The 1-5 area, 5-15 area and the 15-25 areas all have portals between them :) You just never saw a part where they walked through the one between 1-5 and 5-15 because their gameplay didn't cover that part.

    They're still pretty big. All of them (except the first 1-5 zones) seem to be roughly the same size as the four maps which compose the main central maps of kourna in GW1 combined.

    No they don't. There's a separate vid where they swam into another (a higher level) zone with no loading screens or portals in the way. Portals are between regions, not zones.

    Oderint, dum metuant.

  • El-HefeEl-Hefe Member UncommonPosts: 760

    Originally posted by ComfyChair

    Originally posted by Volkon


    Originally posted by brody71


    Originally posted by ComfyChair


    Originally posted by catplay

    GW2 is full instanced almost in same way as GW1. You will see that if you do not belive.

    No, it's not.

    Instanced is the situation where only you and your party are visible. How would dynamic events work in that situation? Think man, think! :D

    i think it will be more instanced than you think.  when a dynamic event starts certain people will be instanced into it.  personal story's are intanced.  if the city is too full it will be instanced.  you seem pretty firm in your statement that if wont be. so i dont want to burst your bubble. but imo it will be very instanced.  and i dont care either way. 

    Instanced into it? This is one of the most ridiculous hater-speak things I've seen yet. No, when a dynamic event happens everyone in the world that's there sees it and can join in or not. Let's use a WoW example (yeah, I actually thought of one...). You recall when people would pull world bosses to the major cities way back when? Think of that as a dynamic event. Everyone in Orgrimmar, for example, suddenly sees this giant boss there killing everyone. No one gets instanced out to fight him... it's there for everyone.

     

    You will not, in GW2, be put into your own instance in the cities or open world. Instances are solely for personal story progression and for dungeons, period. Anyone saying otherwise is lying for purposes unknown.

    I don't think they're knowingly lying. I simply think they haven't bothered to put any effort in researching the game before forming an opinion. Therefore, they are useless to the discussion and should be called out as such.

    Talking about real criticisms is good, even if at this point they are simply small nitpicks. But making 'issues' up that are simple falsities? That's silly.

    meh. whatever. ive already told you i could care less either way.  just dont get yur hopes up.

    I've got the straight edge.

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by Nevulus

    Originally posted by tixylix

    For me it's important to have a world like WoW did back in classic where it is all seamless apart from the instances. Yet all I'm seeing is how you'll be able teleport everywhere which instantly kills the world and ruins the whole point of an MMORPG for me. The news on mounts just means they don't expect you to travel very far and the game will be all instanced and zoned. 

    The whole point of an MMO for me is to have this world, otherwise it might as well be a standard multiplayer game that just has a graphical server browser. The problem with SWTOR is you pay a subscription so I cannot justify that when I can get the same map design for free in a multiplayer game. GW2 however doesn't charge a subscription so I don't have to make the same choice or complaint around subscribing. 

    However with this news it isn't going to be the next MMO I and many people have been waiting for on these forums. It just looks like it'll be like all the other modern MMOs that have largely gotten rid of their world for instances and fast travel.

     

    :

    No it will not. And on top of it there will be phases in every instance, so at most you will only see a handful of players, if ever.

    Welcome to the new single-player/co-op MMO genre. 

    Who you kidding? There is no use of phasing in GW2. Phasing is what WoW uses to give the illusion of changes happening in the world. In GW2, everyone sees the result of the change whether or not they were there when it happened.

    Oderint, dum metuant.

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by Volkon

    Originally posted by ComfyChair

    The 1-5 area, 5-15 area and the 15-25 areas all have portals between them :) You just never saw a part where they walked through the one between 1-5 and 5-15 because their gameplay didn't cover that part.

    They're still pretty big. All of them (except the first 1-5 zones) seem to be roughly the same size as the four maps which compose the main central maps of kourna in GW1 combined.

    No they don't. There's a separate vid where they swam into another (a higher level) zone with no loading screens or portals in the way. Portals are between regions, not zones.

    The dredge town wasn't a 'higher level' area was it (weren't the enemies level 3-4?)? Although it is possible that it was. It may be that the regions are indeed seperate, but that would surely mean there are 25 'regions'! We do know that there are 25 distinct 'maps' we much portal in between. If the 1-5 and 5-15 area are one 'map', then the game world is even bigger than i imagined!

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by brody71

    meh. whatever. ive already told you i could care less either way.  just dont get yur hopes up.

    On one condition: you don't spread those lies.

  • austriacusaustriacus Member UncommonPosts: 618

    Ok found the video

    http://www.youtube.com/watch?v=IMmtrJk1a0M&feature=plcp&context=C421bbccVDvjVQa1PpcFMc28lyYkGpjdpuvPi52OdEYTYzI3EL9x4%3D

    Look at the 4:48 mark and from there you can see the map of where they are. You can see that the only portal there is the are of the char, the 15-25 are has no portal and both areas are undiscovered by them so its not because they have been there that they can see the portal, it is there regardless of that.

  • ComfyChairComfyChair Member Posts: 758

    Originally posted by austriacus

    Ok found the video

    http://www.youtube.com/watch?v=IMmtrJk1a0M&feature=plcp&context=C421bbccVDvjVQa1PpcFMc28lyYkGpjdpuvPi52OdEYTYzI3EL9x4%3D

    Look at the 4:48 mark and from there you can see the map of where they are. You can see that the only portal there is the are of the char, the 15-25 are has no portal and both areas are undiscovered by them so its not because they have been there that they can see the portal, it is there regardless of that.

    Do we know if portals are shown on the main map (they definitely weren't shown if they weren't discovered in GW1)? Since the 1-5 zone has a bridge which is a single road that looks pretty suspect to me.

    Still, we will see for sure in the beta :D It comes down to either having massive maps or OMGWTFBBQ sized maps!

  • wrekognizewrekognize Member UncommonPosts: 388

    I've always wondered why UO is the only game where you can teleport. Even with this feature, the world of UO has always seemed massive.

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by ComfyChair

    Originally posted by Volkon

    Originally posted by ComfyChair

    The 1-5 area, 5-15 area and the 15-25 areas all have portals between them :) You just never saw a part where they walked through the one between 1-5 and 5-15 because their gameplay didn't cover that part.

    They're still pretty big. All of them (except the first 1-5 zones) seem to be roughly the same size as the four maps which compose the main central maps of kourna in GW1 combined.

    No they don't. There's a separate vid where they swam into another (a higher level) zone with no loading screens or portals in the way. Portals are between regions, not zones.

    The dredge town wasn't a 'higher level' area was it (weren't the enemies level 3-4?)? Although it is possible that it was. It may be that the regions are indeed seperate, but that would surely mean there are 25 'regions'! We do know that there are 25 distinct 'maps' we much portal in between. If the 1-5 and 5-15 area are one 'map', then the game world is even bigger than i imagined!

    Yeah, it was higher... I recall them even stating that they entered an area they weren't ready for and they got out rather quickly. These maps are huge. For the WvW maps, for example, you have four distinct maps, but each map is the largest map they could possibly create with their technology. When you see the vids you realize how massive that actually is. I still like to think of WvW as an advanced form of Alterac Valley on a map the size of all Azeroth, but even that fails to do it justice, only offers perspective.

    Oderint, dum metuant.

  • austriacusaustriacus Member UncommonPosts: 618

    Originally posted by ComfyChair

    Originally posted by austriacus

    Ok found the video

    http://www.youtube.com/watch?v=IMmtrJk1a0M&feature=plcp&context=C421bbccVDvjVQa1PpcFMc28lyYkGpjdpuvPi52OdEYTYzI3EL9x4%3D

    Look at the 4:48 mark and from there you can see the map of where they are. You can see that the only portal there is the are of the char, the 15-25 are has no portal and both areas are undiscovered by them so its not because they have been there that they can see the portal, it is there regardless of that.

    Do we know if portals are shown on the main map (they definitely weren't shown if they weren't discovered in GW1)? Since the 1-5 zone has a bridge which is a single road which looks pretty suspect to me.

    Still, we will see for sure in the beta :D It comes down to either having massive maps or OMGWTFBBQ sized maps!

    You can see in the video that the portal is a green sparkle next to the dessert area so yes you can.

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by brody71

    meh. whatever. ive already told you i could care less either way.  just dont get yur hopes up.

    I'm impressed.

    It's really hard to win an argument with somebody whose response is 'I don't really care'

    '2+2 isn't 3?  Meh, whatever.  I dont' really care.  ... but don't get your hopes up that it's 4!'

    Look, it's okay to point out problems in GW2, but if you make up completely baseless stories with much video evidence showing you're wrong, you're just embarrassing yourself and everybody who agrees with you. :(

Sign In or Register to comment.