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What peoples wanted was a sequel of the original game, instead they got a totally different game with totally different game mechanic. The game failed and was cancelled. I see the same kind of reaction here. Peoples wanted a game like Diablo 2 with the same kind of mechanics and loot system, instead with got WOW with an isometric view. Would it fail ? I doubt it, Blizzard has a lot more ressource then Turbine back in 2003.
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LOL .. failed? Try FASTEST selling PC games. 6.3M in a week.
And how is it totally different? Aside from a better, more interesting skill system, it is the same hack-n-slash, loot progression, isometrics (abate done in 3D now) game.
The fight mechanics is much more like D2 than WOW. How do you kill 20 mobs in one blow in WOW? Tell me. I would like that power. Where are the random dungeons in WOW? Where are the random loot in WOW?
When I played D1 all classes could learn all skills from dropped or bought books. In D2 things changed so that skills were strictly class based. You could only equip two skills to the left and right mouse button, but you could map different equipped skills to hot keys. Once again the skill system has been modified like it has in every version of Diablo. But the underlying game mechanics, how you move how you use the inventory how you interact with NPCs, how you loot, how you perform combat. All have remained constant since D1, threw D2, and into D3. Over 6 million sold, and I wouldn't be surprised if the total after Christmas was over 10 million units sold.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
The Random loot tables are the very thing that WoW copied from Diablo. I've been saying for years it's the secret behind WoW's success. Who doesn't know someone who has dreamed about getting the next great drop in WoW.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
Loot tables aren't really random in WoW... They are loot tables for a reason.
In Diablo games, any item can drop at any time. I've even gotten rares from weapon racks and bloated corpses.
D3 is near identical to D2... the OP is just stirring the pot.
first of all, random loot tables are not new. Pen and paper games have had them in from day one. Also they have been in every MMO ever from day 1. A random loot table is the reason why you don't get the same loot from mobs every time you kill them.
To the topic at hand, I am pretty fed up of all the anti D3 people. Yes it had a crummy launch (who cares really?) but its a very solid game and as someone has posted above, it has sold 6 million copies and will most likely hit 10 by Christmas. Numbers like that don't exist for crap games.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
D3: click on stuff until it dies. Collect loot.
Shadow's Hand Guild
Open recruitment for
The Secret World - Dragons
Planetside 2 - Terran Republic
Tera - Dragonfall Server
http://www.shadowshand.com
Being a HUGE fan of the original Asheron's Call I must say this post opens up old wounds .
AC 2 was such a let down. Diablo 3 is the product of greed instead of passion. It is very sad that most game sequels have become this way.
You stay sassy!
This is the forum equivalent of collecting dog poop in a bag, leaving it on your neighbor's doorstep, setting it on fire and ringing the doorbell.
Apparently today is opposites day, where 6.3m sold is considered a failure, and Diablo 3 isn't considered fun as hell.
D3 may have it's issues (being forced to play easy difficulty modes for a long time til you reach the real challenges) but nothing that prevents the game from being crazy enjoyable.
Asheron's Call 2, on the other hand, was mostly boring. I suppose it wasn't terrible, but I dropped it during the free month like the other 7 pre-WOW MMORPGs I tried.
I suppose the other D3 issue I'm not entirely satisfied with is the AH being sorta required to make meaningful progress from late Hell onwards. I enjoyed the isolation I was able to have in D2 where all my gear was stuff I farmed myself, but that just doesn't seem as possible in D3.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I'm not going to argue either or, but the 6.3 million in sales is irrelevant to Diablo 3 being a crappy product or not. I'm tired of seeing that number being thrown around like it means something. Blizzard has an extreme fanbase, extreme marketing, basically extreme everything, of course the product is going to sale. What you don't understand is we really won't see the effects of this being a crappy or good product till they make another, but then again COD breaks sales records all the time, best FPS ever amirite?!
I don't care how many copies it sold. I'd actually be surprised, if it sold less than 4 million.
The game is flawed in many ways and is a step back in many ways as well.
I'll just give 3 examples or it'll take too long:
1. 6 bindable buttons, compared to 8 in Diablo 2. Every single time I fight an important battle I curse at this.
2. Snares are way too inefficient for ranged (at least), you actually have to run back through a whole dungeon kiting a rare.
3. The only thing that matters is DPS, you're better off buying a new weapon from AH every 5 levels than actually leveling up to be stronger.
This game is a huge disappointment to me and the only thing I'm glad about is that I don't have to pay a monthly fee to play it.
Im enjoying the game ....but,d2 miss me to be honest. The only thing that matter on stuff is dex and/or DPS (for me,since im demon hunter). Currently lvl 57. I miss the way we farmed in d2. Finding bunch of charms hoping for some 100+psn dmg or +1 skill w life mods. Finding those rare IAS glove +2 or even +3 skill(zon/necro). Lvling the same freaking class 3 time just to enjoy different build. A little bit disapointed but in the end,that 60$ vs all the hours spend playing is nothing. Its a good game...for a while.
I always just push it straight into the letter box.
I can't stand wow
It's not being used to justify the game being good.
It's being used to justify the game being the complete opposite of "failure".
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Bearing in mind that you have to match them up against things like the removal of the skill tree, an area in which WoW was heavily influenced by D2, but in which D3 did things completely differently?
Man I loved AC2. I wish it was still around ...
meh
I miss it too.
I'd like to note I miss AC2 as well. I didn't get much of a chance to try it, unfortunately. WTB an AC3 or a pre-AC:ToD server. Get busy, Turbine!
<start rant about D3>
back to D3..... I didn't play much of D2 but I have to say I enjoyed it thoroughly more than D3, and I'm finding the gameplay lacking in Diablo 3.
It's just another hack and slash blow stuff up rinse and repeat type of game with some flashy new graphics. The main problem to me is that you actually have to replay the game over and over to reach max level. Your end game content is literally farming/auction/pvp/achievement based.
It's quite the themepark but I think there needs to be a few more rides installed (more quests in my opinion). This especially applies to riding the same roller coaster more than you want to (Have fun replaying those Acts!).
In conclusion, D3 isn't my cup of tea. Actually, any game I can play for less than 10 hours and essentially complete that considers itself a multiplayer game with different difficulty replay modes I despise. Give me a game with content, not just random loot tables and difficulties.
a couple million of that was the WoW annual subscription, but it doesn't take away from the remaining few million. I would also like to see the numbers from Blizzard on how many people filed for a refund from their online store (what % of online purchases were refunded).
From what I have read on this site the 1.4 Million from WoW annual subscription was not included in the 6.3 million number.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
Really can't agree with the comparison here at all, and in no way can this title be considered any sort of failure.
I don't care much for the game, just not my style of play. (It's rather amazing, if a MMO tried to incorporate the gameplay mechanics and design features of D3 it would be crucified, but here it's considered fun for some reason)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
You obviously have not played Inferno (or at even Hell). Survivablilty is as important. Read on the Wiz forum about stacking resist in Inferno.
D3 is a CRPG where A2 was a real MMO so I don't see Bliz having any trouble supporting D3 off box sales and the RMT AH.