Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT Playing: Skyrim Following: The Repopulation I want a Virtual World, not just a Game. ITS TOO HARD! - Matt Firor (ZeniMax)
Transferred my 5 characters from two different servers to the new server without a hitch. The only negative was I had to rename one when I logged in.
For those that think this game has the most negative posters/haters didn't pay much attention to STO lol. There the negative posters took it personal that Crytic didn't design the game to their desires.
Exactly and it is about time someone grows a pair.
If they all did that, we'd have better games to play.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I did transfer 4 chars very quickly, im amazed how many ppl voted yes. haters stop sabotaging this game. If u dont like it Why bother stay day and night non stop posting ur bullshit. I have read ridiculous posts complaining for the most stupid thing, Whiners leave us alone, ppl like me will support this game no matter what u say and trust bioware will improve it over time, im not going anywhere.
I'm curious...out of all the people who voted, how many of them actually went through the experience of transferring characters? Or was these votes based on pure hatred? Everyone I talk to that has actually done it had no issues with the service. They need to have a public option on these polls so we can see the people that artificially inflate these polls for no reason other than personal agenda.
Since they gave SWTOR a "Game of the Year" award, we have reason to doubt both their eyes and their honesty.
Yeah but go look at what SWTORs compitition was for MMO of the year.
Massively called this one right, SWTOR is a mess and has little chance of changing it seeing as how Bioware hasnt hinted at even knowing what has driven so many players away from it. The voice of the fanboys was too great, drowning out the concerns everyone tried to point out.
So SWTOR players can enjoy looking forward to more useless legacy options, a few flashpoints and maybe a raid or two with some extra character story by the end of the year...adding nothing the game is actually missing or sorely lacking in.
Thats more than games like WoW adds in two years
WoW is not sorely lacking in MMO gameplay aspects though and if you go back to its first year they added a TON of content. WoW released with far more than SWTOR and they added far more in their first year.
1.1 brought Onyxia and Molten Core and 10 other quests.
1.2 brought Maraudon, holiday events and 20 ish quests
1.4 which came out in May of 2005, less than 7 months after release so at the same point as SWTOR is now from release added the PvP honor system, another holiday event, Gurubashi, elemental invasion event and 15 quests.
Thats not including the massive amounts of lesser additions to professions, classes, items, pets...and all in 7 months of release.
Except for the normal situation where you may have to rename I don't see what is so bad with this server merge. Yes it took a long time but the transfer process is very easy and straight forward. On a low pop server? Move to the high pop one.
I'd say it's a mess. Too often, game developers try to overcomplicate the server transfer process. All they have to do is place a transfer button at the character select screen. Once a week, once every two weeks, or once a month, players can transfer to any server they chose free of charge.
Regardless of if it is a mess or not the fanboys that are posting the replies on reddit have just amazingly lost touch with reality. It is one thing to stand up for your game but being blind and totally bias for it does not help all it does is make people tend to believe the other side more. That Massively article was not written nearly as negatively and did not attack SWTOR nearly as much as the reddit posters tried to make it out to be.
I think the response that article got says a lot more about the state of the game then the article itself. Honestly I think BW has dropped the ball with the server transfers what I think their only positive option was to actually merge servers and shutdown low pop ones and not just give people the option to move. Giving people the option to move is what you do when you have servers that are too full and you need to empty them not what you do when your servers are becoming dead.
Honestly I think BW has dropped the ball with the server transfers what I think their only positive option was to actually merge servers and shutdown low pop ones and not just give people the option to move. Giving people the option to move is what you do when you have servers that are too full and you need to empty them not what you do when your servers are becoming dead.
That's funny. Because that's exactly what Trion did, when they opened up server transfers like 4 months after launch or so, and designated the low population servers as 'trial servers' instead of simply merging them, yet you don't hear anyone complain about that when Trion did it like that. Or was there such complaining like people are doing here, when Trion did it like that? Or is this all just another typical BW/TOR thing, where when other parties do it there's nothing wrong with it, but when BW does it or it's about TOR, then it's bashing time?
Honestly I think BW has dropped the ball with the server transfers what I think their only positive option was to actually merge servers and shutdown low pop ones and not just give people the option to move. Giving people the option to move is what you do when you have servers that are too full and you need to empty them not what you do when your servers are becoming dead.
That's funny. Because that's exactly what Trion did, when they opened up server transfers like 4 months after launch or so, and designated the low population servers as 'trial servers' instead of simply merging them, yet you don't hear anyone complain about that when Trion did it like that. Or was there such complaining like people are doing here, when Trion did it like that? Or is this all just another typical BW/TOR thing, where when other parties do it there's nothing wrong with it, but when BW does it or it's about TOR, then it's bashing time?
The difference is that Trion let you transfer for free to a server of choice 1x per week. SW:TOR offers a (for now) one off transfer to a designated server.
Already after 1 month the PvP server I rolled on was completely dead so I rerolled on the highest populated PvE server, consciously a different class because I couldn't stomache levelling the same one in such short timeframe.
Then when transfers were anounced to be coming at some point early summer I had hopes to finally get all my characters in one place again so they can share the benefits of the Legacy system and share the wealth like crafting mats and credits. I got bored of WZ's on the same character all the time, couldn't stomache levelling another one to level cap because the levelling experience is also boring after the first time (except maybe for personal story but if I want to watch movies I turn on my TV instead or a play a spRPG) and got the class I really wanted to play stuck on a dead server, so I left the game.
Now they offer me transferring to another server where I don't want to play and still having my character split over 2 servers. Not really a deal to get me back temporarily like I sometimes still occasionally go back to play Rift, LOTRO and EQ2 for short time.
Exactly and it is about time someone grows a pair.
If they all did that, we'd have better games to play.
Exactly correct but some out there are only thinking of themselves instead of what is good for the genre as a whole.
Soceity consumes itself through greed and this industry is not immune. What people fail to realize is they're only consuming their future along with everything else in the path leaving a wake of destruction.
It is what it is. Sadly.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
You do not have a choice which server to go to, unless they will allow this later when the transfers have died down, so say you transfer from one server to another and then later on they open up another server to transfer to, that you would have liked will you be able to transfer to it?
Will your origin server shut down in the future? Probably, but they are showing no signs that it will
Will there be more merges when they introduce mega servers, and have have to transfer / merge / rename again.
All servers are being added daily. When I first checked out the transfer, Dxun Battlke Circle was not on the list, so thought it was not going to qualify. Some people may not realise they are adding more servers (which I thought at first) and just go back to playing or quit, instead of keep checking on things (as I do)
Introduce mega-servers? You are already on them. These transfers were obviously that step to them. Every 'Destination' server was the higher populated one of that type of playing whether RP--PvE or what not.
For example, Ebon Hawk had the highest population among RP-PvE east coast and Lord Adraas was right behind. There was a slim difference. So what did they do. Every single RP-PvE east coast server got a transfer to Ebon Hawk. Mega server anyone? The same with the west coast, the european servers, etc.
Now was this messy? Partly. Transfers worked smoothly. What happened is hinted in the quoted post. No freaking communication what so ever. No one know's what is going on or anything. But since they just raised the capacity of the destination servers it is probably safe to assume the origin servers are dead weight and will either be closed and remain sitting there in the dead zone.
Folks should face it...these were server mergers without the bad PR, not 'optional' transfers. You either transfer or sit on a dead or life support server. That isn't much of a choice unless you wanted to play Knights of the Old Republic so bad you don't want other folks around.
Very very few problems with the actual transfers. They process very quickly. The transfers are pretty obvious. (West coast PvP servers -> to west coast pvp servers, RP-Pvp servers -> to rp-pvp servers...)
I think this is much better then what Rift did with the free transfers early on. All the other games I've played have always charged for server transfers or just merged servers completely.. So that's about the extent of my expirience.
I transferred four characters in barely 5 minutes. For me it hasn't been an issue.
KT the issue once again was communication. They must have Ohio State folks informing the community. We hear about the minor stuff, but the major things are hidden so deeply it takes a Freedom of Information request to get to the heart of the matter.
I am of the same mind though when it comes to the actual transfers themselves....my characters were there faster than I could get logged in.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.
Sometimes Massively is just a giant ad machine but they occassionally have an original thought and be daring with it. Titanic stage: the hull is rapidly taking on water now.
Sometimes Massively is just a giant ad machine but they occassionally have an original thought and be daring with it. Titanic stage: the hull is rapidly taking on water now.
Actually the merges keep the band playing a lot longer.
Last night I logged into one of my unmerged servers. It was 2AM EST, but when only 1 other person is there, that isnt a good thing. TOR has lost a number of folks due to dead servers. That is no longer the case as they have bigger numbers on servers than they ever have.
The PVE side of things is getting fixed up. Group finder n more new content are next on the list. I have no clue what they can do about the PVP folks.
The sad thing is most of the PVE additions should of been in at launch.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I did transfer 4 chars very quickly, im amazed how many ppl voted yes. haters stop sabotaging this game. If u dont like it Why bother stay day and night non stop posting ur bullshit. I have read ridiculous posts complaining for the most stupid thing, Whiners leave us alone, ppl like me will support this game no matter what u say and trust bioware will improve it over time, im not going anywhere.
Do you realize how completely self centered you sound in that post, as if the world revolves around you. Far be it that people aren't actually expressing their own feelings about a product they have just as much claim to as you... instead of somehow, as you seem to believe, hoping to change your mind about how you spend your own money.
Back when this game launched, all the 'haters' made me sound/feel like a rabbit fanboy and now the 'fans' are starting to make me sound/feel like a rabbit hater.
Funny how that works when one stays objective on issues.
We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.
All I can really honestly say si that fanboys are possibly the dumbest people on the planet, Bioware/starwars could wrap a piece of shit put in a box, and I bet the fanboys would be stupid enough to buy it in droves. Fanboys tend to be very blinded to the problems with what they like to the point of outright refusing to believe there is anything wrong with the object of their affections. In japan fanboy is called a Otaku, and they are generally looked down upon as gross or digusting, Fanboys here in the us/canada etc just about fit that descrioption due to such blind faith. Face it swtor was a giant turd from the getgo, which is what I honestly expected when I played the game and found it during the open beta it was just a crappier version of world of warcraft with a star wars skin.
If swtor would go under it may actually be good for the mmo community, because it will show devs that lazy wow clones just aren't being tolerated anymore. Also Bioware should be slapped for making swtor how it is, I honestly expected alot more. I had no plans to buy the game anyway but still for it to be that bad was a pretty big surprize to me.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
If swtor would go under it may actually be good for the mmo community, because it will show devs that lazy wow clones just aren't being tolerated anymore. Also Bioware should be slapped for making swtor how it is, I honestly expected alot more. I had no plans to buy the game anyway but still for it to be that bad was a pretty big surprize to me.
I keep seeing this comment for longer than I can remember but I still fail to understand it. So many WoW clones have come and gone yet somehow SWTOR will make devs/investors wake up? Very unlikely.
BW could have made a WoW clone better than WoW, they sure had the budget for it at any rate. The only lesson learned here, imo, is that incompetent devs are incompetent and out-of-touch managers are out-of-touch.
This game could have had the moon under proper vision and management but instead it is what it now is. That's the lesson that will be learned because the WoW success anomaly runs dollars signs through too many greedy eyes.
We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.
If swtor would go under it may actually be good for the mmo community, because it will show devs that lazy wow clones just aren't being tolerated anymore. Also Bioware should be slapped for making swtor how it is, I honestly expected alot more. I had no plans to buy the game anyway but still for it to be that bad was a pretty big surprize to me.
I keep seeing this comment for longer than I can remember but I still fail to understand it. So many WoW clones have come and gone yet somehow SWTOR will make devs/investors wake up? Very unlikely.
BW could have made a WoW clone better than WoW, they sure had the budget for it at any rate. The only lesson learned here, imo, is that incompetent devs are incompetent and out-of-touch managers are out-of-touch.
This game could have had the moon under proper vision and management but instead it is what it now is. That's the lesson that will be learned because the WoW success anomaly runs dollars signs through too many greedy eyes.
This is the big thing.. doesn't matter if a new game has 1 dungeon or 50 dungeons or 1 raid or 50 raids or 1 starting zone or 10 starting zones at least do the ones you are making better then the ones from past games. This is where I feel so many of these so called clones fail to me at least. No one is expecting any new game ot rival a game like wows current content but you should at least improve upon that content in what your new product offers and in that sense I feel this game failed hard... not to mention its a sad excuse for trying to create a star wars universe but thats just me.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Very very few problems with the actual transfers. They process very quickly. The transfers are pretty obvious. (West coast PvP servers -> to west coast pvp servers, RP-Pvp servers -> to rp-pvp servers...)
I think this is much better then what Rift did with the free transfers early on. All the other games I've played have always charged for server transfers or just merged servers completely.. So that's about the extent of my expirience.
I transferred four characters in barely 5 minutes. For me it hasn't been an issue.
Comments
Rage!...RAAAAGE against the dying of the SWTOR!
Do not go gentle into that F2P
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)
Transferred my 5 characters from two different servers to the new server without a hitch. The only negative was I had to rename one when I logged in.
For those that think this game has the most negative posters/haters didn't pay much attention to STO lol. There the negative posters took it personal that Crytic didn't design the game to their desires.
If they all did that, we'd have better games to play.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Uh-oh.. Somebody made the shit list.
Loco bitch, get up off my rhythm - exit /
Spoken shit, let 'em have a bit of - credit /
Hopin' this legend packed his shit up - left it /
Soakin' in depression, better hit up - Reddit
I'm curious...out of all the people who voted, how many of them actually went through the experience of transferring characters? Or was these votes based on pure hatred? Everyone I talk to that has actually done it had no issues with the service. They need to have a public option on these polls so we can see the people that artificially inflate these polls for no reason other than personal agenda.
Currently Playing: World of Warcraft
WoW is not sorely lacking in MMO gameplay aspects though and if you go back to its first year they added a TON of content. WoW released with far more than SWTOR and they added far more in their first year.
1.1 brought Onyxia and Molten Core and 10 other quests.
1.2 brought Maraudon, holiday events and 20 ish quests
1.3 brought Diremaul, Outdoor raid bosses 30+ quests
1.4 which came out in May of 2005, less than 7 months after release so at the same point as SWTOR is now from release added the PvP honor system, another holiday event, Gurubashi, elemental invasion event and 15 quests.
Thats not including the massive amounts of lesser additions to professions, classes, items, pets...and all in 7 months of release.
So, no...history rejects your claim.
Except for the normal situation where you may have to rename I don't see what is so bad with this server merge. Yes it took a long time but the transfer process is very easy and straight forward. On a low pop server? Move to the high pop one.
I'd say it's a mess. Too often, game developers try to overcomplicate the server transfer process. All they have to do is place a transfer button at the character select screen. Once a week, once every two weeks, or once a month, players can transfer to any server they chose free of charge.
Regardless of if it is a mess or not the fanboys that are posting the replies on reddit have just amazingly lost touch with reality. It is one thing to stand up for your game but being blind and totally bias for it does not help all it does is make people tend to believe the other side more. That Massively article was not written nearly as negatively and did not attack SWTOR nearly as much as the reddit posters tried to make it out to be.
I think the response that article got says a lot more about the state of the game then the article itself. Honestly I think BW has dropped the ball with the server transfers what I think their only positive option was to actually merge servers and shutdown low pop ones and not just give people the option to move. Giving people the option to move is what you do when you have servers that are too full and you need to empty them not what you do when your servers are becoming dead.
Exactly correct but some out there are only thinking of themselves instead of what is good for the genre as a whole.
Grim Dawn, the next great action rpg!
http://www.grimdawn.com/
The difference is that Trion let you transfer for free to a server of choice 1x per week. SW:TOR offers a (for now) one off transfer to a designated server.
Already after 1 month the PvP server I rolled on was completely dead so I rerolled on the highest populated PvE server, consciously a different class because I couldn't stomache levelling the same one in such short timeframe.
Then when transfers were anounced to be coming at some point early summer I had hopes to finally get all my characters in one place again so they can share the benefits of the Legacy system and share the wealth like crafting mats and credits. I got bored of WZ's on the same character all the time, couldn't stomache levelling another one to level cap because the levelling experience is also boring after the first time (except maybe for personal story but if I want to watch movies I turn on my TV instead or a play a spRPG) and got the class I really wanted to play stuck on a dead server, so I left the game.
Now they offer me transferring to another server where I don't want to play and still having my character split over 2 servers. Not really a deal to get me back temporarily like I sometimes still occasionally go back to play Rift, LOTRO and EQ2 for short time.
Soceity consumes itself through greed and this industry is not immune. What people fail to realize is they're only consuming their future along with everything else in the path leaving a wake of destruction.
It is what it is. Sadly.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Introduce mega-servers? You are already on them. These transfers were obviously that step to them. Every 'Destination' server was the higher populated one of that type of playing whether RP--PvE or what not.
For example, Ebon Hawk had the highest population among RP-PvE east coast and Lord Adraas was right behind. There was a slim difference. So what did they do. Every single RP-PvE east coast server got a transfer to Ebon Hawk. Mega server anyone? The same with the west coast, the european servers, etc.
Now was this messy? Partly. Transfers worked smoothly. What happened is hinted in the quoted post. No freaking communication what so ever. No one know's what is going on or anything. But since they just raised the capacity of the destination servers it is probably safe to assume the origin servers are dead weight and will either be closed and remain sitting there in the dead zone.
Folks should face it...these were server mergers without the bad PR, not 'optional' transfers. You either transfer or sit on a dead or life support server. That isn't much of a choice unless you wanted to play Knights of the Old Republic so bad you don't want other folks around.
KT the issue once again was communication. They must have Ohio State folks informing the community. We hear about the minor stuff, but the major things are hidden so deeply it takes a Freedom of Information request to get to the heart of the matter.
I am of the same mind though when it comes to the actual transfers themselves....my characters were there faster than I could get logged in.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.
Sometimes Massively is just a giant ad machine but they occassionally have an original thought and be daring with it. Titanic stage: the hull is rapidly taking on water now.
Actually the merges keep the band playing a lot longer.
Last night I logged into one of my unmerged servers. It was 2AM EST, but when only 1 other person is there, that isnt a good thing. TOR has lost a number of folks due to dead servers. That is no longer the case as they have bigger numbers on servers than they ever have.
The PVE side of things is getting fixed up. Group finder n more new content are next on the list. I have no clue what they can do about the PVP folks.
The sad thing is most of the PVE additions should of been in at launch.
Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.
Like how the called SWTOR game of the year?
Perhaps it is... in another category.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Do you realize how completely self centered you sound in that post, as if the world revolves around you. Far be it that people aren't actually expressing their own feelings about a product they have just as much claim to as you... instead of somehow, as you seem to believe, hoping to change your mind about how you spend your own money.
Back when this game launched, all the 'haters' made me sound/feel like a rabbit fanboy and now the 'fans' are starting to make me sound/feel like a rabbit hater.
Funny how that works when one stays objective on issues.
We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.
All I can really honestly say si that fanboys are possibly the dumbest people on the planet, Bioware/starwars could wrap a piece of shit put in a box, and I bet the fanboys would be stupid enough to buy it in droves. Fanboys tend to be very blinded to the problems with what they like to the point of outright refusing to believe there is anything wrong with the object of their affections. In japan fanboy is called a Otaku, and they are generally looked down upon as gross or digusting, Fanboys here in the us/canada etc just about fit that descrioption due to such blind faith. Face it swtor was a giant turd from the getgo, which is what I honestly expected when I played the game and found it during the open beta it was just a crappier version of world of warcraft with a star wars skin.
If swtor would go under it may actually be good for the mmo community, because it will show devs that lazy wow clones just aren't being tolerated anymore. Also Bioware should be slapped for making swtor how it is, I honestly expected alot more. I had no plans to buy the game anyway but still for it to be that bad was a pretty big surprize to me.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:
A. Proven right (if something bad happens)
or
B. Pleasantly surprised (if something good happens)
Either way, you can't lose! Try it out sometime!
I keep seeing this comment for longer than I can remember but I still fail to understand it. So many WoW clones have come and gone yet somehow SWTOR will make devs/investors wake up? Very unlikely.
BW could have made a WoW clone better than WoW, they sure had the budget for it at any rate. The only lesson learned here, imo, is that incompetent devs are incompetent and out-of-touch managers are out-of-touch.
This game could have had the moon under proper vision and management but instead it is what it now is. That's the lesson that will be learned because the WoW success anomaly runs dollars signs through too many greedy eyes.
We really need separate forums for every newly launched game. There can be the anti-<MMO> one and there can be the 'what general discussion should be' one. All the lamenting can happen together where each can find solace in like minded can't-move-on-ers leaving the rest of us to actually move forward and discuss meaningful and relevant topics.
This is the big thing.. doesn't matter if a new game has 1 dungeon or 50 dungeons or 1 raid or 50 raids or 1 starting zone or 10 starting zones at least do the ones you are making better then the ones from past games. This is where I feel so many of these so called clones fail to me at least. No one is expecting any new game ot rival a game like wows current content but you should at least improve upon that content in what your new product offers and in that sense I feel this game failed hard... not to mention its a sad excuse for trying to create a star wars universe but thats just me.
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
Same. I thought the server transfer was seamless.
I actually resubbed because of it all
http://f.cl.ly/items/3n15423i0G2i111y3c2b/computer.gif