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Real life = far superior MMORPG experience

KopogeroKopogero Member UncommonPosts: 1,685

Its features:

Best possible graphics

Permadeath

Full loot

43243243 of professions

You can literally own people. You can become a king/ruler.

You can go 1 vs MANY and many more

No one can change/nerf your character abilities/skills at any given will

Top of the art player housing

Mini games

It can't be more immersive than it is.

The stakes are higher and the loot is far more enjoyable.

One server supporting billions of players.

It will be around and running until your character dies.

The attitude in "trade chat" is far different and mature since everyone knows your identity.

Oh and yea it's SANDBOX not themepark. Player driven economy, quests, etc.

The amount of players who are bored, unhappy and quitting it is below 0.1% (thats the suicide rate)

The endgame is still evolving. So many technologies, innovations and worlds unknown out there.

Most refuse to believe that real life is a "game" cuz thats how addicted and fooled are by its reality and complexity.

0 BUGS

Animations are perfect.

Combat involves FAR FAR more skills and gear also do matter a lot.

You can do anything you want well if your intelligent enough and at least once in your lifetime.

No LAG, DISCONNECTS

No BOTS, HACKS, CHEATS, EXPLOITS

 

And there are 554324 of other features I could add here that make real life far more superior MMORPG than any of these hundreds of MMORPG's that been coming out over the last decade that refused to even add one of  those features that I named above.

Props to UO and SWG-Pre CU who at least had SOME of those features back like PLAYER housing and player economy.

 

 

 

 

 

 

 

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Comments

  • IsawaIsawa Member UncommonPosts: 1,051

    Most folks may not like the setting. Permadeath sorta sucks too.

  • OneEyeRedOneEyeRed Member UncommonPosts: 515
    Originally posted by Eluldor

    Most folks may not like the setting. Permadeath sorta sucks too.

    I am sure it does if your not certain were your going :)

    “Once the game is over, the king and the pawn go back in the same box.” ~ Italian proverb   

      

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Eluldor

    Most folks may not like the setting. Permadeath sorta sucks too.

    Permadeath adds value to character life and the newbs can't just rez again with full hp/mana so you can kill them over and over for no reward and loot.

    image

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Robokapp

    how's the grind? does it support casual play?

    You can hire others for many tasks out there that require grind. It supports both casual and hardcore play.

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  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Vutar

    Screw that its pay to win...

     

     

    That's why $ matters a lot in such sandbox MMORPG. And anyone can become rich with the proper skills.

    image

  • RoyalPhunkRoyalPhunk Member UncommonPosts: 174
    Originally posted by Kopogero

    0 BUGS

     

     

     

    I beg to differ there are tons of bugs.

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by RoyalPhunk
    Originally posted by Kopogero

    0 BUGS

     

     

     

    I beg to differ there are tons of bugs.

    Everything that's created functions as it should.

    image

  • EarthFyreEarthFyre Member Posts: 24
    Originally posted by RoyalPhunk
    Originally posted by Kopogero

    0 BUGS

     

     

     

    I beg to differ there are tons of bugs.

    Lol. Those aren't Bugs, they're "Features"

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by EarthFyre
    Originally posted by RoyalPhunk
    Originally posted by Kopogero

    0 BUGS

     

     

     

    I beg to differ there are tons of bugs.

    Lol. Those aren't Bugs, they're "Features"

    :)

    image

  • IsawaIsawa Member UncommonPosts: 1,051
    Originally posted by Kopogero
    Originally posted by Eluldor

    Most folks may not like the setting. Permadeath sorta sucks too.

    Permadeath adds value to character life and the newbs can't just rez again with full hp/mana so you can kill them over and over for no reward and loot.

    Starting locations may completely ruin this for some. After that stage, a several year learning curve is pretty long as well.

  • kb4blukb4blu Member UncommonPosts: 717

    When you get to my age you will change your mind.

    Soon to be 67, and trust me I have a lot of bugs.

    Permadeath soon.

     

  • dauntSilverdauntSilver Member Posts: 146

    No cheats? tell that to a politician and he will crack up.

  • HalandirHalandir Member UncommonPosts: 773

    Ingame economy sucks.

    Complicated to ignore drama queens.

    PUG's won't leave in the morning

     

    We dont need casuals in our games!!! Errm... Well we DO need casuals to fund and populate our games - But the games should be all about "hardcore" because: We dont need casuals in our games!!!
    (repeat ad infinitum)

  • LeetheLeethe Member UncommonPosts: 893

    Real life = P2W

    There is NO miracle patch.

    95% of what you see in beta won't change by launch.

    Hope is not a stategy.
    ______________________________
    "This kind of topic is like one of those little cartoon boxes held up by a stick on a string, with a piece of meat under it. In other words, bait."

  • dauntSilverdauntSilver Member Posts: 146

    Not to mention all of the devs and GMs have completely abandoned the game!

  • LeetheLeethe Member UncommonPosts: 893
    Originally posted by dauntSilver

    Not to mention all of the devs and GMs have completely abandoned the game!

    This^^ with about 10 million different versions of the Terms of Service. Chaos...

    There is NO miracle patch.

    95% of what you see in beta won't change by launch.

    Hope is not a stategy.
    ______________________________
    "This kind of topic is like one of those little cartoon boxes held up by a stick on a string, with a piece of meat under it. In other words, bait."

  • apb2011apb2011 Member UncommonPosts: 168

    you can hack = telepathy, telekinesis, clairvoyance, clairaudience to name a few

     

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Leethe
    Originally posted by dauntSilver

    Not to mention all of the devs and GMs have completely abandoned the game!

    This^^ with about 10 million different versions of the Terms of Service. Chaos...

    No GM's = no bans and no suspensions

    image

  • RhavensRhavens Member Posts: 59
    Originally posted by Kopogero

    Its features:

    Best possible graphics -> Of course

    Permadeath -> After all the grinding, no way

    Full loot -> If you're talking about player loot, hmmm well yeah maybe, if you're talking about NPC loot, how do you expect to have a player driven economy with full loot?

    43243243 of professions -> With a good amount of skills, raise them as you want and you'll get the profession you want

    You can literally own people. You can become a king/ruler. -> As long as you're the ruler I suppose?

    You can go 1 vs MANY and many more -> As long as you're that one I suppose?

    No one can change/nerf your character abilities/skills at any given will -> Nothing ca be perfect at launch, changes are always needed

    Top of the art player housing -> Totally agree with you

    Mini games -> Totally agree with you

    It can't be more immersive than it is.

    The stakes are higher and the loot is far more enjoyable.

    One server supporting billions of players. -> Technology has its limits you know

    It will be around and running until your character dies. -> Come on, be realistic

    The attitude in "trade chat" is far different and mature since everyone knows your identity.

    Oh and yea it's SANDBOX not themepark. Player driven economy, quests, etc.

    The amount of players who are bored, unhappy and quitting it is below 0.1% (thats the suicide rate)

    The endgame is still evolving. So many technologies, innovations and worlds unknown out there. -> Totally agree with you

    Most refuse to believe that real life is a "game" cuz thats how addicted and fooled are by its reality and complexity.

    0 BUGS -> Come on, be realistic

    Animations are perfect. -> Of course

    Combat involves FAR FAR more skills and gear also do matter a lot.

    You can do anything you want well if your intelligent enough and at least once in your lifetime.

    No LAG, DISCONNECTS -> No lag with best possible graphics, perfect animation and billions of peoples on 1 server??? Come on, be realistic

    No BOTS, HACKS, CHEATS, EXPLOITS -> Totally agree with you

     

    And there are 554324 of other features I could add here that make real life far more superior MMORPG than any of these hundreds of MMORPG's that been coming out over the last decade that refused to even add one of  those features that I named above.

    Props to UO and SWG-Pre CU who at least had SOME of those features back like PLAYER housing and player economy.

    About your real life stuff, if I would like to play something like real life then I'd turn off my computer and play my real life and that's what I'm doing most of the time anyway. One reson I play MMO games is to forget my real life for a little while, not to keep "playing" it, so it's important to not make it too much super ultra realistic. I want to feel like I actualy play a game, being able once in a while to do something reckless or even stupid without dying for good (or going to prison). A reasonable level of realism is good, too much realism is not.

    image
  • QuicklyScottQuicklyScott Member Posts: 433

     

    Depends where you live to what MMO style it is like.

     

    Europe is more themepark style.

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  • Ekor4Ekor4 Member Posts: 17

    I can't turn into a owl thing and shoot moon lasers at people though =(. 

    I love science and math, but magic is just..... wizard.

    Oh god, what are we doing to the english language?

  • RhavensRhavens Member Posts: 59

    Sorry, forget my previous post, I thought you were talking about a potential game... my bad

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  • apb2011apb2011 Member UncommonPosts: 168

    And because we dream, the player has copy of the world/universe inside them

  • stragen001stragen001 Member UncommonPosts: 1,720

    Stragen001: Whoaa Deja Vu

    MMORPG.com: What did you see?

    MMORPG.com: What happened?

    Stragen001: A black cat went past us, and then another one that looked just like it 

    MMORPG.com: How much like it? Was it the same cat?

    Stragen001: It might have been, Im not sure

    Ut - Oh!!

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • stragen001stragen001 Member UncommonPosts: 1,720
    Originally posted by QuicklyScott

     

    Depends where you live to what MMO style it is like.

     

    Europe is more themepark style.

    Hehe, Afghanistan is more of an FPS...

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

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