I am kinda worried about this game having any lasting appeal, a friend of mine has been playing since early access, and hes by no means a hardcore mmo player, and he's already pretty much run out of content to do. This is a really bad sign if you can run out of content in a week. No tto mention the pvp is fairly pointless (Why can't; devs make meaningful endgame or pvp anymore?). Doing the dungeons for gear is fine and all, but what use is there for it really after? the pvp serves no real purpose besides a small exp bonus or somesuch. Its also extremly unbalanced from what I hear, which I kinda expected with the games skill system it has. Not to mention all 3 factions don't have their own zones, so replay value of the game is honestly zilch.
I like tsw myself, but I don't know running from quest to quest is kinda getting old for me. When I heard abotu tsw and having 3 factions I was kinda praying it'd have daoc-style pvp, with a advancement system based on pvp granting new skills and passives, that have their own panels so you can use your normal 7 actives and 7 passives on top of the pvp stuff. As well as the pvp having some land control aspect to it, like daoc, perfect world, global agenda, aion etc. At least tsw didn't pull a world of warcraft and make pve earned gear worthless for pvp.
Anyway, overall TSW is not a bad game, but its going to have alot of issues keeping people after the first month I think. which is sad in a way because I feel the game has some real promise.
I know what you mean. My bro plays TSW and frequently complains about the lack of content, although he power levels like crazy its to be expected. Imo, it's not a bad game at all (CB tester), just lacking in content.
Apparently the day before the launch of this game, 40% of the value of Funcom's stock AND the CEO both left. It sounds like rats leaving a sinking ship to me...
This is wrong. It went down because a lot of people started to short the stock. You might Think that norway has a great socialistic democracy but the norwegian stock exchange is corrupt where the rich Get richer.
Apparently the day before the launch of this game, 40% of the value of Funcom's stock AND the CEO both left. It sounds like rats leaving a sinking ship to me...
This is wrong. It went down because a lot of people started to short the stock. You might Think that norway has a great socialistic democracy but the norwegian stock exchange is corrupt where the rich Get richer.
Apparently the day before the launch of this game, 40% of the value of Funcom's stock AND the CEO both left. It sounds like rats leaving a sinking ship to me...
This is wrong. It went down because a lot of people started to short the stock. You might Think that norway has a great socialistic democracy but the norwegian stock exchange is corrupt where the rich Get richer.
Apparently the day before the launch of this game, 40% of the value of Funcom's stock AND the CEO both left. It sounds like rats leaving a sinking ship to me...
This game isnt doing bad for its budget used to create it. They can easily turn it into profit off subs alone . I highly doubt the ceo left because of the secret world or some other conspircy , its a game not a political figurehead. This game is not a bad game at all it lacks in some departments , but considering its really about the only modern mmorpg it has lasting value for customers whom wanted this horror genre sort of game. People that havent bought this game and play mmorpgs will eventually buy it just as its different. I think this game will have a decent future even if I dont find it all that great in terms of replayability. Heck what other game starts you off right after a tutorial in the middle of a zombie apocalypse?
Indeedy... there's so many factors outside the game itself that determine its level of success. It's why some perfectly decent games fall on their face while other not so decent ones stay afloat. See Tabula Rasa vs. anything done by Cryptic post CoX...
If they built the game in a way that makes it easy to build content, while still being cheap to operate, then it may be around a while. No matter what though, I expect it will be F2P at some point. That's just where the genre is headed.
the thing that is going to allow the secret world to shine for a long time is the simple fact there is nothing out there that is a modern day mmorpg its either sci fi or fantasy. This game is going to fill a nitche that nothing is on the horizon to even fill for a long time coming. World of darkness is the only thing similiar and its been scraped for a while over some console version of Eve online. Also this is funcom of course it will be free to play as they gloat all the time about the success of AOC now that its f2p. They already have a store in game with perks and cosmetics , so it would take them maybe all of a week to convert it entirely to free to play im sure. Im pretty sure funcom knows what they are doing with this title and have some failsafes in place. Also they didnt splurge millions on voice actting like bioware and expect the world to be impressed . I personally would love TSW if they fixed the skill wheel and made weapons more equal and more synergy between them all and the combat animations. But in terms of the genre and nitche its trying to deliver to , its pretty decent and def not a bad title for sure.
Point out any game with long lasting appeal which is not a multiplayer FPS, RTS or a sandbox. TSW is a theme park, enjoy as long its content last. Anyone who thinks they can produce content after release fast enough to keep this game going is delusional. Enjoy the game as long it lasts.
uhm... EQ1 for starters?
How about a current one plus you cannot really throw EQ1 into the same mix as a WoW or Rift or SWTOR or a TSW,.Eq1 was made into a grinder to keep ppl playing for along time.You didn;t and do not quest grind in Eq1.
Point out any game with long lasting appeal which is not a multiplayer FPS, RTS or a sandbox. TSW is a theme park, enjoy as long its content last. Anyone who thinks they can produce content after release fast enough to keep this game going is delusional. Enjoy the game as long it lasts.
uhm... EQ1 for starters?
How about a current one plus you cannot really throw EQ1 into the same mix as a WoW or Rift or SWTOR or a TSW,.Eq1 was made into a grinder to keep ppl playing for along time.You didn;t and do not quest grind in Eq1.
Rift? Although I'm not a fan of the game, the frequent content updates are enough to give that game a lasting appeal. It seems like every month I get an email informing me about a new content patch from Rift. The people who play that game are definitely getting their $15 worth.
I know pretty sure, that for me this game is a one play through, enjoy the stories and the other content and then move on..
I treated SWTOR this way, and it gave me a pretty good experience too.
For the long time, i think the solo combat just isnt fun enough.
I want to give them the benefit of the doubt, simply because Ragnar is very active on the official forums, which is an absolute first for Funcom. Earlier today he mentioned something about a t-rex. I'm really interested in seeing what Ragnar has coming down the line for TSW. I really do hope that the updates are frequent enough to warrant a monthly fee. The game has really great lore immense potential and it would simply be criminal to ruin it.
I wonder what the percentage of those who "have finished", skipped tons of quests that they couldn't figure out and supplimented the xp through pre-nerfed pvp rewards?
I find this EXTREMELY hard to believe, I was a long time tester and there is no way in hell he went thru all the content in TSW in 9 days, sorry just not possible.
Apparently the day before the launch of this game, 40% of the value of Funcom's stock AND the CEO both left. It sounds like rats leaving a sinking ship to me...
get your facts straight... the ceo switched over to the board...
I find it hard to believe he's not even close to a "hardcore mmo player" and he's been playing for what 9 days? and has pretty much completely run out of content.
Agree. I do play since early access and i am still on Solomon island. Out of content means he was playing hours each day and probably didnt try to figure the missions on his own. Took me ages to get the password "Sally" for that MiB laptop
Comments
If they try to push out dungeons, raids, and quests to keep up with demand, it will fall short just like SWTOR.
If they add new mechanics that allow players to enjoy lateral content, it will steadily increase like Rift.
I know what you mean. My bro plays TSW and frequently complains about the lack of content, although he power levels like crazy its to be expected. Imo, it's not a bad game at all (CB tester), just lacking in content.
the thing that is going to allow the secret world to shine for a long time is the simple fact there is nothing out there that is a modern day mmorpg its either sci fi or fantasy. This game is going to fill a nitche that nothing is on the horizon to even fill for a long time coming. World of darkness is the only thing similiar and its been scraped for a while over some console version of Eve online. Also this is funcom of course it will be free to play as they gloat all the time about the success of AOC now that its f2p. They already have a store in game with perks and cosmetics , so it would take them maybe all of a week to convert it entirely to free to play im sure. Im pretty sure funcom knows what they are doing with this title and have some failsafes in place. Also they didnt splurge millions on voice actting like bioware and expect the world to be impressed . I personally would love TSW if they fixed the skill wheel and made weapons more equal and more synergy between them all and the combat animations. But in terms of the genre and nitche its trying to deliver to , its pretty decent and def not a bad title for sure.
How about a current one plus you cannot really throw EQ1 into the same mix as a WoW or Rift or SWTOR or a TSW,.Eq1 was made into a grinder to keep ppl playing for along time.You didn;t and do not quest grind in Eq1.
Rift? Although I'm not a fan of the game, the frequent content updates are enough to give that game a lasting appeal. It seems like every month I get an email informing me about a new content patch from Rift. The people who play that game are definitely getting their $15 worth.
I know pretty sure, that for me this game is a one play through, enjoy the stories and the other content and then move on..
I treated SWTOR this way, and it gave me a pretty good experience too.
For the long time, i think the solo combat just isnt fun enough.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I want to give them the benefit of the doubt, simply because Ragnar is very active on the official forums, which is an absolute first for Funcom. Earlier today he mentioned something about a t-rex. I'm really interested in seeing what Ragnar has coming down the line for TSW. I really do hope that the updates are frequent enough to warrant a monthly fee. The game has really great lore immense potential and it would simply be criminal to ruin it.
I wonder what the percentage of those who "have finished", skipped tons of quests that they couldn't figure out and supplimented the xp through pre-nerfed pvp rewards?
I find this EXTREMELY hard to believe, I was a long time tester and there is no way in hell he went thru all the content in TSW in 9 days, sorry just not possible.
get your facts straight... the ceo switched over to the board...
Agree. I do play since early access and i am still on Solomon island. Out of content means he was playing hours each day and probably didnt try to figure the missions on his own. Took me ages to get the password "Sally" for that MiB laptop