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now i have actually gotten into the last beta and found the game pretty good despite frame rate. anyway, i want to know what you all think about the reaction to this.
basically what you see is a MMO will have the NDA up till a month before it comes out, and the hype meter here drops sharply once a more braod look at the game is had. IIRC they dropped the NDA for this in april, they have shown high level stuff at various conventions and the beta you can do the PVP modes and there's not much left outside of story, higher level dungeons and zones. given that they have given out increasing number of beta invites and there's definitely a high number of people who are not fans in the beta, why is the hype meter actually going up?
not that i dont like it, i think i'll be buying the game now but isn't that weird? especiall for this website? hype meter rising, many have tried it who have not paid and are not fanboys. it's just an anomoly for this place. SWTOR fell off once the NDA dropped. there's also a lack of whistle blowers in this game. the issues aren't being hidden, but there's nothing that makes people go "well it's decent but this game is going to bomb if this is not fixed". the good certainly outweighs the bad. i thik the game will do very well and likely keep selling till it reaches a high peak(about 5m or more).
now they just better have ranger pet AI more responsive by launch, and them high res textures too.
Comments
Isn't that wierd Mini me----1million subscribers muahahahahah my dr evil ...bad i know but its morning
There's tons of players who don't like many things about the game, like myself. Hype isn't bad, just means, like i said, many like the game, like myself. The hype metter is uselss since it doesn't count for, what? 99% of the people buying, or not, the game. They haven't shown that much of the higher levels zones.
/thread.
It means the more people that play the game, the more people will like the game, that's because it can be awesome for so many people.
Block the trolls, don't answer them, so we can remove the garbage from these forums
The hype meter is going up simply because the game has met or exceeded the expectations of the vast majority that has actually played it and bothered to use the hype meter. So far everything promised has been in the game (ANet has a policy of not releasing info on what's to come, only what's working now) and we've seen a level of polish that we haven't seen in a Beta since... well, since I can't recall when. In a nutshell, they're delivering.
Oderint, dum metuant.
yea, but none of that has brought it down(and this was predicted to happen by well...many people here). just wondering why. surely you recall all the guys salivating at that "monday after" when the whole world would be disappointed and see GW2 for the crap that it is there were even many topics about the hype meter itself falling. i am just noticing the opposite has happened despite no NDA and many more people through amazon freebie, invites, giveaways and scripting have gotten in to the beta. plenty of the people trolling it got in, plenty of swtor fanboys and WoW fanboys got in, notable haters form this website and others like pony and sharuko got in(and use the same name on the GW2 forum).
so i'm just asking what's up. i know there's probably north of 1 million GW fans who hate it and plenty others...but why is nothing bringing it down, the meter or the excitement/positivity in general? you can expand it to other sites too, i just thought it stood out, since other games suffer greatly when more people play them.
personally there's one thing that i didn't find up to snuff, but it has definitely impressed me as far as how fun the game is and i love the WvW. i thought the PVE would be horrible to be honest, but i like it alot. more iprotantly it feels like a MMORPG and not a lobby game/singleplayer online game.
The only thing I see on the hype meter is that GW2 for good or bad have a lot of people interested in it, is the only game on the top 5 with more than 1000 votes, sorry I meant 3000.
The hype meter isn't the most reliable thing tbh. At least not on this site. Hell, this site STILL has one of the worst maintained MMO lists out of all the MMO fansites atm. It still has games that have been cancelled, shutdown, aren't MMOs, etc.
That said, most people who are playing the game are enjoying it. So I'd expect to see the hype increase a bit once more people are playing. The game is fun, and it just gets even better with more people. Plus, with each new zone they add, it seems to bring a whole new lvl of excitement for many of the players.
- As for the whole whistleblower thing.. I'm not sure where you've been looking.
There's a lot of threads, videos, emails, polls, and even a few petitions talking about features that need fixing, or things that people want changed. A lot. You don't generally see them on this site, because most of the 'honest criticism' threads here are actually trolls, troll-bait, or flaming. It's rare to see an actually constructive criticism thread on this site, and most of the ones that get started get trolled pretty fast. This site is just a haven for that sort of thing.
However, some things that people are currently complaining about (besides the standard 'this or that is OP'):
- Engineers need tweaking
- Mesmers need tweaking
- Guilds need to be revamped / the member cap needs to be raised
- Spectator mode needs to be added
- Pet AI
- Better elite skills for certain classes / better downed state abilities
- Better voice acting for personal story / better dialogue for personal story
I didn't list them in any particular order, but there are some fairly significant issues that have been made within the last few beta weekends. Some Anet has said they are currently addressing, some Anet have said they won't be able to get to until after launch, others Anet have said they probably won't be able to do much about at this point, but will look into changing in future content updates.
The game's always had flaws, and the community has always been pretty vocal about them. May be easier to see on an actual community site, though.
i'm looking at trends and patterns and the typical milestones where the bubble begins to burst have long passed. NDA, large scale beta access, 8 week stretch to game release. i'm not making a concrete statement about anything past my own opinion. just noting that the stages where the game hype gets forcibly deflated, excitement wanes or people simply exhaust any kind words and start talking only about their problems have all come and gone with the attitude still mostly posistive by a large margin(and no i am not ingoring any dissenting views like the many gw vets and many other gamers who do not find this game up to their standards).
i think the only game that has this much positivity is the secret world, and the buzz of that was on the opposite end of the spectrum. that seems like a pleasant surprise to alot of people, and i'll actually check that out too. maybe there's just a few actually good MMO's coming out now. i bet planetside 2 is well received too.
a whistleblower is one who tells everyone how much the game sucks at present, presenting a view that conflicts with the general concensus(not to be confused with someone who doesn't like the game as that's just a matter of different strokes). he's a doomsayer who usually turns out right due to some glaring issue the devs don't take care of.
i have been on the beta forum and i believe i mentioned that there's things i don't like(even named the pet AI up above). are those issues bringing the game down? that's what i mean. i never even so much as implied that there's no one complaining or there were no issues to fix.
That´s not whistleblowing, which is closer to what EALouse did with TOR. It s when usually former employees ratting out the bad stuff and what is happening behind the scenes.
The reason that hasn't happened to ANET is that they are supposed to be a lot nicer company to work for than EAs Bioware/mythic and that they havn't fired a lot of employees.
What you are talking about is the "to fix" list, something all MMOs in beta have and most released as well.
thank you Loke.
Go to some guildwars forums, or even look around here. The biggest issues and the most heated arguments that repeatedly come up are, relative to pre-launch issues for other MMOs I've observed, almost trivial:
Pets need fixing, thieves need tweaking, profession balance across the board needs work (but that's never going to end). Traits need balancing, and there are still people who wish that trait builds were easier to swap around in PvE, myself included.
There are concerns about the "P2W" nature of the cash shop, but that's really mostly an issue of philosophy (ie, if you don't like being able to buy gems with money and auction them for gold, sorry but that's not a mistake, it's a design choice).
Eh, what else....oh, the FOV problems have been coming up a lot, I hope that gets sorted out, seems like it's making people sick (not me, but still).
Other major issues or things to get upset about? Well sPvP needs an obs mode, but that's probably a post-release job. The storyline is too clean and...."un-gritty" for a lot of people, but that's a style choice. Oh, I know, character creation could include a few more options for making uglier and older characters.
One more big one: the dye system. Something needs fixing there, it's just too difficult and random to get the color you want on the character you want.
So...that's why the hype meter is still going up. The game works, on a fundamental level. We've played it. Everything they promised would be in there is in there. The issues I've listed above represent, in a nutshell, every ongoing discussion I see on the forums, everything that players are still unhappy about...and honestly, none of them are gamebreakers. Compare this to TOR's forums pre-release, when people were going on about how the combat system is just WoW combat with lightsabers. That was a big, fundamental problem, and hence the hype started to drop.
Skyy i'm aware of all of this. this is NOT whistleblowing. at what point do i imply that the game is perfect and no one complains?
Forget the hype meter. Haters vote between 0-3, fanboys vote between 8-10. All of this before anybody even played it.
Anyone that dont think this fanbase is aware of the bugs/glitches or that we are not vocal toward anet about them have not seen the beta message board..
Anet acknowledges and encourages us to report things and then they actually address them instead of just giving lip service..
Ranger pets are now way better than they were in bwe1 but they are still not 100% and anet acknowledges that and are actively working on it..
I believe anet will address the issue but in 2 months if i am still getting pummeled by 5 centaurs and my pet is still just standing there after being commanded to attack but he was working perfectly just a few moments ago then i would be concerned..
Playing GW2..
even if you take this site out of the equation altogether the atmosphere remains the same. anyways, i just thought it stood out. not gonna argue over whether or not the sky is blue, i'd rather discuss why it's blue.
Expectations for this game are very different than for say SWTOR. SWTOR had a subscription so people expect a good endgame for Bioware to continue to earn that subscription. GW2 on the other hand doesn't have a subscription so what we get with the box is what we expect.
For the first time in the MMO market I feel that anyone who doesn't have a clear picture of what GW2 is(or isn't) simply hasn't looked at any information. All the information is out there, nothing has been hidden. There is no endgame that completely changes the way the game is played. What you get at level 6 is what you'll have at level 80, albeit in better gear and tougher mobs.
This isn't the sandbox MMO where you'll spend thousands of hours over the years developing your guild, house, city, business, etc. This is a game where you can play it for 3 months or so then pick it up every now and again to have a bit of fun. Anyone expecting anything more needs to reassess their views.
Honestly I would pay 60$ just for the WvW in this game.
Most of my beta weekends were spent fighting in WvW and I would suddenly realize it's 5am and there's birds starting to chirp outside. I didn't want to go through the pve too much and ruin potential story lines. But I did settle on what class I wanted to be (Asura) so I opted to play a human for the beta events and go through some of their story. The PVE isn't bad. There's some tweaking they will need to do but ANET has a good reputation in this aspect.
If you take Guildwars 1 on release date to what it is now. It has changed ALOT. Because fans would comment on things, request things, suggest things, and ANET listened and agreed that this this and that would be a good addition.
So just WvW alone being worth 60$ in my mind, the reputation of a great gaming company looking to please the fans, and the prospects of them not wanting to charge a monthly fee would make this game an automatic buy for anyone wanting a good mmorpg experience.
All the complaining over petty things is meaningless as if you compare GW2 to other mmorpgs out there, it's still leaps and bounds more enjoyable than the same boring themepark mmos in static unchanging environments where people play solo or with a party that competes against other players for mob spawns and loot. Heck even in mmos out there now you're often competeing within your own party who gets what loot from which mob with the dice rolling system. It's not fun. It's not sociable. The inherent dog vs dog mentality that other mmos generate ruins the enjoyment factor. Even in PVE in GW2 I was quite excited to have people near by help me out, and then collectively together we would take on a nearby boss. Then even from there we figure out if we wanted to continue onto something else togther or break off. And the teamwork that forms seemingly autonomously is a breath of fresh air. Don't even have to shout out "I need heals here!". Elementalists would switch to water attunement and aoe their healing abilities to support us and themselves. It just flows nicely.
/fan-rant.
As a veteran myself, with something like 10000 hours in the game, lets look at some of those veterans (mostly old school GvG) complains:
- too much PvE focus;
- no GvG;
- loss of pre-combat preparation (due to the change in how classes work);
- fixed weapon skills;
- no click to move;
- no monks;
- focus on individual skill;
- plays differently from GW;
- it is not GW 2.0.
A lot of it has to do with bruised egos - some people still think GW GvG could be an esport, ignoring that the game was slow paced, a big part of it happened to before the match even started, it was easy for viewers to miss critical actions, it was slow pace, it was inacessible for regular folks to play making it even harder to have grasp on what was going on.
A lot of the non GvG dudes complain about the loss of the click to move, click to follow, space bar to make your character auto maneuver to get in to range of the enemy and auto-follow it, fixed weapon skills removing choice (even if the choice was finidng the few good skills out of the hundreds of crappy skills).
The few of those GvG'ers that actually gave a chance to the game,were singing a different tune after last beta weekend.
Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders
Even though I speak highly for GW2 I do not think it is perfect.
As an ex gw1 player there are many things that I wasn't really happy about.
Guild Halls were one thing that I enjoyed and will miss to a degree. I miss being able to pick 8 unique skills and being a strange mish mash of classes. I miss having a gigantic skill pool to choose from. I miss secondary classes. I miss heroes.
Now even though I wasn't happy about those changes by coming at it from a different angle I was able to appreciate what gw2 WAS doing.
Nearly every convenience you could ask for is there. Selling materials to trading post from backpack is just short of genius. Everywhere mail is a godsend. The game is beautiful.
Play for fun. Play to win. Play for perfection. Play with friends. Play in another world. Why do you play?