Why is it when folks clone an mmorpg, it's always something rather simple.
Why not clone Dark Age of Camelot!
44 classes, 3 realms, 24 races. Each 1-50 realm is a massive continent where the culture and pve of that culture is unique only to that realm. So like if you grew up in Japan in the 11th century, you wouldn't see the French doing the same quests (boggle at lazy developers).
By the time we hit 50 in daoc (or used to), we were ready to defend our realm, because we were uniquely different. Our gods were different, our armor, our spell animations, our land.
Nowadays people think different means that the enemy has a red name. /sigh - someone please copy Dark Age of Camelot lol.
Oh wait, Elder Scrolls Online! Dare I hope?
Oh and while ZOrk was fun in 1981, all fantasy computer games were in some way a clone of the paper and pencil dice game we all played in the late 70s - early 80s, i.e, Dungeons and Dragons. /ty Gary Gygax
Oh!!! What I'd give to see " So and So says something you don't understand." again
I haven't seen too many posts anywhere where people are stating GW2 is a WoW clone. However, I have seen it a few times over the last couple years. I generally just pass over the posts with a courteous skim because it's generally a cliche statement made by not only the dumbest of the dumb, but also most likely by those that have chosen a different game to become a devout prophet for. Every gaming site has a number of "people" (yes, I DID use parentheses there)(people SUCK!! Seriously) that make up their minds quickly if they're going to be on the side of a game or against it. I personally believe that the side chosen is directly decided by the game a person is currently vested in. This whole damn forum and every one like it is full of the crap! A person is interested in a game, begins to follow its development, plays the beta and eventually sinks themself into it fully. Over a varying amount of time this chosen game comes under widespread scrutiny, resulting in poor reviews, and this inevidabilty can't be handled easily (or quietly) by said person. What does this person do? Ahh, go to game forums and try their darndest to make every other game sound as bad a possible, even if they have zero experience with any of them.
Why is it when folks clone an mmorpg, it's always something rather simple.
Why not clone Dark Age of Camelot!
44 classes, 3 realms, 24 races. Each 1-50 realm is a massive continent where the culture and pve of that culture is unique only to that realm. So like if you grew up in Japan in the 11th century, you wouldn't see the French doing the same quests (boggle at lazy developers).
By the time we hit 50 in daoc (or used to), we were ready to defend our realm, because we were uniquely different. Our gods were different, our armor, our spell animations, our land.
Nowadays people think different means that the enemy has a red name. /sigh - someone please copy Dark Age of Camelot lol.
Oh wait, Elder Scrolls Online! Dare I hope?
Oh and while ZOrk was fun in 1981, all fantasy computer games were in some way a clone of the paper and pencil dice game we all played in the late 70s - early 80s, i.e, Dungeons and Dragons. /ty Gary Gygax
I agree a WoW clone would be the best thing out there. Guild Wars 2 is taking the vast majority of its features from DAoC, so that's good I suppose.
But ESO.... they're going to have extensive instancing, which destroys a large part of what made DAoC good.
WoW may have been a total EQ clone, but GW2 stands alone. the game revolutionizes the MMO genre in just about every respect and will change the future of the industry. mark my words.
this probably belongs in just general but hey it does sortof fit...
Everytime I hear someone refer to this game as a WoW clone, I immediately scream out, "BUT WOW IS JUST A CLONE OF EQ1!!"
okay yea this thread was probably entirely pointless but I feel like the ancient mmoers who have been around since like Kesmai times should get to have their own little whine time hah
It looks like a fun game. and at the end of the day it's fun that will keep people playing. your getting trolled. it's the same with Wow fans when some guy trolls them about kung-fu panda, then they bust a nerve and try to explain they're in the lore "pandarenINLORE!!"
I'm a hater and i'm looking forward to the last beta. it's the night before everyones getting antsy to get playing.
Why does seeing that make me smile. I sometimes wish I could post on Wow forums and watch people explode when that pic is linked LOL thanks for this.
this probably belongs in just general but hey it does sortof fit...
Everytime I hear someone refer to this game as a WoW clone, I immediately scream out, "BUT WOW IS JUST A CLONE OF EQ1!!"
okay yea this thread was probably entirely pointless but I feel like the ancient mmoers who have been around since like Kesmai times should get to have their own little whine time hah
Yes and I remember T-Shrits saying Windows95=Mac89. Henry Ford didnt' invent the Auto. Billy Ray Cyrus wasn't the 1st artist to record Achy Breaky.
Are their achievemetns generally considered clones?
So what? WoW did what EQ didn't. Put MMOs on the map.
this probably belongs in just general but hey it does sortof fit...
Everytime I hear someone refer to this game as a WoW clone, I immediately scream out, "BUT WOW IS JUST A CLONE OF EQ1!!"
okay yea this thread was probably entirely pointless but I feel like the ancient mmoers who have been around since like Kesmai times should get to have their own little whine time hah
We haven't seen a "WoW clone" argument for a long time and hopefully we won't see it again because it's totally false
Block the trolls, don't answer them, so we can remove the garbage from these forums
Pong consisted out of 2 black boxes, each with a turning wheel. No buttons, just a wheel to move your slider. I think i got it like over 35 years ago as a birthday gift
Pong
Atari 2600
C 64
Commodore Amiga 2000, with 12 Mhz AT expansion board
After that my PC gaming started
Then there is also my handheld roadmap...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
What you young gamers seems to forget is that Everquest is just a clone of Meridian 59....
Just let it go, man. People will continue to complain that devs steal ideas but few knows who got an idea in the first place.
Of course we do need more new thinking in the genre, a lot more but it ain't something new, few original MMOs have ever been made.
Er, except for all those MMOs made before WoW. They shared almost nothing with eachother. The two most similar games on the market back then were EQ and DAoC, and they were still RADICALLY different.
But I can see you were trying to be funny... literally the only thing similar about M59 and EQ were they used some Doom engine to make the dungeons.
For real?
Meridian 59 were a 3D massive multiplayer game with trinity combat, rat killing quests, levels, classes, cooldowns and a whole bunch of other similarities. I played Meridian myself and it set most of the basics from gear progression, leveling and dungeons.
Sure, there were differences as well, rather many in fact but they had a lot in common.
Since then we put a lot more focus on gear and less on leveling, and we added stuff like instances and phasing. Quests are more vivedly described and more varied but the basic game is still very similar.
out of the 3 big MMORPGs released or being released this year..
TERA, TSW ,GW2 they are probally the best examples of themepark MMORPGs trying to move away from being an exact wow clone... They are all trying to do things different.. maybe the devs are slowly starting to realise no one wants any more wow clones.. lets hope things continue moving in this direction..
What you young gamers seems to forget is that Everquest is just a clone of Meridian 59....
Just let it go, man. People will continue to complain that devs steal ideas but few knows who got an idea in the first place.
Of course we do need more new thinking in the genre, a lot more but it ain't something new, few original MMOs have ever been made.
Er, except for all those MMOs made before WoW. They shared almost nothing with eachother. The two most similar games on the market back then were EQ and DAoC, and they were still RADICALLY different.
But I can see you were trying to be funny... literally the only thing similar about M59 and EQ were they used some Doom engine to make the dungeons.
For real?
Meridian 59 were a 3D massive multiplayer game with trinity combat, rat killing quests, levels, classes, cooldowns and a whole bunch of other similarities. I played Meridian myself and it set most of the basics from gear progression, leveling and dungeons.
Sure, there were differences as well, rather many in fact but they had a lot in common.
Since then we put a lot more focus on gear and less on leveling, and we added stuff like instances and phasing. Quests are more vivedly described and more varied but the basic game is still very similar.
I know, but i remember that in those days games like UO / EQ / AC and DAoC all felt unique and very different from eachother despite using the same core mechanics, but why?
And nowerdays most MMO´s feel all alike the same.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Meridian 59 were a 3D massive multiplayer game with trinity combat, rat killing quests, levels, classes, cooldowns and a whole bunch of other similarities. I played Meridian myself and it set most of the basics from gear progression, leveling and dungeons.
Sure, there were differences as well, rather many in fact but they had a lot in common.
Since then we put a lot more focus on gear and less on leveling, and we added stuff like instances and phasing. Quests are more vivedly described and more varied but the basic game is still very similar.
I know, but i remember that in those days games like UO / EQ / AC and DAoC all felt unique and very different from eachother despite using the same core mechanics, but why?
And nowerdays most MMO´s feel all alike the same.
I think today the publisher start by deciding they want a game similar to the marketleader. In the old days some game devs decided they wanted to make a game and then borrow the features they thought would work.
Basically do most devs game themselves but publishers only see cash. Anything odd seems risky to them no matter how fun it seems to a gamer.
The problem of course is how much more a MMO cost to make these days, a lot fewer investors dare to trust a gamer than a suit and a company needs those 50+ M$ to make a AAA MMO 8 a few exceptions exists but a lot fewer the last few years than before).
this probably belongs in just general but hey it does sortof fit...
Everytime I hear someone refer to this game as a WoW clone, I immediately scream out, "BUT WOW IS JUST A CLONE OF EQ1!!"
okay yea this thread was probably entirely pointless but I feel like the ancient mmoers who have been around since like Kesmai times should get to have their own little whine time hah
yea i feel old too, hearing that for over 10 years now. even that argument is getting old ffs, how could i be not!
"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid and i did it anyway!"
I'm a middle age range gamer.. and I don't consider WoW an EQ1 clone. Very little about either of those games was/is similar, nothing about the MMO aspect anyway. Sure, some character advancement things and such but that's been in RPG's for years and years before EQ1 ever came.
A WoW clone is a game that has taken the flow and progression of WoW and put it into their own game. A WoW clone is where what you are doing is in the same context as in WoW except now it has a different look and the stat numbers are mixed up or different. The way the interface works also tends to make WoW clone labels; portrait top left, mini-map top right, xp bar near the bottom etc. It's a good set up, that's why people copy it.. but Blizzard did that first, it wasn't done in EQ1 (AC1 was probably the closest).
Comparing EQ1 to WoW is nonsense, nothing from the flow of combat to the layout of the interface is similar, only the RPG aspects are.. but, comparing Rift to WoW?
I love Rift btw.
I don't suffer from insanity, I enjoy every minute of it.
I started my single player RPG ventrue trough books (DnD Story books type) then spectum games. On computer we had unix-based terminal on university that i started to play multiplayer RPGs.
Originally posted by sinloi this probably belongs in just general but hey it does sortof fit...Everytime I hear someone refer to this game as a WoW clone, I immediately scream out, "BUT WOW IS JUST A CLONE OF EQ1!!"
You never actually played EverQuest, did you?
Look, I understand that it can sometimes be fun, when someone says something stupid, to say something equally stupid in return. But to an outside observer, it just looks like two idiots saying stupid things to each other.
I'm a middle age range gamer.. and I don't consider WoW an EQ1 clone. Very little about either of those games was/is similar, nothing about the MMO aspect anyway.
the end game of raiding started with EQ -- something that WOW has a strong bond with
What you young gamers seems to forget is that Everquest is just a clone of Meridian 59....
Just let it go, man. People will continue to complain that devs steal ideas but few knows who got an idea in the first place.
Of course we do need more new thinking in the genre, a lot more but it ain't something new, few original MMOs have ever been made.
While I somewhat agree with you ,I do not consider EQ 1 a clone of Meridian, they were both different enough to justify that not one is equal, personaly , EQ was more of a MMO then Meridian was.
What this genre needs is more games like EverQuest just with updated graphics and a updated combat system, the size of the game the uniqueness of the game was and still is perfect, just those few aspects and we have a rebirth of the MMORPG Genre, it's as simple as that because if these major devolpment studios don't hire new people with fresh ideas then we are doooomed.
Oh compared to me you are young! WoW is a Pong clone to me.
i was going to say Zork clone but pong is good
Pong is a tennis clone to me!
But a poor one. Pong is instanced and has no open world pvp. Ah, those fun days when the spectators of a tennis match just sneaked up from behind and hit you with a baseball club.
Comments
Oh, leisure suit larry...Where have you gone?
We used to play that all the time...
Oh!!! What I'd give to see " So and So says something you don't understand." again
I haven't seen too many posts anywhere where people are stating GW2 is a WoW clone. However, I have seen it a few times over the last couple years. I generally just pass over the posts with a courteous skim because it's generally a cliche statement made by not only the dumbest of the dumb, but also most likely by those that have chosen a different game to become a devout prophet for. Every gaming site has a number of "people" (yes, I DID use parentheses there)(people SUCK!! Seriously) that make up their minds quickly if they're going to be on the side of a game or against it. I personally believe that the side chosen is directly decided by the game a person is currently vested in. This whole damn forum and every one like it is full of the crap! A person is interested in a game, begins to follow its development, plays the beta and eventually sinks themself into it fully. Over a varying amount of time this chosen game comes under widespread scrutiny, resulting in poor reviews, and this inevidabilty can't be handled easily (or quietly) by said person. What does this person do? Ahh, go to game forums and try their darndest to make every other game sound as bad a possible, even if they have zero experience with any of them.
I agree a WoW clone would be the best thing out there. Guild Wars 2 is taking the vast majority of its features from DAoC, so that's good I suppose.
But ESO.... they're going to have extensive instancing, which destroys a large part of what made DAoC good.
WoW may have been a total EQ clone, but GW2 stands alone. the game revolutionizes the MMO genre in just about every respect and will change the future of the industry. mark my words.
Why does seeing that make me smile. I sometimes wish I could post on Wow forums and watch people explode when that pic is linked LOL thanks for this.
Yes and I remember T-Shrits saying Windows95=Mac89. Henry Ford didnt' invent the Auto. Billy Ray Cyrus wasn't the 1st artist to record Achy Breaky.
Are their achievemetns generally considered clones?
So what? WoW did what EQ didn't. Put MMOs on the map.
I played WoW for years. Not EQ.
We haven't seen a "WoW clone" argument for a long time and hopefully we won't see it again because it's totally false
Block the trolls, don't answer them, so we can remove the garbage from these forums
It even pre dated my Atari 2600.
Pong consisted out of 2 black boxes, each with a turning wheel. No buttons, just a wheel to move your slider. I think i got it like over 35 years ago as a birthday gift
Pong
Atari 2600
C 64
Commodore Amiga 2000, with 12 Mhz AT expansion board
After that my PC gaming started
Then there is also my handheld roadmap...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Unless you are 64 you are not old enough to stop playing the 64
For real?
Meridian 59 were a 3D massive multiplayer game with trinity combat, rat killing quests, levels, classes, cooldowns and a whole bunch of other similarities. I played Meridian myself and it set most of the basics from gear progression, leveling and dungeons.
Sure, there were differences as well, rather many in fact but they had a lot in common.
Since then we put a lot more focus on gear and less on leveling, and we added stuff like instances and phasing. Quests are more vivedly described and more varied but the basic game is still very similar.
Thanks, now I feel old too.
My first "PC" was the Comodore PET also known as CBM (Comodore Business Machine).
Dang.
out of the 3 big MMORPGs released or being released this year..
TERA, TSW ,GW2 they are probally the best examples of themepark MMORPGs trying to move away from being an exact wow clone... They are all trying to do things different.. maybe the devs are slowly starting to realise no one wants any more wow clones.. lets hope things continue moving in this direction..
I know, but i remember that in those days games like UO / EQ / AC and DAoC all felt unique and very different from eachother despite using the same core mechanics, but why?
And nowerdays most MMO´s feel all alike the same.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I think today the publisher start by deciding they want a game similar to the marketleader. In the old days some game devs decided they wanted to make a game and then borrow the features they thought would work.
Basically do most devs game themselves but publishers only see cash. Anything odd seems risky to them no matter how fun it seems to a gamer.
The problem of course is how much more a MMO cost to make these days, a lot fewer investors dare to trust a gamer than a suit and a company needs those 50+ M$ to make a AAA MMO 8 a few exceptions exists but a lot fewer the last few years than before).
yea i feel old too, hearing that for over 10 years now. even that argument is getting old ffs, how could i be not!
"believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid and i did it anyway!"
Pong is a Tennis for Two clone.
he went to consoles as a horrible game
http://www.metacritic.com/game/pc/leisure-suit-larry-box-office-bust
EQ2 fan sites
I'm a middle age range gamer.. and I don't consider WoW an EQ1 clone. Very little about either of those games was/is similar, nothing about the MMO aspect anyway. Sure, some character advancement things and such but that's been in RPG's for years and years before EQ1 ever came.
A WoW clone is a game that has taken the flow and progression of WoW and put it into their own game. A WoW clone is where what you are doing is in the same context as in WoW except now it has a different look and the stat numbers are mixed up or different. The way the interface works also tends to make WoW clone labels; portrait top left, mini-map top right, xp bar near the bottom etc. It's a good set up, that's why people copy it.. but Blizzard did that first, it wasn't done in EQ1 (AC1 was probably the closest).
Comparing EQ1 to WoW is nonsense, nothing from the flow of combat to the layout of the interface is similar, only the RPG aspects are.. but, comparing Rift to WoW?
I love Rift btw.
I started my single player RPG ventrue trough books (DnD Story books type) then spectum games. On computer we had unix-based terminal on university that i started to play multiplayer RPGs.
everything is a clone of pong
/MAASSSTTERRROWWWNAAAGEEE
https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
Look, I understand that it can sometimes be fun, when someone says something stupid, to say something equally stupid in return. But to an outside observer, it just looks like two idiots saying stupid things to each other.
the end game of raiding started with EQ -- something that WOW has a strong bond with
EQ2 fan sites
While I somewhat agree with you ,I do not consider EQ 1 a clone of Meridian, they were both different enough to justify that not one is equal, personaly , EQ was more of a MMO then Meridian was.
What this genre needs is more games like EverQuest just with updated graphics and a updated combat system, the size of the game the uniqueness of the game was and still is perfect, just those few aspects and we have a rebirth of the MMORPG Genre, it's as simple as that because if these major devolpment studios don't hire new people with fresh ideas then we are doooomed.
But a poor one. Pong is instanced and has no open world pvp. Ah, those fun days when the spectators of a tennis match just sneaked up from behind and hit you with a baseball club.