GW1 is 7 years old and no mounts on it (except for those quests in nightfall where you had to ride giant worms). If I had to guess, most likely mounts will not be on the game, at least until they find a way to make it an actually balanced gameplay mechanism and more than just glorified traveling that is already served better with the waypoint system.
And TBH... if we had the technology of instant travel anywhere we wanted like they do, I doubt we'd use animals as a transportation system for anything else than cargo.
Just because they've become standard in a lot of fantasy games doesn't make them a core piece of the setting.
Game of Thrones? (A song of ice and fire)... huhu, guess what? All heroes ride horses.
Lord of the Rings? Dang, same thing!
Elric the Necromancer? He also travels on horse back, and also more exotic creatures.
Beowulf? Damnit, those crazy danes use horses too.
Robin Hood? Yeah, horses.
King Arthur? More horses.
Dragonriders of Pern (by regretted Anne McCaffrey... *sadface*)? You can guess what they ride just from the title, and they also use horses and dolphins.
Conan the Barbarian? Yeah, you're getting it now.
I could go on for hours like that listing all the fantasy books or movies I've seen in my life.
Mounts are a core piece of the fantasy setting, that's not really an opinion, that's more like an undeniable fact.
And guild wars?... no mounts there..
Well, at least unless you count Kranxx riding on Ember Doomforge's back in Ghosts of Ascalon.. and she was yelling at him anytime he was tempted to try to use her horns to steer her..
from what little I have seen of the gameworld I think mounts would be more a hindrance than a boon. I never went long outside of the main town without stimbling onto something interesting to do or someone to fight. I can see their place in games like ToR and LoTRO but I really did not miss them at least in the BWE
Only rumors of a future minigame where you can ride mounts...
]but in the open game world mounts have no place
They have a place in the open world even if its just for me to feed it in my stables and take it for a ride when I want.
Lore and history never made mention of such things as horses and other mounts, they never existed in this world.
They use pack animals but using mounts is not fitting? The "Tyrians" must really be full idiots if they use animals to transport wares yet never thought of transporting themself on them too.
Oh, please... there are a ton of "valid" arguments against mounts, but that's definitely not one, specially when you've played GW2 and seen the existing usage of animals in game.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Last I heard people that like mounts in MMOs are the vocal minority and that not having mounts was an innovative and revoultionary feature.
Haaaa, made me chuckle. I half expect this to be the sort of reaction we will get in a bit actually :P
On topic, I think they will add them in the future, it might not be something they have planned for release, but I find it highly unlikely that it isnt on their drawing board and maybe they have something more interesting planned than them just being a skin that adds a speed buff.
Mounts are pretty core to any fantasy setting, leaving them out must have been out of necessity ( see above point, either more complex system or not ready in time for release ). Furthermore mounts are fairly cheap development wise, when they are implemented to just be a skin that adds a speed buff, which reinforces my idea that they might have something else planned for them that just didnt fit their release schedule or even the content.
I can almost guarantee they will be part of some expansion.
Just because they've become standard in a lot of fantasy games doesn't make them a core piece of the setting. In fact I can name you more fantasy settings than I can count where mounts were either not in there or so minor and barely mentioned that it just never mattered.
It boils down to gameplay, that defines what is CORE in the game. GW2 has so many ways to obtain a speed buff without pokeballing a mount that frankly it's just not needed. I'm sure at some point into the future they'll find a way / reason to put them in solely because there's a cash shop and people buy up mounts like they were candy coated vicodin in other games.
Still, declaring them a core piece of a fantasy setting is a bit much. Perhaps they're core to YOUR fantasy experience, but certainly not mine.
I am not talking about the game per se mate, I am talking about the setting about it being "plausible" ( and I say plausible in a very loose way, plausible within a fantasy universe where not everyone is rich, where not everyone is a wirzard and not everyone is a hero, which is certainly the case with guild wars ), sure you can make up any excuse to put anything in, ANet are free to say that every peasant rides around in a pink unicorn that farts rainbows or shoot lasers from their eyes but that would be pretty far off the Medieval Fantasy ( I should have been more specific by specifiying medieval fantasy ) setting as it gets, there is not even any suspension of disbelief, if there are poor people, peasants and criminals you can bet your ass there are going to be mounts, people will find a way to cheaply and inificiently transport themselves from A to B even if there are some magical potions or spells in the world that allow for people to travel quicker.
Unless it is some homogenized badly written background story.
As I've said before: GW2 is not your typical medieval fantasy setting and the GW setting does not have mounts. There are various beasts that are used as war machines but not as a means of travel.
Personally, I think that implementing faster means of land travel would offset the dynamics of the game. People will just rush to their destinations instead of helping others. Mounting and dismounting becomes a hassle after a while and you tend to avoid dismouting as much as you can.
If you make the mounts purely cosmetic then there is really no point in having them, except as cash shop crap like town clothes. So what's the point? I'd rather have developers work on more gameplay content, as opposed to cosmetic crap that most people will use sparingly, if ever.
As I've said before: GW2 is not your typical medieval fantasy setting and the GW setting does not have mounts. There are various beasts that are used as war machines but not as a means of travel.
Personally, I think that implementing faster means of land travel would offset the dynamics of the game. People will just rush to their destinations instead of helping others. Mounting and dismounting becomes a hassle after a while and you tend to avoid dismouting as much as you can.
If you make the mounts purely cosmetic then there is really no point in having them, except as cash shop crap like town clothes. So what's the point? I'd rather have developers work on more gameplay content, as opposed to cosmetic crap that most people will use sparingly, if ever.
sort of an odd statement considering the game in question
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
who the hell needs mounts what the hell is wrong with you ppl. If you can't fight on them and they arean't an integaral part of the game waht use do they really have? to show of your farming skills? Gw2 doesn't need them they have way points and the enviroment is too beautifull to waste it on this
Last I heard people that like mounts in MMOs are the vocal minority and that not having mounts was an innovative and revoultionary feature.
Haaaa, made me chuckle. I half expect this to be the sort of reaction we will get in a bit actually :P
On topic, I think they will add them in the future, it might not be something they have planned for release, but I find it highly unlikely that it isnt on their drawing board and maybe they have something more interesting planned than them just being a skin that adds a speed buff.
Mounts are pretty core to any fantasy setting, leaving them out must have been out of necessity ( see above point, either more complex system or not ready in time for release ). Furthermore mounts are fairly cheap development wise, when they are implemented to just be a skin that adds a speed buff, which reinforces my idea that they might have something else planned for them that just didnt fit their release schedule or even the content.
I can almost guarantee they will be part of some expansion.
Just because they've become standard in a lot of fantasy games doesn't make them a core piece of the setting. In fact I can name you more fantasy settings than I can count where mounts were either not in there or so minor and barely mentioned that it just never mattered.
It boils down to gameplay, that defines what is CORE in the game. GW2 has so many ways to obtain a speed buff without pokeballing a mount that frankly it's just not needed. I'm sure at some point into the future they'll find a way / reason to put them in solely because there's a cash shop and people buy up mounts like they were candy coated vicodin in other games.
Still, declaring them a core piece of a fantasy setting is a bit much. Perhaps they're core to YOUR fantasy experience, but certainly not mine.
I am not talking about the game per se mate, I am talking about the setting about it being "plausible" ( and I say plausible in a very loose way, plausible within a fantasy universe where not everyone is rich, where not everyone is a wirzard and not everyone is a hero, which is certainly the case with guild wars ), sure you can make up any excuse to put anything in, ANet are free to say that every peasant rides around in a pink unicorn that farts rainbows or shoot lasers from their eyes but that would be pretty far off the Medieval Fantasy ( I should have been more specific by specifiying medieval fantasy ) setting as it gets, there is not even any suspension of disbelief, if there are poor people, peasants and criminals you can bet your ass there are going to be mounts, people will find a way to cheaply and inificiently transport themselves from A to B even if there are some magical potions or spells in the world that allow for people to travel quicker.
Unless it is some homogenized badly written background story.
As I've said before: GW2 is not your typical medieval fantasy setting and the GW setting does not have mounts. There are various beasts that are used as war machines but not as a means of travel.
Personally, I think that implementing faster means of land travel would offset the dynamics of the game. People will just rush to their destinations instead of helping others. Mounting and dismounting becomes a hassle after a while and you tend to avoid dismouting as much as you can.
If you make the mounts purely cosmetic then there is really no point in having them, except as cash shop crap like town clothes. So what's the point? I'd rather have developers work on more gameplay content, as opposed to cosmetic crap that most people will use sparingly, if ever.
They are already spending time making hats and all sorts of useless stuff, that is such a non argument honestly, they are already spending time on cash shop cosmetic items, a horse or not makes no difference, you have no evidence that the time they will save making a cosmetic horse wont be spent making a cosmetic hat.
What Korrigan just posted above, they use pack animals, is everyone so dumb that they didnt figure out they could also carry themselves? How did they go from A to B before portals were discovered, invented? What about places that never had portals or magic?
Regarding helping others mounts will have no bearing, again a pretty weak argument, because instead of actually riding through the country side to get from A to D by going through B and C they will just teleport from A to D directly missing a whole lot of content and people to help on the way. So I am all for removing teleports and adding mounts ( only ground mounts ), you know, so we can actually help more people on the way and get involved.
Only rumors of a future minigame where you can ride mounts...
]but in the open game world mounts have no place
They have a place in the open world even if its just for me to feed it in my stables and take it for a ride when I want.
Lore and history never made mention of such things as horses and other mounts, they never existed in this world.
They use pack animals but using mounts is not fitting? The "Tyrians" must really be full idiots if they use animals to transport wares yet never thought of transporting themself on them too.
Oh, please... there are a ton of "valid" arguments against mounts, but that's definitely not one, specially when you've played GW2 and seen the existing usage of animals in game.
Not all civilizations follow the same technological progression. Pack animals are generally slow but are able to carry heavy weight. Mounts have to be fast. I honestly cannot name one animal in the game that can be used as a proper mount. Sure, I guess you can ride on a dolyak but if it moves slower than player run speed, what's the point?
They are already spending time making hats and all sorts of useless stuff, that is such a non argument honestly, they are already spending time on cash shop cosmetic items, a horse or not makes no difference, you have no evidence that the time they will save making a cosmetic horse wont be spent making a cosmetic hat.
What Korrigan just posted above, they use pack animals, is everyone so dumb that they didnt figure out they could also carry themselves? How did they go from A to B before portals were discovered, invented? What about places that never had portals or magic?
Regarding helping others mounts will have no bearing, again a pretty weak argument, because instead of actually riding through the country side to get from A to D by going through B and C they will just teleport from A to D directly missing a whole lot of content and people to help on the way. So I am all for removing teleports and adding mounts ( only ground mounts ).
Spending time designing a hat is a bit different than spending time designing a mount and then creating proper riding animations for various races and the mount. Then making sure that there are no clipping issues with the characters, armor, weapons and the rest of the world. It's a lot more work than a silly hat.
As far as the pack animal thing, I've already answered it.
Edit: The helping others thing is valid simply because in order to teleport somewhere, you first have to unlock that waypoint. In other words, you actually have to travel to it. If you use faster means of travel, like a mount, you will just rush to that waypoint because mounting/dismounting is a hassle in most games.
Last I heard people that like mounts in MMOs are the vocal minority and that not having mounts was an innovative and revoultionary feature.
Haaaa, made me chuckle. I half expect this to be the sort of reaction we will get in a bit actually :P
On topic, I think they will add them in the future, it might not be something they have planned for release, but I find it highly unlikely that it isnt on their drawing board and maybe they have something more interesting planned than them just being a skin that adds a speed buff.
Mounts are pretty core to any fantasy setting, leaving them out must have been out of necessity ( see above point, either more complex system or not ready in time for release ). Furthermore mounts are fairly cheap development wise, when they are implemented to just be a skin that adds a speed buff, which reinforces my idea that they might have something else planned for them that just didnt fit their release schedule or even the content.
I can almost guarantee they will be part of some expansion.
Just because they've become standard in a lot of fantasy games doesn't make them a core piece of the setting. In fact I can name you more fantasy settings than I can count where mounts were either not in there or so minor and barely mentioned that it just never mattered.
It boils down to gameplay, that defines what is CORE in the game. GW2 has so many ways to obtain a speed buff without pokeballing a mount that frankly it's just not needed. I'm sure at some point into the future they'll find a way / reason to put them in solely because there's a cash shop and people buy up mounts like they were candy coated vicodin in other games.
Still, declaring them a core piece of a fantasy setting is a bit much. Perhaps they're core to YOUR fantasy experience, but certainly not mine.
I am not talking about the game per se mate, I am talking about the setting about it being "plausible" ( and I say plausible in a very loose way, plausible within a fantasy universe where not everyone is rich, where not everyone is a wirzard and not everyone is a hero, which is certainly the case with guild wars ), sure you can make up any excuse to put anything in, ANet are free to say that every peasant rides around in a pink unicorn that farts rainbows or shoot lasers from their eyes but that would be pretty far off the Medieval Fantasy ( I should have been more specific by specifiying medieval fantasy ) setting as it gets, there is not even any suspension of disbelief, if there are poor people, peasants and criminals you can bet your ass there are going to be mounts, people will find a way to cheaply and inificiently transport themselves from A to B even if there are some magical potions or spells in the world that allow for people to travel quicker.
Unless it is some homogenized badly written background story.
As I've said before: GW2 is not your typical medieval fantasy setting and the GW setting does not have mounts. There are various beasts that are used as war machines but not as a means of travel.
Personally, I think that implementing faster means of land travel would offset the dynamics of the game. People will just rush to their destinations instead of helping others. Mounting and dismounting becomes a hassle after a while and you tend to avoid dismouting as much as you can.
If you make the mounts purely cosmetic then there is really no point in having them, except as cash shop crap like town clothes. So what's the point? I'd rather have developers work on more gameplay content, as opposed to cosmetic crap that most people will use sparingly, if ever.
They are already spending time making hats and all sorts of useless stuff, that is such a non argument honestly, they are already spending time on cash shop cosmetic items, a horse or not makes no difference, you have no evidence that the time they will save making a cosmetic horse wont be spent making a cosmetic hat.
What Korrigan just posted above, they use pack animals, is everyone so dumb that they didnt figure out they could also carry themselves? How did they go from A to B before portals were discovered, invented? What about places that never had portals or magic?
Regarding helping others mounts will have no bearing, again a pretty weak argument, because instead of actually riding through the country side to get from A to D by going through B and C they will just teleport from A to D directly missing a whole lot of content and people to help on the way. So I am all for removing teleports and adding mounts ( only ground mounts ).
Spending time designing a hat is a bit different than spending time designing a mount and then creating proper riding animations for various races and the mount. Then making sure that there are no clipping issues with the characters, armor, weapons and the rest of the world. It's a lot more work than a silly hat.
As far as the pack animal thing, I've already answered it.
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
Only rumors of a future minigame where you can ride mounts...
]but in the open game world mounts have no place
They have a place in the open world even if its just for me to feed it in my stables and take it for a ride when I want.
Lore and history never made mention of such things as horses and other mounts, they never existed in this world.
They use pack animals but using mounts is not fitting? The "Tyrians" must really be full idiots if they use animals to transport wares yet never though of transporting themself on them too.
Oh, please... ;-)
As far as I remember there are no horses on tyria (at least not on GW1 that I can remember offhand). The only domesticated transport animal we've seen so far in tyria are the dolyaks, and well, maybe they just don't take well on being ridden by someone instead of just pulling something (so they could be used to pull a wagon but not as actual mounts).
the horses and camels (and related species) are really the only animal used as a form of transportation in our world because of their specific characteristics (docility, intelligence, endurance and so on). Other animals, like the elephants and bulls are normally used as beasts of burden, not for transportation. In the areas of the world where horses and camels weren't native, like South America or Australia to name a couple, the native population would just run around everywhere even if they did use domesticated animals for other means, at least until they entered in contact with horseback civilizations. Maybe there just isn't any animal equivalent to the horse or camel that can be domesticated to be ridden in tyria.
The idea of using animals as transportation isn't alien on GW, BTW. In Nightfall there are talks of an ancient civilization that domesticated giant worms and controlled them from the inside to be able to cross the toxic deserts, and the Luxons on Cantha (Factions) basically seemed to build their entire civilization on using giant turtles as modes of transportation, which is what makes me believe on the fact that they just don't have animals that could be used like we do with the horses and camels.
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort.
The major difference is that teleporting costs money, riding a mount doesn't. People are more likely to run everywhere than to use waypoints and waste money, especially in the begining.
Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game.
Only rumors of a future minigame where you can ride mounts...
]but in the open game world mounts have no place
They have a place in the open world even if its just for me to feed it in my stables and take it for a ride when I want.
Lore and history never made mention of such things as horses and other mounts, they never existed in this world.
They use pack animals but using mounts is not fitting? The "Tyrians" must really be full idiots if they use animals to transport wares yet never though of transporting themself on them too.
Oh, please... ;-)
As far as I remember there are no horses on tyria (at least not on GW1 that I can remember offhand). The only domesticated transport animal we've seen so far in tyria are the dolyaks, and well, maybe they just don't take well on being ridden by someone instead of just pulling something (so they could be used to pull a wagon but not as actual mounts).
the horses and camels (and related species) are really the only animal used as a form of transportation in our world because of their specific characteristics (docility, intelligence, endurance and so on). Other animals, like the elephants and bulls are normally used as beasts of burden, not for transportation. In the areas of the world where horses and camels weren't native, like South America or Australia to name a couple, the native population would just run around everywhere even if they did use domesticated animals for other means, at least until they entered in contact with horseback civilizations. Maybe there just isn't any animal equivalent to the horse or camel that can be domesticated to be ridden in tyria.
The idea of using animals as transportation isn't alien on GW, BTW. In Nightfall there are talks of an ancient civilization that domesticated giant worms and controlled them from the inside to be able to cross the toxic deserts, and the Luxons on Cantha (Factions) basically seemed to build their entire civilization on using giant turtles as modes of transportation, which is what makes me believe on the fact that they just don't have animals that could be used like we do with the horses and camels.
Yep its plausible at which point I would say that my mount would be a little cart I ride on pulled by dolyaks, I mean surely someone thought of that, "Hey Joe! What if instead of me putting a sack of potatoes on the cart I sit on it?".
Only rumors of a future minigame where you can ride mounts...
]but in the open game world mounts have no place
They have a place in the open world even if its just for me to feed it in my stables and take it for a ride when I want.
Lore and history never made mention of such things as horses and other mounts, they never existed in this world.
They use pack animals but using mounts is not fitting? The "Tyrians" must really be full idiots if they use animals to transport wares yet never though of transporting themself on them too.
Oh, please... ;-)
As far as I remember there are no horses on tyria (at least not on GW1 that I can remember offhand). The only domesticated transport animal we've seen so far in tyria are the dolyaks, and well, maybe they just don't take well on being ridden by someone instead of just pulling something (so they could be used to pull a wagon but not as actual mounts).
the horses and camels (and related species) are really the only animal used as a form of transportation in our world because of their specific characteristics (docility, intelligence, endurance and so on). Other animals, like the elephants and bulls are normally used as beasts of burden, not for transportation. In the areas of the world where horses and camels weren't native, like South America or Australia to name a couple, the native population would just run around everywhere even if they did use domesticated animals for other means, at least until they entered in contact with horseback civilizations. Maybe there just isn't any animal equivalent to the horse or camel that can be domesticated to be ridden in tyria.
The idea of using animals as transportation isn't alien on GW, BTW. In Nightfall there are talks of an ancient civilization that domesticated giant worms and controlled them from the inside to be able to cross the toxic deserts, and the Luxons on Cantha (Factions) basically seemed to build their entire civilization on using giant turtles as modes of transportation, which is what makes me believe on the fact that they just don't have animals that could be used like we do with the horses and camels.
Yep its plausible at which point I would say that my mount would be a little cart I ride on pulled by dolyaks, I mean surely someone thought of that, "Hey Joe! What if instead of me putting a sack of potatoes on the cart I sit on it?".
Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort.
The major difference is that teleporting costs money, riding a mount doesn't. People are more likely to run everywhere than to use waypoints and waste money, especially in the begining.
Money is a non factor mate, sorry again its not an argument, your argument is only relevant on the first week of the game if that, everyone will teleport everywhere after that, sure you will get people running but it will be such a minority, I can guarantee the majority of the population wont be running, specially at how easy money is to come by, this is even more relevant when you get to other areas and you just want to skip an area you have already been to, so poor jimmy will be alone unless there is someone specifically doing that content aswell, because everyone is going to teleport, if only there were mounts instead of teleporting, he might have gotten some people to help him as they ride by.
Edit just to answer previous stuff:
"Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game."
"Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?"
That we know of, I mean there could be in some unknown place, nothing stops them adding it or someone finding some new species somewhere, because that is exactly what will happen if they decide to add mounts. And what happened to just for fun? I mean its what everyone is preaching, that people should be doing things for fun.
"They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort."
Do you have any figures and time/costs of the time needed to design 100 of finest hats the world has ever seen vs designing a good mount? That mind you, could be more than just cosmetic ( which they have themselves said they would like it to be more than just cosmetic and speed buff if they indeed added it ).
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort.
The major difference is that teleporting costs money, riding a mount doesn't. People are more likely to run everywhere than to use waypoints and waste money, especially in the begining.
Money is a non factor mate, sorry again its not an argument, your argument is only relevant on the first week of the game if that, everyone will teleport everywhere after that, sure you will get people running but it will be such a minority, I can guarantee the majority of the population wont be running, specially at how easy money is to come by, this is even more relevant when you get to other areas and you just want to skip an area you have already been to, so poor jimmy will be alone unless there is someone specifically doing that content aswell, because everyone is going to teleport, if only there were mounts instead of teleporting, he might have gotten some people to help him as they ride by.
Edit just to answer previous stuff:
"Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game."
"Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?"
That we know of, I mean there could be in some unknown place, nothing stops them adding it or someone finding some new species somewhere, because that is exactly what will happen if they decide to add mounts. And what happened to just for fun? I mean its what everyone is preaching, that people should be doing things for fun.
"They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort."
Do you have any figures and time/costs of the time needed to design 100 of finest hats the world has ever seen vs designing a good mount? That mind you, could be more than just cosmetic ( which they have themselves said they would like it to be more than just cosmetic and speed buff if they indeed added it ).
Right now there are no animals in the game's world that can be used as mounts. That's just how it is. We can speculate about what ArenaNet can and cannot add all we want. The fact is that currently Tyria has no animals suitable for mount use.
Why 100 hats? Why not 1000? Hell, make it 1000000. All of those numbers are unrealistic and you know it.
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort.
The major difference is that teleporting costs money, riding a mount doesn't. People are more likely to run everywhere than to use waypoints and waste money, especially in the begining.
Money is a non factor mate, sorry again its not an argument, your argument is only relevant on the first week of the game if that, everyone will teleport everywhere after that, sure you will get people running but it will be such a minority, I can guarantee the majority of the population wont be running, specially at how easy money is to come by, this is even more relevant when you get to other areas and you just want to skip an area you have already been to, so poor jimmy will be alone unless there is someone specifically doing that content aswell, because everyone is going to teleport, if only there were mounts instead of teleporting, he might have gotten some people to help him as they ride by.
Edit just to answer previous stuff:
"Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game."
"Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?"
That we know of, I mean there could be in some unknown place, nothing stops them adding it or someone finding some new species somewhere, because that is exactly what will happen if they decide to add mounts. And what happened to just for fun? I mean its what everyone is preaching, that people should be doing things for fun.
"They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort."
Do you have any figures and time/costs of the time needed to design 100 of finest hats the world has ever seen vs designing a good mount? That mind you, could be more than just cosmetic ( which they have themselves said they would like it to be more than just cosmetic and speed buff if they indeed added it ).
Right now there are no animals in the game's world that can be used as mounts. That's just how it is. We can speculate about what ArenaNet can and cannot add all we want. The fact is that currently Tyria has no animals suitable for mount use.
Why 100 hats? Why not 1000? Hell, make it 1000000. All of those numbers are unrealistic and you know it.
I dont think 100 hats is unrealistic at all, I expect there will be more than 100 fluff items that a player can wear/buy in game. A hat is just a way of putting all of these weareables under one category, but I am pretty sure there are more than 100 fluff items counting multiples on the same category in game that they have spent time on and many more than they will spend time on.
If they are making a cosmetic only cash shop that is going to be a big chunk of their asset creation time.
And apparently there are animals suitable for mount use as gaeanprayer pointed out:
"The siege turtles, wyrms and pack mules that have been a part of Tyria since GW1 beg to differ."
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort.
The major difference is that teleporting costs money, riding a mount doesn't. People are more likely to run everywhere than to use waypoints and waste money, especially in the begining.
Money is a non factor mate, sorry again its not an argument, your argument is only relevant on the first week of the game if that, everyone will teleport everywhere after that, sure you will get people running but it will be such a minority, I can guarantee the majority of the population wont be running, specially at how easy money is to come by, this is even more relevant when you get to other areas and you just want to skip an area you have already been to, so poor jimmy will be alone unless there is someone specifically doing that content aswell, because everyone is going to teleport, if only there were mounts instead of teleporting, he might have gotten some people to help him as they ride by.
Edit just to answer previous stuff:
"Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game."
"Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?"
That we know of, I mean there could be in some unknown place, nothing stops them adding it or someone finding some new species somewhere, because that is exactly what will happen if they decide to add mounts. And what happened to just for fun? I mean its what everyone is preaching, that people should be doing things for fun.
"They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort."
Do you have any figures and time/costs of the time needed to design 100 of finest hats the world has ever seen vs designing a good mount? That mind you, could be more than just cosmetic ( which they have themselves said they would like it to be more than just cosmetic and speed buff if they indeed added it ).
Right now there are no animals in the game's world that can be used as mounts. That's just how it is. We can speculate about what ArenaNet can and cannot add all we want. The fact is that currently Tyria has no animals suitable for mount use.
Why 100 hats? Why not 1000? Hell, make it 1000000. All of those numbers are unrealistic and you know it.
I dont think 100 hats is unrealistic at all, I expect there will be more than 100 fluff items that a player can wear/buy in game. A hat is just a way of putting all of these weareables under one category, but I am pretty sure there are more than 100 fluff items counting multiples on the same category in game that they have spent time on and many more than they will spend time on.
If they are making a cosmetic only cash shop that is going to be a big chunk of their asset creation time.
At launch, it's unrealistic. After a few years of continuous development? Who knows.
ArenaNet has a cosmetic only cash shop in GW1 and they have about 10 costumes. They make most of their money from box sales, not the cash shop. They do this by releasing expansions much faster than a typical MMO.
Edit: in reply to your edit, siege turtles and pack animals are slow. Siege turtles were used as beasts of war with cannons strapped to their backs, not riding mounts. Wurms were only used in one area of the world since they require sand to burrow through. Besides, they were not faster than player run speed. They had a burst of speed ability but players have access to similar skills.
just to add nothing about this: if they add mounts i hope they will let us mount Charr so i can be a Asura riding a furry Charr just to laugh at all those riding on horses and tell them to get with the era.
I remember awhile back that they said that the didn't want to do mounts unless they could make them more than a mode of transportation and more a fully fledged part of the game (i.e. combat, customization, etc.).
Besides, why do you need mounts when you have waypoints? I know some people love collectibles but you have mini-pets (miniature versions of creatures/bosses in the world) to satisfy your collecting urge.
Comments
GW1 is 7 years old and no mounts on it (except for those quests in nightfall where you had to ride giant worms). If I had to guess, most likely mounts will not be on the game, at least until they find a way to make it an actually balanced gameplay mechanism and more than just glorified traveling that is already served better with the waypoint system.
And TBH... if we had the technology of instant travel anywhere we wanted like they do, I doubt we'd use animals as a transportation system for anything else than cargo.
What can men do against such reckless hate?
And guild wars?... no mounts there..
Well, at least unless you count Kranxx riding on Ember Doomforge's back in Ghosts of Ascalon.. and she was yelling at him anytime he was tempted to try to use her horns to steer her..
What can men do against such reckless hate?
Lore and history never made mention of such things as horses and other mounts, they never existed in this world.
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
from what little I have seen of the gameworld I think mounts would be more a hindrance than a boon. I never went long outside of the main town without stimbling onto something interesting to do or someone to fight. I can see their place in games like ToR and LoTRO but I really did not miss them at least in the BWE
I miss DAoC
They use pack animals but using mounts is not fitting? The "Tyrians" must really be full idiots if they use animals to transport wares yet never thought of transporting themself on them too.
Oh, please... there are a ton of "valid" arguments against mounts, but that's definitely not one, specially when you've played GW2 and seen the existing usage of animals in game.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
Sad to say, but if they do add mounts I suspect they will be cash shop items. Good way to make money....
Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom
As I've said before: GW2 is not your typical medieval fantasy setting and the GW setting does not have mounts. There are various beasts that are used as war machines but not as a means of travel.
Personally, I think that implementing faster means of land travel would offset the dynamics of the game. People will just rush to their destinations instead of helping others. Mounting and dismounting becomes a hassle after a while and you tend to avoid dismouting as much as you can.
If you make the mounts purely cosmetic then there is really no point in having them, except as cash shop crap like town clothes. So what's the point? I'd rather have developers work on more gameplay content, as opposed to cosmetic crap that most people will use sparingly, if ever.
sort of an odd statement considering the game in question
I angered the clerk in a clothing shop today. She asked me what size I was and I said actual, because I am not to scale. I like vending machines 'cause snacks are better when they fall. If I buy a candy bar at a store, oftentimes, I will drop it... so that it achieves its maximum flavor potential. --Mitch Hedberg
who the hell needs mounts what the hell is wrong with you ppl. If you can't fight on them and they arean't an integaral part of the game waht use do they really have? to show of your farming skills? Gw2 doesn't need them they have way points and the enviroment is too beautifull to waste it on this
They are already spending time making hats and all sorts of useless stuff, that is such a non argument honestly, they are already spending time on cash shop cosmetic items, a horse or not makes no difference, you have no evidence that the time they will save making a cosmetic horse wont be spent making a cosmetic hat.
What Korrigan just posted above, they use pack animals, is everyone so dumb that they didnt figure out they could also carry themselves? How did they go from A to B before portals were discovered, invented? What about places that never had portals or magic?
Regarding helping others mounts will have no bearing, again a pretty weak argument, because instead of actually riding through the country side to get from A to D by going through B and C they will just teleport from A to D directly missing a whole lot of content and people to help on the way. So I am all for removing teleports and adding mounts ( only ground mounts ), you know, so we can actually help more people on the way and get involved.
Not all civilizations follow the same technological progression. Pack animals are generally slow but are able to carry heavy weight. Mounts have to be fast. I honestly cannot name one animal in the game that can be used as a proper mount. Sure, I guess you can ride on a dolyak but if it moves slower than player run speed, what's the point?
if they add mounts I hope they dont allow mounts inside cities and villages
Spending time designing a hat is a bit different than spending time designing a mount and then creating proper riding animations for various races and the mount. Then making sure that there are no clipping issues with the characters, armor, weapons and the rest of the world. It's a lot more work than a silly hat.
As far as the pack animal thing, I've already answered it.
Edit: The helping others thing is valid simply because in order to teleport somewhere, you first have to unlock that waypoint. In other words, you actually have to travel to it. If you use faster means of travel, like a mount, you will just rush to that waypoint because mounting/dismounting is a hassle in most games.
Yep and for all we know they have made 100 hats instead, all speculation from both sides, dont think we can even use that in this argument because we dont know, they may be spending the time right now just creating hundreds of cosmetic house props for the upcoming housing feature.
Edit: To answer your edit, yes it is valid for the first time you find the waypoint at which point I will never walk from A to C ever again and will just teleport between town and waypoint C skipping everything and everyone in between, if I had to ride a mount then I would be inclined to help others on my many journeys and have many more interesting adventures. So I wont even bother dismounting or mounting once I find that waypoint I will teleport straight to it skip the content I dont care about right away.
As far as I remember there are no horses on tyria (at least not on GW1 that I can remember offhand). The only domesticated transport animal we've seen so far in tyria are the dolyaks, and well, maybe they just don't take well on being ridden by someone instead of just pulling something (so they could be used to pull a wagon but not as actual mounts).
the horses and camels (and related species) are really the only animal used as a form of transportation in our world because of their specific characteristics (docility, intelligence, endurance and so on). Other animals, like the elephants and bulls are normally used as beasts of burden, not for transportation. In the areas of the world where horses and camels weren't native, like South America or Australia to name a couple, the native population would just run around everywhere even if they did use domesticated animals for other means, at least until they entered in contact with horseback civilizations. Maybe there just isn't any animal equivalent to the horse or camel that can be domesticated to be ridden in tyria.
The idea of using animals as transportation isn't alien on GW, BTW. In Nightfall there are talks of an ancient civilization that domesticated giant worms and controlled them from the inside to be able to cross the toxic deserts, and the Luxons on Cantha (Factions) basically seemed to build their entire civilization on using giant turtles as modes of transportation, which is what makes me believe on the fact that they just don't have animals that could be used like we do with the horses and camels.
What can men do against such reckless hate?
They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort.
The major difference is that teleporting costs money, riding a mount doesn't. People are more likely to run everywhere than to use waypoints and waste money, especially in the begining.
Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game.
Yep its plausible at which point I would say that my mount would be a little cart I ride on pulled by dolyaks, I mean surely someone thought of that, "Hey Joe! What if instead of me putting a sack of potatoes on the cart I sit on it?".
Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?
Money is a non factor mate, sorry again its not an argument, your argument is only relevant on the first week of the game if that, everyone will teleport everywhere after that, sure you will get people running but it will be such a minority, I can guarantee the majority of the population wont be running, specially at how easy money is to come by, this is even more relevant when you get to other areas and you just want to skip an area you have already been to, so poor jimmy will be alone unless there is someone specifically doing that content aswell, because everyone is going to teleport, if only there were mounts instead of teleporting, he might have gotten some people to help him as they ride by.
Edit just to answer previous stuff:
"Edit: either way, as was already pointed out my a few people, there are no animals suitable to be used as mounts in the game."
"Dolyaks are slow. Much slower than the players. What purpose would a dolyak cart mount serve in the game? Would any one actually use one if the travel speed was slower than simply running?"
That we know of, I mean there could be in some unknown place, nothing stops them adding it or someone finding some new species somewhere, because that is exactly what will happen if they decide to add mounts. And what happened to just for fun? I mean its what everyone is preaching, that people should be doing things for fun.
"They could be designing whatever they want. What matters is the fact that properly designing a mount is a lot more work than a hat and if the mount is purely cosmetic, it's wasted effort."
Do you have any figures and time/costs of the time needed to design 100 of finest hats the world has ever seen vs designing a good mount? That mind you, could be more than just cosmetic ( which they have themselves said they would like it to be more than just cosmetic and speed buff if they indeed added it ).
Right now there are no animals in the game's world that can be used as mounts. That's just how it is. We can speculate about what ArenaNet can and cannot add all we want. The fact is that currently Tyria has no animals suitable for mount use.
Why 100 hats? Why not 1000? Hell, make it 1000000. All of those numbers are unrealistic and you know it.
The siege turtles, wyrms and pack mules that have been a part of Tyria since GW1 beg to differ.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
I dont think 100 hats is unrealistic at all, I expect there will be more than 100 fluff items that a player can wear/buy in game. A hat is just a way of putting all of these weareables under one category, but I am pretty sure there are more than 100 fluff items counting multiples on the same category in game that they have spent time on and many more than they will spend time on.
If they are making a cosmetic only cash shop that is going to be a big chunk of their asset creation time.
And apparently there are animals suitable for mount use as gaeanprayer pointed out:
"The siege turtles, wyrms and pack mules that have been a part of Tyria since GW1 beg to differ."
At launch, it's unrealistic. After a few years of continuous development? Who knows.
ArenaNet has a cosmetic only cash shop in GW1 and they have about 10 costumes. They make most of their money from box sales, not the cash shop. They do this by releasing expansions much faster than a typical MMO.
Edit: in reply to your edit, siege turtles and pack animals are slow. Siege turtles were used as beasts of war with cannons strapped to their backs, not riding mounts. Wurms were only used in one area of the world since they require sand to burrow through. Besides, they were not faster than player run speed. They had a burst of speed ability but players have access to similar skills.
just to add nothing about this: if they add mounts i hope they will let us mount Charr so i can be a Asura riding a furry Charr just to laugh at all those riding on horses and tell them to get with the era.
I remember awhile back that they said that the didn't want to do mounts unless they could make them more than a mode of transportation and more a fully fledged part of the game (i.e. combat, customization, etc.).
Besides, why do you need mounts when you have waypoints? I know some people love collectibles but you have mini-pets (miniature versions of creatures/bosses in the world) to satisfy your collecting urge.