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WoW is totally dying!

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  • BaniscoBanisco Member Posts: 240

    Nº 1  MoP

    Nº 2  Just Dance 3 for Wii

     

    Those 2 should be the best games in all the time of the gaming industry, also rice must be the best food because its the most consumend in all the world.

  • dllddlld Member UncommonPosts: 615

    doesn't seem like a very reliable way to messure the selling success, number 5 and 6 probably doesn't even sell 300k

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    summer break!once vacation are finished ,give gamer 1 or 2 week for them to recover from their partying and a lot will be in wow.

    but will they game?hardly lol.wow is more a chat room then an actual game now a day!

    wonder where they are?lol!

    where they ll be soon?probably in guild wars2 .in the futur!probably in smite!server for smite are closed beta ans yet there is from 3000 to 6000 player playing the closed beta!ya this is very impressive!

  • IcewhiteIcewhite Member Posts: 6,403
    Originally posted by Bladestrom
    A CEO will however  invest a big enough proportion of their profit base to maintain the quality of their product .  Its normal practice in healthy organisations.  'CEO' of Anet does it 'CEO' of Trion does it, 'CEO' of CCP does it.  See a pattern?

    Blizzard has been demonstrating for years that their players will happily eat any crap sandwich they're handed.

    Now you come along insisting they increase staffing by an order of magnitude. 

    Honestly, I know you're just slinging hyperbole, but even you must be able to see there's no compelling reason at all to increase service substantially in order to maintain the status quo.  :blink:  whut?

    Until we see more-than-rhetoric (rhetoric plus a couple of million cancelled accounts perhaps?), clearly this Rebel Uprising is going nowhere, Blizzard does not feel threatened, and nothing is going to change.

     

    Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  • BladestromBladestrom Member UncommonPosts: 5,001
    Originally posted by Icewhite
    Originally posted by Bladestrom
    A CEO will however  invest a big enough proportion of their profit base to maintain the quality of their product .  Its normal practice in healthy organisations.  'CEO' of Anet does it 'CEO' of Trion does it, 'CEO' of CCP does it.  See a pattern?

    Blizzard has been demonstrating for years that their players will happily eat any crap sandwich they're handed.

    Now you come along insisting they increase staffing by an order of magnitude. 

    Honestly, I know you're just slinging hyperbole, but even you must be able to see there's no compelling reason at all to increase service substantially in order to maintain the status quo.  :blink:  whut?

    Until we see more-than-rhetoric (rhetoric plus a couple of million cancelled accounts perhaps?), clearly this Rebel Uprising is going nowhere, Blizzard does not feel threatened, and nothing is going to change.

     

      edit: block instead.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • BladestromBladestrom Member UncommonPosts: 5,001
    Originally posted by Graey
    Originally posted by Johnie-Marz
    Originally posted by Bladestrom
    Originally posted by Icewhite
    Originally posted by Bladestrom
    not 2 weeks of new content every 20 months.

    No offense--it may be an overstatement in response to an exaggeration--but MMOLocusts won't ever find a development rate that can possibly satisfy them.  NewGame won't bring it once you've left WoW, either, nobody can.

    Agree, the model of fast consumption of content wow has evolved to is unsustainable.  Bizzard's know this well and have a model that is about creating a small piece of repeatable content that is replaced every 20 months or so.  However with a revenue of a billion a year that could have rebuilt the game easily to break this model - but they know fine this is not the optimal profit model.  Even using this model and trying to work with it, look at Rift - the developers there are putting out content faster, and thay have a miniscule proft base in comparison to blizzard.  The greed is pretty revolting.

     

    EDIT: Can you imagine if Bizzard said 'right lets invest x milllion and make zones scale to players'  in a stroke all of the world content becomes viable and fun. They don't do it however because they just dont care as long as 10 million players are happy to pay their sub and repeat the same dungeons over and over.

    I once spent a few weeks on a WOW private TBC server to reminise and see if the old game was good or if it was just rose glassses.  It wasnt, it was still great fun.   There is still a great game in there if Blizzard would only care more about the quality of their product.

    I am curious about this, (This is a real question not a snide remark) But is rift putting out NEW content on a regular basis or are they finally getting around to releasing the content that was supposed to be in the game at launch but got delayed because they released the game early and delayed things that were originally planned?

    I am curious, I haven't played rift so I don't know what was originally planned or promised.  

    If it is new content then, Good for them. I applaud them, I have yet to try rift but it is looking more and more interesting.

    On the other hand, If it was content already planned, then it would be like Vanilla WoW being release early without Kalimdor being ready, then six months down the road having a patch releasing Kalimdor, when it was supposed to be in the game from the beginning.

    Just curious if anyone who followed what was supposed originally be in Rift at release knows the answer. 


    I want to say it's all new content. Not sure what was promised, but I've been playing Rift since probably 3-4months after release. Honestly I have never seen a developer pump out as much content as Trion. These guys released a whole continent and a crap load of other stuff to the point people were thinking should this not be in an expansion. Then of course I think 1-2 months ago they finally announced their expansion which hits I think some time in October. This expansion promises 2 new continents which tripples the size of the map already in game, 4 more souls, 60 cap, I think 7 new dungeons, and I forgot how many raids. If I mispoke feel free to correct.

     

    That being said I love the souls of this game. I know people call this the wow clone or whatever, but honestly Rift can hold it's own. I do wish it had say 50k more players or more so that Trion could ahve even more money. I mean seriously this team releases content after content on a ridiculous cycle. They just released conquest patch, which included pvp enhancements, the barber shop and some other things. I can't point them all out but honestly I would say read their forums and  you will see how they update their game.

    oh how big was the continent that is already released?  Might be fun to sign up for another month or so to have an explore if it is a decent size.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • itgrowlsitgrowls Member Posts: 2,951
    Originally posted by Icewhite
    Originally posted by Bladestrom
    Considering Blizzard has a massive proft magin, they should be pumping out content 10 times faster than Rift (maturity of development model, experience and money to invest in a bigger dev and test team)

    You won't find many CEO's that suddenly alter the size of their staff by an order of magnitude, because some guy on the internet really thinks they should.

    sadly this is true and it's why so many of us have a problem with their game. Don't worry tho even with stupid people who can't control the urge to spend on a subpar company and subpar game design from 2004 Kharma catches up to us all, it's only a matter of time before they lose another 2mil and another 2mil and another 2mil and make no mistake it won't happen when Titan is out it will happen before, because people are starting to get tire of Blizzard's nonsense.

This discussion has been closed.