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Why not having Raids in GW2 is a GREAT thing.

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  • AkulasAkulas Member RarePosts: 3,028
    Have community raids where anyone who is there gets added to the group since GW2 isn't really a game for real raiding.

    This isn't a signature, you just think it is.

  • davestr1zldavestr1zl Member Posts: 218
    Originally posted by Zylaxx

    While some detractors attempt to use this fact as a criticism of something Guild Wars 2 is lacking, the truth is that it’s actually one of the game’s strengths.

    Let’s start by dispelling the myth of raiding as the ultimate in PvE endgame content. I enjoyed raiding in other MMOs for a number of years, but that doesn’t change the fact that it’s designed to force players to spend their time on repetitive, scripted tasks purely for the sake of advancing to the next tier of repetitive, scripted tasks. Because of their static nature, and because they rely on the holy trinity of dedicated tanks, healers and damage dealers, raid boss encounters are like a puzzle, but it’s a puzzle you only need to solve once. Where does the tank stand? How many healers do you need? Can the DPS stay out of fire? Once you solve the puzzle, or have it solved for you by reading a kill strategy step by step, it’s really little challenge to repeat it over and over again.

    And you WILL need to repeat it over and over again. Subscription MMOs need to keep you coming back to do the same thing week after week, long after the novelty has worn off, and the only way to incentivize the experience is to gate the rate at which everyone acquires gear. That’s why gear is randomized when it drops and why not everyone who participated gets a reward. That’s why content has weekly lockouts, preventing you from running it over and over again as much as you’d like. Similar to a Las Vegas slot machine, raiding is designed to give you a gambler’s high every so often so you’ll keep chasing that high night after night. The time you sink into raiding can really start to add up for adults with college courses, full-time jobs and families. Having to put your social life on hold, or to sacrifice time spent on other hobbies or with friends and family just to chase pixels with better stats, shouldn’t be considered the ultimate endgame experience.

    Thankfully, Guild Wars 2 doesn’t have raiding. What it does have are other forms of large-scale, cooperative content that are far more dynamic, and far less monopolizing of your time, than raiding. The best part about all of this content is that you can participate and compete in every bit of it on a level playing field, without the barrier to entry of gear grinds, regardless of how much time you have to play.

    Thats completely wrong, as it assumes that raid content must be tailored to a trinity (it doesnt), must be a static fight that can never vary or change (it doesnt), and that it must drop the best gear and put you on a gear treadmill (again, it doesnt).

    Just because its the way most/all MMO's have done raids in the past doesnt mean thats the way they need to be done forever. In my opinion GW2 needs a lot more in the way of longetivity with regards to PVE 'endgame'. Its something the game lacks quite a bit atm.

    GW2 not having raids isnt a good thing - although I will agree that it not implementing raids the way other MMO's usually do it could definitely be argued as a good thing.

  • YakkinYakkin Member Posts: 919
    Originally posted by davestr1zl

    Thats completely wrong, as it assumes that raid content must be tailored to a trinity (it doesnt), must be a static fight that can never vary or change (it doesnt), and that it must drop the best gear and put you on a gear treadmill (again, it doesnt).

    Just because its the way most/all MMO's have done raids in the past doesnt mean thats the way they need to be done forever. In my opinion GW2 needs a lot more in the way of longetivity with regards to PVE 'endgame'. Its something the game lacks quite a bit atm.

    GW2 not having raids isnt a good thing - although I will agree that it not implementing raids the way other MMO's usually do it could definitely be argued as a good thing.

    Well I guess this is something I could get behind. I just figured that when "raid" is brought up, they mean traditional stat stick driven hamster wheels, but I will be impressed if they somehow manage to create raids that don't trivialize everything before it, and also doesn't cause the world to become a barren wasteland,

  • BilboDogginsBilboDoggins Member Posts: 198
    Originally posted by colddog04
    Originally posted by BilboDoggins
    Originally posted by colddog04
    Originally posted by Aerowyn
    Originally posted by tokini
    Originally posted by Aerowyn
    Originally posted by BilboDoggins
     

    SPOILER ALERT!!!!

    The PvE content will be EXACTLY like every other zone except it will have a different enviroment and monsters!

    hey guess what? you would be wrong but thanks for that.

    so there wont be dynamic events, hearts, vistas, skill challenges, etc in hgih level zones?

    some do not have hearts but my comment was more about they will NOT be exactly like the earlier zones ... many not even close.

    Saying that PvE content will be "EXACTLY" like every other zone is like saying all raids are the same because they are raids. It is shocking that someone would even consider it an argument at all.

    Of course you dont consider it an argument because the only argument you will listen to is "GW2 PvE is the greatest of all times!"

     

    GW2 zones will be exactly as I stated earlier. It will be the same mechanics that all the other zones had except they might have less (or no) boring heart quests and add more boring "events" and of course it will have a different theme and monsters to fight. [mod edit] And of course dont forget that everything you do in these zones will proivde zero character advancement at max level.

    What you say about me isn't true. I have issues with GW2 like any other game. But when I see someone (you in this case) say something that isn't true, I decide to state facts about what the game is like. Sometimes I will express my opinion about things. Earlier I expressed that I liked the PvE experience a lot. 

     

    It's funny to me that you just went back to the same argument. GW2 zones will be exactly the same as each other in the same way that every raid in WoW is the same as each other. In that, they aren't the same at all. At some point, every game is the same because you press keys to make things work.

     

    I don't appreciate being mocked, so I would just ask that you please stop mocking me and instead just lay out your opinion.

    My opinion is that GW2 PvE is NOT. VERY. GOOD. and this will NOT change because the way PvE is structured in GW2 simply isnt that great. Its not going to magically get better as you level. It will be the same stuff (heart quests, events, 5-man dungeons) with virtually no reason to keep PvEing at max level other than to go back and explore (why?), get new equipment which doesnt increase stats (why?) and do events which provide nothing important to character advancement ao why would anyone grind them?

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by davestr1zl

    Thats completely wrong, as it assumes that raid content must be tailored to a trinity (it doesnt), must be a static fight that can never vary or change (it doesnt), and that it must drop the best gear and put you on a gear treadmill (again, it doesnt).

    Just because its the way most/all MMO's have done raids in the past doesnt mean thats the way they need to be done forever. In my opinion GW2 needs a lot more in the way of longetivity with regards to PVE 'endgame'. Its something the game lacks quite a bit atm.

    GW2 not having raids isnt a good thing - although I will agree that it not implementing raids the way other MMO's usually do it could definitely be argued as a good thing.

    I tend to agree with you that raiding could work in GW2. I don't thik adding a raid would really do a whole lot for adding longevity though. Raids are, at their heart, just dungeons with more people. I'm not sure that adding them would do any more for longevity than adding a couple of dungeons.

  • YakkinYakkin Member Posts: 919
    Originally posted by BilboDoggins

    My opinion is that GW2 PvE is NOT. VERY. GOOD. and this will NOT change because the way PvE is structured in GW2 simply isnt that great. Its not going to magically get better as you level. It will be the same stuff (heart quests, events, 5-man dungeons) with virtually no reason to keep PvEing at max level other than to go back and explore (why?), get new equipment which doesnt increase stats (why?) and do events which provide nothing important to character advancement ao why would anyone grind them?

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    i'm willing to bet you wouldn't be saying this if the PVE dropped loot that gave you an unfair advantage over everyone else in PVP and allowed you to faceroll PVE content like WoW does nowadays.

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by BilboDoggins
    Originally posted by colddog04

    What you say about me isn't true. I have issues with GW2 like any other game. But when I see someone (you in this case) say something that isn't true, I decide to state facts about what the game is like. Sometimes I will express my opinion about things. Earlier I expressed that I liked the PvE experience a lot. 

     

    It's funny to me that you just went back to the same argument. GW2 zones will be exactly the same as each other in the same way that every raid in WoW is the same as each other. In that, they aren't the same at all. At some point, every game is the same because you press keys to make things work.

     

    I don't appreciate being mocked, so I would just ask that you please stop mocking me and instead just lay out your opinion.

    My opinion is that GW2 PvE is NOT. VERY. GOOD. and this will NOT change because the way PvE is structured in GW2 simply isnt that great. Its not going to magically get better as you level. It will be the same stuff (heart quests, events, 5-man dungeons) with virtually no reason to keep PvEing at max level other than to go back and explore (why?), get new equipment which doesnt increase stats (why?) and do events which provide nothing important to character advancement ao why would anyone grind them?

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    I don't share your opinion and I think they're shortsighted. Really for a few reasons.

     

    1. I think GW2 PvE is very good. That is just an opinion difference and there is no reason to quantify it.

    2. PvE doesn't need to get better as I level. Although from experience playing, I have already seen that it does indeed get better. So I disagree with your idea that it will never get better. I also expect Orr to be quite fun, but have never seen it, so I can't know for sure.

    3. The reason I will be doing 5 man dungeons is for gear and to accomplish difficult achievements with friends. I like that they have them.

    4. Getting to max level gives you access to all of the content. It's also important to get to 80 in WvW.

    5. I have no idea why someone would grind dynamic events. That sounds stupid to me, but I suppose some people might do that.

     

    Besides that, mixing in WvW and sPvP with these other activities sounds like fun to me. The variety in GW2 alone is enough to intrigue me. As to your point about GW2 PvE being pointless... well yes, it's just as pointless as playing God of War or WoW. I mean, what is the point of playing games except to enjoy them?

  • BilboDogginsBilboDoggins Member Posts: 198
    Originally posted by eyelolled
    Originally posted by BilboDoggins
     

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    [mod edit]

     

     

     

     

     

     

     

    THE POINT TO PLAYING VIDEOGAMES IS TO HAVE FUN AND ENJOY YOURSELF

     

    Something that GW2 PvE will not provide for the vast majority of gamers.

  • YakkinYakkin Member Posts: 919
    Originally posted by BilboDoggins

    THE POINT TO PLAYING VIDEOGAMES IS TO HAVE FUN AND ENJOY YOURSELF

     

    Something that GW2 PvE will not provide for the vast majority of gamers.

    Considering the fact that you implicate that our tastew are poor because we like GW2, the message I got from this is:

    "My version of fun is the only right kind of fun. How dare you like something that isn't my brand of fun. I must convert you back to true gamers like me."

  • pierthpierth Member UncommonPosts: 1,494


    Originally posted by BilboDoggins
    THE POINT TO PLAYING VIDEOGAMES IS TO HAVE FUN AND ENJOY YOURSELF


    Something that GW2 PvE will not provide for the vast majority of gamers.


    How does doing something because it earns stat upgrades make it fun but doing the exact same thing for cosmetic upgrades lack in fun?

  • JagaridJagarid Member UncommonPosts: 415
    Originally posted by BilboDoggins

    My opinion is that GW2 PvE is NOT. VERY. GOOD. and this will NOT change because the way PvE is structured in GW2 simply isnt that great. Its not going to magically get better as you level. It will be the same stuff (heart quests, events, 5-man dungeons) with virtually no reason to keep PvEing at max level other than to go back and explore (why?), get new equipment which doesnt increase stats (why?) and do events which provide nothing important to character advancement ao why would anyone grind them?

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    Pointless?   Isn't the point of any game one of two things?  To have fun.   Unless of course you are playing a game professionally, in which case the point is to win.

    I'm not a professional video game player, so I'm thinking the point is to have fun.   GW2 is more fun than any other MMO I have played, for me.

    Please, do tell what you think the actual point is if I am mistaken.  Or do you just think that your fun is more important than mine?

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by BilboDoggins
    Originally posted by eyelolled
    Originally posted by BilboDoggins
     

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    [mod edit]

    THE POINT TO PLAYING VIDEOGAMES IS TO HAVE FUN AND ENJOY YOURSELF

     

    Something that GW2 PvE will not provide for the vast majority of gamers.

    That last line is likely a fact since the vast majority of gamers don't play MMORPGs.

  • LatellaLatella Member Posts: 189

    It creeps me how some of the "anti-raid crowd" obviously and viciously enjoy how traditional raiders are "left out" from gw2, but not because they actually get to enjoy all the content but rather by the simple fact the raider community gets to "suffer"

     

    Rawr.

  • LatellaLatella Member Posts: 189
    Originally posted by Enigmatus
    Originally posted by Latella

    It creeps me how some of tne "anti-raid crowd" obviously and viciously enjoy how traditional raiders are "left out" from gw2.

    It almost feels like some of you are happier to see the raiders "screwed" than you actually are due to being able to enjoy all the content.

     

     

    [mod edit]

    1) Because the moment you become like them, you deserve nothing nor can complain about anything they do.

    2) Because if you dislike them so much you should strive to be better than them.

    3) Because there is thousands of nice raiders that deserve not the crap they get to read visiting mmo forums.

     

    And i could go on.

    Rawr.

  • JagaridJagarid Member UncommonPosts: 415
    Originally posted by Latella

    It creeps me how some of the "anti-raid crowd" obviously and viciously enjoy how traditional raiders are "left out" from gw2, but not because they actually get to enjoy all the content but rather by the simple fact the raider community gets to "suffer"

    Not so much happy to see them screwed as happy to see they won't get in game advantages from their preferred play style and suck up developer resources for future content at a rate that is disproportionate to the number of them that actually exist.  You know, like every other MMO on the market.  

    Is it really a suprise to you that there is a large player base that is tired of one small group of the MMO community who literally control the community, both in terms of the power structure in game and the development resources outside of it?

    No one is suffering here, btw.  There is simply going to be a top notch game that provides an alternative.   Is that really so bad?

  • BeansnBreadBeansnBread Member EpicPosts: 7,254
    Originally posted by Jagarid
    Originally posted by Latella

    It creeps me how some of the "anti-raid crowd" obviously and viciously enjoy how traditional raiders are "left out" from gw2, but not because they actually get to enjoy all the content but rather by the simple fact the raider community gets to "suffer"

    Not so much happy to see them screwed as happy to see they won't get in game advantages from their preferred play style and suck up developer resources for future content at a rate that is disproportionate to the number of them that actually exist.  You know, like every other MMO on the market.  

    Is it really a suprise to you that there is a large player base that is tired of one small group of the MMO community who literally control the community, both in terms of the power structure in game and the development resources outside of it?

    No one is suffering here, btw.  There is simply going to be a top notch game that provides an alternative.   Is that really so bad?

    I think he's just saying that people should try and be civil to each other no matter what their gamestyle preference. And I agree with him... or her.

  • YakkinYakkin Member Posts: 919
    Originally posted by Latella

    1) Because the moment you become like them, you deserve nothing nor can complain about anything they do.

    2) Because if you dislike them so much you should strive to be better than them.

    3) Because there is thousands of nice raiders that deserve not the crap they get to read visiting mmo forums.

     

    And i could go on.

    Tried it before, didn't work, so I don't see any point of buttering up my words. Maybe if they start being less dickish to us, I 'll cool off, but right now, I'm not in the mood for B.S.

  • BilboDogginsBilboDoggins Member Posts: 198
    Originally posted by eyelolled
    Originally posted by BilboDoggins
    Originally posted by eyelolled
    Originally posted by BilboDoggins
     

     

    But hey man. If you have fun doing these things then by all means have it it. Im sure it will be fun...at least for awhile until you realize GW2 PVE is pointless.

    [mod edit]

     

    THE POINT TO PLAYING VIDEOGAMES IS TO HAVE FUN AND ENJOY YOURSELF

     

    Something that GW2 PvE will not provide for the vast majority of gamers.

    [mod edit]

    Dont need to take any classes or die and learn all the secrets of the universe to know what makes humans tick.....And that thing is called "incentive". Something which GW2 is sorely lacking in at endgame.

     

    GW2 endgame is essentially MMO communism where everyone gets the same apartment and eats the same food regardless of how much time you invest or how good you are at the game. GW2= USSR circa 1991

  • JagaridJagarid Member UncommonPosts: 415
    Originally posted by colddog04

     

    I think he's just saying that people should try and be civil to each other no matter what their gamestyle preference. And I agree with him... or her.

    Well, that I can agree with.  If that is what (s)he meant, that is not how it was worded though. 

     

  • eye_meye_m Member UncommonPosts: 3,317
    Originally posted by Latella
    Originally posted by Enigmatus
    Originally posted by Latella

    It creeps me how some of tne "anti-raid crowd" obviously and viciously enjoy how traditional raiders are "left out" from gw2.

    It almost feels like some of you are happier to see the raiders "screwed" than you actually are due to being able to enjoy all the content.

     

     

    Considering how arrogant and condescending these people are to us at the moment, I feel it's justified that we can be dicks to them. Why be civil with them if they won't be civil to us?

    1) Because the moment you become like them, you deserve nothing nor can complain about anything they do.

    2) Because if you dislike them so much you should strive to be better than them.

    3) Because there is thousands of nice raiders that deserve not the crap they get to read visiting mmo forums.

     

    And i could go on.

    Here is the deal.  One game decides to not include raiders at launch. One game.  One of the reasons that the game is as anticipated as it is, IS that there is no end game raiding for gear progression.

    Some raiders decide to rant about how bad GW2 must be - and yeah, I'm enjoying the fact they get left behind.

    Some raiders suggest ways that it could be implimented without ruining what GW2 stands for - I listen to these peoples perspective.

     

    If that makes me an asshole than that just makes me the same person today that I was yesterday.

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • elvenwolfelvenwolf Member UncommonPosts: 146

    wow... you speak for the vast majority of gamers, here i was thinking everybody was giving their personal opinion... but no you do speak for the vast majority of gamers. 

    now i understand, it is not like 'i belive is not fun but i am herically trying to warn you all' no this is 'i speak for the vast majotity of gamers' i mean i am humbled, i cannot even speak for the rest of my friends, but here the vast majority of gamers WILL find the pve of this game pointless and boring.

     

    Oh gods  why i will roam alone around in gw2, why i am not like the vadt majority . Why i am so different... condamned to like alone what the vast majoriry don't... cruel cruel world.

  • JagaridJagarid Member UncommonPosts: 415
    Originally posted by BilboDoggins

    Dont need to take any classes or die and learn all the secrets of the universe to know what makes humans tick.....And that thing is called "incentive". Something which GW2 is sorely lacking in at endgame.

     

    GW2 endgame is essentially MMO communism where everyone gets the same apartment and eats the same food regardless of how much time you invest or how good you are at the game. GW2= USSR circa 1991

    You are stretching here.  MMOs are a form of entertainment, NOT a job.

    What is the incentive to watch a movie?  to read a book?   to go for a nice walk on the beach?  to go out dancing?  

    I could go on and on, listing all of the things people do for one reason, and one reason alone, with no other incentive but...wait for it...to enjoy themselves.  

    To be precise, however, GW2 actually does offer more incentives than JUST fun.  You still get loot, it's just not a gating mechanism.  You get XP and skill points, you get Karma, etc. etc. etc.   In other words, there is more incentive, by far, in this game than in MOST leisure pasttimes that people pursue.    Despite it not catering to your personal preferences, you need to remove your blinders and acknowledge that you are simply wrong.

  • YakkinYakkin Member Posts: 919
    Originally posted by BilboDoggins

    Dont need to take any classes or die and learn all the secrets of the universe to know what makes humans tick.....And that thing is called "incentive". Something which GW2 is sorely lacking in at endgame.

    Newsflash, it has incentive. It's called "Cosmetics" and there are plenty of people who will willingly go through any lengths to get the best looking stuff possible. I'd argue that it's just not the incentive YOU are looking for.

  • eye_meye_m Member UncommonPosts: 3,317
    Originally posted by BilboDoggins
    Originally posted by eyelolled
    Originally posted by BilboDoggins
    Originally posted by eyelolled
     

     

    THE POINT TO PLAYING VIDEOGAMES IS TO HAVE FUN AND ENJOY YOURSELF

     

    Something that GW2 PvE will not provide for the vast majority of gamers.

     

    Dont need to take any classes or die and learn all the secrets of the universe to know what makes humans tick.....And that thing is called "incentive". Something which GW2 is sorely lacking in at endgame.

     

    GW2 endgame is essentially MMO communism where everyone gets the same apartment and eats the same food regardless of how much time you invest or how good you are at the game. GW2= USSR circa 1991

    So does that mean that you need incentive to have fun?

     

    [mod edit]

    All of my posts are either intelligent, thought provoking, funny, satirical, sarcastic or intentionally disrespectful. Take your pick.

    I get banned in the forums for games I love, so lets see if I do better in the forums for games I hate.

    I enjoy the serenity of not caring what your opinion is.

    I don't hate much, but I hate Apple© with a passion. If Steve Jobs was alive, I would punch him in the face.

  • BilboDogginsBilboDoggins Member Posts: 198
    Originally posted by Enigmatus
    Originally posted by BilboDoggins

    Dont need to take any classes or die and learn all the secrets of the universe to know what makes humans tick.....And that thing is called "incentive". Something which GW2 is sorely lacking in at endgame.

    Newsflash, it has incentive. It's called "Cosmetics" and there are plenty of people who will willingly go through any lengths to get the best looking stuff possible. I'd argue that it's just not the incentive YOU are looking for.

    Thats not incentive. Thats the same 300 sqft studio apartment everyone lives in only your walls are painted blue instead of the stock beige.

     

    Most people will just go, "umm yay?", just like they will with GW2 cosmetics

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