I play on Playing Guild Wars 2 the same way I play ever MMORPG. All my spare time goes to playing as that is what I enjoy after a long day of work. Call it rushing if you wish but its not really rushing, I just put in more time then most people.
I spend time working, walking the dog, golfing with friends, drinking, hockey when I can and gaming.
I will be one of the first few to 80 like I normally am.
why rush to 80 in this game? unless you have other games you want to play.
People who are interested in WvWvW.
Errr... But you can take part in WvWvW at max level right away...
Gear and traits won't be factored in. Higher the level the more powerful gear you get which means you get an advantage, so i don't want to be stuck in the crowd that is under.
p.s - the comment that said PvPers will play 22-24 hours a day....? All because we will be rushing to 80 doesnt mean we don't have work/school. ill be playing for 3-4hours a day, maybe less depending on my schedule.
Originally posted by gaeanprayer Read and watch everything. Visit every landmark, get every skillpoint, craft every recipe. How fast or slow that gets me to 80, I don't care. I've been the first to cap before, rushing to it is career suicide; you get to level cap first then feel like going back and redoing content or making alts isn't worthwhile, because you're so burned out on the marathon you just completed. Taking my time and enjoying this game for a long time to come.
I don't want to flame, but I do not think you've been the first to a cap in a real popular game, because usually it's teamwork and takes less than 2 days. so you arent really burned out , it is a fun challenge, but like you said you rush content so far, that i dont even mind later on doing an alt...
Because you know every game I've ever played? That's a silly assumption to make following what someone you don't know posted. Teamwork isn't relevant to whether or not it's any fun, that's highly subjective to what you consider "fun" in the first place. I've been the first to cap mostly BECAUSE of tagging along with a friend who wanted it, but I tend to outlevel friends I play with because I work from home. It doesn't take long, but you miss out on a lot along the way. In most games, there's no point in going back to repeat content you've outleveled, and that usually ends up with a game I've been looking forward to coming and going before I've gotten the most out of it.
True, GW2 is different due to its downscaling mechanic, but barely. The journey is half the fun, and for me there's something missing if that journey is rushed.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Originally posted by joerockshaha Racing to lvl 80 is rather pointless in my honest opinion because your going to be missing out on a lot of things the world(game) has to offer to you.
But GW2 has been built from the ground up to facilitate you going back and doing lower level content while at level 80.
So, with that in mind purposely stunting your leveling is what is rather pointless.
why rush to 80 in this game? unless you have other games you want to play.
People who are interested in WvWvW.
Errr... But you can take part in WvWvW at max level right away...
Gear and traits won't be factored in. Higher the level the more powerful gear you get which means you get an advantage, so i don't want to be stuck in the crowd that is under.
p.s - the comment that said PvPers will play 22-24 hours a day....? All because we will be rushing to 80 doesnt mean we don't have work/school. ill be playing for 3-4hours a day, maybe less depending on my schedule.
Yes and no. You'd have the advantage in trait points, but someone half your level who has proper gear will probably still kick your bum if you've rushed to cap and don't have the gear you should. It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing. Having more trait points will put you at an advantage, but it will be a very temporary one and before long you'll find yourself frustrated that someone lower level and better prepared is rollin' you.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
I've taken off from work 8/24-9/3 (actually never taken off from anything for a game in my life). Plan to rush 80 just for the challenge, but if I don't make it no big deal.
Its good to see that most of the votes goes to take it slowly... the devs said numerous of times that we should take our time and explore-feel the sceneario for a ultimate gaming experiences....
i rushed BWE 1 - i did enjoyed however nothing compared to BWE 2 - there i took my time, waited for every npc dialog to end (cheking if it a chain or not)... spended some time on crafting, exploring.... no rushing....
in the first event i got a mesmer to lvl 20.... in the second one i got a warrior to only 12 due to the time spent in exploring, less lvl progresion but greater character-account progresion (you know what i mean)...
Rushing Guild Wars 2 is like rushing skyrim... its just a bad idea cause you misssed the mayority of the amazing content.. remember the game doenst start at max level like other games... the endgame/game starts once you fininsh your tutorial area
Originally posted by gaeanprayer It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing. Having more trait points will put you at an advantage, but it will be a very temporary one and before long you'll find yourself frustrated that someone lower level and better prepared is rollin' you.
But how do you think people are going to power level to level 80? By grinding mobs?
The best experience comes from DEs which gives you Karma points. And when you cant find a DE you will be doing Hearts, which also give Karma points.
So, how are power leveling people going to be at a disadvantage because they dont have enough Karma points when they are constantly doing the things that give them Karma points?
Also, because the power level people are rushing they will definitely be doing DEs and Hearts more often than people that dont rush. Which means, that when they get to level 80 they will have acquired more Karma points than you.
Originally posted by gaeanprayer It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing. Having more trait points will put you at an advantage, but it will be a very temporary one and before long you'll find yourself frustrated that someone lower level and better prepared is rollin' you.
But how do you think people are going to power level to level 80? By grinding mobs?
The best experience comes from DEs which gives you Karma points. And when you cant find a DE you will be doing Hearts, which also give Karma points.
So, how are power leveling people going to be at a disadvantage because they dont have enough Karma points when they are constantly doing the things that give them Karma points?
Also, because the power level people are rushing they will definitely be doing DEs and Hearts more often than people that dont rush. Which means, that when they get to level 80 they will have acquired more Karma points than you.
Not true. Best exp comes from personal storyline and PvP. DE exp is NOT the best, it's only the most steady (and the most fun, imo). If you get a friend or two to help in the PS's, you can do them well below the suggested level and as for PvP, I can't really explain how that works. I didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them. Supplement both with buying craft mats for discovery exp bonus (not necessary, but helpful and hell at least you might get one or two pieces of the stuff you need to compete), add exp bonuses from the cash shop, and it's easy to see how you can skip right on to 80 and be completely undergeared, not to mention have crappy selection of skills because you've ignored the skill point challenges. If you were to do everything though, it's not as much a rush as it is just not sleeping, and you probably still won't make it before someone else does.
EDIT - By the way, the elite level 40 Karma gear was 9800 points a piece. The higher level stuff will obviously be more. By level 40 I didn't even have enough for one piece, which means there's going to be a lot of post-cap grinding involved to get geared from karma vendors, which is not something that someone who wants to "hit 80 then jump into WvWvW" is going to be doing. So even if you somehow managed to outlevel someone rushing the PS exp through DE's, you're still not going to be geared just by the time you hit 80.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Originally posted by gaeanprayer I didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
Or maybe because the high level PvE zones were blocked.
I can't believe rush to 80 is getting more than 5% of the vote. I guess I need to consider the polling group. Wonder what it would be for a less crazed MMO sampling.
Originally posted by gaeanprayer I didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
Or maybe because the high level PvE zones were blocked.
Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Originally posted by gaeanprayer Originally posted by XiaokiOriginally posted by gaeanprayerI didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
Or maybe because the high level PvE zones were blocked.Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary. How many Karma points do you get from a DE at level 60?
You can make your answer in the form of specific examples or an average.
Originally posted by gaeanprayerI didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
Or maybe because the high level PvE zones were blocked.
Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary.
How many Karma points do you get from a DE at level 60?
You can make your answer in the form of specific examples or an average.
You'd have to ask someone who's done a level 60 DE.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Originally posted by gaeanprayer Originally posted by XiaokiOriginally posted by gaeanprayerOriginally posted by XiaokiOriginally posted by gaeanprayerI didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them.
Or maybe because the high level PvE zones were blocked.Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary. How many Karma points do you get from a DE at level 60?You can make your answer in the form of specific examples or an average.You'd have to ask someone who's done a level 60 DE. So, you're just ...guessing about high level PvE content? Is that it?
When you said:
"It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing."
You really had no idea what you were talking about did you?
There's no reason to rush, but there isn't a reason to stall either (since you can get back later in a meaningfull way to complete the area and still have a challange or see new things).
However, I'll probably level several characters at the same time so I'll be moving very slow.
I'll be hurrying, but also reading EVERYTHING said, exploring, crafting, etc. I'm also lucky to have 7 days off to start GW2, so that could easily be 70 or more hours there. :P
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I play on Playing Guild Wars 2 the same way I play ever MMORPG. All my spare time goes to playing as that is what I enjoy after a long day of work. Call it rushing if you wish but its not really rushing, I just put in more time then most people.
I spend time working, walking the dog, golfing with friends, drinking, hockey when I can and gaming.
I will be one of the first few to 80 like I normally am.
Sooner or Later
Gear and traits won't be factored in. Higher the level the more powerful gear you get which means you get an advantage, so i don't want to be stuck in the crowd that is under.
p.s - the comment that said PvPers will play 22-24 hours a day....? All because we will be rushing to 80 doesnt mean we don't have work/school. ill be playing for 3-4hours a day, maybe less depending on my schedule.
Because you know every game I've ever played? That's a silly assumption to make following what someone you don't know posted. Teamwork isn't relevant to whether or not it's any fun, that's highly subjective to what you consider "fun" in the first place. I've been the first to cap mostly BECAUSE of tagging along with a friend who wanted it, but I tend to outlevel friends I play with because I work from home. It doesn't take long, but you miss out on a lot along the way. In most games, there's no point in going back to repeat content you've outleveled, and that usually ends up with a game I've been looking forward to coming and going before I've gotten the most out of it.
True, GW2 is different due to its downscaling mechanic, but barely. The journey is half the fun, and for me there's something missing if that journey is rushed.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
So, with that in mind purposely stunting your leveling is what is rather pointless.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Yes and no. You'd have the advantage in trait points, but someone half your level who has proper gear will probably still kick your bum if you've rushed to cap and don't have the gear you should. It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing. Having more trait points will put you at an advantage, but it will be a very temporary one and before long you'll find yourself frustrated that someone lower level and better prepared is rollin' you.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Steam: Neph
Its good to see that most of the votes goes to take it slowly... the devs said numerous of times that we should take our time and explore-feel the sceneario for a ultimate gaming experiences....
i rushed BWE 1 - i did enjoyed however nothing compared to BWE 2 - there i took my time, waited for every npc dialog to end (cheking if it a chain or not)... spended some time on crafting, exploring.... no rushing....
in the first event i got a mesmer to lvl 20.... in the second one i got a warrior to only 12 due to the time spent in exploring, less lvl progresion but greater character-account progresion (you know what i mean)...
Rushing Guild Wars 2 is like rushing skyrim... its just a bad idea cause you misssed the mayority of the amazing content.. remember the game doenst start at max level like other games... the endgame/game starts once you fininsh your tutorial area
The best experience comes from DEs which gives you Karma points. And when you cant find a DE you will be doing Hearts, which also give Karma points.
So, how are power leveling people going to be at a disadvantage because they dont have enough Karma points when they are constantly doing the things that give them Karma points?
Also, because the power level people are rushing they will definitely be doing DEs and Hearts more often than people that dont rush. Which means, that when they get to level 80 they will have acquired more Karma points than you.
Not true. Best exp comes from personal storyline and PvP. DE exp is NOT the best, it's only the most steady (and the most fun, imo). If you get a friend or two to help in the PS's, you can do them well below the suggested level and as for PvP, I can't really explain how that works. I didn't PvP much, but the highest level people in the BWE's were the ones hitting PvP hardcore. I think maybe it's exp per kill, or win? Or something, you'd have to ask them. Supplement both with buying craft mats for discovery exp bonus (not necessary, but helpful and hell at least you might get one or two pieces of the stuff you need to compete), add exp bonuses from the cash shop, and it's easy to see how you can skip right on to 80 and be completely undergeared, not to mention have crappy selection of skills because you've ignored the skill point challenges. If you were to do everything though, it's not as much a rush as it is just not sleeping, and you probably still won't make it before someone else does.
EDIT - By the way, the elite level 40 Karma gear was 9800 points a piece. The higher level stuff will obviously be more. By level 40 I didn't even have enough for one piece, which means there's going to be a lot of post-cap grinding involved to get geared from karma vendors, which is not something that someone who wants to "hit 80 then jump into WvWvW" is going to be doing. So even if you somehow managed to outlevel someone rushing the PS exp through DE's, you're still not going to be geared just by the time you hit 80.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary.
How many Karma points do you get from a DE at level 60?
You can make your answer in the form of specific examples or an average.
You'd have to ask someone who's done a level 60 DE.
"Forums aren't for intelligent discussion; they're for blow-hards with unwavering opinions."
The XP from PVP also comes from dynamic events, like attacking and defending keeps. They provide lots of karma, too.
And one thing:
By taking it slow, exploring, crafting, waiting for NPCs etc. you probably end up leveling faster than someone who is trying to "rush".
Doesn't matter. GW2's leveling curve is flat, remember? The exp you get from a DE at level 20 isn't much different than the exp you get from one at 60. If it were, then the higher level you are the faster you'd level, which of course would be ridiculous. The only change is scenary.
How many Karma points do you get from a DE at level 60? You can make your answer in the form of specific examples or an average.
You'd have to ask someone who's done a level 60 DE.
So, you're just ...guessing about high level PvE content? Is that it?
When you said:
"It gets progressively harder to get gear mostly because quest reward gear is skimpy on the stats. The best gear comes from crafting and spending tons of karma at elite vendors, and chances are you can't afford either if you're rushing."
You really had no idea what you were talking about did you?
There's no reason to rush, but there isn't a reason to stall either (since you can get back later in a meaningfull way to complete the area and still have a challange or see new things).
However, I'll probably level several characters at the same time so I'll be moving very slow.
I have no reason to rush. you got somewhere to be? WvWvW can wait for me until i have seen and done all the things there are to see and do.
then i will start a new alt and jump in at lvl 2. (and that alt will probly never see the pve light of day...)
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