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Just 30 hours to see Shadowrun Online become a reality

http://www.kickstarter.com/projects/1964352341/shadowrun-online

 

Just thought this might interest some of you guys :)

«13

Comments

  • GdemamiGdemami Member EpicPosts: 12,342


    This project will only be funded if at least $500,000 is pledged by Tuesday Aug 14, 4:00pm EDT

    $370,826 pledged of $500,000 goal


    I am quite happy they did not make it. It still scares me tho to see the insane amount of money people are donating living of healthy, adult people without any material need.

  • AethaerynAethaeryn Member RarePosts: 3,150

    Shadowrun Online - is a cross-platform, online PC, Mac, Linux(see FAQ), iOS/iPad, Android Tablet and Ouya based game, with deep, rich story, sleuthing intel called "legwork", tactical single playerco-op, and player vs. player role-playing action, plus large in-game community hubs, all set in the unique and persistent world of Shadowrun

     

    It sounds different. .  PvP roleplaying action. . . hmm. . I think some people might assume that this is a typical MMO which it doesn't sound like it is . . especially if it is "Cross Platform" with iOS Android etc.  Having said that it could be the next thing worth playing :)  I will definately keep my eye on it.  Having read some more now it could be fun but I am already in on Wasteland and Repopulation so I will wait and see what happens with a few other kickstarter campaigns first.

     

    I like the idea of having a server that you pay for with no micro-transactions.  I wish every company would go this route.  Pay to Play and Free to Play alternatives for the same game?

    Wa min God! Se æx on min heafod is!

  • mmoguy43mmoguy43 Member UncommonPosts: 2,770

    Yeah... it looks like a very slim chance of becoming a reality. 500k seems a bit low for funding an MMO.

    Oh, hmm not really MMO...

    "tactical single player, co-op, and player vs. player role-playing action, plus large in-game community hubs"

  • Southpaw.GamerSouthpaw.Gamer Member CommonPosts: 572

    With under 29 hours to go I doubt they will make it to the 500K 

     

    Sounded interesting up until he mentioned the game can be run on a tablet like the Ipad.  Sorry but I'm a real gamer and expect an MMO to be on a real platform.  

    Full Sail University - Game Design

  • jaubourgjaubourg Member Posts: 21

    Yeah, sorry about that, I should have been more precise about the game not being an MMO. It's too bad really, because an MMO in this universe would have been awesome. Anyway, I thought pen & paper RPG players out here would have a soft spot for Shadowrun in any form or shape. 

     

    To be honest, I highly doubt the project will get its funding at this point but wanted to inform people anyway. I did search the forums and was quite surprised not to see this campaign mentionned.

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Same guys who did jagged alliance online.

    Its using the Unity Engine that they already have a full lic for from when they brought it for Jagged Alliance online.  I cant see why they need another 500k funding to be able to create this. Its probally gonna be basically the same game just with different assets..

     

     

  • FadedbombFadedbomb Member Posts: 2,081

    REALLY? They're using the new updates to the Unity Engine and they created that mess? It's not even an MMO, but it just doesn't seem to do the Unity engine any justice. I've worked with the older Unity Engine, and albeit not a great workflow but it had good power behind it.

     

    I'm glad they didn't reach 500k. That just seems like another waste of money :|.

    The Theory of Conservative Conservation of Ignorant Stupidity:
    Having a different opinion must mean you're a troll.

  • BlasphimBlasphim Member UncommonPosts: 354


    Originally posted by jaubourg Yeah, sorry about that, I should have been more precise about the game not being an MMO. It's too bad really, because an MMO in this universe would have been awesome. Anyway, I thought pen & paper RPG players out here would have a soft spot for Shadowrun in any form or shape.    To be honest, I highly doubt the project will get its funding at this point but wanted to inform people anyway. I did search the forums and was quite surprised not to see this campaign mentionned.
     

    I saw the advert a couple days back for this and decided to check it out. I loved the Shadowrun world that FASA created, played many pen and paper sessions in that world, but I cannot support this. As much as I want to see a Shadowrun MMO...or whatever they're calling it, this is not the way to go about it.

    When I saw the game snippets it reminded me of both the SNES and Sega games of old, rolled into one, and while that tickled the nostalgia button (I loved both of those games), it also made me want to smack the devs and ask em wtf they are thinking. Now I know that they obviously don't have the budget to pull off a AAA MMO, but...tablets..phones? Really? Wasn't the bullshit that Microsoft tried to put out a couple years back bad enough?

    I hope that one day a studio with the backing and the balls gives the Shadowrun IP the love it deserves. Some form of (and I hate to use these terms but I don't really have any other way to describe 'em) sandbox/themepark...sandpark? Themebox? Expansions could just introduce the different nations in the world...or something.

    Anyhow, props to em for trying SOMETHING with the IP, but hopefully, something better will happen in the near future.

  • AIMonsterAIMonster Member UncommonPosts: 2,059

    I personally don't understand what more people want to see here.  It's from a known developer, with some gameplay shown, great pledge incentives, and runs on multiple platforms.  I guess people are turned off by the fact it will run on phones, but that doesn't mean the game is necessarily going to be bad.  I think there are very few hardcore games developed for mobile platforms and that's why you have show much skepticism surronding them.

    The $500k is acceptable in my opinion.  Look at the size of their development team.  They aren't making a typical casual game you see on the Apple App Store.

    I really hope this gets funded because we desperately need hardcore games for mobile platforms (and the Ouya).  Sadly it looks like it's going to be around $100k short of it's goal (based on Kicktraq projections).

    MMORPG.com users aren't likely to fund kickstarters anyway.  Look at Forge for example which even got a front page article on this site and gets quite a bit of attention here on the forums yet it's very poorly funded right now and unlikely to reach it's goal.  Guess users are just too skeptical (or cheap) to fund a project that isn't a sure thing.

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    i just don't believe in kickstarter. There are real released games to buy .. i do not spend money on wishful thinking. If the game makes the light of the day, i am sure i can purchas a copy then .. and only if it is good.

    $500k ... that is a pittance for games like this. I suppose you can technically finish a game with that kind of money .. but will it have decent art, decent animation, decent combat system, decent featuresn without bugs? I won't place my money on it.

  • McDougleMcDougle Member Posts: 4

    Hi guys!

     

    I came over to clear up some of the confusion on the project(I´m one of those dedicated guys who want to help understand why the rest of us is so eager to back this project):

     

    -it is no phone game-> SRO will be available on PC ,MAC ,Linux ,OUYA and new age tablets(read good graphics) with IOS and Android

     

    -it´s no pay2win-> the devs stated that several times and for everyone still concerned= on the GuildWars-style campaign server this wont be an issue

     

    -it won´t be a typical "mmo", because it is not "massive", but rather a TCORPG-> Tactical Coop Online RPG(the runs/missions will be instanced, but the hubs will be open to everyone on the server/in the area)

     

    thx for listening ;)

    Give this unique cyberpunk project a chance! :D

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    The way I see it, if the company doesn't even have the funds to create the game on their own, how on earth are they going to support the game by adding new content in the future?

    An MMORPG is a risky undertaking from a triple A studio.  Small indy studios without enough cash to fully fund their own projects have no business contemplating the creation of an MMO.

  • McDougleMcDougle Member Posts: 4

    As soon as they publish the game the F2P-server and campaign-sells will enable them to pay the servers and their staff.

    Just remember that this is a new kind of genre which was(and currently still is) widely discussed with the Shadowrun community. 

    The devs collected countless opinions and ideas and will do their best to complete their passion(this sounds like pure fandom, but take a look at those gameplay vids... that is dedication right there; the newer ones were created during the kickstarter and still look great).

  • alexminoalexmino Member Posts: 132

    It doesn't have many backers because of this

    http://www.kickstarter.com/projects/1613260297/shadowrun-returns?ref=live

    Shadowrun fans want a good game with a story, not another cheap, shitty, detined to fail mmo.

  • McDougleMcDougle Member Posts: 4

    Yeah, thats right...

     

    because you know what "Shadowrun Fans" want?

     

    I (and some thousand others ;) ) am a HUGE Shadowrun fan.

    If it wasn´t for the Franchise and that PrimeTide and the others cleared things up for me and showed me, that this game will indeed be able to live up to its promise(with story, legwork, coop gameplay, singleplayer elements, customization, being as close as possible for an online game to the pnp rules, collab with catalyst http://www.catalystgamelabs.com/2012/07/18/catalyst-game-labs-and-shadowrun-online-kickstarter/ ec. ec. pp. ).

     

    I also backed Shadowrun Returns, but that is NO reason to say SRO doesn´t deserve to be funded!

    Those are two unique and independent games, and both developers are doing their best to bring this universe to new technical life(each in their own genre).

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by alexmino
    It doesn't have many backers because of thishttp://www.kickstarter.com/projects/1613260297/shadowrun-returns?ref=liveShadowrun fans want a good game with a story, not another cheap, shitty, detined to fail mmo.

    omg...that is perverted...


    Also it seems like SRO might actually make it :(


    SEC really needs to hurry with their regulations, this is just totally stupid scam scheme.


  • SROSangiusSROSangius Member Posts: 8

    Really? Scam scheme? Just on what data are you basing that accusation? Also: I feel that most of the hate towards this project is coming from misinformation - if people start mentioning phones, conjecture that it'll be no more than Jagged Alliance Online with some new assets etc., I cannot help myself but feel that they probably didn't check out the kickstarter all too carefully.

     

    Also: It needs less than 75k $ now, with 19 hours to go. I suggest to everyone to take a step back and check out shadowrun.com/kickstarter - instead of listening to hear-say. :)

    And if you feel that you are missing information - just contact the devs. They are very responsive usually.

  • RazeeksterRazeekster Member UncommonPosts: 2,591
    I just didn't think it looked that great... I mean there is sort of the same games out there in the market that look better than this...

    Smile

  • AngztAngzt Member Posts: 230

    got no 57k lieing around unfortunately.

    i just hope they make it, anything shadowrun related should/can be interesting :)

     

     

    off topic: what actually happens when a kickstarter project doesnt reach it's funding? money back to sender? or do they get to try with less?

    "believe me, mike.. i calculated the odds of this working against the odds that i was doing something incredibly stupid… and i did it anyway!"

  • HaegemonHaegemon Member UncommonPosts: 267

    57k to go with 16hrs remaining.

     

    Game isn't a scam, anyone who actually looked into it would see how much the Shadowrun franchise is getting collectively worked on. All three share the same main homesite as well @Shadowrun.com

     

    Three studios are making the different SR products.

    Cliffhanger Productions is handling the MP-Shadowrun game with Shadowrun Online. Functionally it's more GW1 style than a full blown MMO, but it's Shadowrun. I'd rather have some turn-based SR multiplayer gaming than no SR multiplayer gaming.

     

    Harebrained Schemes is making the SP-Only Shadowrun Returns. It's 2D, built for mobile, and was the flashpoint for a lot of the recent Kickstarter happenings for Shadowrun.

     

    Catalyst Game Labs is the License holder for the Shadowrun PnP through Topps Corp. They're working with both groups, having recently published the 4th edition 2050 Supplement (SRR timeline) and they're making a special campaign module pack to coincide with Shadowrun Online provided that last 57k rolls in.

     

    All three are working in tandem though to get more Shadowrun out there, and I want what each one is selling.

     

    Besides, until a true-to-PnP formula is first determined/designed and then secondly implemented for the SR systems, it wouldn't make sense to even want a big-budget SR MMO because it would be weighed down with so much beurecratic crap, that it'd either collapse mid-development, or be completely off its mark on what gameplay was actually important, like a certain X360 game was.

     

    SRO is legit, and they're getting sideline support from the guys who created Shadowrun in the first place, and the guys who are maintaining the PnP roots of the franchise currently.

     

    Yes, such a terrible scam. Lets call the FCC to complain about raising funds for 2 seperate projects. Next we should collectively narc on all the Girl Scouts who sell cookies at their parents workplace even though they're not supposed to do that.

    Lets Push Things Forward

    I knew I would live to design games at age 7, issue 5 of Nintendo Power.

    Support games with subs when you believe in their potential, even in spite of their flaws.

  • AIMonsterAIMonster Member UncommonPosts: 2,059
    Originally posted by angzt

    off topic: what actually happens when a kickstarter project doesnt reach it's funding? money back to sender? or do they get to try with less?

    Funders get a full refund if the project doesn't make it's goal so the project doesn't get any funding at all.  I believe you can relaunch a kickstarter campaign for the same project if it fails, though you'd probably have to make some serious changes to the campaign to get people interested again since you are essentially starting over.

    Multiplayer games rarely get funded on Kickstarter.  Went ahead and funded this.  I really hope the project succeeds.  It's hardly a scam.  They will deliver a final product.

  • BlasphimBlasphim Member UncommonPosts: 354


    Originally posted by McDougle
    Yeah, thats right... because you know what "Shadowrun Fans" want? I (and some thousand others ;) ) am a HUGE Shadowrun fan.If it wasn´t for the Franchise and that PrimeTide and the others cleared things up for me and showed me, that this game will indeed be able to live up to its promise(with story, legwork, coop gameplay, singleplayer elements, customization, being as close as possible for an online game to the pnp rules, collab with catalyst http://www.catalystgamelabs.com/2012/07/18/catalyst-game-labs-and-shadowrun-online-kickstarter/ ec. ec. pp. ). I also backed Shadowrun Returns, but that is NO reason to say SRO doesn´t deserve to be funded!Those are two unique and independent games, and both developers are doing their best to bring this universe to new technical life(each in their own genre).

    I am a Shadowrun fan, and this is NOT what I want. But that aside, I hope they make it, any forward steam that the IP can make is good in my opinion, as long as it's forward. I mistakenly mentioned phones in my post earlier, I could have sworn he mentioned them in the platforms part of his pitch.

    I will say this again, I hope that they make it (haven't checked to see if they are close), but it won't be a game I will play, and as a HUGE Shadowrun fan as well, I will hope that another developer with the funds and backing picks up the IP and does something that is (IMO), worthwhile.

  • GdemamiGdemami Member EpicPosts: 12,342


    Originally posted by SROSangius

    Really? Scam scheme? Just on what data are you basing that accusation?

    On a simple fact that there is absolutely NO LIABILITY, NO TRANSPARENCY for money you donate nor project itself.

    You can collect money on Kickstarter, never deliver, buy a new Porsche for yourself and just laugh in people's faces. All very legal.

    Not to say that idea of donating livelihood of healthy, capable adult individuals is just ill minded.

  • Loke666Loke666 Member EpicPosts: 21,441

    Dang, and just when Im totally broke. :(

    I wish them really good luck with this, Shadowrun would make an awesome none browser MMO.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326
    Originally posted by Gdemami


    This project will only be funded if at least $500,000 is pledged by Tuesday Aug 14, 4:00pm EDT

    $370,826 pledged of $500,000 goal


    I am quite happy they did not make it. It still scares me tho to see the insane amount of money people are donating living of healthy, adult people without any material need.

     What do you mean did not make it?

    Now it shows $468,774 with 10 hours to go...

    imageimage
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