The game needed a good 6 months to a year more in development so that it could release polished and complete. Bioware made the mistake in thinking people would wait 6 months for features that should have been ingame at release, and they betted on voiceover making everyone want to reroll to see all the stories, while the rest of the game felt lifeless....they lost their bet.
No it's not, and tell that to the many people that are still subscribed - it doesn't matter what the zealots in these forums say there is still a huge contingent of people that still play and love the game, F2P will be nothing but success for this game, and it does have a future; just as every other 'failed' mmo had.
Originally posted by Tayah The game needed a good 6 months to a year more in development so that it could release polished and complete. Bioware made the mistake in thinking people would wait 6 months for features that should have been ingame at release, and they betted on voiceover making everyone want to reroll to see all the stories, while the rest of the game felt lifeless....they lost their bet.
I don't think 6 more months would have done any good. The game would have released as it is right now, and right now it's still a game that does not compete with other games because the damn thing is so suffocatingly simplistic and linear. This game was doomed to fail the moment they committed to a story-driven design that would forsake any other style of play. 6 years wouldn't have changed it once they decided they had invented the fucking wheel using WoW's design. Groupthink on display.
Originally posted by Tayah The game needed a good 6 months to a year more in development so that it could release polished and complete. Bioware made the mistake in thinking people would wait 6 months for features that should have been ingame at release, and they betted on voiceover making everyone want to reroll to see all the stories, while the rest of the game felt lifeless....they lost their bet.
I don't think 6 more months would have done any good. The game would have released as it is right now, and right now it's still a game that does not compete with other games because the damn thing is so suffocatingly simplistic and linear. This game was doomed to fail the moment they committed to a story-driven design that would forsake any other style of play. 6 years wouldn't have changed it once they decided they had invented the fucking wheel using WoW's design. Groupthink on display.
You're probably right. Trying to be nice about thier failure heh. After Warhammer you would have thought they'd done things differently. Arrogance won instead of game quality.
Engaging search of Datacroms (what's better than self improvement?)
While world pvp on pve planets isn't great it is good on PvP servers.
I could go on and on. SWTOR is a fantastic game.
since its so fantastic why is it going free to play ? also why cant it keep subscribers? let me guess the rest of the world is just dumb and dont know anything but the fans right? heh
Add me to the list of dumb, but wait I am also a huge starwars fan..got all the trinkets andsuch to prove it.. I want to be in love with the game, but there is no covering up that the game just sux, its not even a good WoW clone.very sad indeed.
Engaging search of Datacroms (what's better than self improvement?)
While world pvp on pve planets isn't great it is good on PvP servers.
I could go on and on. SWTOR is a fantastic game.
since its so fantastic why is it going free to play ? also why cant it keep subscribers? let me guess the rest of the world is just dumb and dont know anything but the fans right? heh
Like f2p is a bad thing. Agree the game isn't fantastic and is a wasted use of the IP, but it's going f2p, because it's been proven retuns are higher. Subs for SWOTOR are still higher than the vast majority of mmos.
ive defended swtor in my days here but to set there and say what the guy said is just nonsense . Also free to play is NOT a good thing like you say it is for swtor. IF that was even remotely in their future at release they would of prepped for it . The sub game is what the goal was and they planned from the start to compete with wow so to say free to play is helping swtor is dellusional at best. The only thing free to play shows is they are backed into a corner and trying to salvage any little bit of money they can on that sinking ship , its far from any glory to help build subs . All its doing is trying to salvage the last chance it has at making any money at all. Also to say swtor has more subs then most other games next to wow is not true either , they have never ever come clean with sub numbers in the last 3 or 4 months. If they were doing so well they would not be going free to play and laying off employees.
I had a simialr stance at launch of SWTOR as above , but now i agree bigtime.
I wasnt that impressed with the engine from day one and i thought it wasnt going to go anywhere in the long run.
As said , within less than a year a game with the IP of STAR WARS shouldnt HAVE to be going F2P if it was succeeding in subs.
Guild Wars 2 im going to , i didnt want to go back to a fantasy scenario after 6 years of WoW, but id rather play a decent game than one that lacks in loads bigtime with a different IP
You know I love how we pick apart someones opinion on why they think a game is great... What is right for one, or even many, isn't right for all.
I enjoy the game. I preordered, and don't have a level 50, and I only have two alts.... I took it casually, still am taking it casually and I am enjoying the game.... And I DO prefer it over WoW and most other MMO's on the market.
With that said, GW2 will be getting more of my time than SWTOR but I'll remain subbed to SWTOR...
If this game was made by a small studio with a generic IP and limited budget, it may be passable. However, this game is a failure because they had: $200 MILLION, BioWare, EA, Star Wars IP, 6 or 7 years to develop it. There is no excuse other than a Too Big To Fail mentality or thinking that they could cash in on some easy money with the Star Wars IP.
Take a look at Final Fantasy 14. They know they screwed up bad, and instead of blaming some obscure fact as to why they failed, they admit they made a bad game. They let people play for free for a year and have been rebuilding the entire game. The only way to save Star Wars is to totally overhaul it, but that will never happen. This was already the overhaul of Star Wars Galaxies and they failed again.
How does gabe have a job? Seriously he destroyed warhammer and there new wz is copying from warhammer lolz. Darthcarebear.com and that interview is a joke.
So ther gonna have an aniversary to celebrate a screw up? why not fire gabe and do it right. Instead its lets have aliens launch on ilum and have everyone lagged out or in ilum 23/100 lol.
In his defense, he's making a new SWTOR warzone modeled after Warhammer's "The Khaine's Embrace" scenario. That was actually a lot of fun in Warhammer, a hell of a lot better then "Hutt Ball".
"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet."
Like f2p is a bad thing. Agree the game isn't fantastic and is a wasted use of the IP, but it's going f2p, because it's been proven retuns are higher. Subs for SWOTOR are still higher than the vast majority of mmos.
No, F2P is not a bad thing but releasing as P2P and goung F2P within a year is.
As I see it they had the idea that you could make a MMO just like a singleplayer game but you cant. And they could have fixed that and made the later game more of a MMO but instead they decided to release the game as F2P ASAP which is a huge misstake.
First you fix the game up then you change model, otherwise they wont make any more money on it.
It's EA we are talking about, since when do they fix games? Their bussiness model is to try to squeeze as much juice you can before dumping the game. No way would they spend money, and alot of it would be needed to make this game more of an MMO.
Game development is not, and has not been for a long time, about making good games. It is about making good profits and sometimes those two are the same but in SW:TOR's case it is clearly not.
Engaging search of Datacroms (what's better than self improvement?)
While world pvp on pve planets isn't great it is good on PvP servers.
I could go on and on. SWTOR is a fantastic game.
Brilliant satire. Well played.
I honestly get the feeling he means it. All of his previous posts praise the game to no end, and he says there is absolutely nothing bad about the game at all.
I acknowledge there are problems with the game. I think they are normal problems, not anything to break the game.
Ahnog
Hokey religions are no replacement for a good blaster at your side.
I'm pretty sure there are bigger wastes of the Star Wars IP. Like socks, keychains, alarm clocks, etc... but this one is still pretty high up the list!
Enter a whole new realm of challenge and adventure.
Originally posted by NaughtyP I'm pretty sure there are bigger wastes of the Star Wars IP. Like socks, keychains, alarm clocks, etc... but this one is still pretty high up the list!
Yeah... There are some pretty strange uses of the IP out there. For example:
SWTOR was a huge waste of the Star Wars IP, an MMO and $200 Million
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT Playing: Skyrim Following: The Repopulation I want a Virtual World, not just a Game. ITS TOO HARD! - Matt Firor (ZeniMax)
Sorry that this might seem like another "SWTOR suxs" thread but the more I think about how promising the game appeared to be this time last year and with BW name behind and all that money sunk into it, I cant help but shake my head in pity that this will be just be another tally on the board of "would-be wow killers that imploded". So much potential wasted and idiotic choices made by clueless management. When a game loses %75 or more of its players and goes F2P in 8 months after spending $200 million or more, it is a major failure. I dont think F2P will help this game, it might give a brief respite but think it will continue to bleed money and EA will eventually pull the plug to save face and write it off for tax reasons. I dont think BW will even be the same after this and will be merged with the other EA studios after this fiasco. SoE's SWG may have been a flop too but compared to SWTOR, SWG at least lasted 8 years as P2P model. And had alot of SW elements and freedom to it.
SWTOR is a bare-bones Wow clone that is (still) lacking many features that even free mmos have.
1. No good SW races, all humanoids with different colours or features like spikes.
2. Lousy, shoddy engine and even high end pcs chug from FPS issues
3. Bad CS and oppressed forums mods
4. stale, lifeless worlds, npcs frozen in the background, no day/night cycle, no wildlife
5. Load screens galore
6. PVP is a huge fail (illum cough)
7. Having to wear out your spacebar cause there has to be a 10 min cutscene for every quest
8. Crafting is near useless
9. Bad AH interface.
10. Legacy system is nothing more than a credit sink for pointless items/features
In the end, this game is nothing more than 95% of the effort spent on cutscenes and voice work, and the other 5% on everything else, and it shows.
I hope one day, SWG or a SWG2 will come back and do a SW MMO justice.
Agreed. Next?
Refugee from UO,EQ,AC,AC2,AO,DAOC,L2,SB,HZ,CoH,PT,EQ2,WoW,VG,SWG,EVE,WAR,DF,MO,AI,GA,LOTRO, SWTOR... Gw2 on Deck
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
Engaging search of Datacroms (what's better than self improvement?)
While world pvp on pve planets isn't great it is good on PvP servers.
I could go on and on. SWTOR is a fantastic game.
Brilliant satire. Well played.
I honestly get the feeling he means it. All of his previous posts praise the game to no end, and he says there is absolutely nothing bad about the game at all.
I acknowledge there are problems with the game. I think they are normal problems, not anything to break the game.
the more I think about how promising the game appeared to be this time last year
I still don't understand what exactly was so promising about this game to begin with (other than being SW title). 5 minutes in after I started to read about this game game, I knew it will suck.
I'm not writing this to show off or anything like that, I just honestly can't figure out why anyone gave a second look to this game. I think, out of all MMORPGs I've ever read about, SWTOR had the least impressive feature list.
Nothing makes my day more then reading a post that says SWTOR sucks and they should put back SWG or made SWG 2.0. Once that has been said the rest of the post can no longer be taken seriously.
Engaging search of Datacroms (what's better than self improvement?)
While world pvp on pve planets isn't great it is good on PvP servers.
I could go on and on. SWTOR is a fantastic game.
If nothing else you're always willing to stick your head into the lion's mouth of this hostile forum and speak your piece, got to give you that.
Odd though that the one thing you didn't mention was PvE combat... which comprises 90% of the game (well, if I exclude the time spent on loading/transition screens) on a PvE server, if not more, since that's essentially all there is to do. And the combat was so soul-draining, going from one clump of 3 stationary victims to the next, with uninspiring quests to go with them (kill 20 sand people! now kill 40 sand people! now kill 60 sand people!), I just couldn't play my serial-murdering light-side jedi consular anymore.
But, that's me. Glad you're enjoying it, I wanted to and really wish I could have too.
Originally posted by alexanys1982 also, until they shut down swtor's f2p in god knows how many years, no new star wars mmo. Remember that next time you see a game with EA on it.
Yeah, I'm gonna be cursing the brand EA for awhile. They single handedly destroyed SW in computer games for me.
Comments
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
I don't think 6 more months would have done any good. The game would have released as it is right now, and right now it's still a game that does not compete with other games because the damn thing is so suffocatingly simplistic and linear. This game was doomed to fail the moment they committed to a story-driven design that would forsake any other style of play. 6 years wouldn't have changed it once they decided they had invented the fucking wheel using WoW's design. Groupthink on display.
Survivor of the great MMORPG Famine of 2011
Well, reading this gives me an idea. The ultimate money making scheme to save SWTOR and help EA turn a real profit.
I mean man. This game really messed with some of you.
You're probably right. Trying to be nice about thier failure heh. After Warhammer you would have thought they'd done things differently. Arrogance won instead of game quality.
What happens when you log off your characters????.....
http://www.youtube.com/watch?v=GFQhfhnjYMk
Dark Age of Camelot
Add me to the list of dumb, but wait I am also a huge starwars fan..got all the trinkets andsuch to prove it.. I want to be in love with the game, but there is no covering up that the game just sux, its not even a good WoW clone.very sad indeed.
I had a simialr stance at launch of SWTOR as above , but now i agree bigtime.
I wasnt that impressed with the engine from day one and i thought it wasnt going to go anywhere in the long run.
As said , within less than a year a game with the IP of STAR WARS shouldnt HAVE to be going F2P if it was succeeding in subs.
Guild Wars 2 im going to , i didnt want to go back to a fantasy scenario after 6 years of WoW, but id rather play a decent game than one that lacks in loads bigtime with a different IP
You know I love how we pick apart someones opinion on why they think a game is great... What is right for one, or even many, isn't right for all.
I enjoy the game. I preordered, and don't have a level 50, and I only have two alts.... I took it casually, still am taking it casually and I am enjoying the game.... And I DO prefer it over WoW and most other MMO's on the market.
With that said, GW2 will be getting more of my time than SWTOR but I'll remain subbed to SWTOR...
If this game was made by a small studio with a generic IP and limited budget, it may be passable. However, this game is a failure because they had: $200 MILLION, BioWare, EA, Star Wars IP, 6 or 7 years to develop it. There is no excuse other than a Too Big To Fail mentality or thinking that they could cash in on some easy money with the Star Wars IP.
Take a look at Final Fantasy 14. They know they screwed up bad, and instead of blaming some obscure fact as to why they failed, they admit they made a bad game. They let people play for free for a year and have been rebuilding the entire game. The only way to save Star Wars is to totally overhaul it, but that will never happen. This was already the overhaul of Star Wars Galaxies and they failed again.
In his defense, he's making a new SWTOR warzone modeled after Warhammer's "The Khaine's Embrace" scenario. That was actually a lot of fun in Warhammer, a hell of a lot better then "Hutt Ball".
There, I said something nice about SWTOR I guess.
Ahnog on the other hand...
Hahaha my thoughts exactly.
It's EA we are talking about, since when do they fix games? Their bussiness model is to try to squeeze as much juice you can before dumping the game. No way would they spend money, and alot of it would be needed to make this game more of an MMO.
Game development is not, and has not been for a long time, about making good games. It is about making good profits and sometimes those two are the same but in SW:TOR's case it is clearly not.
My gaming blog
I acknowledge there are problems with the game. I think they are normal problems, not anything to break the game.
Ahnog
Hokey religions are no replacement for a good blaster at your side.
In a galaxy far , far away SWTOR creators seek a place to hide.
Meanwhile LucasArts count the $$$$ they are getting from EA and celebrate what a fabulous use of the IP this is.
Enter a whole new realm of challenge and adventure.
Yeah... There are some pretty strange uses of the IP out there. For example:
http://www.collegehumor.com/video/5974197/weird-german-star-wars-gameshow
Tried: EQ2 - AC - EU - HZ - TR - MxO - TTO - WURM - SL - VG:SoH - PotBS - PS - AoC - WAR - DDO - SWTOR
Played: UO - EQ1 - AO - DAoC - NC - CoH/CoV - SWG - WoW - EVE - AA - LotRO - DFO - STO - FE - MO - RIFT
Playing: Skyrim
Following: The Repopulation
I want a Virtual World, not just a Game.
ITS TOO HARD! - Matt Firor (ZeniMax)
Agreed. Next?
Refugee from UO,EQ,AC,AC2,AO,DAOC,L2,SB,HZ,CoH,PT,EQ2,WoW,VG,SWG,EVE,WAR,DF,MO,AI,GA,LOTRO, SWTOR... Gw2 on Deck
Absolutely
http://www.youtube.com/watch?v=y-5DJEBS4pI
"In the immediate future, we have this one, and then weve got another one that is actually going to be so were going to have, what we want to do, is in January, what were targeting to do, this may or may not happen, so you cant hold me to it. But what were targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo
2+ Million former players don't agree..?
I still don't understand what exactly was so promising about this game to begin with (other than being SW title). 5 minutes in after I started to read about this game game, I knew it will suck.
I'm not writing this to show off or anything like that, I just honestly can't figure out why anyone gave a second look to this game. I think, out of all MMORPGs I've ever read about, SWTOR had the least impressive feature list.
If nothing else you're always willing to stick your head into the lion's mouth of this hostile forum and speak your piece, got to give you that.
Odd though that the one thing you didn't mention was PvE combat... which comprises 90% of the game (well, if I exclude the time spent on loading/transition screens) on a PvE server, if not more, since that's essentially all there is to do. And the combat was so soul-draining, going from one clump of 3 stationary victims to the next, with uninspiring quests to go with them (kill 20 sand people! now kill 40 sand people! now kill 60 sand people!), I just couldn't play my serial-murdering light-side jedi consular anymore.
But, that's me. Glad you're enjoying it, I wanted to and really wish I could have too.
Yeah, I'm gonna be cursing the brand EA for awhile. They single handedly destroyed SW in computer games for me.
Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.