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Taken from the games website, the free to play sci-fi space shooter is closing it's doors permanently come Sept 26th. Black Prophecy <<<
29.08.2012
This past year-and-a-half has been filled with very bright spots as well as many hardships. It has been an honor to team up with the profound talent at Reakktor Media, and to have had the opportunity to bring a small bit of light to the space action genre. Along the way we’ve made many friends, as well as suffered the loss of a few very close ones. The Black Prophecy team put everything on the line for this title to succeed, working any and all angles to keep hope alive even after Reakktor had to shut its doors. Financial realities don’t always pause for effort though, which brings us to this point in time.
We hope you’ll enjoy Black Prophecy for the next four weeks with us, and work together to give it a fun and wonderful send-off. We will be planning some in-game fun and events over the next few weeks as we prepare to send this ship into the darkness of the universe. So long for now, and we wish you all a bright future.
The Black Prophecy Team
Comments
That was...
...unfortunate but not unexpected.
Unfortunate because the flight mechanics were a lot of fun, just like in Freelancer. And the game start aka Prolog actually had an exciting story, so the dev team was obviously capable of quality work.
Not unexpected because after the prolog, there came a whole lot of not much, at least in the first months. Zero further plot, a very limited number of PVE missions and PVP that became horribly unbalanced with more than one level difference between two opponents . It was to be expected that players would get bored and leave.
But it seems there will be a sort of sequel with Black Prophecy Tactics: Nexus Conflict (actually Tealas Post has made me aware of it). I think it might be worth checking out. Not sure yet if it is still Freelancer style or more Homeworld-style ship command, the info on the web site is a bit thin. But either could be fun