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Ok, so I was on the fence for a long time about this game and the good folks of the community and getting in the last beta turned me... and I'm really happy they/it did!
I've been playing since the 25th and having a whole lotta buncha fun. I've been trying out Race/Class combos and weapon skills like a madman to find the perfect fit for my main. In my short time, I have noticed something. Of all of my friends who game, I've noticed that the hardcore group, they raided in WoW, beat all the modes in Diablo 3, theorycraft, etc... have already quit Gw2. When I ask them why, most say that they've already hit 80 and are bored. This BLOWS my mind as I started when they did and only have an 11 a 9 and some 5's...lol. Obviously, we have very different playstyles. I'm extremely casual due to my schedule and they play all day every day somehow. So bascially this is all to say that this game is a dream to a casual gamer like me. It's beautiful, elegant and full and things to do. For the few hours I have a week to play, I'm finding there is too much for me to get into. I haven't completed more then 2% of the map on any character lol. I would say that if you are a casual gamer, RUN don't walk to get into this game. You won't regret it. As king of the casuals, I can honestly tell you that this game will keep me happy for months/years to come.
As for the hardcore gamers, I'm not sure. It's hard for me to say as I'm not a hardcore gamer. I've seen some on this site say they love it, while most of my friends who are considered hardcore, don't care for it. I would say try it either way, with no sub, it's more then worth the money either way. Even my brother in law who is a notorious content locust who sits in a basement and plays 15 hours a day thought it was worth it. Although he quit playing, his thought was that he paid $50 and got 120 hours of gameplay.. which is still worth it. Especially if he decides to come back at some point.
What say some of the hardcore crowd?
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I considering myself a casual gamer too, play around 15h a week.
Been a casual player dont change the games i like. I like games for what they are and not because i play 10 or 100h a week.
The only diference is when others take 2 weeks to get somewhere in-game i take 4 or 6 months
Your "hardcore players" friends didnt like the game not because they are "hardcore" but because simply they didnt like the game.
And if u are having fun im sure it is because of what the game is and not for you be casual.
The only diference between "hardcore" and "casual" players is the time we take to realise if the game is for a long run or just a short one.
Just my opinnion ofc
All those "harcores" haven't even "beaten" the game... they just hit 80, nothing more. 100% world exploration? Nope. Cleared Orr and Killed Zaithan? Nope. Cleared all exploration mode dungeons? Nope.
If they have the attention span of a tired 5 year old kid, who cares? It's their loss.
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Naah, we all just space bar through the story and skip the planets. Endgame is dungeons, crafting, pvp or dailies.
Oh wrong game sorry.
I take my time and truelly explore every zone, bask in my characters awesome individuality and wait for each new sunrise that the Anet Gods have given us.
"This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)
Are you being sarcastic or are you really enjoying GW2? Back in the SWTOR heydays you managed a rather different tone. I hope you really are enjoying the game, I think it's rather neat for the more casual, ex-hardcore, players.
Mind story isn't why I'm.playing gw2.
Yeah, I raided in wow like a second job for years and beat all modes in D3....only thing hardcore is being able to trick yourself so that you can ignore the fact you are doing the exact same thing for long periods of time.
If they believe doing the exact same raid with 5-10 bosses in wow for 6-12months is less boring than seeing everything there is to see in GW2 there isn't much you can do about it.
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I agree wholeheartedly. People thinking they've "beat the game" already is laughable. I couldn't care less if those people are bored. I'm having a blast....for now....and that's all that matters to me.
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I don't agree. Being a casual or hardcore gamer can certainly change my opinion on a game based on how it's designed. Take WoW for eample. Being a casual gamer in the beginning (vanilla) was a nightmare. I didn't have 6 hours a day to play and raid, so I had shitty gear and never got to go on really good runs cause I couldn't be on long enough. A hardcore 8 hour a day player did that stuff every day.
With guild wars 2, I don't feel as if I'm missing out on anything by not having 8 hours a day to play. It's awesome.
Depends in what sense you use Hardcore and Casual ..
To me it's a mindset you play with rather than how long you play etc ...
You can play 15 hours a day and still be a casual player just floating in the game doing different things .. Imo
While someone who absolutely must complete all the vista's I would class as Hardcore
Defining it that way isn't very helpful, in my view, but then again the "casual" and "hardcore" categories aren't helpful, either.
To me, the main delineation in MMOs has been based on a caste system dividing (1) time-rich players from (2) time-poor players. Virtually every MMO rewards (1) at the expense of (2). Often (1) is referred to as "hardcore" and (2) as "casual", but it really is more of a question of time available and time expensed on gaming.
GW2 breaks down that caste system probably better than any other MMO in recent memory. It doesn't particularly reward the time-rich, nor does it particularly penalize the time-poor. Many game systems contribute to this, such as the gear parity principle, the capped PvP principle, the "everything gives good XP" principle, the fast travel principle, the auto non-group group priniciple and on and on. It is consistently designed to provide engaging and rewarding play regardless of time-richness or time-poverty. And that is probably its main innovation, albeit one that is incarnated and buttressed by many smaller design tweaks. It's kind of a time-hardcore player's worst nightmare, because among MMOs it rewards time-richness the least consistently.
Totally understand your view and can accept that but mine differs in the fact to me anyway a time - poor player can still be a hardcore player Imo
Ie: A TP player might spend all his X hours just repeatedly raiding ...
While a TR one might play in a more relaxed way , a bit of crafting, a bit of questing, a bit of farming
But hey that's just my own opinion which doesn't mean it's correct
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