It looks like you're new here. If you want to get involved, click one of these buttons!
This annoucement by the Ryzom PR team is causing a lot of chatter in the Ryzom community today. The Saga of Ryzom team have decided to merge all three Shards (servers), and as a consequence, they have also decided to do a full character reset. This means players, such as myself, who have toons that date from aqs far back as 2004 when the game was still fresh out of the (pre-WoW) box, will lose everything, including their loot, their dappers, and their Titles (I'm still proud of my Karavan Champion Title from a server event in early '05).
While most players are in shock at the announcement today, some players are still putting their hands up in a show of support for the game they love and are looking at the positive sides of the annoucement. I remember, when I first started out in Ryzom, it was a natural part of the player experience to know that there was no one around who could craft your Q80 Heavy Armor, or your Q120 Amps, and any other such items, other than you yourself. It was, I feel, the most defining part of creating the community that is still one of the best in the MMO Gamer world. There are /never/ and Chuck Norris comments in chat, nor is anyone called a "carebear", ever (sic WoW, EVE)!
You might notice my MMORPG.com account was created in 2004. That's because its the year I started playing Ryzom, it being my first ever MMO experience. I could have done worse.
I have spent more time out of Ryzom than in it, but it still draws me back over and over again like an old movie you love, years after my first experience in the open beta (August 2004). I've yet to find a community that can match the friendlyness and intellegence of the gamers I've found in Ryzom. I sincerely hope this community gets more than "one last gasp" of a game that we've enjoyed on so many different levels.
I sincerely wish the Ryzom team the best of wishes in this new venture and I'd just like to say that, Ryzom has a lot of special memories for a lot of people, thanks to all the people who have worked on and played the game over all these years - so don't mess it up @RyzomDevs! )
Sincerely;
Ian O. Stolz; aka Oscarian.
Comments
I might have to check that out when it happens, it'd be nice to have everyone start off on equal footing again.
I'm sure active players that have grinded a lot of varied skills will be a bit upset though.
WOW! Just......WOW!
I mean.........WOW!
Well... This seems like a very good way to dwindle their already shrinking playerbase. One thing that everyone should take away from SOE and the SWG debacle is you don't screw over your core playerbase. Wiping 7-8 years of character building for some won't be appreciated. This could be the last nail in the Rysom coffin. Seems like a monumentally stupid idea to me.
Bren
while(horse==dead)
{
beat();
}
This, seriously.
The whole idea of destroying years of people's ingame effort and expecting any kind of a percentage of user retention is like expecting a block wall to give out before your face.
Now with 57.3% more flames!
I guess their plan is
Get rid of the vets and hope enough new blood makes up for the loss. Way to punish those that stuck with the product for so long and made sure the game stayed afloat.