Originally posted by anarchyart Originally posted by pirrg A base canard! Chronic fanboying has made you delusional anarchyart. Although you refuse to believe it, i did infact conduct research about eq2 before making my decision wether to play or not. What i found was overwhelmingly negative so i know ive made the right decision. What i find amusing is that you still havent grasped the fact that some people enjoy different things. While im quite vocal about my hate for eq2, i have never tried to deny you of your blind love for it. Unlike you, i dont try to convince people that they are wrong when they express an opinion. I merely express my own opinions and they can work it out from there. No Anarchyart, you are the true troll here. Showering all manners of vile mentation over anyone whom dares criticize your flavour of the month game. Tis quite sad to behold. And even sadder that you think you can "pawn" someone in a discussion. Grow up. Hate. Hate. Hate for a game that you never played past the trial. Hate. Hate for a game that not two weeks ago you "claimed" you were thinking of getting. HATE?!?!?! Conducting research by making a thread about the game world in which two, count them, two people posted negatively about it when at least 8 other people posted positively and you acknowledged one of the two negative posters by replying "That's what I thought." Conducting research by perusing message boards in which a single negative post by an O.P. wondered about lack of server populations with plethora replies from the civil EQ2 community and the ONE slightly negative post is the one you cited as information in your so called "research"? And then I post screenshots showing that server populations are on the rise and are in fact ALL at medium and heavy during peak hours and you respond by saying "I bet you a nickel sony lowered the bar for server populations." ROFL! This is your research? And now you "hate" EQ2??? Get a grip on reality man, everyone knows your conclusions were reached long before you started posting in the EQ2 section and you NEVER once acknowledged a SINGLE positive post about the game. If you think you're fooling anyone give your head a shake, it's over. You didn't. Just go away, you aren't fooling anyone but yourself.
Ill respond to your post when you respond to my post in its entirety. Starting with an excuse for your rabid flaming of anyone whom disagrees with you.
_____________________ I am the flipside of the coin on which the troll and the fanboy are but one side.
Ill respond to your post when you respond to my post in its entirety. Starting with an excuse for your rabid flaming of anyone whom disagrees with you.
Don't believe it. I'm still waiting for your response from my last post I quoted from you pirrg.
*pssst. it's page 7*
As for hating a game you've never played...I just find that amusing.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Originally posted by remyburke Originally posted by pirrg Ah, the fanboy squad at it again. Why dont you respond to the post i quoted instead hm?
Quote this: You play EVE right? Ok let's see....hmmm let's run some missions. Ok first one, go to point A, kill some drones and return to the agent at point B..done. Ohh look here's another one. Deliver 100 units of passengers (cargo lol) from here to another station 12 jumps away. Ok then..set destination, click autopilot and go watch a movie...riveting. My point being, name an MMO that doesn't follow the same formula as far as questing goes. They ALL do it in one form or another the same damn way. EQ2 has enough quests and enough different types to keep me busy. Most of the time I don't realize I'm grinding because the grinding has a purpose. It's all the same, some just try to package it differently. So pirrg why are you on the EQ2 forums so much anyways? Ohh that's right, you play EVE and are trying to kill time autojumping endlessly through space...please dude, spare us your hypocrisy.
Swing and miss. I dont play eve anymore for the reasons you mentioned. The boring aspects of eve outweigh the fun parts atm. Next.
_____________________ I am the flipside of the coin on which the troll and the fanboy are but one side.
I was a die hard EQ1 fan so I thought this game would be like a better version of that game. I thought they would fix all the mistakes they made in EQ1 but they didn't. After the few starting levels it became harder and harder to solo. They did the forced grouping again. Gosh I hate that. I like grouping sometimes but I don't want to be forced into it all the time just becasue I am a high level. They made it so you could only have 50 quests or so on your list, which got very annoying becasue you were forced to finish the old quests or detele them. They made zones essentially dead to you after a certain level. Nothing would attack you and no loot was dropped and you could not finish quests becasue you were past the level. The game started to lose all its emmersion and meaning. I never quit playing a game so fast. I think I lasted 4 months or so. I also detested having to do hard quests just to gain entry into a new zone. Oh sure you could become a high level baker and zone in almost anywhere but try leveling up and adventuring class to get to the same zone. Its laughable. There so many other things I did not like about it but I won't go on I have left that dissapointment behind me forever.
Originally posted by Aztec I was a die hard EQ1 fan so I thought this game would be like a better version of that game. I thought they would fix all the mistakes they made in EQ1 but they didn't. After the few starting levels it became harder and harder to solo. They did the forced grouping again. Gosh I hate that. I like grouping sometimes but I don't want to be forced into it all the time just becasue I am a high level. They made it so you could only have 50 quests or so on your list, which got very annoying becasue you were forced to finish the old quests or detele them. They made zones essentially dead to you after a certain level. Nothing would attack you and no loot was dropped and you could not finish quests becasue you were past the level. The game started to lose all its emmersion and meaning. I never quit playing a game so fast. I think I lasted 4 months or so. I also detested having to do hard quests just to gain entry into a new zone. Oh sure you could become a high level baker and zone in almost anywhere but try leveling up and adventuring class to get to the same zone. Its laughable. There so many other things I did not like about it but I won't go on I have left that dissapointment behind me forever.
If you haven't played since the combat revamp, you haven't played EQ2 how it was meant to be. It is now truly the sequel to Everquest. Cya.
If you haven't played since the combat revamp, you haven't played EQ2 how it was meant to be. It is now truly the sequel to Everquest. Cya.
All that really does not matter now. They let us all down by releasing a game before it was "finished". You said it yourself that it was not the way it should have been without the combat revamp. No matter how they changed the combat the game would still be uneventful and dull to keep playing. I mean there so many examples of the game were they said lets try to make this game a dull and boring as possible and even annoying. Just read all the threads here.
1) Quests: prolly had a chimp come up with them they lacked any intelligent thought or creativity.
2) Landscape: what a forest with no trees! Opps sorry there was 1 or two. Where the hell am I? Hmm theres is a hill and another one opps and another.
3) EQ Lore: no respect or consideration for those who played EQ1 and wanted to be part of another great story. I not into book burning at all but if eq2 lore was a book I would burn it just so people don't have to suffer. I am such a humanitarian. lol
4) Crafting: OMG for those who actually started gathering and making stuff from the start got the shaft becasue they made it all easier. Did I just get robbed?
5) Ho system: don't know if its still in play but that was just stupid. I spent more time looking at the stupid wheel then enjoying the graphics of the battle.
I could go on forever but I would just be repeating what others have said. You can redo the game all you want but exectutives have to learn that when a game is released it better be fun and done well becasue when most people quit they don't come back. The bottom line is money and cash flow and that comes from fun and making the players happy. This game has failed and will continue to spiral downwards. Do you need a pillow for the fall?
Ah, so the great Aztec have decided that the game have failed and is forever doomed? I've got a newsflash for you; the game is going stronger then ever. Plays better then ever. Its simply the best of the fantasy mmorgs out there. And in 14days-3 weeks there is another major update - that will drive the game forward even more.
Originally posted by Aztec I was a die hard EQ1 fan so I thought this game would be like a better version of that game. I thought they would fix all the mistakes they made in EQ1 but they didn't. After the few starting levels it became harder and harder to solo. They did the forced grouping again. Gosh I hate that. I like grouping sometimes but I don't want to be forced into it all the time just becasue I am a high level. They made it so you could only have 50 quests or so on your list, which got very annoying becasue you were forced to finish the old quests or detele them. They made zones essentially dead to you after a certain level. Nothing would attack you and no loot was dropped and you could not finish quests becasue you were past the level. The game started to lose all its emmersion and meaning. I never quit playing a game so fast. I think I lasted 4 months or so. I also detested having to do hard quests just to gain entry into a new zone. Oh sure you could become a high level baker and zone in almost anywhere but try leveling up and adventuring class to get to the same zone. Its laughable. There so many other things I did not like about it but I won't go on I have left that dissapointment behind me forever.
99% of what is stated above is no longer in the game.
Also I just soloed all of lv 51 so grouping is not forced but it is required to go after the big targets.
Well if 99% of what I said is no longer true than that's good for the new players. I value your input but I am not willing to try the game again. I have been there an done that many times and have learned from it. All I can really say at this point, since I have not experinced the changes is try the revamped game and make up your own mind.
To be honest, i would advise against buying the retail version of the game. I mean think about it, every game out there has a free trial that lets you explore the main game. In eq2, they shield players from the "real" game and decieve them with the trial of isles.
Just head over to the official eq2 forums and read the plethora of negative feedback from new players whom were fooled by the trial of isles.
_____________________ I am the flipside of the coin on which the troll and the fanboy are but one side.
Originally posted by pirrg To be honest, i would advise against buying the retail version of the game. I mean think about it, every game out there has a free trial that lets you explore the main game. In eq2, they shield players from the "real" game and decieve them with the trial of isles. Just head over to the official eq2 forums and read the plethora of negative feedback from new players whom were fooled by the trial of isles.
You need to try something before you can have any idea what it's like. pirrg didn't buy, I did. It's the best fantasy game out there right now by far, read pirrg's posts and you will see what he thinks about just about anything: he doesn't like anything lol
Originally posted by anarchyart Originally posted by pirrg To be honest, i would advise against buying the retail version of the game. I mean think about it, every game out there has a free trial that lets you explore the main game. In eq2, they shield players from the "real" game and decieve them with the trial of isles. Just head over to the official eq2 forums and read the plethora of negative feedback from new players whom were fooled by the trial of isles.You need to try something before you can have any idea what it's like. pirrg didn't buy, I did. It's the best fantasy game out there right now by far, read pirrg's posts and you will see what he thinks about just about anything: he doesn't like anything lol
Why arent you responding to the fact that they dont allow you to explore the real content of the game?
_____________________ I am the flipside of the coin on which the troll and the fanboy are but one side.
Well - I decided to go back adn try it for myself . I went and took the offer to go back for 7 days.
Played for a few nights (of course after Dling for about 5 hours )
The game has changed on a few fronts IMHO:
the good
- my characters were still there! a pleasant surprise.
- they seem to have fixed a lot of the memory leaks and bad coding that were causing some REAL lag problems a few months ago. The game ran a lot smoother from me - I even tweaked the graphics up some from where I used to have them set. This could also be due to what looks like a better/more even distribution of the population across the servers
-added some new 'abilities' and spells as well as some racial traits that allow for a few more stat bonuses and choices
- 'rested exp' bonus - nice to see that there is some effort there to help you keep the curve with you friends who may game a little more often
- the junking of patrons - catching up with some former guild mates I guess it was starting to cause problems
The bad :
- questing is still a 'kill this' and 'gather that' aside from a limited selection of more slightly more involved story lines.
- personally I liked the fact that I didn't have to re-gear every few levels, that some things progressed with you - now they don't :P
- still no real way to customize your armor yourself -
- you still sit there and wait for that h.p. bar to recharge - go grab a snack
- at mid levels ( I was 20 when I left) where is everyone??? through 4 zones and saw 5 people during 'peak' hours
- the quest interface is still clumsy, requiring you to go back in and check on the status of a quest if you accept another while progressing on your current one etc.
the ??? 'not really sure what changed about THIS'
- the vaunted 'combat system' change - it just seemed like a tweak down and some additional abilities added to compensate - didn't really see much effect there
All in all I can honestly say the game HAS gotten better - BUT it still feels like a grind - still is about gathering loot and wacking moles - the Qeynos/freeport storyline still has ZERO signifgance aside from being some points of lore.
The game as a whole is not 'next gen' , bringing nothing new to the table as far as actual gameplay is involved.
Certainly if you trust the present Mmo formula of wack a mole, gather items, level - repeat - EQ2 is as appealing/graphically pleasing as any other MMo currently out there.
If you are an experienced MMo'er looking for some change to a tired formula I suggest you wait on some of the emerging games due out in the next year or so.
I just started EQ2 back up again because I want to try something new from WoW. I'm still on the isle with my froglok fighter, and what I'm seeing so far is impressive. People were pretty helpful for the most part and it didn't take to long to get into groups for stuff. Those who I did group with were all friendly. A bonus towards EQ2.
I have to say from what I've seen from the dueling system in PvP, there's a strike against them. If two players are having a duel, should one of the two combatant's friends be able to heal him from the sidelines. Saw this happening the other day, a fighter running around challenging everyone to duels. Whenever he got his health down a priest traveling with him with heal him in the middle of the duel. This is uncool, folks.
At least they fixed the flying fish issue, which was one of the main reasons I quit the game after it was released.
My current rating on Everquest 2: Very Good, but still needs improvement. Subject to change as I progress through the game.
Well thank you Blakpyre for going back and pretty much confirming what I thought would happen if I went back. You saved me the trouble. I can't wait for some of these new games to come out maybe they will succeed where EQ2 failed. Thanks again.
Where do you get your crazy information? They are most certainly NOT required by law to release their subscription numbers to the public.
Did I say to the public?
Nice attempt at a save, but if you didn't mean public, then you meant nothing at all, since there is only the public and the company, and it would be silly to say a company is required by law to release subscriber numbers to itself.
Agent_X7 AKA J Star [/URL] Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.
Originally posted by Blakpyre Well - I decided to go back adn try it for myself . I went and took the offer to go back for 7 days. Played for a few nights (of course after Dling for about 5 hours ) The game has changed on a few fronts IMHO: the good - my characters were still there! a pleasant surprise. - they seem to have fixed a lot of the memory leaks and bad coding that were causing some REAL lag problems a few months ago. The game ran a lot smoother from me - I even tweaked the graphics up some from where I used to have them set. This could also be due to what looks like a better/more even distribution of the population across the servers -added some new 'abilities' and spells as well as some racial traits that allow for a few more stat bonuses and choices - 'rested exp' bonus - nice to see that there is some effort there to help you keep the curve with you friends who may game a little more often - the junking of patrons - catching up with some former guild mates I guess it was starting to cause problems The bad : - questing is still a 'kill this' and 'gather that' aside from a limited selection of more slightly more involved story lines. - personally I liked the fact that I didn't have to re-gear every few levels, that some things progressed with you - now they don't :P - still no real way to customize your armor yourself - - you still sit there and wait for that h.p. bar to recharge - go grab a snack - at mid levels ( I was 20 when I left) where is everyone??? through 4 zones and saw 5 people during 'peak' hours - the quest interface is still clumsy, requiring you to go back in and check on the status of a quest if you accept another while progressing on your current one etc. the ??? 'not really sure what changed about THIS' - the vaunted 'combat system' change - it just seemed like a tweak down and some additional abilities added to compensate - didn't really see much effect there
All in all I can honestly say the game HAS gotten better - BUT it still feels like a grind - still is about gathering loot and wacking moles - the Qeynos/freeport storyline still has ZERO signifgance aside from being some points of lore. The game as a whole is not 'next gen' , bringing nothing new to the table as far as actual gameplay is involved. Certainly if you trust the present Mmo formula of wack a mole, gather items, level - repeat - EQ2 is as appealing/graphically pleasing as any other MMo currently out there. If you are an experienced MMo'er looking for some change to a tired formula I suggest you wait on some of the emerging games due out in the next year or so.
Hm, i see, all valid points which the fanboys failed to mention. Thank you for your honesty mate, if only this forum had more people like you.
_____________________ I am the flipside of the coin on which the troll and the fanboy are but one side.
Well - I decided to go back adn try it for myself . I went and took the offer to go back for 7 days.
Played for a few nights (of course after Dling for about 5 hours )
The game has changed on a few fronts IMHO:
the good
- my characters were still there! a pleasant surprise.
- they seem to have fixed a lot of the memory leaks and bad coding that were causing some REAL lag problems a few months ago. The game ran a lot smoother from me - I even tweaked the graphics up some from where I used to have them set. This could also be due to what looks like a better/more even distribution of the population across the servers
-added some new 'abilities' and spells as well as some racial traits that allow for a few more stat bonuses and choices
- 'rested exp' bonus - nice to see that there is some effort there to help you keep the curve with you friends who may game a little more often
- the junking of patrons - catching up with some former guild mates I guess it was starting to cause problems
The bad :
- questing is still a 'kill this' and 'gather that' aside from a limited selection of more slightly more involved story lines.
There are more than kill and gather quests, but as I have asked before, can you name me an original type of quest? It's all been done.
- personally I liked the fact that I didn't have to re-gear every few levels, that some things progressed with you - now they don't :P
Here is a detailed thread about the armor changes with the combat revamp. The mitigation number grows with you as you level but the stats stay the same which is advantageous to you when you are lower but not really disadvantageous as you revieve full benefit from the stats the entire life of it.
- still no real way to customize your armor yourself -
- you still sit there and wait for that h.p. bar to recharge - go grab a snack
Sorry if this is a silly question, but did you eat level appropriate food? I certainly wouldn't have time to grab a snack even if both health and hp was at 0.
- at mid levels ( I was 20 when I left) where is everyone??? through 4 zones and saw 5 people during 'peak' hours
- the quest interface is still clumsy, requiring you to go back in and check on the status of a quest if you accept another while progressing on your current one etc.
Only if you forgot what you were doing.
the ??? 'not really sure what changed about THIS'
- the vaunted 'combat system' change - it just seemed like a tweak down and some additional abilities added to compensate - didn't really see much effect there
You will notice the changes much more as you progress, although you should notice that you can no longer solo heroic mobs and soloing anything that cons above you is impossible now.
All in all I can honestly say the game HAS gotten better - BUT it still feels like a grind - still is about gathering loot and wacking moles - the Qeynos/freeport storyline still has ZERO signifgance aside from being some points of lore.
I agree with this, they should have made PvP servers where it was Freeport vs. Qeynos. That would be too fun.
The game as a whole is not 'next gen' , bringing nothing new to the table as far as actual gameplay is involved.
Have you checked out the mentoring process? Anyone any level can mentor you and come down to your level and help you quest and you still get exp. May I ask what you would consider next gen fantasy gameplay? Personally I think the combat system is terrific fun with the Heroic Opportunities, but I would love to hear what you would consider to be next gen fantasy combat.
Certainly if you trust the present Mmo formula of wack a mole, gather items, level - repeat - EQ2 is as appealing/graphically pleasing as any other MMo currently out there.
Umm no, it's way more graphically pleasing than any other MMO currently out there, at least on my system.
If you are an experienced MMo'er looking for some change to a tired formula I suggest you wait on some of the emerging games due out in the next year or so.
Have to disagree with you on the "tired formula" front. I love EQ2 and find it really addictive and fun although I really wish I had a horse.
Good post, although a tad negative. EQ2 isn't perfect but I couldn't play anything else out right now, it's just too addictive and beautiful. Which of the next slew of games are you most looking forward to? I'm looking forward to Vangaurd which will be just the type of challenge I crave.
All I really want is a remake of Final Fantasy III with next gen graphics, that game was perfect.
I left because the change was to over the top for me. I don't want to spend as much time relearning a troubador as it took the first time especially with all the same content. I'll find a different game.
Originally posted by Ruhx I left because the change was to over the top for me. I don't want to spend as much time relearning a troubador as it took the first time especially with all the same content. I'll find a different game.
Only takes about an hour or 2 to figure out what's different. It's worth it because the combat system before the revamp was way to easy. All is as it should have been a year ago finally.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Comments
Ill respond to your post when you respond to my post in its entirety. Starting with an excuse for your rabid flaming of anyone whom disagrees with you.
_____________________
I am the flipside of the coin on which the troll and the fanboy are but one side.
Don't believe it. I'm still waiting for your response from my last post I quoted from you pirrg.
*pssst. it's page 7*
As for hating a game you've never played...I just find that amusing.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
......Anyone have some Troll food? Pirrg won't respond to my posts anymore.
I guess he only trolls on people that don't put up a fight...oh wait right, that's the definition of troll isn't it...nevermind.
Here's to your complete lack of knowledge of anything that pertains to EQ2.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Quote this:
You play EVE right? Ok let's see....hmmm let's run some missions.
Ok first one, go to point A, kill some drones and return to the agent at point B..done.
Ohh look here's another one. Deliver 100 units of passengers (cargo lol) from here to another station 12 jumps away. Ok then..set destination, click autopilot and go watch a movie...riveting.
My point being, name an MMO that doesn't follow the same formula as far as questing goes. They ALL do it in one form or another the same damn way. EQ2 has enough quests and enough different types to keep me busy. Most of the time I don't realize I'm grinding because the grinding has a purpose. It's all the same, some just try to package it differently.
So pirrg why are you on the EQ2 forums so much anyways? Ohh that's right, you play EVE and are trying to kill time autojumping endlessly through space...please dude, spare us your hypocrisy.
Swing and miss. I dont play eve anymore for the reasons you mentioned. The boring aspects of eve outweigh the fun parts atm. Next.
_____________________
I am the flipside of the coin on which the troll and the fanboy are but one side.
I was a die hard EQ1 fan so I thought this game would be like a better version of that game. I thought they would fix all the mistakes they made in EQ1 but they didn't. After the few starting levels it became harder and harder to solo. They did the forced grouping again. Gosh I hate that. I like grouping sometimes but I don't want to be forced into it all the time just becasue I am a high level. They made it so you could only have 50 quests or so on your list, which got very annoying becasue you were forced to finish the old quests or detele them. They made zones essentially dead to you after a certain level. Nothing would attack you and no loot was dropped and you could not finish quests becasue you were past the level. The game started to lose all its emmersion and meaning. I never quit playing a game so fast. I think I lasted 4 months or so. I also detested having to do hard quests just to gain entry into a new zone. Oh sure you could become a high level baker and zone in almost anywhere but try leveling up and adventuring class to get to the same zone. Its laughable. There so many other things I did not like about it but I won't go on I have left that dissapointment behind me forever.
If you haven't played since the combat revamp, you haven't played EQ2 how it was meant to be. It is now truly the sequel to Everquest. Cya.
All that really does not matter now. They let us all down by releasing a game before it was "finished". You said it yourself that it was not the way it should have been without the combat revamp. No matter how they changed the combat the game would still be uneventful and dull to keep playing. I mean there so many examples of the game were they said lets try to make this game a dull and boring as possible and even annoying. Just read all the threads here.
1) Quests: prolly had a chimp come up with them they lacked any intelligent thought or creativity.
2) Landscape: what a forest with no trees! Opps sorry there was 1 or two. Where the hell am I? Hmm theres is a hill and another one opps and another.
3) EQ Lore: no respect or consideration for those who played EQ1 and wanted to be part of another great story. I not into book burning at all but if eq2 lore was a book I would burn it just so people don't have to suffer. I am such a humanitarian. lol
4) Crafting: OMG for those who actually started gathering and making stuff from the start got the shaft becasue they made it all easier. Did I just get robbed?
5) Ho system: don't know if its still in play but that was just stupid. I spent more time looking at the stupid wheel then enjoying the graphics of the battle.
I could go on forever but I would just be repeating what others have said. You can redo the game all you want but exectutives have to learn that when a game is released it better be fun and done well becasue when most people quit they don't come back. The bottom line is money and cash flow and that comes from fun and making the players happy. This game has failed and will continue to spiral downwards. Do you need a pillow for the fall?
Ah, so the great Aztec have decided that the game have failed and is forever doomed? I've got a newsflash for you; the game is going stronger then ever. Plays better then ever. Its simply the best of the fantasy mmorgs out there. And in 14days-3 weeks there is another major update - that will drive the game forward even more.
99% of what is stated above is no longer in the game.
Also I just soloed all of lv 51 so grouping is not forced but it is required to go after the big targets.
<div><span style="width:120px; height:120px;float:left;overflow: hidden;"><a href="http://www.zowned.com/Opef"><img src="http://www.zowned.com/file/pic/user/Opef_120.jpg" style="border: 0pt none ; margin: 10px 10px 10px 10px; width: 120px; height: 120px;"></a></span></div>
To be honest, i would advise against buying the retail version of the game. I mean think about it, every game out there has a free trial that lets you explore the main game. In eq2, they shield players from the "real" game and decieve them with the trial of isles.
Just head over to the official eq2 forums and read the plethora of negative feedback from new players whom were fooled by the trial of isles.
_____________________
I am the flipside of the coin on which the troll and the fanboy are but one side.
Why arent you responding to the fact that they dont allow you to explore the real content of the game?
_____________________
I am the flipside of the coin on which the troll and the fanboy are but one side.
Well - I decided to go back adn try it for myself . I went and took the offer to go back for 7 days.
Played for a few nights (of course after Dling for about 5 hours )
The game has changed on a few fronts IMHO:
the good
- my characters were still there! a pleasant surprise.
- they seem to have fixed a lot of the memory leaks and bad coding that were causing some REAL lag problems a few months ago. The game ran a lot smoother from me - I even tweaked the graphics up some from where I used to have them set. This could also be due to what looks like a better/more even distribution of the population across the servers
-added some new 'abilities' and spells as well as some racial traits that allow for a few more stat bonuses and choices
- 'rested exp' bonus - nice to see that there is some effort there to help you keep the curve with you friends who may game a little more often
- the junking of patrons - catching up with some former guild mates I guess it was starting to cause problems
The bad :
- questing is still a 'kill this' and 'gather that' aside from a limited selection of more slightly more involved story lines.
- personally I liked the fact that I didn't have to re-gear every few levels, that some things progressed with you - now they don't :P
- still no real way to customize your armor yourself -
- you still sit there and wait for that h.p. bar to recharge - go grab a snack
- at mid levels ( I was 20 when I left) where is everyone??? through 4 zones and saw 5 people during 'peak' hours
- the quest interface is still clumsy, requiring you to go back in and check on the status of a quest if you accept another while progressing on your current one etc.
the ??? 'not really sure what changed about THIS'
- the vaunted 'combat system' change - it just seemed like a tweak down and some additional abilities added to compensate - didn't really see much effect there
All in all I can honestly say the game HAS gotten better - BUT it still feels like a grind - still is about gathering loot and wacking moles - the Qeynos/freeport storyline still has ZERO signifgance aside from being some points of lore.
The game as a whole is not 'next gen' , bringing nothing new to the table as far as actual gameplay is involved.
Certainly if you trust the present Mmo formula of wack a mole, gather items, level - repeat - EQ2 is as appealing/graphically pleasing as any other MMo currently out there.
If you are an experienced MMo'er looking for some change to a tired formula I suggest you wait on some of the emerging games due out in the next year or so.
I just started EQ2 back up again because I want to try something new from WoW. I'm still on the isle with my froglok fighter, and what I'm seeing so far is impressive. People were pretty helpful for the most part and it didn't take to long to get into groups for stuff. Those who I did group with were all friendly. A bonus towards EQ2.
I have to say from what I've seen from the dueling system in PvP, there's a strike against them. If two players are having a duel, should one of the two combatant's friends be able to heal him from the sidelines. Saw this happening the other day, a fighter running around challenging everyone to duels. Whenever he got his health down a priest traveling with him with heal him in the middle of the duel. This is uncool, folks.
At least they fixed the flying fish issue, which was one of the main reasons I quit the game after it was released.
My current rating on Everquest 2: Very Good, but still needs improvement. Subject to change as I progress through the game.
Did I say to the public?
Nice attempt at a save, but if you didn't mean public, then you meant nothing at all, since there is only the public and the company, and it would be silly to say a company is required by law to release subscriber numbers to itself.
Agent_X7 AKA J Star
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Notice: The views expressed in this post are solely those of the author and do not necessarily reflect the views of MMORPG.com or its management.
Hm, i see, all valid points which the fanboys failed to mention. Thank you for your honesty mate, if only this forum had more people like you.
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I am the flipside of the coin on which the troll and the fanboy are but one side.
Good post, although a tad negative. EQ2 isn't perfect but I couldn't play anything else out right now, it's just too addictive and beautiful. Which of the next slew of games are you most looking forward to? I'm looking forward to Vangaurd which will be just the type of challenge I crave.
All I really want is a remake of Final Fantasy III with next gen graphics, that game was perfect.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!